mirror of https://github.com/axmolengine/axmol.git
761 lines
25 KiB
C++
761 lines
25 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2008 Apple Inc. All Rights Reserved.
|
|
Copyright (c) 2010-2012 cocos2d-x.org
|
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
Copyright (c) 2020 c4games.com
|
|
Copyright (c) 2021 Bytedance Inc.
|
|
|
|
https://adxe.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
/*
|
|
* Support for RGBA_4_4_4_4 and RGBA_5_5_5_1 was copied from:
|
|
* https://devforums.apple.com/message/37855#37855 by a1studmuffin
|
|
*/
|
|
|
|
#include "renderer/CCTexture2D.h"
|
|
#include "platform/CCImage.h"
|
|
#include "platform/CCGL.h"
|
|
#include "base/ccUtils.h"
|
|
#include "platform/CCDevice.h"
|
|
#include "base/ccConfig.h"
|
|
#include "base/ccMacros.h"
|
|
#include "base/ccUTF8.h"
|
|
#include "base/CCConfiguration.h"
|
|
#include "platform/CCPlatformMacros.h"
|
|
#include "base/CCDirector.h"
|
|
#include "base/CCNinePatchImageParser.h"
|
|
#include "renderer/backend/Device.h"
|
|
#include "renderer/backend/ProgramState.h"
|
|
#include "renderer/ccShaders.h"
|
|
#include "renderer/backend/TextureUtils.h"
|
|
#include "renderer/CCRenderer.h"
|
|
|
|
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
|
#include "renderer/CCTextureCache.h"
|
|
#endif
|
|
|
|
NS_CC_BEGIN
|
|
|
|
|
|
//CLASS IMPLEMENTATIONS:
|
|
|
|
// If the image has alpha, you can create RGBA8 (32-bit) or RGBA4 (16-bit) or RGB5A1 (16-bit)
|
|
// Default is: RGBA8888 (32-bit textures)
|
|
static backend::PixelFormat g_defaultAlphaPixelFormat = backend::PixelFormat::BGRA8;
|
|
|
|
Texture2D::Texture2D()
|
|
: _pixelFormat(backend::PixelFormat::NONE)
|
|
, _pixelsWide(0)
|
|
, _pixelsHigh(0)
|
|
, _maxS(0.0)
|
|
, _maxT(0.0)
|
|
, _flags(TextureFlag::ANTIALIAS_ENABLED)
|
|
, _samplerFlags(TextureSamplerFlag::DEFAULT)
|
|
, _ninePatchInfo(nullptr)
|
|
, _valid(true)
|
|
{
|
|
backend::TextureDescriptor textureDescriptor;
|
|
textureDescriptor.textureFormat = PixelFormat::NONE;
|
|
_texture = static_cast<backend::Texture2DBackend*>(backend::Device::getInstance()->newTexture(textureDescriptor));
|
|
}
|
|
|
|
Texture2D::~Texture2D()
|
|
{
|
|
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
|
VolatileTextureMgr::removeTexture(this);
|
|
#endif
|
|
CCLOGINFO("deallocing Texture2D: %p - id=%u", this, _name);
|
|
|
|
CC_SAFE_DELETE(_ninePatchInfo);
|
|
|
|
CC_SAFE_RELEASE(_texture);
|
|
CC_SAFE_RELEASE(_programState);
|
|
}
|
|
|
|
backend::PixelFormat Texture2D::getPixelFormat() const
|
|
{
|
|
return _pixelFormat;
|
|
}
|
|
|
|
int Texture2D::getPixelsWide() const
|
|
{
|
|
return _pixelsWide;
|
|
}
|
|
|
|
int Texture2D::getPixelsHigh() const
|
|
{
|
|
return _pixelsHigh;
|
|
}
|
|
|
|
backend::TextureBackend* Texture2D::getBackendTexture() const
|
|
{
|
|
return _texture;
|
|
}
|
|
|
|
Size Texture2D::getContentSize() const
|
|
{
|
|
Size ret;
|
|
ret.width = _contentSize.width / CC_CONTENT_SCALE_FACTOR();
|
|
ret.height = _contentSize.height / CC_CONTENT_SCALE_FACTOR();
|
|
|
|
return ret;
|
|
}
|
|
|
|
const Size& Texture2D::getContentSizeInPixels()
|
|
{
|
|
return _contentSize;
|
|
}
|
|
|
|
