mirror of https://github.com/axmolengine/axmol.git
422 lines
11 KiB
C++
422 lines
11 KiB
C++
#include "EffectsAdvancedTest.h"
|
|
#include "CCNodeGrid.h"
|
|
|
|
enum
|
|
{
|
|
kTagTextLayer = 1,
|
|
|
|
kTagSprite1 = 1,
|
|
kTagSprite2 = 2,
|
|
|
|
kTagBackground = 1,
|
|
kTagLabel = 2,
|
|
};
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// Effect1
|
|
//
|
|
//------------------------------------------------------------------
|
|
void Effect1::onEnter()
|
|
{
|
|
EffectAdvanceTextLayer::onEnter();
|
|
|
|
//auto target = getChildByTag(kTagBackground);
|
|
|
|
// To reuse a grid the grid size and the grid type must be the same.
|
|
// in this case:
|
|
// Lens3D is Grid3D and it's size is (15,10)
|
|
// Waves3D is Grid3D and it's size is (15,10)
|
|
|
|
auto size = Director::getInstance()->getWinSize();
|
|
auto lens = Lens3D::create(0.0f, Size(15,10), Point(size.width/2,size.height/2), 240);
|
|
auto waves = Waves3D::create(10, Size(15,10), 18, 15);
|
|
|
|
auto reuse = ReuseGrid::create(1);
|
|
auto delay = DelayTime::create(8);
|
|
|
|
// auto orbit = OrbitCamera::create(5, 1, 2, 0, 180, 0, -90);
|
|
// auto orbit_back = orbit->reverse();
|
|
|
|
//_bgNode->runAction( RepeatForever::create( Sequence::create( orbit, orbit_back, NULL) ) );
|
|
_bgNode->runAction( Sequence::create(lens, delay, reuse, waves, NULL) );
|
|
}
|
|
|
|
std::string Effect1::title() const
|
|
{
|
|
return "Lens + Waves3d and OrbitCamera";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// Effect2
|
|
//
|
|
//------------------------------------------------------------------
|
|
void Effect2::onEnter()
|
|
{
|
|
EffectAdvanceTextLayer::onEnter();
|
|
|
|
//auto target = getChildByTag(kTagBackground);
|
|
|
|
// To reuse a grid the grid size and the grid type must be the same.
|
|
// in this case:
|
|
// ShakyTiles is TiledGrid3D and it's size is (15,10)
|
|
// Shuffletiles is TiledGrid3D and it's size is (15,10)
|
|
// TurnOfftiles is TiledGrid3D and it's size is (15,10)
|
|
auto shaky = ShakyTiles3D::create(5, Size(15,10), 4, false);
|
|
auto shuffle = ShuffleTiles::create(0, Size(15,10), 3);
|
|
auto turnoff = TurnOffTiles::create(0, Size(15,10), 3);
|
|
auto turnon = turnoff->reverse();
|
|
|
|
// reuse 2 times:
|
|
// 1 for shuffle
|
|
// 2 for turn off
|
|
// turnon tiles will use a new grid
|
|
auto reuse = ReuseGrid::create(2);
|
|
|
|
auto delay = DelayTime::create(1);
|
|
|
|
// id orbit = [OrbitCamera::create:5 radius:1 deltaRadius:2 angleZ:0 deltaAngleZ:180 angleX:0 deltaAngleX:-90];
|
|
// id orbit_back = [orbit reverse];
|
|
//
|
|
