mirror of https://github.com/axmolengine/axmol.git
193 lines
6.5 KiB
CMake
193 lines
6.5 KiB
CMake
#/****************************************************************************
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# Copyright (c) 2015-2017 Chukong Technologies Inc.
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#
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# https://axmolengine.github.io/
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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# ****************************************************************************/
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if(ANDROID)
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# refer to target: core/platform/android/CMakeLists.txt
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set(_AX_PLATFORM_SPECIFIC_SRC
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platform/android/Application-android.cpp
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platform/android/Common-android.cpp
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platform/android/GLViewImpl-android.cpp
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platform/android/FileUtils-android.cpp
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)
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elseif(WINDOWS)
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if (NOT WINRT)
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set(_AX_PLATFORM_SPECIFIC_HEADER
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platform/win32/Application-win32.h
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platform/win32/GL-win32.h
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platform/win32/FileUtils-win32.h
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platform/win32/StdC-win32.h
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platform/GLViewImpl.h
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)
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set(_AX_PLATFORM_SPECIFIC_SRC
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platform/win32/StdC-win32.cpp
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platform/win32/FileUtils-win32.cpp
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platform/win32/Common-win32.cpp
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platform/win32/Application-win32.cpp
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platform/win32/Device-win32.cpp
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platform/GLViewImpl.cpp
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)
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else()
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file(GLOB _AX_PLATFORM_SPECIFIC_HEADER platform/winrt/*.h)
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file(GLOB _AX_PLATFORM_SPECIFIC_SRC platform/winrt/*.cpp)
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endif()
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elseif(APPLE)
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set(_AX_PLATFORM_SPECIFIC_HEADER
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platform/apple/FileUtils-apple.h
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platform/apple/Device-apple.h
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)
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set(_AX_PLATFORM_SPECIFIC_SRC
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platform/apple/FileUtils-apple.mm
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platform/apple/Device-apple.mm
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)
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if(MACOSX)
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set(_AX_PLATFORM_SPECIFIC_HEADER
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${_AX_PLATFORM_SPECIFIC_HEADER}
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platform/mac/StdC-mac.h
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platform/mac/Application-mac.h
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platform/GLViewImpl.h
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)
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set(_AX_PLATFORM_SPECIFIC_SRC
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${_AX_PLATFORM_SPECIFIC_SRC}
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platform/mac/Application-mac.mm
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platform/mac/Common-mac.mm
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platform/mac/Device-mac.mm
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platform/GLViewImpl.cpp
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)
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set_source_files_properties(platform/GLViewImpl.cpp PROPERTIES LANGUAGE OBJCXX)
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elseif(IOS)
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set(_AX_PLATFORM_SPECIFIC_HEADER
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${_AX_PLATFORM_SPECIFIC_HEADER}
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platform/ios/Application-ios.h
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platform/ios/DirectorCaller-ios.h
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platform/ios/EAGLView-ios.h
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platform/ios/GLViewImpl-ios.h
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platform/ios/StdC-ios.h
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platform/ios/InputView-ios.h
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)
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set(_AX_PLATFORM_SPECIFIC_SRC
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${_AX_PLATFORM_SPECIFIC_SRC}
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platform/ios/Application-ios.mm
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platform/ios/Common-ios.mm
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platform/ios/Device-ios.mm
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platform/ios/DirectorCaller-ios.mm
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platform/ios/EAGLView-ios.mm
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platform/ios/GLViewImpl-ios.mm
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platform/ios/Image-ios.mm
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platform/ios/InputView-ios.mm
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)
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if(AX_USE_GL)
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set(_AX_PLATFORM_SPECIFIC_HEADER
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${_AX_PLATFORM_SPECIFIC_HEADER}
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platform/ios/ES3Renderer-ios.h
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platform/ios/ESRenderer-ios.h
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platform/ios/GL-ios.h
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platform/ios/OpenGL_Internal-ios.h
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)
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set(_AX_PLATFORM_SPECIFIC_SRC
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${_AX_PLATFORM_SPECIFIC_SRC}
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platform/ios/ES3Renderer-ios.m
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)
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endif()
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endif()
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elseif(LINUX)
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if(NOT CMAKE_CROSSCOMPILING)
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include_directories(
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/usr/include
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/usr/include/GLFW
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/usr/local/include/GLFW
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)
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endif(NOT CMAKE_CROSSCOMPILING)
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set(_AX_PLATFORM_SPECIFIC_HEADER
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platform/linux/Application-linux.h
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platform/linux/GL-linux.h
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platform/linux/StdC-linux.h
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platform/linux/FileUtils-linux.h
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platform/GLViewImpl.h
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)
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set(_AX_PLATFORM_SPECIFIC_SRC
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platform/linux/FileUtils-linux.cpp
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platform/linux/Common-linux.cpp
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platform/linux/Application-linux.cpp
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platform/linux/Device-linux.cpp
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platform/GLViewImpl.cpp
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)
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elseif(EMSCRIPTEN)
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include_directories(
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PUBLIC "${_AX_ROOT}/thirdparty/angle/_d/include"
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PUBLIC "${_AX_ROOT}/core"
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)
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set(_AX_PLATFORM_SPECIFIC_HEADER
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platform/wasm/Application-wasm.h
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platform/wasm/GL-wasm.h
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platform/wasm/StdC-wasm.h
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platform/wasm/FileUtils-wasm.h
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platform/GLViewImpl.h # wasm can share GLviewImpl-desktop based on GLFW
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)
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set(_AX_PLATFORM_SPECIFIC_SRC
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platform/wasm/FileUtils-wasm.cpp
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platform/wasm/Common-wasm.cpp
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platform/wasm/Application-wasm.cpp
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platform/wasm/Device-wasm.cpp
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platform/GLViewImpl.cpp
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)
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if (AX_WASM_ENABLE_DEVTOOLS)
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list(APPEND _AX_PLATFORM_SPECIFIC_SRC platform/wasm/devtools-wasm.cpp)
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endif()
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endif()
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set(_AX_PLATFORM_HEADER
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${_AX_PLATFORM_SPECIFIC_HEADER}
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platform/Application.h
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platform/ApplicationBase.h
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platform/Common.h
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platform/Device.h
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platform/FileUtils.h
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platform/GL.h
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platform/GLView.h
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platform/Image.h
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platform/PlatformConfig.h
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platform/PlatformDefine.h
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platform/PlatformMacros.h
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platform/SAXParser.h
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platform/StdC.h
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platform/IFileStream.h
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platform/FileStream.h
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)
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set(_AX_PLATFORM_SRC
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${_AX_PLATFORM_SPECIFIC_SRC}
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platform/SAXParser.cpp
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platform/GLView.cpp
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platform/FileUtils.cpp
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platform/Image.cpp
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platform/FileStream.cpp
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platform/ApplicationBase.cpp
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)
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