mirror of https://github.com/axmolengine/axmol.git
313 lines
9.0 KiB
C++
313 lines
9.0 KiB
C++
//
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// CCTexture2DMutable.cpp
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// Ported to C++ by Dmitry Matyukhin
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//
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// CCMutableTexture.m
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// Created by Lam Hoang Pham.
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// Improved by Manuel Martinez-Almeida.
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//
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#include "CCTexture2DMutable.h"
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using namespace cocos2d;
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#if CC_MUTABLE_TEXTURE_SAVE_ORIGINAL_DATA
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void* CCTexture2DMutable::getOriginalTexData() {
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return originalData_;
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}
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#endif
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void* CCTexture2DMutable::getTexData() {
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return data_;
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}
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void CCTexture2DMutable::setTexData(void *var) {
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data_ = var;
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}
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void CCTexture2DMutable::releaseData(void* data)
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{
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//Don't free the data
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}
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void* CCTexture2DMutable::keepData(void* data, unsigned int lenght)
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{
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void *newData = malloc(lenght);
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memmove(newData, data, lenght);
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return newData;
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}
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bool CCTexture2DMutable::initWithImageFile(const char *imageFile, cocos2d::CCTexture2DPixelFormat pixelFormat, unsigned int pixelsWide, unsigned int pixelsHigh, const cocos2d::CCSize& contentSize)
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{
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image_ = new cocos2d::CCImage();
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image_->initWithImageFile(imageFile);
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return initWithData(image_->getData(), pixelFormat, pixelsWide, pixelsHigh, contentSize);
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}
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bool CCTexture2DMutable::initWithImageFile(const char *imageFile)
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{
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image_ = new cocos2d::CCImage();
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image_->initWithImageFile(imageFile);
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bool hasAlpha = image_->hasAlpha();
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CCSize imageSize = CCSizeMake((float)(image_->getWidth()), (float)(image_->getHeight()));
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size_t bpp = image_->getBitsPerComponent();
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cocos2d::CCTexture2DPixelFormat pixelFormat;
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// compute pixel format
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if(hasAlpha)
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{
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pixelFormat = kCCTexture2DPixelFormat_Default;
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}
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else
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{
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if (bpp >= 8)
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{
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pixelFormat = kCCTexture2DPixelFormat_RGB888;
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}
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else
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{
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pixelFormat = kCCTexture2DPixelFormat_RGB565;
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}
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}
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return initWithData(image_->getData(), pixelFormat, imageSize.width, imageSize.height, imageSize);
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}
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bool CCTexture2DMutable::initWithData(const void* data, CCTexture2DPixelFormat pixelFormat, unsigned int width, unsigned int height, const CCSize& size)
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{
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if(!CCTexture2D::initWithData(data, pixelFormat, width, height, size)) {
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return false;
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}
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switch (pixelFormat) {
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case kTexture2DPixelFormat_RGBA8888: bytesPerPixel_ = 4; break;
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case kTexture2DPixelFormat_A8: bytesPerPixel_ = 1; break;
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case kTexture2DPixelFormat_RGBA4444:
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case kTexture2DPixelFormat_RGB565:
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case kTexture2DPixelFormat_RGB5A1:
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bytesPerPixel_ = 2;
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break;
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default:break;
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}
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data_ = (void*) data;
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#if CC_MUTABLE_TEXTURE_SAVE_ORIGINAL_DATA
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unsigned int max = width * height * bytesPerPixel_;
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originalData_ = malloc(max);
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memcpy(originalData_, data_, max);
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#endif
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return true;
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}
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ccColor4B CCTexture2DMutable::pixelAt(const CCPoint& pt)
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{
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ccColor4B c = {0, 0, 0, 0};
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if(!data_) return c;
