mirror of https://github.com/axmolengine/axmol.git
95 lines
2.8 KiB
C++
95 lines
2.8 KiB
C++
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#include "cocos-ext.h"
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#include "UIScene.h"
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#include "UISceneManager.h"
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#include "../ExtensionsTest.h"
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using namespace gui;
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UIScene::UIScene()
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: m_pSceneTitle(NULL)
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, m_pUiLayer(NULL)
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{
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}
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UIScene::~UIScene()
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{
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}
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bool UIScene::init()
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{
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if (CCLayer::init())
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{
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m_pUiLayer = UILayer::create();
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addChild(m_pUiLayer);
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m_pWidget = dynamic_cast<Layout*>(CCUIHELPER->createWidgetFromJsonFile("cocosgui/UITest/UITest.json"));
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m_pUiLayer->addWidget(m_pWidget);
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m_pSceneTitle = dynamic_cast<UILabel*>(m_pUiLayer->getWidgetByName("UItest"));
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UILabel *back_label = dynamic_cast<UILabel*>(m_pUiLayer->getWidgetByName("back"));
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back_label->setVisible(false);
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// back_label->addReleaseEvent(this, coco_releaseselector(UIScene::toExtensionsMainLayer));
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UIButton *left_button = dynamic_cast<UIButton*>(m_pUiLayer->getWidgetByName("left_Button"));
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left_button->addTouchEventListener(this, toucheventselector(UIScene::previousCallback));
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UIButton *middle_button = dynamic_cast<UIButton*>(m_pUiLayer->getWidgetByName("middle_Button"));
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middle_button->addTouchEventListener(this, toucheventselector(UIScene::restartCallback));
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UIButton *right_button = dynamic_cast<UIButton*>(m_pUiLayer->getWidgetByName("right_Button"));
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right_button->addTouchEventListener(this, toucheventselector(UIScene::nextCallback));
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UILabel* mainMenuLabel = UILabel::create();
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mainMenuLabel->setText("MainMenu");
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mainMenuLabel->setFontSize(20);
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mainMenuLabel->setTouchScaleChangeEnabled(true);
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mainMenuLabel->setPosition(Point(430,30));
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mainMenuLabel->setTouchEnabled(true);
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mainMenuLabel->addTouchEventListener(this, toucheventselector(UIScene::menuCloseCallback));
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m_pUiLayer->addWidget(mainMenuLabel);
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return true;
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}
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return false;
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}
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void UIScene::menuCloseCallback(Object* pSender, TouchEventType type)
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{
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if (type == TOUCH_EVENT_ENDED)
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{
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auto scene = new ExtensionsTestScene();
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scene->runThisTest();
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scene->release();
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}
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}
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void UIScene::previousCallback(Object* sender, TouchEventType type)
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{
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if (type == TOUCH_EVENT_ENDED)
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{
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CCDirector::getInstance()->replaceScene(UISceneManager::sharedUISceneManager()->previousUIScene());
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}
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}
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void UIScene::restartCallback(Object* sender, TouchEventType type)
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{
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if (type == TOUCH_EVENT_ENDED)
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{
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CCDirector::getInstance()->replaceScene(UISceneManager::sharedUISceneManager()->currentUIScene());
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}
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}
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void UIScene::nextCallback(Object* sender, TouchEventType type)
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{
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if (type == TOUCH_EVENT_ENDED)
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{
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CCDirector::getInstance()->replaceScene(UISceneManager::sharedUISceneManager()->nextUIScene());
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}
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}
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