mirror of https://github.com/axmolengine/axmol.git
113 lines
4.2 KiB
C++
113 lines
4.2 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_FILEUTILS_WIN32_H__
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#define __CC_FILEUTILS_WIN32_H__
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#include "base/CCPlatformConfig.h"
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#if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
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#include "2d/platform/CCFileUtils.h"
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#include "base/CCPlatformMacros.h"
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#include "2d/ccTypes.h"
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#include <string>
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#include <vector>
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NS_CC_BEGIN
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/**
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* @addtogroup platform
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* @{
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*/
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//! @brief Helper class to handle file operations
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class CC_DLL FileUtilsWin32 : public FileUtils
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{
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friend class FileUtils;
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FileUtilsWin32();
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public:
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/* override funtions */
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bool init();
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virtual std::string getWritablePath() const;
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virtual bool isAbsolutePath(const std::string& strPath) const;
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protected:
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virtual bool isFileExistInternal(const std::string& strFilePath) const;
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/**
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* Gets resource file data
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*
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* @param[in] filename The resource file name which contains the path.
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* @param[in] mode The read mode of the file.
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* @param[out] size If the file read operation succeeds, it will be the data size, otherwise 0.
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* @return Upon success, a pointer to the data is returned, otherwise NULL.
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* @warning Recall: you are responsible for calling delete[] on any Non-NULL pointer returned.
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*/
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virtual unsigned char* getFileData(const std::string& filename, const char* mode, ssize_t * size) override;
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/**
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* Gets string from a file.
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*/
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virtual std::string getStringFromFile(const std::string& filename) override;
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/**
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* Creates binary data from a file.
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* @return A data object.
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*/
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virtual Data getDataFromFile(const std::string& filename) override;
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/**
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* Gets full path for filename, resolution directory and search path.
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*
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* @param filename The file name.
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* @param resolutionDirectory The resolution directory.
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* @param searchPath The search path.
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* @return The full path of the file. It will return an empty string if the full path of the file doesn't exist.
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*/
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virtual std::string getPathForFilename(const std::string& filename, const std::string& resolutionDirectory, const std::string& searchPath) override;
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/**
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* Gets full path for the directory and the filename.
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*
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* @note Only iOS and Mac need to override this method since they are using
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* `[[NSBundle mainBundle] pathForResource: ofType: inDirectory:]` to make a full path.
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* Other platforms will use the default implementation of this method.
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* @param directory The directory contains the file we are looking for.
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* @param filename The name of the file.
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* @return The full path of the file, if the file can't be found, it will return an empty string.
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*/
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virtual std::string getFullPathForDirectoryAndFilename(const std::string& directory, const std::string& filename) override;
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};
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// end of platform group
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/// @}
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NS_CC_END
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#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
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#endif // __CC_FILEUTILS_WIN32_H__
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