axmol/tests/lua-game-controller-test/project/proj.android
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
..
jni Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
res Add Lua bindings for controller and related test case project 2014-07-09 18:05:02 +08:00
src/org/cocos2dx/LuaGameControllerTest Add Lua bindings for controller and related test case project 2014-07-09 18:05:02 +08:00
.classpath Add Lua bindings for controller and related test case project 2014-07-09 18:05:02 +08:00
.project Add Lua bindings for controller and related test case project 2014-07-09 18:05:02 +08:00
AndroidManifest.xml Add Lua bindings for controller and related test case project 2014-07-09 18:05:02 +08:00
ant.properties Add Lua bindings for controller and related test case project 2014-07-09 18:05:02 +08:00
build-cfg.json Split files in lua-bindings/script into different module and adjust related project 2014-08-11 12:54:30 +08:00
build.xml Add Lua bindings for controller and related test case project 2014-07-09 18:05:02 +08:00
proguard-project.txt Add Lua bindings for controller and related test case project 2014-07-09 18:05:02 +08:00
project.properties Add Lua bindings for controller and related test case project 2014-07-09 18:05:02 +08:00