float Texture2D::getMaxS() const
|
|
{
|
|
return _maxS;
|
|
}
|
|
|
|
void Texture2D::setMaxS(float maxS)
|
|
{
|
|
_maxS = maxS;
|
|
}
|
|
|
|
float Texture2D::getMaxT() const
|
|
{
|
|
return _maxT;
|
|
}
|
|
|
|
void Texture2D::setMaxT(float maxT)
|
|
{
|
|
_maxT = maxT;
|
|
}
|
|
|
|
bool Texture2D::hasPremultipliedAlpha() const
|
|
{
|
|
return _flags & TextureFlag::PREMULTIPLIEDALPHA;
|
|
}
|
|
|
|
void Texture2D::setPremultipliedAlpha(bool premultipliedAlpha)
|
|
{
|
|
if (premultipliedAlpha) _flags |= TextureFlag::PREMULTIPLIEDALPHA;
|
|
else _flags &= ~TextureFlag::PREMULTIPLIEDALPHA;
|
|
}
|
|
|
|
bool Texture2D::initWithData(const void *data, ssize_t dataLen, backend::PixelFormat pixelFormat, backend::PixelFormat renderFormat, int pixelsWide, int pixelsHigh, const Size& /*contentSize*/, bool preMultipliedAlpha)
|
|
{
|
|
CCASSERT(dataLen>0 && pixelsWide>0 && pixelsHigh>0, "Invalid size");
|
|
|
|
//if data has no mipmaps, we will consider it has only one mipmap
|
|
MipmapInfo mipmap;
|
|
mipmap.address = (unsigned char*)data;
|
|
mipmap.len = static_cast<int>(dataLen);
|
|
return initWithMipmaps(&mipmap, 1, pixelFormat, renderFormat, pixelsWide, pixelsHigh, preMultipliedAlpha);
|
|
}
|
|
|
|
bool Texture2D::initWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, backend::PixelFormat pixelFormat, backend::PixelFormat renderFormat, int pixelsWide, int pixelsHigh, bool preMultipliedAlpha)
|
|
{
|
|
//the pixelFormat must be a certain value
|
|
updateWithMipmaps(mipmaps, mipmapsNum, pixelFormat, renderFormat, pixelsWide, pixelsHigh, preMultipliedAlpha);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Texture2D::updateWithImage(Image* image, backend::PixelFormat format, int index)
|
|
{
|
|
if (image == nullptr)
|
|
{
|
|
CCLOG("cocos2d: Texture2D. Can't create Texture. UIImage is nil");
|
|
return false;
|
|
}
|
|
|
|
if(this->_filePath.empty()) this->_filePath = image->getFilePath();
|
|
|
|
int imageWidth = image->getWidth();
|
|
int imageHeight = image->getHeight();
|
|
|
|
Configuration* conf = Configuration::getInstance();
|
|
|
|
int maxTextureSize = conf->getMaxTextureSize();
|
|
if (imageWidth > maxTextureSize || imageHeight > maxTextureSize)
|
|
{
|
|
CCLOG("cocos2d: WARNING: Image (%u x %u) is bigger than the supported %u x %u", imageWidth, imageHeight, maxTextureSize, maxTextureSize);
|
|
return false;
|
|
}
|
|
|
|
unsigned char* tempData = image->getData();
|
|
Size imageSize = Size((float)imageWidth, (float)imageHeight);
|
|
backend::PixelFormat renderFormat = (PixelFormat::NONE == format) ? image->getPixelFormat() : format;
|
|
backend::PixelFormat imagePixelFormat = image->getPixelFormat();
|
|
size_t tempDataLen = image->getDataLen();
|
|
|
|
#ifdef CC_USE_METAL
|
|
//!override renderFormat, since some render format is not supported by metal
|
|
switch (renderFormat)
|
|
{
|
|
#if (CC_TARGET_PLATFORM != CC_PLATFORM_IOS || TARGET_OS_SIMULATOR)
|
|
//packed 16 bits pixels only available on iOS
|
|
case PixelFormat::RGB565:
|
|
case PixelFormat::RGB5A1:
|
|
case PixelFormat::RGBA4:
|
|
#endif
|
|
case PixelFormat::L8:
|
|
case PixelFormat::LA8:
|
|
case PixelFormat::RGB8:
