mirror of https://github.com/axmolengine/axmol.git
312 lines
10 KiB
C++
312 lines
10 KiB
C++
//
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// ScriptingCore.h
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// testmonkey
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//
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// Created by Rolando Abarca on 3/14/12.
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// Copyright (c) 2012 Zynga Inc. All rights reserved.
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//
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#ifndef __SCRIPTING_CORE_H__
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#define __SCRIPTING_CORE_H__
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#include <assert.h>
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#include "cocos2d.h"
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#include "js_bindings_config.h"
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#include "js_bindings_core.h"
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#include "jsapi.h"
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#include "jsfriendapi.h"
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#include "spidermonkey_specifics.h"
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void js_log(const char *format, ...);
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using namespace cocos2d;
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using namespace std;
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typedef void (*sc_register_sth)(JSContext* cx, JSObject* global);
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void registerDefaultClasses(JSContext* cx, JSObject* global);
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class SimpleRunLoop : public CCObject
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{
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public:
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void update(float d);
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};
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class ScriptingCore : public CCScriptEngineProtocol
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{
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JSRuntime *rt_;
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JSContext *cx_;
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JSObject *global_;
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JSObject *debugGlobal_;
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SimpleRunLoop* runLoop;
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ScriptingCore();
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public:
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~ScriptingCore();
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static ScriptingCore *getInstance() {
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static ScriptingCore* pInstance = NULL;
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if (pInstance == NULL) {
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pInstance = new ScriptingCore();
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}
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return pInstance;
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};
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virtual ccScriptType getScriptType() { return kScriptTypeJavascript; };
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/**
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@brief Remove CCObject from lua state
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@param object to remove
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*/
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virtual void removeScriptObjectByCCObject(CCObject* pObj);
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/**
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@brief Execute script code contained in the given string.
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@param codes holding the valid script code that should be executed.
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@return 0 if the string is excuted correctly.
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@return other if the string is excuted wrongly.
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*/
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virtual int executeString(const char* codes) { return 0; }
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void pauseSchedulesAndActions(js_proxy_t* p);
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void resumeSchedulesAndActions(js_proxy_t* p);
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void cleanupSchedulesAndActions(js_proxy_t* p);
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/**
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@brief Execute a script file.
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@param filename String object holding the filename of the script file that is to be executed
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*/
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virtual int executeScriptFile(const char* filename) { return 0; }
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/**
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@brief Execute a scripted global function.
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@brief The function should not take any parameters and should return an integer.
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@param functionName String object holding the name of the function, in the global script environment, that is to be executed.
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@return The integer value returned from the script function.
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*/
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virtual int executeGlobalFunction(const char* functionName) { return 0; }
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virtual int executeNodeEvent(CCNode* pNode, int nAction);
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virtual int executeMenuItemEvent(CCMenuItem* pMenuItem);
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virtual int executeNotificationEvent(CCNotificationCenter* pNotificationCenter, const char* pszName);
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virtual int executeCallFuncActionEvent(CCCallFunc* pAction, CCObject* pTarget = NULL);
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virtual int executeSchedule(int nHandler, float dt, CCNode* pNode = NULL);
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virtual int executeLayerTouchesEvent(CCLayer* pLayer, int eventType, CCSet *pTouches);
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virtual int executeLayerTouchEvent(CCLayer* pLayer, int eventType, CCTouch *pTouch);
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virtual int executeAccelerometerEvent(CCLayer* pLayer, CCAcceleration* pAccelerationValue);
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virtual int executeLayerKeypadEvent(CCLayer* pLayer, int eventType);
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virtual int executeEvent(int nHandler, const char* pEventName, CCObject* pEventSource = NULL, const char* pEventSourceClassName = NULL) { return 0; }
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virtual bool executeAssert(bool cond, const char *msg = NULL) {return false;}
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bool executeFunctionWithObjectData(CCNode *self, const char *name, JSObject *obj);
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JSBool executeFunctionWithOwner(jsval owner, const char *name, uint32_t argc = 0, jsval* vp = NULL, jsval* retVal = NULL);
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void executeJSFunctionWithThisObj(jsval thisObj, jsval callback, jsval *data);
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/**
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* will eval the specified string
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* @param string The string with the javascript code to be evaluated
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* @param outVal The jsval that will hold the return value of the evaluation.
