mirror of https://github.com/axmolengine/axmol.git
3dda35b4ef
Since cocos2d-x doesn't support exceptions, it is important to add `std::nothrow` to all the `new` statements |
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.. | ||
auto | ||
manual | ||
proj.android | ||
proj.ios_mac/cocos2d_lua_bindings.xcodeproj | ||
proj.win32 | ||
script | ||
CMakeLists.txt |