|
|
//Note: conversion to RGBA8 will happends
|
|
renderFormat = PixelFormat::RGBA8;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
if (image->getNumberOfMipmaps() > 1)
|
|
{
|
|
if (renderFormat != image->getPixelFormat())
|
|
{
|
|
CCLOG("cocos2d: WARNING: This image has more than 1 mipmaps and we will not convert the data format");
|
|
}
|
|
|
|
//pixel format of data is not converted, renderFormat can be different from pixelFormat
|
|
//it will be done later
|
|
updateWithMipmaps(image->getMipmaps(), image->getNumberOfMipmaps(), image->getPixelFormat(), renderFormat, imageWidth, imageHeight, image->hasPremultipliedAlpha(), index);
|
|
}
|
|
else if (image->isCompressed())
|
|
{ // !Only hardware support texture will be compression PixelFormat, otherwise, will convert to RGBA8 duraing image load
|
|
renderFormat = imagePixelFormat;
|
|
updateWithData(tempData, tempDataLen, image->getPixelFormat(), image->getPixelFormat(), imageWidth, imageHeight, imageSize, image->hasPremultipliedAlpha(), index);
|
|
}
|
|
else
|
|
{
|
|
//after conversion, renderFormat == pixelFormat of data
|
|
updateWithData(tempData, tempDataLen, imagePixelFormat, renderFormat, imageWidth, imageHeight, imageSize, image->hasPremultipliedAlpha(), index);
|
|
}
|
|
|
|
// pitfall: we do merge RGB+A at at dual sampler shader, so must mark as _hasPremultipliedAlpha = true to makesure alpha blend works well.
|
|
if (index > 0) {
|
|
setPremultipliedAlpha(Image::isCompressedImageHavePMA(Image::CompressedImagePMAFlag::DUAL_SAMPLER));
|
|
_samplerFlags |= TextureSamplerFlag::DUAL_SAMPLER;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Texture2D::updateWithData(const void* data, ssize_t dataLen, backend::PixelFormat pixelFormat, backend::PixelFormat renderFormat, int pixelsWide, int pixelsHigh, const Size& /*contentSize*/, bool preMultipliedAlpha, int index)
|
|
{
|
|
CCASSERT(dataLen > 0 && pixelsWide > 0 && pixelsHigh > 0, "Invalid size");
|
|
|
|
//if data has no mipmaps, we will consider it has only one mipmap
|
|
MipmapInfo mipmap;
|
|
mipmap.address = (unsigned char*)data;
|
|
mipmap.len = static_cast<int>(dataLen);
|
|
return updateWithMipmaps(&mipmap, 1, pixelFormat, renderFormat, pixelsWide, pixelsHigh, preMultipliedAlpha, index);
|
|
}
|
|
|
|
bool Texture2D::updateWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, backend::PixelFormat pixelFormat, backend::PixelFormat renderFormat, int pixelsWide, int pixelsHigh, bool preMultipliedAlpha, int index)
|
|
{
|
|
//the pixelFormat must be a certain value
|
|
CCASSERT(pixelFormat != PixelFormat::NONE, "the \"pixelFormat\" param must be a certain value!");
|
|
CCASSERT(pixelsWide > 0 && pixelsHigh > 0, "Invalid size");
|
|
|
|
if (mipmapsNum <= 0)
|
|
{
|
|
CCLOG("cocos2d: WARNING: mipmap number is less than 1");
|
|
return false;
|
|
}
|
|
|
|
|
|
auto& pfd = backend::PixelFormatUtils::getFormatDescriptor(pixelFormat);
|
|
if (!pfd.bpp)
|
|
{
|
|
CCLOG("cocos2d: WARNING: unsupported pixelformat: %lx", (uint32_t)pixelFormat);
|
|
#ifdef CC_USE_METAL
|
|
CCASSERT(false, "pixeformat not found in _pixelFormatInfoTables, register required!");
