mirror of https://github.com/axmolengine/axmol.git
164 lines
4.6 KiB
Plaintext
164 lines
4.6 KiB
Plaintext
|
|
typedef enum {
|
|
/// An horizontal orientation where the Left is nearer
|
|
kOrientationLeftOver = 0,
|
|
/// An horizontal orientation where the Right is nearer
|
|
kOrientationRightOver = 1,
|
|
/// A vertical orientation where the Up is nearer
|
|
kOrientationUpOver = 0,
|
|
/// A vertical orientation where the Bottom is nearer
|
|
kOrientationDownOver = 1,
|
|
} tOrientation;
|
|
|
|
class CCTransitionSceneOriented : public CCScene
|
|
{
|
|
static CCTransitionSceneOriented* transitionWithDuration(float t, CCScene* scene, tOrientation o);
|
|
};
|
|
|
|
class CCTransitionRotoZoom : public CCScene
|
|
{
|
|
static CCTransitionRotoZoom* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionJumpZoom : public CCScene
|
|
{
|
|
static CCTransitionJumpZoom* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionMoveInL : public CCScene
|
|
{
|
|
static CCTransitionMoveInL* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionMoveInR : public CCScene
|
|
{
|
|
static CCTransitionMoveInR* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionMoveInT : public CCScene
|
|
{
|
|
static CCTransitionMoveInT* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionMoveInB : public CCScene
|
|
{
|
|
static CCTransitionMoveInB* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionSlideInL : public CCScene
|
|
{
|
|
static CCTransitionSlideInL* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionSlideInR : public CCScene
|
|
{
|
|
static CCTransitionSlideInR* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionSlideInB : public CCScene
|
|
{
|
|
static CCTransitionSlideInB* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionSlideInT : public CCScene
|
|
{
|
|
static CCTransitionSlideInT* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionShrinkGrow : public CCScene
|
|
{
|
|
static CCTransitionShrinkGrow* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionFlipX : public CCScene
|
|
{
|
|
static CCTransitionFlipX* transitionWithDuration(float t, CCScene* s, tOrientation o = kOrientationRightOver);
|
|
};
|
|
|
|
class CCTransitionFlipY : public CCScene
|
|
{
|
|
static CCTransitionFlipY* transitionWithDuration(float t, CCScene* s, tOrientation o = kOrientationUpOver);
|
|
};
|
|
|
|
class CCTransitionFlipAngular : public CCScene
|
|
{
|
|
static CCTransitionFlipAngular* transitionWithDuration(float t, CCScene* s, tOrientation o = kOrientationRightOver);
|
|
};
|
|
|
|
class CCTransitionZoomFlipX : public CCScene
|
|
{
|
|
static CCTransitionZoomFlipX* transitionWithDuration(float t, CCScene* s, tOrientation o = kOrientationRightOver);
|
|
};
|
|
|
|
class CCTransitionZoomFlipY : public CCScene
|
|
{
|
|
static CCTransitionZoomFlipY* transitionWithDuration(float t, CCScene* s, tOrientation o = kOrientationUpOver);
|
|
};
|
|
|
|
class CCTransitionZoomFlipAngular : public CCScene
|
|
{
|
|
static CCTransitionZoomFlipAngular* transitionWithDuration(float t, CCScene* s, tOrientation o = kOrientationRightOver);
|
|
};
|
|
|
|
class CCTransitionFade : public CCScene
|
|
{
|
|
static CCTransitionFade* transitionWithDuration(float duration,CCScene* scene, ccColor3B color = ccBLACK);
|
|
};
|
|
|
|
class CCTransitionCrossFade : public CCScene
|
|
{
|
|
static CCTransitionCrossFade* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionTurnOffTiles : public CCScene
|
|
{
|
|
static CCTransitionTurnOffTiles* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionSplitCols : public CCScene
|
|
{
|
|
static CCTransitionSplitCols* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionSplitRows : public CCScene
|
|
{
|
|
static CCTransitionSplitRows* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionFadeTR : public CCScene
|
|
{
|
|
static CCTransitionFadeTR* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionFadeBL : public CCScene
|
|
{
|
|
static CCTransitionFadeBL* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionFadeUp : public CCScene
|
|
{
|
|
static CCTransitionFadeUp* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionFadeDown : public CCScene
|
|
{
|
|
static CCTransitionFadeDown* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
/*
|
|
class CCTransitionRadialCCW : public CCScene
|
|
{
|
|
static CCTransitionRadialCCW* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
|
|
class CCTransitionRadialCW : public CCScene
|
|
{
|
|
static CCTransitionRadialCW* transitionWithDuration(float t, CCScene* scene);
|
|
};
|
|
*/
|
|
class CCTransitionPageTurn : public CCScene
|
|
{
|
|
CCActionInterval* actionWithSize(ccGridSize vector);
|
|
|
|
static CCTransitionPageTurn* transitionWithDuration(float t,CCScene* scene,bool backwards);
|
|
};
|