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if(pt.x < 0 || pt.y < 0) return c;
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if(pt.x >= m_tContentSize.width || pt.y >= m_tContentSize.height) return c;
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//! modified, texture origin point is left top, cocos2d origin point is left bottom
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//! unsigned int x = pt.x, y = pt.y
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unsigned int x = pt.x, y = m_uPixelsHigh - pt.y;
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if(m_ePixelFormat == kTexture2DPixelFormat_RGBA8888){
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unsigned int *pixel = (unsigned int *)data_;
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pixel = pixel + (y * m_uPixelsWide) + x;
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c.r = *pixel & 0xff;
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c.g = (*pixel >> 8) & 0xff;
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c.b = (*pixel >> 16) & 0xff;
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c.a = (*pixel >> 24) & 0xff;
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} else if(m_ePixelFormat == kTexture2DPixelFormat_RGBA4444){
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GLushort *pixel = (GLushort *)data_;
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pixel = pixel + (y * m_uPixelsWide) + x;
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c.a = ((*pixel & 0xf) << 4) | (*pixel & 0xf);
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c.b = (((*pixel >> 4) & 0xf) << 4) | ((*pixel >> 4) & 0xf);
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c.g = (((*pixel >> 8) & 0xf) << 4) | ((*pixel >> 8) & 0xf);
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c.r = (((*pixel >> 12) & 0xf) << 4) | ((*pixel >> 12) & 0xf);
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} else if(m_ePixelFormat == kTexture2DPixelFormat_RGB5A1){
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GLushort *pixel = (GLushort *)data_;
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pixel = pixel + (y * m_uPixelsWide) + x;
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c.r = ((*pixel >> 11) & 0x1f)<<3;
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c.g = ((*pixel >> 6) & 0x1f)<<3;
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c.b = ((*pixel >> 1) & 0x1f)<<3;
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c.a = (*pixel & 0x1)*255;
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} else if(m_ePixelFormat == kTexture2DPixelFormat_RGB565){
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GLushort *pixel = (GLushort *)data_;
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pixel = pixel + (y * m_uPixelsWide) + x;
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c.b = (*pixel & 0x1f)<<3;
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c.g = ((*pixel >> 5) & 0x3f)<<2;
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c.r = ((*pixel >> 11) & 0x1f)<<3;
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c.a = 255;
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} else if(m_ePixelFormat == kTexture2DPixelFormat_A8){
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GLubyte *pixel = (GLubyte *)data_;
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c.a = pixel[(y * m_uPixelsWide) + x];
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// Default white
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c.r = 255;
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c.g = 255;
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c.b = 255;
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}
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//CCLog("color : %i, %i, %i, %i", c.r, c.g, c.b, c.a);
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return c;
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}
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bool CCTexture2DMutable::setPixelAt(const CCPoint& pt, ccColor4B c)
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{
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if(!data_)return false;
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if(pt.x < 0 || pt.y < 0) return false;
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if(pt.x >= m_tContentSize.width || pt.y >= m_tContentSize.height) return false;
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unsigned int x = pt.x, y = pt.y;
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dirty_ = true;
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// Shifted bit placement based on little-endian, let's make this more
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// portable =/
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if(m_ePixelFormat == kTexture2DPixelFormat_RGBA8888){
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unsigned int *pixel = (unsigned int *)data_;
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pixel[(y * m_uPixelsWide) + x] = (c.a << 24) | (c.b << 16) | (c.g << 8) | c.r;
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} else if(m_ePixelFormat == kTexture2DPixelFormat_RGBA4444){
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GLushort *pixel = (GLushort *)data_;
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pixel = pixel + (y * m_uPixelsWide) + x;
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*pixel = ((c.r >> 4) << 12) | ((c.g >> 4) << 8) | ((c.b >> 4) << 4) | (c.a >> 4);
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} else if(m_ePixelFormat == kTexture2DPixelFormat_RGB5A1){
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GLushort *pixel = (GLushort *)data_;
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pixel = pixel + (y * m_uPixelsWide) + x;
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*pixel = ((c.r >> 3) << 11) | ((c.g >> 3) << 6) | ((c.b >> 3) << 1) | (c.a > 0);
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} else if(m_ePixelFormat == kTexture2DPixelFormat_RGB565){
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GLushort *pixel = (GLushort *)data_;
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pixel = pixel + (y * m_uPixelsWide) + x;
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*pixel = ((c.r >> 3) << 11) | ((c.g >> 2) << 5) | (c.b >> 3);
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} else if(m_ePixelFormat == kTexture2DPixelFormat_A8){
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GLubyte *pixel = (GLubyte *)data_;
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pixel[(y * m_uPixelsWide) + x] = c.a;
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} else {
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dirty_ = false;
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return false;
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}
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return true;
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}
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void CCTexture2DMutable::fill(ccColor4B p)
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{
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for(int r = 0; r < m_tContentSize.height; ++r)
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for(int c = 0; c < m_tContentSize.width; ++c)
