mirror of https://github.com/axmolengine/axmol.git
382 lines
12 KiB
C++
382 lines
12 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "scripting/lua-bindings/manual/cocos2d/LuaScriptHandlerMgr.h"
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#include <map>
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#include <string>
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#include "scripting/lua-bindings/manual/tolua_fix.h"
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#include "scripting/lua-bindings/manual/CCLuaStack.h"
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#include "scripting/lua-bindings/manual/CCLuaValue.h"
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#include "scripting/lua-bindings/manual/CCLuaEngine.h"
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using namespace cocos2d;
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NS_CC_BEGIN
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ScheduleHandlerDelegate* ScheduleHandlerDelegate::create()
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{
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ScheduleHandlerDelegate* ret = new ScheduleHandlerDelegate();
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ret->autorelease();
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return ret;
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}
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void ScheduleHandlerDelegate::scheduleFunc(float elapse) {}
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void ScheduleHandlerDelegate::update(float elapse) {}
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LuaCallFunc* LuaCallFunc::create(const std::function<void(void*, Node*)>& func)
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{
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auto ret = new LuaCallFunc();
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if (ret->initWithFunction(func))
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{
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ret->autorelease();
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return ret;
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}
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CC_SAFE_DELETE(ret);
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return nullptr;
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}
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void LuaCallFunc::execute()
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{
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if (_functionLua)
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{
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_functionLua((void*)this, _target);
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}
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else
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{
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CallFuncN::execute();
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}
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}
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bool LuaCallFunc::initWithFunction(const std::function<void(void*, Node*)>& func)
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{
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_functionLua = func;
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return true;
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}
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LuaCallFunc* LuaCallFunc::clone() const
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{
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int handler =
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ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::CALLFUNC);
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if (0 == handler)
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return nullptr;
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auto ret = new LuaCallFunc();
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if (_functionLua)
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ret->initWithFunction(_functionLua);
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ret->autorelease();
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int newscriptHandler =
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cocos2d::ScriptEngineManager::getInstance()->getScriptEngine()->reallocateScriptHandler(handler);
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ScriptHandlerMgr::getInstance()->addObjectHandler((void*)ret, newscriptHandler,
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ScriptHandlerMgr::HandlerType::CALLFUNC);
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return ret;
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}
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ScriptHandlerMgr* ScriptHandlerMgr::_scriptHandlerMgr = NULL;
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ScriptHandlerMgr::ScriptHandlerMgr() {}
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ScriptHandlerMgr::~ScriptHandlerMgr() {}
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ScriptHandlerMgr* ScriptHandlerMgr::getInstance()
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{
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if (nullptr == _scriptHandlerMgr)
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{
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_scriptHandlerMgr = new ScriptHandlerMgr();
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_scriptHandlerMgr->init();
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}
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return _scriptHandlerMgr;
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}
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void ScriptHandlerMgr::destroyInstance()
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{
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CC_SAFE_DELETE(_scriptHandlerMgr);
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}
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void ScriptHandlerMgr::init()
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{
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_mapObjectHandlers.clear();
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}
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void ScriptHandlerMgr::addObjectHandler(void* object, int handler, ScriptHandlerMgr::HandlerType handlerType)
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{
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if (nullptr == object)
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return;
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// may be not need
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removeObjectHandler(object, handlerType);
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auto iter = _mapObjectHandlers.find(object);
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VecHandlerPairs vecHandlers;
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vecHandlers.clear();
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if (_mapObjectHandlers.end() != iter)
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vecHandlers = iter->second;
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HandlerPair eventHanler = std::make_pair(handlerType, handler);
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vecHandlers.push_back(eventHanler);
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_mapObjectHandlers[object] = vecHandlers;
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}
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void ScriptHandlerMgr::removeObjectHandler(void* object, ScriptHandlerMgr::HandlerType handlerType)
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{
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if (nullptr == object || _mapObjectHandlers.empty())
