axmol/cocos/editor-support/spine/SlotData.h

76 lines
2.8 KiB
C

/******************************************************************************
* Spine Runtimes Software License
* Version 2.1
*
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable and
* non-transferable license to install, execute and perform the Spine Runtimes
* Software (the "Software") solely for internal use. Without the written
* permission of Esoteric Software (typically granted by licensing Spine), you
* may not (a) modify, translate, adapt or otherwise create derivative works,
* improvements of the Software or develop new applications using the Software
* or (b) remove, delete, alter or obscure any trademarks or any copyright,
* trademark, patent or other intellectual property or proprietary rights
* notices on or in the Software, including any copy thereof. Redistributions
* in binary or source form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifndef SPINE_SLOTDATA_H_
#define SPINE_SLOTDATA_H_
#include <spine/BoneData.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct spSlotData {
const char* const name;
const spBoneData* const boneData;
const char* attachmentName;
float r, g, b, a;
int/*bool*/additiveBlending;
#ifdef __cplusplus
spSlotData() :
name(0),
boneData(0),
attachmentName(0),
r(0), g(0), b(0), a(0),
additiveBlending(0) {
}
#endif
} spSlotData;
spSlotData* spSlotData_create (const char* name, spBoneData* boneData);
void spSlotData_dispose (spSlotData* self);
/* @param attachmentName May be 0 for no setup pose attachment. */
void spSlotData_setAttachmentName (spSlotData* self, const char* attachmentName);
#ifdef SPINE_SHORT_NAMES
typedef spSlotData SlotData;
#define SlotData_create(...) spSlotData_create(__VA_ARGS__)
#define SlotData_dispose(...) spSlotData_dispose(__VA_ARGS__)
#define SlotData_setAttachmentName(...) spSlotData_setAttachmentName(__VA_ARGS__)
#endif
#ifdef __cplusplus
}
#endif
#endif /* SPINE_SLOTDATA_H_ */