axmol/cocos/renderer
Ricardo Quesada 3d75750728 resets bindBuffer after using it (#16342)
fixes github issue #14711
2016-08-11 08:32:09 -07:00
..
CCBatchCommand.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCBatchCommand.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCCustomCommand.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCCustomCommand.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCFrameBuffer.cpp Squashed commit of the following: 2016-06-15 11:33:25 -07:00
CCFrameBuffer.h Squashed commit of the following: 2016-06-15 11:33:25 -07:00
CCGLProgram.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCGLProgram.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCGLProgramCache.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCGLProgramCache.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCGLProgramState.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCGLProgramState.h Add ETC1 builtin alpha support. (#16118) 2016-07-25 17:31:54 +08:00
CCGLProgramStateCache.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCGLProgramStateCache.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CCGroupCommand.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCGroupCommand.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCMaterial.cpp Removes unused code in Material::initWithFile. 2016-01-15 00:55:10 +08:00
CCMaterial.h merge cocos 2015-09-10 10:44:09 +08:00
CCMeshCommand.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCMeshCommand.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCPass.cpp Fix possible memory leak when pass initialization fails 2016-06-16 04:52:38 +09:00
CCPass.h Fix typo in documentation and comments 2015-12-09 01:48:24 +09:00
CCPrimitive.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCPrimitive.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCPrimitiveCommand.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCPrimitiveCommand.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCQuadCommand.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCQuadCommand.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCRenderCommand.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCRenderCommand.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCRenderCommandPool.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCRenderState.cpp Use nullptr instead of 0 or NULL 2016-05-25 03:09:11 +09:00
CCRenderState.h fix typos and syntax error. A thorough check by tool VSSpellChecker. 2015-09-22 16:08:23 +08:00
CCRenderer.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCRenderer.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCTechnique.cpp fix clone 2015-09-11 15:08:59 +08:00
CCTechnique.h Adds better sample 2015-05-13 17:39:39 -07:00
CCTexture2D.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCTexture2D.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCTextureAtlas.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCTextureAtlas.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCTextureCache.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCTextureCache.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCTextureCube.cpp Adds `std::nothrow` to the `new` statements 2015-12-16 14:02:55 +08:00
CCTextureCube.h Move CCTextureCube From 3d to renderer to solve compilation issue 2015-08-24 14:01:50 +08:00
CCTrianglesCommand.cpp fix: TriangleCommands with custom uniforms can be batched (#16329) 2016-08-07 14:51:02 -07:00
CCTrianglesCommand.h fix: TriangleCommands with custom uniforms can be batched (#16329) 2016-08-07 14:51:02 -07:00
CCVertexAttribBinding.cpp resets bindBuffer after using it (#16342) 2016-08-11 08:32:09 -07:00
CCVertexAttribBinding.h Add 3 missing class export 2015-11-27 14:58:18 +08:00
CCVertexIndexBuffer.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCVertexIndexBuffer.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCVertexIndexData.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CCVertexIndexData.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
CMakeLists.txt Move CCTextureCube From 3d to renderer to solve compilation issue 2015-08-24 14:01:50 +08:00
ccGLStateCache.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
ccGLStateCache.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
ccShader_3D_Color.frag Name modification 2014-08-21 11:33:00 +08:00
ccShader_3D_ColorNormal.frag fix the bug of lighting shader 2015-03-17 16:43:08 +08:00
ccShader_3D_ColorNormalTex.frag builtin material normal map support 2015-12-01 10:37:53 +08:00
ccShader_3D_ColorTex.frag Name modification 2014-08-21 11:33:00 +08:00
ccShader_3D_Particle.frag add 3d particle (Particle Universe) 2015-02-11 18:14:22 +08:00
ccShader_3D_Particle.vert add 3d particle (Particle Universe) 2015-02-11 18:14:22 +08:00
ccShader_3D_PositionNormalTex.vert fix macro definition error 2015-11-27 14:23:17 +08:00
ccShader_3D_PositionTex.vert shader optimize 2014-10-20 13:41:26 +08:00
ccShader_3D_Skybox.frag Update ccShader_3D_Skybox.frag 2015-03-27 17:07:30 +08:00
ccShader_3D_Skybox.vert remove unused variable 2015-06-25 15:05:21 +08:00
ccShader_3D_Terrain.frag fix shader on pc 2015-10-22 09:29:12 +08:00
ccShader_3D_Terrain.vert add new line at end of file 2015-04-03 09:11:09 +08:00
ccShader_CameraClear.frag add clear feature when before draw scene with a camera 2015-05-07 15:09:06 +08:00
ccShader_CameraClear.vert add clear feature when before draw scene with a camera 2015-05-07 15:09:06 +08:00
ccShader_ETC1AS_PositionTextureColor.frag Remove unnecessary 'extern' to prevent compiler warnings 2016-07-26 12:42:43 +09:00
ccShader_ETC1AS_PositionTextureGray.frag Remove unnecessary 'extern' to prevent compiler warnings 2016-07-26 12:42:43 +09:00
ccShader_Label.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_Label_df.frag Adds MARK: TODO: FIXME: in code 2014-08-29 12:54:24 -07:00
ccShader_Label_df_glow.frag Adds MARK: TODO: FIXME: in code 2014-08-29 12:54:24 -07:00
ccShader_Label_normal.frag Does not crash on Mac if the .ttf file is not found 2014-05-15 17:22:53 -07:00
ccShader_Label_outline.frag improve rendering of inner shapes when outline is used 2015-06-08 12:56:43 +03:00
ccShader_PositionColor.frag Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionColor.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionColorLengthTexture.frag Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionColorLengthTexture.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionColorTextureAsPointsize.vert fix crash on windows 2015-01-20 16:50:51 +08:00
ccShader_PositionTexture.frag uniform sampler CC_Texture0 MUST NOT be defined on shaders 2014-05-15 16:47:54 -07:00
ccShader_PositionTexture.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionTextureA8Color.frag uniform sampler CC_Texture0 MUST NOT be defined on shaders 2014-05-15 16:47:54 -07:00
ccShader_PositionTextureA8Color.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionTextureColor.frag uniform sampler CC_Texture0 MUST NOT be defined on shaders 2014-05-15 16:47:54 -07:00
ccShader_PositionTextureColor.vert Compiles on windows, sort of 2014-05-09 19:07:22 -07:00
ccShader_PositionTextureColorAlphaTest.frag uniform sampler CC_Texture0 MUST NOT be defined on shaders 2014-05-15 16:47:54 -07:00
ccShader_PositionTextureColor_noMVP.frag uniform sampler CC_Texture0 MUST NOT be defined on shaders 2014-05-15 16:47:54 -07:00
ccShader_PositionTextureColor_noMVP.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionTexture_uColor.frag uniform sampler CC_Texture0 MUST NOT be defined on shaders 2014-05-15 16:47:54 -07:00
ccShader_PositionTexture_uColor.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_Position_uColor.frag Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_Position_uColor.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_UI_Gray.frag fix scale9sprite gray state opacity issue. 2016-01-07 17:17:55 +08:00
ccShaders.cpp Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
ccShaders.h Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00