axmol/templates/lua-template-default/frameworks/runtime-src/proj.win32/stdafx.cpp

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285 B
C++

// stdafx.cpp : source file that includes just the standard includes
// player.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file