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return;
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auto iterMap = _mapObjectHandlers.find(object);
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if (_mapObjectHandlers.end() == iterMap)
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return;
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if (iterMap->second.empty())
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return;
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auto iterVec = iterMap->second.begin();
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for (; iterVec != iterMap->second.end(); ++iterVec)
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{
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if (iterVec->first == handlerType)
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{
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LuaEngine::getInstance()->removeScriptHandler(iterVec->second);
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iterMap->second.erase(iterVec);
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break;
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}
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}
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}
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int ScriptHandlerMgr::getObjectHandler(void* object, ScriptHandlerMgr::HandlerType handlerType)
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{
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if (nullptr == object || _mapObjectHandlers.empty())
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return 0;
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auto iter = _mapObjectHandlers.find(object);
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if (_mapObjectHandlers.end() != iter)
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for (auto& handlerPair : iter->second)
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if (handlerPair.first == handlerType)
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return handlerPair.second;
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return 0;
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}
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void ScriptHandlerMgr::removeObjectAllHandlers(void* object)
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{
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if (nullptr == object || _mapObjectHandlers.empty())
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return;
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auto iter = _mapObjectHandlers.find(object);
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if (_mapObjectHandlers.end() != iter)
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{
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if (!iter->second.empty())
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{
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for (auto& handlerPair : iter->second)
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LuaEngine::getInstance()->removeScriptHandler(handlerPair.second);
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(iter->second).clear();
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}
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_mapObjectHandlers.erase(iter);
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}
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}
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ScriptHandlerMgr::HandlerType ScriptHandlerMgr::addCustomHandler(void* object, int handler)
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{
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assert(nullptr != object);
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auto iter = _mapObjectHandlers.find(object);
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VecHandlerPairs vecHandlers;
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vecHandlers.clear();
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HandlerType handlerType = HandlerType::EVENT_CUSTOM_BEGAN;
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if (_mapObjectHandlers.end() != iter)
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{
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vecHandlers = iter->second;
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if (!vecHandlers.empty())
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handlerType = static_cast<HandlerType>((int)vecHandlers.back().first + 1);
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}
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assert(handlerType <= HandlerType::EVENT_CUSTOM_ENDED);
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HandlerPair eventHanler = std::make_pair(handlerType, handler);
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vecHandlers.push_back(eventHanler);
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_mapObjectHandlers[object] = vecHandlers;
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return handlerType;
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}
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NS_CC_END
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static void tolua_reg_script_handler_mgr_type(lua_State* tolua_S)
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{
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tolua_usertype(tolua_S, "ScheduleHandlerDelegate");
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tolua_usertype(tolua_S, "ScriptHandlerMgr");
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}
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/* method: getInstance of class ScriptHandlerMgr */
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#ifndef TOLUA_DISABLE_tolua_Cocos2d_ScriptHandlerMgr_getInstance00
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static int tolua_Cocos2d_ScriptHandlerMgr_getInstance00(lua_State* tolua_S)
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{
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# ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (!tolua_isusertable(tolua_S, 1, "ScriptHandlerMgr", 0, &tolua_err) || !tolua_isnoobj(tolua_S, 2, &tolua_err))
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goto tolua_lerror;
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else
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# endif
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{
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ScriptHandlerMgr* tolua_ret = (ScriptHandlerMgr*)ScriptHandlerMgr::getInstance();
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tolua_pushusertype(tolua_S, (void*)tolua_ret, "ScriptHandlerMgr");
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}
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return 1;
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# ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S, "#ferror in function 'getInstance'.", &tolua_err);
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return 0;
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# endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: registerScriptHandler of class ScriptHandlerMgr */
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static int tolua_Cocos2d_ScriptHandlerMgr_registerScriptHandler00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (!tolua_isusertype(tolua_S, 1, "ScriptHandlerMgr", 0, &tolua_err) ||
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!tolua_isusertype(tolua_S, 2, "cc.Ref", 0, &tolua_err) ||
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!toluafix_isfunction(tolua_S, 3, "LUA_FUNCTION", 0, &tolua_err) || !tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
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!tolua_isnoobj(tolua_S, 5, &tolua_err))
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goto tolua_lerror;
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else
