axmol/tools/tolua++/CCAtlasNode.pkg

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class CCAtlasNode : public CCNode
{
void updateAtlasValues();
CCTexture2D* getTexture(void);
void setTexture(CCTexture2D *texture);
static CCAtlasNode * create(const char* tile,unsigned int tileWidth, unsigned int tileHeight, unsigned int itemsToRender);
};