.. |
BlendStateMTL.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
BlendStateMTL.mm
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
BufferMTL.h
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remove unneeded function and rename function to more readable
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2019-04-30 15:19:53 +08:00 |
BufferMTL.mm
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Memory leak (#19358)
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2019-01-25 09:20:07 +08:00 |
BufferManager.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
BufferManager.mm
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fix bug when dynamic buffer stop updating data(#19351)
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2019-01-24 15:56:59 +08:00 |
CommandBufferMTL.h
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optimize the uniform buffer (#19845)
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2019-06-26 10:26:49 +08:00 |
CommandBufferMTL.mm
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optimize the uniform buffer (#19845)
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2019-06-26 10:26:49 +08:00 |
DepthStencilStateMTL.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
DepthStencilStateMTL.mm
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adapt ClippingNodeTest (#19528)
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2019-03-24 19:08:49 -07:00 |
DeviceInfoMTL.h
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Feature/update device info (#19712)
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2019-05-15 18:26:00 -07:00 |
DeviceInfoMTL.mm
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fix crash when using compressed pixel format (#19794)
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2019-06-04 18:30:16 -07:00 |
DeviceMTL.h
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setFrameBufferOnly to false when necessary (#19843)
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2019-06-18 18:05:22 -07:00 |
DeviceMTL.mm
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setFrameBufferOnly to false when necessary (#19843)
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2019-06-18 18:05:22 -07:00 |
ProgramMTL.h
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[Feature] update attribute setting
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2019-03-12 21:05:03 +08:00 |
ProgramMTL.mm
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remove todos
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2019-03-20 09:45:09 +08:00 |
RenderPipelineMTL.h
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optimize the uniform buffer (#19845)
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2019-06-26 10:26:49 +08:00 |
RenderPipelineMTL.mm
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optimize the uniform buffer (#19845)
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2019-06-26 10:26:49 +08:00 |
ShaderModuleMTL.h
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optimize the uniform buffer (#19845)
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2019-06-26 10:26:49 +08:00 |
ShaderModuleMTL.mm
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optimize the uniform buffer (#19845)
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2019-06-26 10:26:49 +08:00 |
TextureMTL.h
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Rename backend::Texture2D (#19821)
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2019-06-12 00:01:15 -07:00 |
TextureMTL.mm
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Rename backend::Texture2D (#19821)
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2019-06-12 00:01:15 -07:00 |
Utils.h
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Feature/fix mipmap issues (#19753)
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2019-06-02 18:39:51 -07:00 |
Utils.mm
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fix compile error (#19788)
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2019-06-03 19:52:16 -07:00 |