mirror of https://github.com/axmolengine/axmol.git
3dda35b4ef
Since cocos2d-x doesn't support exceptions, it is important to add `std::nothrow` to all the `new` statements |
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.. | ||
ComponentsTestScene.cpp | ||
ComponentsTestScene.h | ||
EnemyController.cpp | ||
EnemyController.h | ||
GameOverScene.cpp | ||
GameOverScene.h | ||
PlayerController.cpp | ||
PlayerController.h | ||
ProjectileController.cpp | ||
ProjectileController.h | ||
SceneController.cpp | ||
SceneController.h |