mirror of https://github.com/axmolengine/axmol.git
143 lines
3.4 KiB
Plaintext
143 lines
3.4 KiB
Plaintext
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "EAGLView.h"
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#include "CCDirectorCaller.h"
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#include "CCEGLView_ios.h"
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#include "CCSet.h"
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#include "CCTouch.h"
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#include "CCTouchDispatcher.h"
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namespace cocos2d {
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CCEGLView::CCEGLView()
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: m_pDelegate(0)
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{
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}
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CCEGLView::~CCEGLView()
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{
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}
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cocos2d::CCSize CCEGLView::getSize()
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{
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cocos2d::CCSize size([[EAGLView sharedEGLView] getWidth], [[EAGLView sharedEGLView] getHeight]);
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return size;
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}
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bool CCEGLView::isOpenGLReady()
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{
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return [EAGLView sharedEGLView] != NULL;
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}
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bool CCEGLView::canSetContentScaleFactor()
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{
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return [[EAGLView sharedEGLView] respondsToSelector:@selector(setContentScaleFactor:)]
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&& [[UIScreen mainScreen] scale] != 1.0;
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}
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void CCEGLView::setContentScaleFactor(float contentScaleFactor)
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{
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UIView * view = [EAGLView sharedEGLView];
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view.contentScaleFactor = contentScaleFactor;
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[view setNeedsLayout];
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}
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void CCEGLView::release()
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{
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[CCDirectorCaller destroy];
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// destroy EAGLView
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[[EAGLView sharedEGLView] removeFromSuperview];
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}
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void CCEGLView::setTouchDelegate(EGLTouchDelegate * pDelegate)
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{
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m_pDelegate = pDelegate;
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}
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void CCEGLView::swapBuffers()
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{
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[[EAGLView sharedEGLView] swapBuffers];
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}
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void CCEGLView::touchesBegan(CCSet *set)
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{
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if (m_pDelegate) {
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m_pDelegate->touchesBegan(set, NULL);
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}
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}
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void CCEGLView::touchesMoved(CCSet *set)
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{
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if (m_pDelegate) {
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m_pDelegate->touchesMoved(set, NULL);
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}
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}
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void CCEGLView::touchesEnded(CCSet *set)
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{
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if (m_pDelegate) {
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m_pDelegate->touchesEnded(set, NULL);
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}
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}
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void CCEGLView::touchesCancelled(CCSet *set)
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{
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if (m_pDelegate) {
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m_pDelegate->touchesCancelled(set, NULL);
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}
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}
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void CCEGLView::setViewPortInPoints(float x, float y, float w, float h)
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{
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glViewport((GLint)x, (GLint)y, (GLint)w, (GLint)h);
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}
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void CCEGLView::setScissorInPoints(float x, float y, float w, float h)
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{
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glScissor((GLint)x, (GLint)y, (GLint)w, (GLint)h);
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}
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void CCEGLView::setIMEKeyboardState(bool bOpen)
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{
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if (bOpen)
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{
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[[EAGLView sharedEGLView] becomeFirstResponder];
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}
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else
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{
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[[EAGLView sharedEGLView] resignFirstResponder];
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}
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}
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CCEGLView& CCEGLView::sharedOpenGLView()
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{
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static CCEGLView instance;
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return instance;
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}
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} // end of namespace cocos2d;
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