mirror of https://github.com/axmolengine/axmol.git
118 lines
4.1 KiB
C++
118 lines
4.1 KiB
C++
/****************************************************************************
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Copyright (c) 2014 cocos2d-x.org
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Copyright (c) 2014-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "base/CCEventListenerController.h"
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#include "base/CCEventController.h"
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#include "base/ccMacros.h"
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#include "base/CCController.h"
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NS_CC_BEGIN
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const std::string EventListenerController::LISTENER_ID = "__cc_controller";
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EventListenerController* EventListenerController::create()
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{
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auto ret = new (std::nothrow) EventListenerController();
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if (ret && ret->init())
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_DELETE(ret);
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}
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return ret;
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}
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bool EventListenerController::init()
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{
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auto listener = [this](Event* event){
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auto evtController = static_cast<EventController*>(event);
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switch (evtController->getControllerEventType())
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{
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case EventController::ControllerEventType::CONNECTION:
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if (evtController->isConnected())
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{
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if (this->onConnected)
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this->onConnected(evtController->getController(), event);
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}
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else
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{
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if (this->onDisconnected)
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this->onDisconnected(evtController->getController(), event);
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}
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break;
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case EventController::ControllerEventType::BUTTON_STATUS_CHANGED:
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{
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const auto& keyStatus = evtController->_controller->_allKeyStatus[evtController->_keyCode];
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const auto& keyPrevStatus = evtController->_controller->_allKeyPrevStatus[evtController->_keyCode];
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if (this->onKeyDown && keyStatus.isPressed && !keyPrevStatus.isPressed)
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{
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this->onKeyDown(evtController->_controller, evtController->_keyCode, event);
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}
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else if (this->onKeyUp && !keyStatus.isPressed && keyPrevStatus.isPressed)
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{
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this->onKeyUp(evtController->_controller, evtController->_keyCode, event);
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}
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else if (this->onKeyRepeat && keyStatus.isPressed && keyPrevStatus.isPressed)
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{
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this->onKeyRepeat(evtController->_controller, evtController->_keyCode, event);
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}
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}
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break;
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case EventController::ControllerEventType::AXIS_STATUS_CHANGED:
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{
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if (this->onAxisEvent)
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{
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this->onAxisEvent(evtController->_controller, evtController->_keyCode, event);
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}
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}
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break;
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default:
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CCASSERT(false, "Invalid EventController type");
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break;
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}
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};
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if (EventListener::init(EventListener::Type::GAME_CONTROLLER, LISTENER_ID, listener))
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{
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return true;
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}
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return false;
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}
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bool EventListenerController::checkAvailable()
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{
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return true;
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}
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EventListenerController* EventListenerController::clone()
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{
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return nullptr;
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}
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NS_CC_END |