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actions
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issue #116
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2010-09-02 08:46:25 +00:00 |
base_nodes
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issue #116
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2010-09-02 08:46:25 +00:00 |
cocoa
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issue #61: the destruction of NSObject should be virtual
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2010-09-01 04:01:48 +00:00 |
effects
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update to uphone-sdk-2010.08.26, which adds opengl headers
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2010-08-31 08:53:25 +00:00 |
include
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issue #119
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2010-09-03 03:09:47 +00:00 |
label_nodes
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issue #116
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2010-09-02 08:58:04 +00:00 |
layers_scenes_transitions_nodes
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fixed #118
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2010-09-03 01:32:13 +00:00 |
menu_nodes
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issue #116
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2010-09-02 08:46:25 +00:00 |
misc_nodes
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issue #116: remove the using of sprintf_s, because it is VC specific
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2010-09-03 03:15:46 +00:00 |
particle_nodes
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issue #114, CCTMXTiledMap debug
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2010-09-02 07:31:37 +00:00 |
platform
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issue #61: use delete[] instead of delete to avoid memory leak
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2010-09-03 09:23:45 +00:00 |
sprite_nodes
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issue #116: remove __super
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2010-09-02 06:54:42 +00:00 |
support
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issue #116
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2010-09-03 07:01:55 +00:00 |
textures
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issue #116: remove the using of sprintf_s, because it is VC specific
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2010-09-03 03:50:04 +00:00 |
tileMap_parallax_nodes
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issue #116: remove the using of itoa, use "/" as path separator
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2010-09-03 06:40:48 +00:00 |
touch_dispatcher
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fixed #118
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2010-09-03 01:32:13 +00:00 |
CCConfiguration.cpp
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issue #6: fixed a compile error
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2010-08-06 06:29:57 +00:00 |
CCConfiguration.h
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fixed #30: change some header files to include
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2010-08-04 08:45:00 +00:00 |
CCDirector.cpp
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issue #116
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2010-09-02 08:58:04 +00:00 |
CCDrawingPrimitives.cpp
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2010-08-04 07:46:12 +00:00 |
CCScheduler.cpp
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issue #85:remove the using of dynamic_cast()
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2010-08-31 03:20:37 +00:00 |
CCScheduler.h
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fixed #32: changed because the implementation of CCActionManager
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2010-08-05 06:38:42 +00:00 |
CCamera.cpp
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issue #116
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2010-09-02 02:33:39 +00:00 |
cocos2d.cpp
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fixed #80
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2010-08-25 02:35:19 +00:00 |
cocos2dx-uphone.vcproj
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issue #116
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2010-09-02 08:46:25 +00:00 |