axmol/cocos2dx
Ming 642f2a297b issue #61: use delete[] instead of delete to avoid memory leak 2010-09-03 09:23:45 +00:00
..
actions issue #116 2010-09-02 08:46:25 +00:00
base_nodes issue #116 2010-09-02 08:46:25 +00:00
cocoa issue #61: the destruction of NSObject should be virtual 2010-09-01 04:01:48 +00:00
effects update to uphone-sdk-2010.08.26, which adds opengl headers 2010-08-31 08:53:25 +00:00
include issue #119 2010-09-03 03:09:47 +00:00
label_nodes issue #116 2010-09-02 08:58:04 +00:00
layers_scenes_transitions_nodes fixed #118 2010-09-03 01:32:13 +00:00
menu_nodes issue #116 2010-09-02 08:46:25 +00:00
misc_nodes issue #116: remove the using of sprintf_s, because it is VC specific 2010-09-03 03:15:46 +00:00
particle_nodes issue #114, CCTMXTiledMap debug 2010-09-02 07:31:37 +00:00
platform issue #61: use delete[] instead of delete to avoid memory leak 2010-09-03 09:23:45 +00:00
sprite_nodes issue #116: remove __super 2010-09-02 06:54:42 +00:00
support issue #116 2010-09-03 07:01:55 +00:00
textures issue #116: remove the using of sprintf_s, because it is VC specific 2010-09-03 03:50:04 +00:00
tileMap_parallax_nodes issue #116: remove the using of itoa, use "/" as path separator 2010-09-03 06:40:48 +00:00
touch_dispatcher fixed #118 2010-09-03 01:32:13 +00:00
CCConfiguration.cpp issue #6: fixed a compile error 2010-08-06 06:29:57 +00:00
CCConfiguration.h fixed #30: change some header files to include 2010-08-04 08:45:00 +00:00
CCDirector.cpp issue #116 2010-09-02 08:58:04 +00:00
CCDrawingPrimitives.cpp 2010-08-04 07:46:12 +00:00
CCScheduler.cpp issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
CCScheduler.h fixed #32: changed because the implementation of CCActionManager 2010-08-05 06:38:42 +00:00
CCamera.cpp issue #116 2010-09-02 02:33:39 +00:00
cocos2d.cpp fixed #80 2010-08-25 02:35:19 +00:00
cocos2dx-uphone.vcproj issue #116 2010-09-02 08:46:25 +00:00