axmol/cocos/scripting/lua-bindings/auto
HALX99 235f09f635
Refactor pixel format manipulate (#217)
* PixelFormat use table

* Correct PixelFormat name to match 'GL_LUMINANCE'

* Up

* fix cube update texture enum

* linux build

* Refine ci

* fix linux build

* Remove unused function, match mtl framebuffer pixel format

* readPixels always RGBA format

* fix ci for linux

* fix linux build

* Remove unused functions

* fix travis

* fix android ci

* Update config.json

* linux glad

* Update CCGLViewImpl-desktop.cpp

* fix linux build

* Fix linux build

* Link issue [skip appveyor][skip travis]

* Update CMakeLists.txt

* Refine GL enums use

* Update test case name [skip appveyor][skip travis]

* fix linux link issue

* for mtl

* fix ci

* Tidy pixelformat enums

* fix ci

* fix rgba8 to abgr4 error

* fix ci

* fix ci for GLES

* Fix linux build, require glibc-2.27+

* Use properly dist for travis [skip appveyor]

* fix linux build [skip appveyor]

* Update install-deps-linux.sh

* Remove unused members for pixel block info, update external to v73

* Sync from compile linux warnings

* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format

* metal doesn't support rgb8 (#3)

* Update CCTexture2D.cpp

* Refine code

* Pixel Format Descriptor Table

* fix ci

* BGR5A1

* Simplfy texture format convert function name

* Update

* rgba4 match mtl render format

* Add note about RGBA4

* Remove unused function

* fix osx

* Already converted at texture2d

* Clearly comment

* fixup
2020-09-25 11:07:56 +08:00
..
lua_cocos2dx_3d_auto.cpp [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20036) 2019-08-15 17:01:11 +08:00
lua_cocos2dx_3d_auto.hpp [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20036) 2019-08-15 17:01:11 +08:00
lua_cocos2dx_audioengine_auto.cpp Remove experimental namespace (#20229) 2019-10-23 14:58:31 +08:00
lua_cocos2dx_audioengine_auto.hpp [Lua] Export ccexp.AudioEngine on linux (#19898) 2019-07-03 18:57:18 +08:00
lua_cocos2dx_auto.cpp RenderTarget abstract, in-progress (#210) 2020-09-21 22:10:50 +08:00
lua_cocos2dx_auto.hpp [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20366) 2019-11-22 17:06:40 +08:00
lua_cocos2dx_backend_auto.cpp Refactor pixel format manipulate (#217) 2020-09-25 11:07:56 +08:00
lua_cocos2dx_backend_auto.hpp [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20378) 2019-11-30 16:55:06 +08:00
lua_cocos2dx_controller_auto.cpp revert binding 2019-03-15 14:51:33 +08:00
lua_cocos2dx_controller_auto.hpp revert binding 2019-03-15 14:51:33 +08:00
lua_cocos2dx_csloader_auto.cpp Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable 2020-08-03 17:51:40 +08:00
lua_cocos2dx_csloader_auto.hpp [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_extension_auto.cpp [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20438) 2020-01-18 20:40:25 +08:00
lua_cocos2dx_extension_auto.hpp [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18129) 2017-08-07 17:01:27 +08:00
lua_cocos2dx_navmesh_auto.cpp [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17375) 2017-02-17 10:17:46 +08:00
lua_cocos2dx_navmesh_auto.hpp [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_physics3d_auto.cpp [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#19535) 2019-03-20 14:44:46 +08:00
lua_cocos2dx_physics3d_auto.hpp [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#19535) 2019-03-20 14:44:46 +08:00
lua_cocos2dx_physics_auto.cpp [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#19535) 2019-03-20 14:44:46 +08:00
lua_cocos2dx_physics_auto.hpp [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#19535) 2019-03-20 14:44:46 +08:00
lua_cocos2dx_spine_auto.cpp Sync spine code and resource to 3.8 2020-08-05 17:04:57 +08:00
lua_cocos2dx_spine_auto.hpp [v4] spine v3.8 2020-01-05 03:09:32 +08:00
lua_cocos2dx_studio_auto.cpp Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable 2020-08-03 17:51:40 +08:00
lua_cocos2dx_studio_auto.hpp [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-05-30 09:27:04 +00:00
lua_cocos2dx_ui_auto.cpp [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20230) 2019-10-23 15:06:43 +08:00
lua_cocos2dx_ui_auto.hpp [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20230) 2019-10-23 15:06:43 +08:00
lua_cocos2dx_video_auto.cpp Remove experimental namespace (#20229) 2019-10-23 14:58:31 +08:00
lua_cocos2dx_video_auto.hpp Remove experimental namespace (#20229) 2019-10-23 14:58:31 +08:00
lua_cocos2dx_webview_auto.cpp Remove experimental namespace (#20229) 2019-10-23 14:58:31 +08:00
lua_cocos2dx_webview_auto.hpp Remove experimental namespace (#20229) 2019-10-23 14:58:31 +08:00