// [target runAction: [RepeatForever::create: [Sequence actions: orbit, orbit_back, nil]]];
|
|
_bgNode->runAction(Sequence::create( shaky, delay, reuse, shuffle, delay->clone(), turnoff, turnon, NULL) );
|
|
}
|
|
|
|
std::string Effect2::title() const
|
|
{
|
|
return "ShakyTiles + ShuffleTiles + TurnOffTiles";
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// Effect3
|
|
//
|
|
//------------------------------------------------------------------
|
|
void Effect3::onEnter()
|
|
{
|
|
EffectAdvanceTextLayer::onEnter();
|
|
//auto bg = getChildByTag(kTagBackground);
|
|
//auto target1 = bg->getChildByTag(kTagSprite1);
|
|
//auto target2 = bg->getChildByTag(kTagSprite2);
|
|
auto waves = Waves::create(5, Size(15,10), 5, 20, true, false);
|
|
auto shaky = Shaky3D::create(5, Size(15,10), 4, false);
|
|
|
|
_target1->runAction( RepeatForever::create( waves ) );
|
|
_target2->runAction( RepeatForever::create( shaky ) );
|
|
|
|
// moving background. Testing issue #244
|
|
auto move = MoveBy::create(3, Point(200,0) );
|
|
_bgNode->runAction(RepeatForever::create( Sequence::create(move, move->reverse(), NULL) ));
|
|
}
|
|
|
|
std::string Effect3::title() const
|
|
{
|
|
return "Effects on 2 sprites";
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// Effect4
|
|
//
|
|
//------------------------------------------------------------------
|
|
|
|
class Lens3DTarget : public Node
|
|
{
|
|
public:
|
|
virtual void setPosition(const Point& var)
|
|
{
|
|
_lens3D->setPosition(var);
|
|
}
|
|
|
|
virtual const Vector2& getPosition() const
|
|
{
|
|
return _lens3D->getPosition();
|
|
}
|
|
|
|
static Lens3DTarget* create(Lens3D* pAction)
|
|
{
|
|
Lens3DTarget* pRet = new Lens3DTarget();
|
|
pRet->_lens3D = pAction;
|
|
pRet->autorelease();
|
|
return pRet;
|
|
}
|
|
private:
|
|
|
|
Lens3DTarget()
|
|
: _lens3D(nullptr)
|
|
{}
|
|
|
|
Lens3D* _lens3D;
|
|
};
|
|
|
|
void Effect4::onEnter()
|
|
{
|
|
EffectAdvanceTextLayer::onEnter();
|
|
//Node* gridNode = NodeGrid::create();
|
|
|
|
auto lens = Lens3D::create(10, Size(32,24), Point(100,180), 150);
|
|
auto move = JumpBy::create(5, Point(380,0), 100, 4);
|
|
auto move_back = move->reverse();
|
|
auto seq = Sequence::create( move, move_back, NULL);
|
|
|
|
/* In cocos2d-iphone, the type of action's target is 'id', so it supports using the instance of 'Lens3D' as its target.
|
|
While in cocos2d-x, the target of action only supports Node or its subclass,
|
|
so we make an encapsulation for Lens3D to achieve that.
|
|
*/
|
|
|
|
auto director = Director::getInstance();
|
|
auto pTarget = Lens3DTarget::create(lens);
|
|
// Please make sure the target been added to its parent.
