axmol/cocos/2d/renderer
darkdukey 5f902d95b3 Merge pull request #5 from dabingnn/newRendererParticleSystem
New renderer particle system
2013-12-05 12:05:18 -08:00
..
CCNewDrawNode.cpp 1. protected render command construction/destruction function. 2013-12-03 14:08:47 +08:00
CCNewDrawNode.h Merge branch 'develop' into newRenderer 2013-12-02 10:55:31 -08:00
CCNewParticleSystemQuad.cpp Merge branch 'develop' into newRenderer 2013-12-02 10:55:31 -08:00
CCNewParticleSystemQuad.h Merge branch 'develop' into newRenderer 2013-12-02 10:55:31 -08:00
CCNewRenderTexture.cpp Merge branch 'develop' into newRenderer 2013-12-05 11:47:46 -08:00
CCNewRenderTexture.h Convert RenderTexture to use RenderCommands 2013-12-04 11:54:57 -08:00
CCNewSprite.cpp Sprite culling now using vertices directly to avoid calculation on transform 2013-12-04 17:41:18 -08:00
CCNewSprite.h Merge branch 'develop' into newRenderer 2013-12-02 10:55:31 -08:00
CCNewSpriteBatchNode.cpp Merge branch 'develop' into newRenderer 2013-12-05 11:47:46 -08:00
CCNewSpriteBatchNode.h Merge branch 'develop' into newRenderer 2013-12-02 10:55:31 -08:00
CCNewTextureAtlas.cpp Merge branch 'develop' into newRenderer 2013-12-02 10:55:31 -08:00
CCNewTextureAtlas.h Merge branch 'develop' into newRenderer 2013-12-02 10:55:31 -08:00
CustomCommand.cpp 1. protected render command construction/destruction function. 2013-12-03 14:08:47 +08:00
CustomCommand.h 1. protected render command construction/destruction function. 2013-12-03 14:08:47 +08:00
Frustum.cpp add Frustum, AABB, ViewTransform 2013-11-27 10:34:30 +08:00
Frustum.h add Frustum, AABB, ViewTransform 2013-11-27 10:34:30 +08:00
GroupCommand.cpp 1. protected render command construction/destruction function. 2013-12-03 14:08:47 +08:00
GroupCommand.h 1. protected render command construction/destruction function. 2013-12-03 14:08:47 +08:00
MaterialManager.cpp use placeholder logic to generate material id 2013-11-06 14:24:56 -08:00
MaterialManager.h use placeholder logic to generate material id 2013-11-06 14:24:56 -08:00
NewClippingNode.cpp Merge branch 'develop' into newRenderer 2013-12-05 11:47:46 -08:00
NewClippingNode.h Merge branch 'develop' into newRenderer 2013-12-02 10:55:31 -08:00
QuadCommand.cpp 1. protected render command construction/destruction function. 2013-12-03 14:08:47 +08:00
QuadCommand.h 1. protected render command construction/destruction function. 2013-12-03 14:08:47 +08:00
RenderCommand.cpp Cleanup the code a bit before implement sprite batching 2013-11-07 10:09:53 -08:00
RenderCommand.h 1. protected render command construction/destruction function. 2013-12-03 14:08:47 +08:00
RenderCommandPool.h use block allocation for commands 2013-12-04 10:39:34 +08:00
RenderMaterial.cpp use placeholder logic to generate material id 2013-11-06 14:24:56 -08:00
RenderMaterial.h use placeholder logic to generate material id 2013-11-06 14:24:56 -08:00
Renderer.cpp support device without VAO 2013-12-04 17:02:02 -08:00
Renderer.h change VBO_SIZE to a big number to avoid crash temporarily 2013-12-05 10:20:54 +08:00