axmol/cocos2dx/platform/marmalade/CCApplication.h

101 lines
3.1 KiB
C++

/****************************************************************************
Copyright (c) 2011 cocos2d-x.org http://cocos2d-x.org
Copyright (c) 2011 Максим Аксенов
Copyright (c) 2011 Giovanni Zito, Francis Styck
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CC_APPLICATION_MARMALADE_H__
#define __CC_APPLICATION_MARMALADE_H__
#include "platform/CCCommon.h"
#include "platform/CCApplicationProtocol.h"
//#include "CCCommon.h"
#include "CCGeometry.h"
#include "CCDirector.h"
#include "IwUtil.h"
#include "IwUtilInitTerm.h"
NS_CC_BEGIN;
class CCRect;
class CC_DLL CCApplication : public CCApplicationProtocol
{
public:
CCApplication();
virtual ~CCApplication();
/**
@brief Implement CCDirector and sense init code here.
@return true Initialize success, app continue.
@return false Initialize failed, app terminate.
*/
virtual bool applicationDidFinishLaunching() = 0;
/**
@brief The function be called when the application enter background
@param the pointer of the application
*/
virtual void applicationDidEnterBackground() = 0;
/**
@brief The function be called when the application enter foreground
@param the pointer of the application
*/
virtual void applicationWillEnterForeground() = 0;
void setAnimationInterval(double interval);
/**
@brief Run the message loop.
*/
virtual int Run();
void ccAccelerationUpdate();
/**
@brief Get current applicaiton instance.
@return Current application instance pointer.
*/
static CCApplication* sharedApplication(); // MH Cocos2dx CCDirector class expects this to return a pointer and not a reference
/**
@brief Get current language config
@return Current language config
*/
ccLanguageType getCurrentLanguage();
/**
@brief Get target platform
*/
TargetPlatform getTargetPlatform(); // MH: Cocos2dx 2.0.3 added this new function to the protocol
protected:
uint64 m_nAnimationInterval;
static CCApplication * sm_pSharedApplication;
};
NS_CC_END;
#endif // end of __CC_APPLICATION_MARMALADE_H__