|
|
this->addChild(pTarget);
|
|
//gridNode->addChild(pTarget);
|
|
|
|
director->getActionManager()->addAction(seq, pTarget, false);
|
|
|
|
_bgNode->runAction( lens );
|
|
}
|
|
|
|
std::string Effect4::title() const
|
|
{
|
|
return "Jumpy Lens3D";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// Effect5
|
|
//
|
|
//------------------------------------------------------------------
|
|
void Effect5::onEnter()
|
|
{
|
|
EffectAdvanceTextLayer::onEnter();
|
|
|
|
//CCDirector::getInstance()->setProjection(DirectorProjection2D);
|
|
|
|
auto effect = Liquid::create(2, Size(32,24), 1, 20);
|
|
|
|
auto stopEffect = Sequence::create(
|
|
effect,
|
|
DelayTime::create(2),
|
|
StopGrid::create(),
|
|
// [DelayTime::create:2],
|
|
// [[effect copy] autorelease],
|
|
NULL);
|
|
|
|
//auto bg = getChildByTag(kTagBackground);
|
|
_bgNode->runAction(stopEffect);
|
|
}
|
|
|
|
std::string Effect5::title() const
|
|
{
|
|
return "Test Stop-Copy-Restar";
|
|
}
|
|
|
|
void Effect5::onExit()
|
|
{
|
|
EffectAdvanceTextLayer::onExit();
|
|
|
|
Director::getInstance()->setProjection(Director::Projection::_3D);
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// Effect5
|
|
//
|
|
//------------------------------------------------------------------
|
|
void Issue631::onEnter()
|
|
{
|
|
EffectAdvanceTextLayer::onEnter();
|
|
|
|
auto effect = Sequence::create( DelayTime::create(2.0f), Shaky3D::create(5.0f, Size(5, 5), 16, false), NULL);
|
|
|
|
// cleanup
|
|
//auto bg = getChildByTag(kTagBackground);
|
|
removeChild(_bgNode, true);
|
|
|
|
// background
|
|
auto layer = LayerColor::create( Color4B(255,0,0,255) );
|
|
addChild(layer, -10);
|
|
auto sprite = Sprite::create("Images/grossini.png");
|
|
sprite->setPosition( Point(50,80) );
|
|
layer->addChild(sprite, 10);
|
|
|
|
// foreground
|
|
auto layer2BaseGrid = NodeGrid::create();
|
|
auto layer2 = LayerColor::create(Color4B( 0, 255,0,255 ) );
|
|
auto fog = Sprite::create("Images/Fog.png");
|
|
|
|
BlendFunc bf = {GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA};
|
|
fog->setBlendFunc(bf);
|
|
layer2->addChild(fog, 1);
|
|
addChild(layer2BaseGrid, 1);
|
|
layer2BaseGrid->addChild(layer2);
|
|
|
|
layer2BaseGrid->runAction( RepeatForever::create(effect) );
|
|
}
|
|
|
|
std::string Issue631::title() const
|
|
{
|
|
return "Testing Opacity";
|
|
}
|
|
|
|
std::string Issue631::subtitle() const
|
|
{
|
|
return "Effect image should be 100% opaque. Testing issue #631";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// EffectAdvanceTextLayer
|
|
//
|
|
//------------------------------------------------------------------
|
|
|
|
enum
|
|
{
|
|
IDC_NEXT = 100,
|
|
IDC_BACK,
|
|
IDC_RESTART
|
|
};
|
|
|
|
static int sceneIdx = -1;
|
|
|
|
#define MAX_LAYER 6
|
|
|
|
Layer* nextEffectAdvanceAction();
|
|
Layer* backEffectAdvanceAction();
|
|
Layer* restartEffectAdvanceAction();
|
|
|
|
Layer* createEffectAdvanceLayer(int nIndex)
|
|
{
|
|
switch(nIndex)
|
|
{
|
|
case 0: return new Effect3();
|
|
case 1: return new Effect2();
|
|
case 2: return new Effect1();
|
|
case 3: return new Effect4();
|
|
case 4: return new Effect5();
|
|
case 5: return new Issue631();
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