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
bool compressed = backend::PixelFormatUtils::isCompressed(pixelFormat);
|
|
|
|
if (compressed && !Configuration::getInstance()->supportsPVRTC()
|
|
&& !Configuration::getInstance()->supportsETC1()
|
|
&& !Configuration::getInstance()->supportsETC2()
|
|
&& !Configuration::getInstance()->supportsS3TC()
|
|
&& !Configuration::getInstance()->supportsASTC()
|
|
&& !Configuration::getInstance()->supportsATITC())
|
|
{
|
|
CCLOG("cocos2d: WARNING: PVRTC/ETC images are not supported");
|
|
return false;
|
|
}
|
|
|
|
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
|
VolatileTextureMgr::findVolotileTexture(this);
|
|
#endif
|
|
|
|
backend::TextureDescriptor textureDescriptor;
|
|
textureDescriptor.width = pixelsWide;
|
|
textureDescriptor.height = pixelsHigh;
|
|
|
|
textureDescriptor.samplerDescriptor.magFilter = (_flags & TextureFlag::ANTIALIAS_ENABLED) ? backend::SamplerFilter::LINEAR : backend::SamplerFilter::NEAREST;
|
|
if (mipmapsNum == 1)
|
|
{
|
|
textureDescriptor.samplerDescriptor.minFilter = (_flags & TextureFlag::ANTIALIAS_ENABLED)
|
|
? backend::SamplerFilter::LINEAR
|
|
: backend::SamplerFilter::NEAREST;
|
|
}
|
|
else
|
|
{
|
|
textureDescriptor.samplerDescriptor.minFilter = (_flags & TextureFlag::ANTIALIAS_ENABLED)
|
|
? backend::SamplerFilter::LINEAR_MIPMAP_NEAREST
|
|
: backend::SamplerFilter::NEAREST_MIPMAP_NEAREST;
|
|
}
|
|
|
|
int width = pixelsWide;
|
|
int height = pixelsHigh;
|
|
backend::PixelFormat oriPixelFormat = pixelFormat;
|
|
for (int i = 0; i < mipmapsNum; ++i)
|
|
{
|
|
unsigned char* data = mipmaps[i].address;
|
|
size_t dataLen = mipmaps[i].len;
|
|
unsigned char* outData = data;
|
|
size_t outDataLen = dataLen;
|
|
|
|
if (renderFormat != oriPixelFormat && !compressed) //need conversion
|
|
{
|
|
auto convertedFormat = backend::PixelFormatUtils::convertDataToFormat(data, dataLen, oriPixelFormat, renderFormat, &outData, &outDataLen);
|
|
#ifdef CC_USE_METAL
|
|
CCASSERT(convertedFormat == renderFormat, "PixelFormat convert failed!");
|
|
#endif
|
|
if (convertedFormat == renderFormat) pixelFormat = renderFormat;
|
|
}
|
|
|
|
textureDescriptor.textureFormat = pixelFormat;
|
|
CCASSERT(textureDescriptor.textureFormat != backend::PixelFormat::NONE, "PixelFormat should not be NONE");
|
|
|
|
if (_texture->getTextureFormat() != textureDescriptor.textureFormat)
|
|
_texture->updateTextureDescriptor(textureDescriptor, index);
|
|
|
|
if (compressed)
|
|
{
|
|
_texture->updateCompressedData(data, width, height, dataLen, i, index);
|
|
}
|
|
else
|
|
{
|
|
_texture->updateData(outData, width, height, i, index);
|
|
}
|
|
|
|
if (outData && outData != data && outDataLen > 0)
|
|
{
|
|
free(outData);
|
|
outData = nullptr;
|
|
outDataLen = 0;
|
|
}
|
|
|
|
if (i > 0 && (width != height || ccNextPOT(width) != width))
|
|
{
|
|
CCLOG("cocos2d: Texture2D. WARNING. Mipmap level %u is not squared. Texture won't render correctly. width=%d != height=%d", i, width, height);
|
|
}
|
|
|
|
width = MAX(width >> 1, 1);
|
|
height = MAX(height >> 1, 1);
|
|
}
|
|
|
|
if (index == 0) {
|
|
_contentSize = Size((float)pixelsWide, (float)pixelsHigh);
