axmol/cocos/scripting/lua/bindings/lua_cocos2dx_spine_manual.cpp

345 lines
10 KiB
C++

/****************************************************************************
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "lua_cocos2dx_spine_manual.hpp"
#ifdef __cplusplus
extern "C" {
#endif
#include "tolua_fix.h"
#ifdef __cplusplus
}
#endif
#include "cocos2d.h"
#include "LuaBasicConversions.h"
#include "LuaScriptHandlerMgr.h"
#include "CCLuaValue.h"
#include "spine.h"
#include "spine-cocos2dx.h"
#include "LuaSkeletonAnimation.h"
using namespace spine;
// setBlendFunc
template<class T>
static int tolua_cocos2dx_setBlendFunc(lua_State* tolua_S,const char* className)
{
if (NULL == tolua_S || NULL == className || strlen(className) == 0)
return 0;
int argc = 0;
T* self = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
if (!tolua_isusertype(tolua_S,1,className,0,&tolua_err)) goto tolua_lerror;
#endif
self = static_cast<T*>(tolua_tousertype(tolua_S,1,0));
argc = lua_gettop(tolua_S) - 1;
if (2 == argc)
{
GLenum src, dst;
if (!luaval_to_int32(tolua_S, 2, (int32_t*)&src))
return 0;
if (!luaval_to_int32(tolua_S, 3, (int32_t*)&dst))
return 0;
BlendFunc blendFunc = {src, dst};
self->setBlendFunc(blendFunc);
return 0;
}
CCLOG("'setBlendFunc' has wrong number of arguments: %d, was expecting %d\n", argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'setBlendFunc'.",&tolua_err);
return 0;
#endif
}
static int lua_cocos2dx_CCSkeletonAnimation_createWithFile(lua_State* L)
{
if (nullptr == L)
return 0 ;
int argc = 0;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
if (!tolua_isusertable(L,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(L) - 1;
if (2 == argc)
{
#if COCOS2D_DEBUG >= 1
if (!tolua_isstring(L, 2, 0, &tolua_err) ||
!tolua_isstring(L, 3 ,0, &tolua_err))
{
goto tolua_lerror;
}
#endif
const char* skeletonDataFile = tolua_tostring(L, 2, "");
const char* atlasFile = tolua_tostring(L, 3, "");;
auto tolua_ret = LuaSkeletonAnimation::createWithFile(skeletonDataFile, atlasFile);
int nID = (tolua_ret) ? (int)tolua_ret->_ID : -1;
int* pLuaID = (tolua_ret) ? &tolua_ret->_luaID : NULL;
toluafix_pushusertype_ccobject(L, nID, pLuaID, (void*)tolua_ret,"sp.SkeletonAnimation");
return 1;
} else if (3 == argc)
{
#if COCOS2D_DEBUG >= 1
if (!tolua_isstring(L, 2, 0, &tolua_err) ||
!tolua_isstring(L, 3 ,0, &tolua_err) ||
!tolua_isnumber(L, 4 ,0, &tolua_err))
{
goto tolua_lerror;
}
#endif
const char* skeletonDataFile = tolua_tostring(L, 2, "");
const char* atlasFile = tolua_tostring(L, 3, "");
LUA_NUMBER scale = tolua_tonumber(L, 4, 1);
auto tolua_ret = LuaSkeletonAnimation::createWithFile(skeletonDataFile, atlasFile, scale);
int nID = (tolua_ret) ? (int)tolua_ret->_ID : -1;
int* pLuaID = (tolua_ret) ? &tolua_ret->_luaID : NULL;
toluafix_pushusertype_ccobject(L, nID, pLuaID, (void*)tolua_ret,"sp.SkeletonAnimation");
return 1;
}
CCLOG("'createWithFile' function of SkeletonAnimation has wrong number of arguments: %d, was expecting %d\n", argc, 2);
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(L,"#ferror in function 'createWithFile'.",&tolua_err);
return 0;
#endif
}
int tolua_Cocos2d_CCSkeletonAnimation_registerScriptHandler00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err) ||
!toluafix_isfunction(tolua_S,2,"LUA_FUNCTION",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0);
if (NULL != self ) {