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* Can be NULL.
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*/
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JSBool evalString(const char *string, jsval *outVal, const char *filename = NULL, JSContext* cx = NULL, JSObject* global = NULL);
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/**
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* will run the specified string
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* @param string The path of the script to be run
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*/
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JSBool runScript(const char *path, JSObject* global = NULL, JSContext* cx = NULL);
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/**
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* initialize everything
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*/
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void start();
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/**
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* cleanup everything
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*/
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void cleanup();
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/**
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* cleanup everything then initialize everything
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*/
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void reset();
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/**
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* will add the register_sth callback to the list of functions that need to be called
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* after the creation of the context
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*/
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void addRegisterCallback(sc_register_sth callback);
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/**
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* Will create a new context. If one is already there, it will destroy the old context
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* and create a new one.
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*/
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void createGlobalContext();
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static void removeAllRoots(JSContext *cx);
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int executeCustomTouchEvent(int eventType,
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CCTouch *pTouch, JSObject *obj, jsval &retval);
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int executeCustomTouchEvent(int eventType,
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CCTouch *pTouch, JSObject *obj);
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int executeCustomTouchesEvent(int eventType,
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CCSet *pTouches, JSObject *obj);
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/**
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* @return the global context
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*/
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JSContext* getGlobalContext() {
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return cx_;
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};
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/**
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* @param cx
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* @param message
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* @param report
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*/
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static void reportError(JSContext *cx, const char *message, JSErrorReport *report);
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/**
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* Log something using CCLog
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* @param cx
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* @param argc
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* @param vp
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*/
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static JSBool log(JSContext *cx, uint32_t argc, jsval *vp);
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JSBool setReservedSpot(uint32_t i, JSObject *obj, jsval value);
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/**
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* run a script from script :)
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*/
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static JSBool executeScript(JSContext *cx, uint32_t argc, jsval *vp);
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/**
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* Force a cycle of GC
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* @param cx
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* @param argc
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* @param vp
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*/
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static JSBool forceGC(JSContext *cx, uint32_t argc, jsval *vp);
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static JSBool dumpRoot(JSContext *cx, uint32_t argc, jsval *vp);
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static JSBool addRootJS(JSContext *cx, uint32_t argc, jsval *vp);
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static JSBool removeRootJS(JSContext *cx, uint32_t argc, jsval *vp);
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/**
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* enable the debug environment
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*/
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void debugProcessInput(string str);
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void enableDebugger();
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JSObject* getDebugGlobal() { return debugGlobal_; }
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JSObject* getGlobalObject() { return global_; }
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private:
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void string_report(jsval val);
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};
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// some utility functions
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// to native
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JSBool jsval_to_int32( JSContext *cx, jsval vp, int32_t *ret );
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JSBool jsval_to_uint32( JSContext *cx, jsval vp, uint32_t *ret );
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JSBool jsval_to_uint16( JSContext *cx, jsval vp, uint16_t *ret );
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JSBool jsval_to_long_long(JSContext *cx, jsval v, long long* ret);
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JSBool jsval_to_std_string(JSContext *cx, jsval v, std::string* ret);
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JSBool jsval_to_ccpoint(JSContext *cx, jsval v, CCPoint* ret);
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JSBool jsval_to_ccrect(JSContext *cx, jsval v, CCRect* ret);
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JSBool jsval_to_ccsize(JSContext *cx, jsval v, CCSize* ret);
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JSBool jsval_to_cccolor4b(JSContext *cx, jsval v, ccColor4B* ret);