|
|
_pixelsWide = pixelsWide;
|
|
_pixelsHigh = pixelsHigh;
|
|
_pixelFormat = pixelFormat;
|
|
_maxS = 1;
|
|
_maxT = 1;
|
|
|
|
setPremultipliedAlpha(preMultipliedAlpha);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Texture2D::updateWithSubData(void *data,int offsetX,int offsetY,int width,int height, int index)
|
|
{
|
|
if (_texture && width > 0 && height > 0)
|
|
{
|
|
uint8_t* textureData = static_cast<uint8_t*>(data);
|
|
_texture->updateSubData(offsetX, offsetY, width, height, 0, textureData, index);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// implementation Texture2D (Image)
|
|
bool Texture2D::initWithImage(Image *image)
|
|
{
|
|
return initWithImage(image, g_defaultAlphaPixelFormat);
|
|
}
|
|
|
|
bool Texture2D::initWithImage(Image *image, backend::PixelFormat format)
|
|
{
|
|
if (image == nullptr)
|
|
{
|
|
CCLOG("cocos2d: Texture2D. Can't create Texture. UIImage is nil");
|
|
return false;
|
|
}
|
|
|
|
this->_filePath = image->getFilePath();
|
|
|
|
return updateWithImage(image, format);
|
|
}
|
|
|
|
// implementation Texture2D (Text)
|
|
bool Texture2D::initWithString(const char *text, const std::string& fontName, float fontSize, const Size& dimensions/* = Size(0, 0)*/, TextHAlignment hAlignment/* = TextHAlignment::CENTER */, TextVAlignment vAlignment/* = TextVAlignment::TOP */, bool enableWrap /* = false */, int overflow /* = 0 */)
|
|
{
|
|
FontDefinition tempDef;
|
|
|
|
tempDef._shadow._shadowEnabled = false;
|
|
tempDef._stroke._strokeEnabled = false;
|
|
|
|
|
|
tempDef._fontName = fontName;
|
|
tempDef._fontSize = fontSize;
|
|
tempDef._dimensions = dimensions;
|
|
tempDef._alignment = hAlignment;
|
|
tempDef._vertAlignment = vAlignment;
|
|
tempDef._fontFillColor = Color3B::WHITE;
|
|
tempDef._enableWrap = enableWrap;
|
|
tempDef._overflow = overflow;
|
|
|
|
return initWithString(text, tempDef);
|
|
}
|
|
|
|
bool Texture2D::initWithString(const char *text, const FontDefinition& textDefinition)
|
|
{
|
|
if(!text || !(*text))
|
|
return false;
|
|
|
|
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
|
// cache the texture data
|
|
VolatileTextureMgr::addStringTexture(this, text, textDefinition);
|
|
#endif
|
|
|
|
bool ret = false;
|
|
Device::TextAlign align;
|
|
|
|
if (TextVAlignment::TOP == textDefinition._vertAlignment)
|
|
{
|
|
align = (TextHAlignment::CENTER == textDefinition._alignment) ? Device::TextAlign::TOP
|
|
: (TextHAlignment::LEFT == textDefinition._alignment) ? Device::TextAlign::TOP_LEFT : Device::TextAlign::TOP_RIGHT;
|
|
}
|
|
else if (TextVAlignment::CENTER == textDefinition._vertAlignment)
|
|
{
|
|
align = (TextHAlignment::CENTER == textDefinition._alignment) ? Device::TextAlign::CENTER
|
|
: (TextHAlignment::LEFT == textDefinition._alignment) ? Device::TextAlign::LEFT : Device::TextAlign::RIGHT;
|
|
}
|
|
else if (TextVAlignment::BOTTOM == textDefinition._vertAlignment)
|
|
{
|
|
align = (TextHAlignment::CENTER == textDefinition._alignment) ? Device::TextAlign::BOTTOM
|
|
: (TextHAlignment::LEFT == textDefinition._alignment) ? Device::TextAlign::BOTTOM_LEFT : Device::TextAlign::BOTTOM_RIGHT;
|
|
}
|
|
else
|
|
{
|
|