int handler = ( toluafix_ref_function(tolua_S,2,0));
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, ScriptHandlerMgr::HandlerType::EVENT_SPINE);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'registerScriptHandler'.",&tolua_err);
return 0;
#endif
}
int tolua_Cocos2d_CCSkeletonAnimation_unregisterScriptHandler00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0);
if (NULL != self ) {
ScriptHandlerMgr::getInstance()->removeObjectHandler((void*)self, ScriptHandlerMgr::HandlerType::EVENT_SPINE);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'unregisterScriptHandler'.",&tolua_err);
return 0;
#endif
}
static int tolua_Cocos2d_CCSkeletonAnimation_setTimeScale00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0);
if (NULL != self ) {
LUA_NUMBER scale = tolua_tonumber(tolua_S, 2, 1);
self->timeScale = scale;
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'setTimeScale'.",&tolua_err);
return 0;
#endif
}
static int tolua_Cocos2d_CCSkeletonAnimation_setDebugSlots00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err) ||
!tolua_isboolean(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0);
if (NULL != self ) {
bool debugSlots = tolua_toboolean(tolua_S, 2, 1);
self->debugSlots = debugSlots;
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'setDebugSlots'.",&tolua_err);
return 0;
#endif
}
static int tolua_Cocos2d_CCSkeletonAnimation_setDebugBones00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err) ||
!tolua_isboolean(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0);
if (NULL != self ) {
bool debugBones = tolua_toboolean(tolua_S, 2, 1);
self->debugBones = debugBones;
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'setDebugBones'.",&tolua_err);
return 0;
#endif
}
static int tolua_Cocos2d_CCSkeletonAnimation_setPremultipliedAlpha00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err) ||
!tolua_isboolean(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0);
if (NULL != self ) {
bool premultipliedAlpha = tolua_toboolean(tolua_S, 2, 1);
self->premultipliedAlpha = premultipliedAlpha;
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'setPremultipliedAlpha'.",&tolua_err);
return 0;
#endif
}
static int tolua_spine_SkeletoneAnimation_setBlendFunc(lua_State* tolua_S)
{
return tolua_cocos2dx_setBlendFunc<spine::SkeletonAnimation>(tolua_S,"sp.SkeletonAnimation");
}
static void extendCCSkeletonAnimation(lua_State* L)
{
lua_pushstring(L, "sp.SkeletonAnimation");
lua_rawget(L, LUA_REGISTRYINDEX);
if (lua_istable(L,-1))
{
tolua_function(L, "create", lua_cocos2dx_CCSkeletonAnimation_createWithFile);
tolua_function(L, "registerScriptHandler", tolua_Cocos2d_CCSkeletonAnimation_registerScriptHandler00);
tolua_function(L, "unregisterScriptHandler", tolua_Cocos2d_CCSkeletonAnimation_unregisterScriptHandler00);
tolua_function(L, "setBlendFunc", tolua_spine_SkeletoneAnimation_setBlendFunc);
tolua_function(L, "setTimeScale", tolua_Cocos2d_CCSkeletonAnimation_setTimeScale00);
tolua_function(L, "setDebugSlots", tolua_Cocos2d_CCSkeletonAnimation_setDebugSlots00);
tolua_function(L, "setDebugBones", tolua_Cocos2d_CCSkeletonAnimation_setDebugBones00);
tolua_function(L, "setPremultipliedAlpha", tolua_Cocos2d_CCSkeletonAnimation_setPremultipliedAlpha00);
}
lua_pop(L, 1);
}
int register_all_cocos2dx_spine_manual(lua_State* L)
{
if (nullptr == L)
return 0;
extendCCSkeletonAnimation(L);
return 0;
}