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this->setPixelAt(CCPointMake(c, r), p);
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}
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CCTexture2D* CCTexture2DMutable::copyMutable(bool isMutable )
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{
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CCTexture2D* co;
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if(isMutable)
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{
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int mem = m_uPixelsWide*m_uPixelsHigh*bytesPerPixel_;
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void *newData = malloc(mem);
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memcpy(newData, data_, mem);
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co = new CCTexture2DMutable();
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if (!co->initWithData(newData, m_ePixelFormat, m_uPixelsWide, m_uPixelsHigh, m_tContentSize)) {
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delete co;
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co = NULL;
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}
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}else {
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co = new CCTexture2D();
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if (!co->initWithData(data_, m_ePixelFormat, m_uPixelsWide, m_uPixelsHigh, m_tContentSize)) {
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delete co;
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co = NULL;
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}
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}
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return co;
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}
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CCTexture2DMutable* CCTexture2DMutable::copy()
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{
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return (CCTexture2DMutable*)this->copyMutable( true );
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}
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void CCTexture2DMutable::copy(CCTexture2DMutable* textureToCopy, const CCPoint& offset)
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{
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for(int r = 0; r < m_tContentSize.height;++r){
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for(int c = 0; c < m_tContentSize.width; ++c){
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setPixelAt(CCPointMake(c + offset.x, r + offset.y), textureToCopy->pixelAt(CCPointMake(c, r)));
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}
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}
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}
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void CCTexture2DMutable::restore()
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{
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#if CC_MUTABLE_TEXTURE_SAVE_ORIGINAL_DATA
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memcpy(data_, originalData_, bytesPerPixel_*m_uPixelsWide*m_uPixelsHigh);
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this->apply();
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#else
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//You should set CC_MUTABLE_TEXTURE_SAVE_ORIGINAL_DATA 1 in CCTexture2DMutable.h
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CCAssert(false, "Exception: CCMutableTexture.restore was disabled by the user.");
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#endif
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}
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void CCTexture2DMutable::apply()
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{
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if(!data_) return;
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glBindTexture(GL_TEXTURE_2D, m_uName);
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switch(m_ePixelFormat)
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{
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case kTexture2DPixelFormat_RGBA8888:
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_uPixelsWide, m_uPixelsHigh, 0, GL_RGBA, GL_UNSIGNED_BYTE, data_);
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break;
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case kTexture2DPixelFormat_RGBA4444:
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_uPixelsWide, m_uPixelsHigh, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data_);
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break;
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case kTexture2DPixelFormat_RGB5A1:
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_uPixelsWide, m_uPixelsHigh, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, data_);
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break;
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case kTexture2DPixelFormat_RGB565:
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, m_uPixelsWide, m_uPixelsHigh, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data_);
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break;
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case kTexture2DPixelFormat_A8:
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glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, m_uPixelsWide, m_uPixelsHigh, 0, GL_ALPHA, GL_UNSIGNED_BYTE, data_);
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break;
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default:
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CCAssert(false, "NSInternalInconsistencyException");
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}
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glBindTexture(GL_TEXTURE_2D, 0);
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dirty_ = false;
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}
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void *CCTexture2DMutable::getData()
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{
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return data_;
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}
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CCTexture2DMutable::CCTexture2DMutable(void)
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{
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image_ = NULL;
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}
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CCTexture2DMutable::~CCTexture2DMutable(void)
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{
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CCLOGINFO("cocos2d: deallocing %p", this);
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CC_SAFE_DELETE(image_);
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free(data_);
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#if CC_MUTABLE_TEXTURE_SAVE_ORIGINAL_DATA
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free(originalData_);
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#endif
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}
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