Layer* nextEffectAdvanceAction()
|
|
{
|
|
sceneIdx++;
|
|
sceneIdx = sceneIdx % MAX_LAYER;
|
|
|
|
auto layer = createEffectAdvanceLayer(sceneIdx);
|
|
layer->autorelease();
|
|
|
|
return layer;
|
|
}
|
|
|
|
Layer* backEffectAdvanceAction()
|
|
{
|
|
sceneIdx--;
|
|
int total = MAX_LAYER;
|
|
if( sceneIdx < 0 )
|
|
sceneIdx += total;
|
|
|
|
auto layer = createEffectAdvanceLayer(sceneIdx);
|
|
layer->autorelease();
|
|
|
|
return layer;
|
|
}
|
|
|
|
Layer* restartEffectAdvanceAction()
|
|
{
|
|
auto layer = createEffectAdvanceLayer(sceneIdx);
|
|
layer->autorelease();
|
|
|
|
return layer;
|
|
}
|
|
|
|
|
|
void EffectAdvanceTextLayer::onEnter(void)
|
|
{
|
|
BaseTest::onEnter();
|
|
|
|
_bgNode = NodeGrid::create();
|
|
_bgNode->setAnchorPoint(Point(0.5,0.5));
|
|
addChild(_bgNode);
|
|
//_bgNode->setPosition( VisibleRect::center() );
|
|
auto bg = Sprite::create("Images/background3.png");
|
|
bg->setPosition( VisibleRect::center() );
|
|
//addChild(bg, 0, kTagBackground);
|
|
//bg->setPosition( VisibleRect::center() );
|
|
_bgNode->addChild(bg);
|
|
|
|
_target1 = NodeGrid::create();
|
|
_target1->setAnchorPoint(Point(0.5,0.5));
|
|
auto grossini = Sprite::create("Images/grossinis_sister2.png");
|
|
_target1->addChild(grossini);
|
|
_bgNode->addChild(_target1);
|
|
_target1->setPosition( Point(VisibleRect::left().x+VisibleRect::getVisibleRect().size.width/3.0f, VisibleRect::bottom().y+ 200) );
|
|
auto sc = ScaleBy::create(2, 5);
|
|
auto sc_back = sc->reverse();
|
|
_target1->runAction( RepeatForever::create(Sequence::create(sc, sc_back, NULL) ) );
|
|
|
|
|
|
_target2 = NodeGrid::create();
|
|
_target2->setAnchorPoint(Point(0.5,0.5));
|
|
auto tamara = Sprite::create("Images/grossinis_sister1.png");
|
|
_target2->addChild(tamara);
|
|
_bgNode->addChild(_target2);
|
|
_target2->setPosition( Point(VisibleRect::left().x+2*VisibleRect::getVisibleRect().size.width/3.0f,VisibleRect::bottom().y+200) );
|
|
auto sc2 = ScaleBy::create(2, 5);
|
|
auto sc2_back = sc2->reverse();
|
|
_target2->runAction( RepeatForever::create(Sequence::create(sc2, sc2_back, NULL) ) );
|
|
|
|
}
|
|
|
|
EffectAdvanceTextLayer::~EffectAdvanceTextLayer(void)
|
|
{
|
|
}
|
|
|
|
std::string EffectAdvanceTextLayer::title() const
|
|
{
|
|
return "No title";
|
|
}
|
|
|
|
std::string EffectAdvanceTextLayer::subtitle() const
|
|
{
|
|
return "";
|
|
}
|
|
|
|
void EffectAdvanceTextLayer::restartCallback(Ref* sender)
|
|
{
|
|
auto s = new EffectAdvanceScene();
|
|
s->addChild(restartEffectAdvanceAction());
|
|
|
|
Director::getInstance()->replaceScene(s);
|
|
s->release();
|
|
}
|
|
|
|
void EffectAdvanceTextLayer::nextCallback(Ref* sender)
|
|
{
|
|
auto s = new EffectAdvanceScene();
|
|
s->addChild( nextEffectAdvanceAction() );
|
|
Director::getInstance()->replaceScene(s);
|
|
|
|
s->release();
|
|
}
|
|
|
|
void EffectAdvanceTextLayer::backCallback(Ref* sender)
|
|
{
|
|
auto s = new EffectAdvanceScene();
|
|
s->addChild( backEffectAdvanceAction() );
|
|
Director::getInstance()->replaceScene(s);
|
|
s->release();
|
|
}
|
|
|
|
void EffectAdvanceScene::runThisTest()
|
|
{
|
|
auto layer = nextEffectAdvanceAction();
|
|
|
|
addChild(layer);
|
|
Director::getInstance()->replaceScene(this);
|
|
}
|