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#endif
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{
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cocos2d::ScriptHandlerMgr* scriptHanlderMgr =
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static_cast<cocos2d::ScriptHandlerMgr*>(tolua_tousertype(tolua_S, 1, 0));
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#ifndef TOLUA_RELEASE
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if (nullptr == scriptHanlderMgr)
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{
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tolua_error(
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tolua_S,
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"invalid 'scriptHanlderMgr' in function 'tolua_Cocos2d_ScriptHandlerMgr_registerScriptHandler00'\n",
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NULL);
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return 0;
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}
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#endif
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LUA_FUNCTION handler = toluafix_ref_function(tolua_S, 3, 0);
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ScriptHandlerMgr::HandlerType handlerType = (ScriptHandlerMgr::HandlerType)(int)tolua_tonumber(tolua_S, 4, 0);
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scriptHanlderMgr->addObjectHandler(tolua_tousertype(tolua_S, 2, 0), handler, handlerType);
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S, "#ferror in function 'registerScriptHandler'.", &tolua_err);
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return 0;
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#endif
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}
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/* method: unregisterScriptHandler of class ScriptHandlerMgr */
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static int tolua_Cocos2d_ScriptHandlerMgr_unregisterScriptHandler00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (!tolua_isusertype(tolua_S, 1, "ScriptHandlerMgr", 0, &tolua_err) ||
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!tolua_isusertype(tolua_S, 2, "cc.Ref", 0, &tolua_err) || !tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
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!tolua_isnoobj(tolua_S, 4, &tolua_err))
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goto tolua_lerror;
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else
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#endif
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{
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cocos2d::ScriptHandlerMgr* scriptHanlderMgr =
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static_cast<cocos2d::ScriptHandlerMgr*>(tolua_tousertype(tolua_S, 1, 0));
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#ifndef TOLUA_RELEASE
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if (nullptr == scriptHanlderMgr)
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{
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tolua_error(
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tolua_S,
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"invalid 'scriptHanlderMgr' in function 'tolua_Cocos2d_ScriptHandlerMgr_unregisterScriptHandler00'\n",
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NULL);
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return 0;
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}
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#endif
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ScriptHandlerMgr::HandlerType handlerType = (ScriptHandlerMgr::HandlerType)(int)tolua_tonumber(tolua_S, 3, 0);
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scriptHanlderMgr->removeObjectHandler(tolua_tousertype(tolua_S, 2, 0), handlerType);
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S, "#ferror in function 'unregisterScriptHandler'.", &tolua_err);
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return 0;
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#endif
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}
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/* method: removeObjectAllHandlers of class ScriptHandlerMgr */
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static int tolua_Cocos2d_ScriptHandlerMgr_removeObjectAllHandlers00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (!tolua_isusertype(tolua_S, 1, "ScriptHandlerMgr", 0, &tolua_err) ||
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!tolua_isusertype(tolua_S, 2, "cc.Ref", 0, &tolua_err) || !tolua_isnoobj(tolua_S, 3, &tolua_err))
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goto tolua_lerror;
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else
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#endif
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{
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cocos2d::ScriptHandlerMgr* scriptHanlderMgr =
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static_cast<cocos2d::ScriptHandlerMgr*>(tolua_tousertype(tolua_S, 1, 0));
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#ifndef TOLUA_RELEASE
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if (nullptr == scriptHanlderMgr)
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{
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tolua_error(
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tolua_S,
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"invalid 'scriptHanlderMgr' in function 'tolua_Cocos2d_ScriptHandlerMgr_removeObjectAllHandlers00'\n",
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NULL);
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return 0;
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}
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#endif
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scriptHanlderMgr->removeObjectAllHandlers(tolua_tousertype(tolua_S, 2, 0));
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S, "#ferror in function 'removeObjectAllHandlers'.", &tolua_err);
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return 0;
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#endif
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}
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TOLUA_API int tolua_script_handler_mgr_open(lua_State* tolua_S)
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{
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tolua_open(tolua_S);
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tolua_reg_script_handler_mgr_type(tolua_S);
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tolua_module(tolua_S, NULL, 0);
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tolua_beginmodule(tolua_S, NULL);
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tolua_cclass(tolua_S, "ScriptHandlerMgr", "ScriptHandlerMgr", "", NULL);
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tolua_beginmodule(tolua_S, "ScriptHandlerMgr");
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tolua_function(tolua_S, "getInstance", tolua_Cocos2d_ScriptHandlerMgr_getInstance00);
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tolua_function(tolua_S, "registerScriptHandler", tolua_Cocos2d_ScriptHandlerMgr_registerScriptHandler00);
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tolua_function(tolua_S, "unregisterScriptHandler", tolua_Cocos2d_ScriptHandlerMgr_unregisterScriptHandler00);
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tolua_function(tolua_S, "removeObjectAllHandlers", tolua_Cocos2d_ScriptHandlerMgr_removeObjectAllHandlers00);
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tolua_endmodule(tolua_S);
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tolua_endmodule(tolua_S);
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return 1;
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}
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