axmol/samples/Javascript/CocosPlayer/Classes
Rohan Kuruvilla 615329eee5 Add evalScript over the network code and force portrait mode on stop 2013-04-26 13:47:25 -07:00
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iOS Add evalScript over the network code and force portrait mode on stop 2013-04-26 13:47:25 -07:00
AppDelegate.cpp Adding eval script wrapper for ScriptingCore to AppDelegate 2013-04-26 13:41:15 -07:00
AppDelegate.h Adding eval script wrapper for ScriptingCore to AppDelegate 2013-04-26 13:41:15 -07:00
CCBDirectoryComparer.h Adding CocosPlayer for iOS 2013-04-25 18:39:43 -07:00
CCBDirectoryComparer.m Adding CocosPlayer for iOS 2013-04-25 18:39:43 -07:00
Java_org_cocos2dx_cocosplayer_CocosPlayerSocket.cpp change orientation to Portrait on CCB Stop 2013-04-26 13:47:25 -07:00
Java_org_cocos2dx_cocosplayer_CocosPlayerSocket.h Adding eval script wrapper for ScriptingCore to AppDelegate 2013-04-26 13:41:15 -07:00
MainSceneHelper.cpp Adding CocosPlayer for iOS 2013-04-25 18:39:43 -07:00
MainSceneHelper.h Adding CocosPlayer for iOS 2013-04-25 18:39:43 -07:00
PlayerStatus.cpp Add evalScript over the network code and force portrait mode on stop 2013-04-26 13:47:25 -07:00
PlayerStatus.h Using iOS specific text entry for setting pairing code 2013-04-25 18:41:38 -07:00
PlayerStatusLoader.h Adding CocosPlayerJS for Android 2013-01-24 18:37:24 -08:00
ServerController.h Adding CocosPlayer for iOS 2013-04-25 18:39:43 -07:00
ServerController.mm Adding CocosPlayer for iOS 2013-04-25 18:39:43 -07:00