mirror of https://github.com/axmolengine/axmol.git
![]() Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future. |
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.. | ||
Classes | ||
proj.android | ||
proj.ios | ||
proj.linux | ||
proj.mac | ||
proj.win32 | ||
.adxeproj.json | ||
CMakeLists.txt |