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JSBool jsval_to_cccolor4f(JSContext *cx, jsval v, ccColor4F* ret);
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JSBool jsval_to_cccolor3b(JSContext *cx, jsval v, ccColor3B* ret);
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JSBool jsval_to_ccarray_of_CCPoint(JSContext* cx, jsval v, CCPoint **points, int *numPoints);
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JSBool jsval_to_ccarray(JSContext* cx, jsval v, CCArray** ret);
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JSBool jsval_to_ccdictionary(JSContext* cx, jsval v, CCDictionary** ret);
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JSBool jsval_to_ccacceleration(JSContext* cx,jsval v, CCAcceleration* ret);
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JSBool jsvals_variadic_to_ccarray( JSContext *cx, jsval *vp, int argc, CCArray** ret);
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// from native
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jsval int32_to_jsval( JSContext *cx, int32_t l);
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jsval uint32_to_jsval( JSContext *cx, uint32_t number );
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jsval long_long_to_jsval(JSContext* cx, long long v);
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jsval std_string_to_jsval(JSContext* cx, string& v);
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jsval c_string_to_jsval(JSContext* cx, const char* v, size_t length = -1);
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jsval ccpoint_to_jsval(JSContext* cx, CCPoint& v);
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jsval ccrect_to_jsval(JSContext* cx, CCRect& v);
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jsval ccsize_to_jsval(JSContext* cx, CCSize& v);
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jsval cccolor4b_to_jsval(JSContext* cx, ccColor4B& v);
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jsval cccolor4f_to_jsval(JSContext* cx, ccColor4F& v);
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jsval cccolor3b_to_jsval(JSContext* cx, const ccColor3B& v);
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jsval ccdictionary_to_jsval(JSContext* cx, CCDictionary *dict);
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jsval ccarray_to_jsval(JSContext* cx, CCArray *arr);
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jsval ccacceleration_to_jsval(JSContext* cx, CCAcceleration& v);
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JSObject* NewGlobalObject(JSContext* cx, bool debug = false);
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JSBool jsStartDebugger(JSContext* cx, unsigned argc, jsval* vp);
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JSBool jsGetScript(JSContext* cx, unsigned argc, jsval* vp);
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JSBool JSBDebug_StartDebugger(JSContext* cx, unsigned argc, jsval* vp);
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JSBool JSBDebug_BufferRead(JSContext* cx, unsigned argc, jsval* vp);
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JSBool JSBDebug_BufferWrite(JSContext* cx, unsigned argc, jsval* vp);
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JSBool JSBDebug_LockExecution(JSContext* cx, unsigned argc, jsval* vp);
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JSBool JSBDebug_UnlockExecution(JSContext* cx, unsigned argc, jsval* vp);
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// just a simple utility to avoid mem leaking when using JSString
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class JSStringWrapper
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{
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JSString* string;
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const char* buffer;
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public:
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JSStringWrapper() {
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buffer = NULL;
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}
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JSStringWrapper(JSString* str, JSContext* cx = NULL) {
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set(str, cx);
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}
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JSStringWrapper(jsval val, JSContext* cx = NULL) {
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set(val, cx);
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}
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~JSStringWrapper() {
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if (buffer) {
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//JS_free(ScriptingCore::getInstance()->getGlobalContext(), (void*)buffer);
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delete[] buffer;
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}
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}
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void set(jsval val, JSContext* cx) {
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if (val.isString()) {
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this->set(val.toString(), cx);
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} else {
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buffer = NULL;
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}
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}
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void set(JSString* str, JSContext* cx) {
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string = str;
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if (!cx) {
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cx = ScriptingCore::getInstance()->getGlobalContext();
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}
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// JS_EncodeString isn't supported in SpiderMonkey ff19.0.
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//buffer = JS_EncodeString(cx, string);
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unsigned short* pStrUTF16 = (unsigned short*)JS_GetStringCharsZ(cx, str);
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buffer = cc_utf16_to_utf8(pStrUTF16, -1, NULL, NULL);
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}
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std::string get() {
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return buffer;
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}
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operator std::string() {
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return std::string(buffer);
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}
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operator char*() {
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return (char*)buffer;
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}
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private:
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/* Copy and assignment are not supported. */
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JSStringWrapper(const JSStringWrapper &another);
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JSStringWrapper &operator=(const JSStringWrapper &another);
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};
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JSBool jsb_set_reserved_slot(JSObject *obj, uint32_t idx, jsval value);
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JSBool jsb_get_reserved_slot(JSObject *obj, uint32_t idx, jsval& ret);
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#endif
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