CCASSERT(false, "Not supported alignment format!");
|
|
return false;
|
|
}
|
|
|
|
#if (CC_TARGET_PLATFORM != CC_PLATFORM_ANDROID) && (CC_TARGET_PLATFORM != CC_PLATFORM_IOS)
|
|
CCASSERT(textDefinition._stroke._strokeEnabled == false, "Currently stroke only supported on iOS and Android!");
|
|
#endif
|
|
|
|
PixelFormat pixelFormat = g_defaultAlphaPixelFormat;
|
|
unsigned char* outTempData = nullptr;
|
|
size_t outTempDataLen = 0;
|
|
|
|
int imageWidth;
|
|
int imageHeight;
|
|
auto textDef = textDefinition;
|
|
auto contentScaleFactor = CC_CONTENT_SCALE_FACTOR();
|
|
textDef._fontSize *= contentScaleFactor;
|
|
textDef._dimensions.width *= contentScaleFactor;
|
|
textDef._dimensions.height *= contentScaleFactor;
|
|
textDef._stroke._strokeSize *= contentScaleFactor;
|
|
textDef._shadow._shadowEnabled = false;
|
|
|
|
bool hasPremultipliedAlpha;
|
|
Data outData = Device::getTextureDataForText(text, textDef, align, imageWidth, imageHeight, hasPremultipliedAlpha);
|
|
if(outData.isNull())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
Size imageSize = Size((float)imageWidth, (float)imageHeight);
|
|
pixelFormat = backend::PixelFormatUtils::convertDataToFormat(outData.getBytes(), imageWidth*imageHeight*4, PixelFormat::RGBA8, pixelFormat, &outTempData, &outTempDataLen);
|
|
|
|
ret = initWithData(outTempData, outTempDataLen, pixelFormat, imageWidth, imageHeight, imageSize);
|
|
|
|
if (outTempData != nullptr && outTempData != outData.getBytes())
|
|
{
|
|
free(outTempData);
|
|
}
|
|
setPremultipliedAlpha(hasPremultipliedAlpha);
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool Texture2D::updateTextureDescriptor(const backend::TextureDescriptor& descriptor, bool preMultipliedAlpha)
|
|
{
|
|
CC_ASSERT(_texture);
|
|
|
|
_texture->updateTextureDescriptor(descriptor);
|
|
_pixelsWide = _contentSize.width = _texture->getWidth();
|
|
_pixelsHigh = _contentSize.height = _texture->getHeight();
|
|
setPremultipliedAlpha(preMultipliedAlpha);
|
|
|
|
setRenderTarget(descriptor.textureUsage == TextureUsage::RENDER_TARGET);
|
|
|
|
return true;
|
|
}
|
|
|
|
void Texture2D::setRenderTarget(bool renderTarget)
|
|
{
|
|
if (renderTarget)
|
|
_flags |= TextureFlag::RENDERTARGET;
|
|
else
|
|
_flags &= TextureFlag::RENDERTARGET;
|
|
}
|
|
|
|
bool Texture2D::hasMipmaps() const
|
|
{
|
|
return _texture->hasMipmaps();
|
|
}
|
|
|
|
void Texture2D::setAliasTexParameters()
|
|
{
|
|
|
|
if ((_flags & TextureFlag::ANTIALIAS_ENABLED) == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_flags &= ~TextureFlag::ANTIALIAS_ENABLED;
|
|
|
|
backend::SamplerDescriptor descriptor(
|
|
backend::SamplerFilter::NEAREST, //magFilter
|
|
(_texture->hasMipmaps()) ? backend::SamplerFilter::NEAREST_MIPMAP_NEAREST : backend::SamplerFilter::NEAREST, //minFilter
|
|
backend::SamplerAddressMode::DONT_CARE, //sAddressMode
|
|
backend::SamplerAddressMode::DONT_CARE//tAddressMode
|
|
);
|
|
_texture->updateSamplerDescriptor(descriptor);
|
|
}
|
|
|
|
void Texture2D::setAntiAliasTexParameters()
|
|
{
|
|
|
|
if (_flags & TextureFlag::ANTIALIAS_ENABLED)
|
|
{
|
|
return;
|
|
}
|
|
_flags |= TextureFlag::ANTIALIAS_ENABLED;
|
|
|
|
backend::SamplerDescriptor descriptor(
|
|
backend::SamplerFilter::LINEAR, //magFilter
|
|
(_texture->hasMipmaps()) ? backend::SamplerFilter::LINEAR_MIPMAP_NEAREST : backend::SamplerFilter::
|
|
LINEAR, //minFilter
|
|
backend::SamplerAddressMode::DONT_CARE, //sAddressMode
|
|
backend::SamplerAddressMode::DONT_CARE //tAddressMode
|
|
);
|
|
_texture->updateSamplerDescriptor(descriptor);
|
|
}
|
|
|
|
const char* Texture2D::getStringForFormat() const
|
|
{
|
|
return backend::PixelFormatUtils::getFormatDescriptor(_pixelFormat).name;
|
|
}
|
|
|
|
//
|
|
// Texture options for images that contains alpha
|
|
//
|
|
// implementation Texture2D (PixelFormat)
|
|
|
|
void Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat format)
|
|
{
|
|
g_defaultAlphaPixelFormat = format;
|
|
}
|
|
|
|
backend::PixelFormat Texture2D::getDefaultAlphaPixelFormat()
|
|
{
|
|
return g_defaultAlphaPixelFormat;
|
|
}
|
|
|
|
unsigned int Texture2D::getBitsPerPixelForFormat(backend::PixelFormat format) const
|
|
{
|
|
return backend::PixelFormatUtils::getFormatDescriptor(format).bpp;
|
|
}
|
|
|
|
unsigned int Texture2D::getBitsPerPixelForFormat() const
|
|
{
|
|
return getBitsPerPixelForFormat(_pixelFormat);
|
|
}
|
|
|
|
void Texture2D::addSpriteFrameCapInset(SpriteFrame* spritframe, const Rect& capInsets)
|
|
{
|
|
if(nullptr == _ninePatchInfo)
|
|
{
|
|
_ninePatchInfo = new (std::nothrow) NinePatchInfo;
|
|
}
|
|
if(nullptr == spritframe)
|
|
{
|
|
_ninePatchInfo->capInsetSize = capInsets;
|
|
}
|
|
else
|
|
{
|
|
_ninePatchInfo->capInsetMap[spritframe] = capInsets;
|
|
}
|
|
}
|
|
|
|
bool Texture2D::isContain9PatchInfo()const
|
|
{
|
|
return nullptr != _ninePatchInfo;
|
|
}
|
|
|
|
const Rect& Texture2D::getSpriteFrameCapInset( cocos2d::SpriteFrame *spriteFrame )const
|
|
{
|
|
CCASSERT(_ninePatchInfo != nullptr,
|
|
"Can't get the sprite frame capInset when the texture contains no 9-patch info.");
|
|
if(nullptr == spriteFrame)
|
|
{
|
|
return this->_ninePatchInfo->capInsetSize;
|
|
}
|
|
else
|
|
{
|
|
auto &capInsetMap = this->_ninePatchInfo->capInsetMap;
|
|
if(capInsetMap.find(spriteFrame) != capInsetMap.end())
|
|
{
|
|
return capInsetMap.at(spriteFrame);
|
|
}
|
|
else
|
|
{
|
|
return this->_ninePatchInfo->capInsetSize;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Texture2D::removeSpriteFrameCapInset(SpriteFrame* spriteFrame)
|
|
{
|
|
if(nullptr != this->_ninePatchInfo)
|
|
{
|
|
auto capInsetMap = this->_ninePatchInfo->capInsetMap;
|
|
if(capInsetMap.find(spriteFrame) != capInsetMap.end())
|
|
{
|
|
capInsetMap.erase(spriteFrame);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Texture2D::setTexParameters(const Texture2D::TexParams &desc)
|
|
{
|
|
_texture->updateSamplerDescriptor(desc);
|
|
}
|
|
|
|
void Texture2D::generateMipmap()
|
|
{
|
|
CCASSERT(_pixelsWide == ccNextPOT(_pixelsWide) && _pixelsHigh == ccNextPOT(_pixelsHigh), "Mipmap texture only works in POT textures");
|
|
|
|
_texture->generateMipmaps();
|
|
}
|
|
|
|
void Texture2D::initProgram()
|
|
{
|
|
if(_programState != nullptr)
|
|
return;
|
|
|
|
auto& pipelineDescriptor = _customCommand.getPipelineDescriptor();
|
|
//create program state
|
|
auto* program = backend::Program::getBuiltinProgram(backend::ProgramType::POSITION_TEXTURE);
|
|
_programState = new (std::nothrow) cocos2d::backend::ProgramState(program);
|
|
_mvpMatrixLocation = _programState->getUniformLocation("u_MVPMatrix");
|
|
_textureLocation = _programState->getUniformLocation("u_texture");
|
|
|
|
pipelineDescriptor.programState = _programState;
|
|
|
|
//setup vertex layout
|
|
auto vertexLayout = _programState->getVertexLayout();
|
|
auto& attributes = _programState->getProgram()->getActiveAttributes();
|
|
auto iter = attributes.find("a_position");
|
|
if(iter != attributes.end())
|
|
vertexLayout->setAttribute("a_position", iter->second.location, backend::VertexFormat::FLOAT2, 0, false);
|
|
|
|
iter = attributes.find("a_texCoord");
|
|
if(iter != attributes.end())
|
|
vertexLayout->setAttribute("a_texCoord", iter->second.location, backend::VertexFormat::FLOAT2, 2 * sizeof(float), false);
|
|
|
|
vertexLayout->setLayout(4 * sizeof(float));
|
|
|
|
//create vertex buffer
|
|
_customCommand.setDrawType(CustomCommand::DrawType::ARRAY);
|
|
_customCommand.setPrimitiveType(CustomCommand::PrimitiveType::TRIANGLE_STRIP);
|
|
_customCommand.createVertexBuffer(4 * sizeof(float), 4, CustomCommand::BufferUsage::DYNAMIC);
|
|
|
|
//setup blend state
|
|
BlendFunc blendFunc;
|
|
if(hasPremultipliedAlpha())
|
|
{
|
|
blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
|
}
|
|
else
|
|
{
|
|
blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
|
|
}
|
|
|
|
auto& blendDescriptor = pipelineDescriptor.blendDescriptor;
|
|
blendDescriptor.blendEnabled = true;
|
|
blendDescriptor.sourceRGBBlendFactor = blendDescriptor.sourceAlphaBlendFactor = blendFunc.src;
|
|
blendDescriptor.destinationRGBBlendFactor = blendDescriptor.destinationAlphaBlendFactor = blendFunc.dst;
|
|
|
|
_programState->setTexture(_textureLocation, 0, _texture);
|
|
}
|
|
|
|
void Texture2D::drawAtPoint(const Vec2 &point, float globalZOrder)
|
|
{
|
|
float width = (float)_pixelsWide * _maxS;
|
|
float height = (float)_pixelsHigh * _maxT;
|
|
Rect rect = { point.x, point.y, width, height };
|
|
drawInRect(rect, globalZOrder);
|
|
}
|
|
|
|
void Texture2D::drawInRect(const Rect& rect, float globalZOrder)
|
|
{
|
|
initProgram();
|
|
_customCommand.init(globalZOrder);
|
|
auto director = Director::getInstance();
|
|
const auto& modelView = director->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
|
|
const auto& projection = director->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
|
|
|
|
Mat4 matrixMVP = projection * modelView;
|
|
|
|
float vertexData[] = {
|
|
rect.origin.x, rect.origin.y, 0.0f, _maxT,
|
|
rect.size.width + rect.origin.x, rect.origin.y, _maxS, _maxT,
|
|
rect.origin.x, rect.size.height + rect.origin.y, 0.0f, 0.0f,
|
|
rect.size.width + rect.origin.x, rect.size.height + rect.origin.y, _maxS, 0.0f };
|
|
|
|
_programState->setUniform(_mvpMatrixLocation, matrixMVP.m, sizeof(matrixMVP.m));
|
|
_customCommand.updateVertexBuffer(vertexData, sizeof(vertexData));
|
|
Director::getInstance()->getRenderer()->addCommand(&_customCommand);
|
|
}
|
|
|
|
NS_CC_END
|