mirror of https://github.com/axmolengine/axmol.git
474 lines
16 KiB
C++
474 lines
16 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCNodeReader.h"
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#include "CCActionTimelineCache.h"
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#include "CCActionTimeline.h"
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#include "cocostudio/CCSGUIReader.h"
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using namespace cocos2d;
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using namespace ui;
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namespace cocostudio {
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namespace timeline{
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static const char* ClassName_Node = "Node";
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static const char* ClassName_SubGraph = "SubGraph";
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static const char* ClassName_Sprite = "Sprite";
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static const char* ClassName_Particle = "Particle";
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static const char* ClassName_Panel = "Panel";
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static const char* ClassName_Button = "Button";
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static const char* ClassName_CheckBox = "CheckBox";
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static const char* ClassName_ImageView = "ImageView";
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static const char* ClassName_TextAtlas = "TextAtlas";
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static const char* ClassName_LabelAtlas = "LabelAtlas";
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static const char* ClassName_LabelBMFont= "LabelBMFont";
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static const char* ClassName_TextBMFont = "TextBMFont";
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static const char* ClassName_Text = "Text";
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static const char* ClassName_LoadingBar = "LoadingBar";
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static const char* ClassName_TextField = "TextField";
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static const char* ClassName_Slider = "Slider";
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static const char* ClassName_Layout = "Layout";
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static const char* ClassName_ScrollView = "ScrollView";
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static const char* ClassName_ListView = "ListView";
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static const char* ClassName_PageView = "PageView";
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static const char* ClassName_Widget = "Widget";
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static const char* ClassName_Label = "Label";
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static const char* NODE = "nodeTree";
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static const char* CHILDREN = "children";
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static const char* CLASSNAME = "classname";
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static const char* FILE_PATH = "fileName";
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static const char* PLIST_FILE = "plistFile";
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static const char* TAG = "tag";
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static const char* ACTION_TAG = "actionTag";
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static const char* OPTIONS = "options";
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static const char* WIDTH = "width";
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static const char* HEIGHT = "height";
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static const char* X = "x";
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static const char* Y = "y";
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static const char* SCALE_X = "scaleX";
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static const char* SCALE_Y = "scaleY";
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static const char* SKEW_X = "skewX";
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static const char* SKEW_Y = "skewY";
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static const char* ROTATION = "rotation";
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static const char* ROTATION_SKEW_X = "rotationSkewX";
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static const char* ROTATION_SKEW_Y = "rotationSkewY";
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static const char* ANCHOR_X = "anchorPointX";
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static const char* ANCHOR_Y = "anchorPointY";
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static const char* ALPHA = "opacity";
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static const char* RED = "colorR";
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static const char* GREEN = "colorG";
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static const char* BLUE = "colorB";
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static const char* ZORDER = "ZOrder";
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static const char* PARTICLE_NUM = "particleNum";
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static const char* FLIPX = "flipX";
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static const char* FLIPY = "flipY";
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static const char* VISIBLE = "visible";
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static const char* TEXTURES = "textures";
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static const char* TEXTURES_PNG = "texturesPng";
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// NodeReader
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static NodeReader* _sharedNodeReader = nullptr;
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NodeReader* NodeReader::getInstance()
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{
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if (! _sharedNodeReader)
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{
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_sharedNodeReader = new NodeReader();
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_sharedNodeReader->init();
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}
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return _sharedNodeReader;
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}
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void NodeReader::destroyInstance()
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{
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CC_SAFE_DELETE(_sharedNodeReader);
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}
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NodeReader::NodeReader()
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: _recordJsonPath(true)
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, _jsonPath("")
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{
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}
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void NodeReader::purge()
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{
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}
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void NodeReader::init()
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{
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using namespace std::placeholders;
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_funcs.insert(Pair(ClassName_Node, std::bind(&NodeReader::loadSimpleNode, this, _1)));
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_funcs.insert(Pair(ClassName_SubGraph, std::bind(&NodeReader::loadSubGraph, this, _1)));
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_funcs.insert(Pair(ClassName_Sprite, std::bind(&NodeReader::loadSprite, this, _1)));
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_funcs.insert(Pair(ClassName_Particle, std::bind(&NodeReader::loadParticle, this, _1)));
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_funcs.insert(Pair(ClassName_LabelAtlas,std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_LabelBMFont,std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_Panel, std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_Button, std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_CheckBox, std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_ImageView, std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_TextAtlas, std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_TextBMFont,std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_Text, std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_LoadingBar,std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_TextField, std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_Slider, std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_Layout, std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_ScrollView,std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_ListView, std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_PageView, std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_Widget, std::bind(&NodeReader::loadWidget, this, _1)));
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_funcs.insert(Pair(ClassName_Label, std::bind(&NodeReader::loadWidget, this, _1)));
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}
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Node* NodeReader::createNode(const std::string& filename)
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{
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if(_recordJsonPath)
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{
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std::string jsonPath = filename.substr(0, filename.find_last_of('/') + 1);
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GUIReader::getInstance()->setFilePath(jsonPath);
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_jsonPath = jsonPath;
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}
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else
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{
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GUIReader::getInstance()->setFilePath("");
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_jsonPath = "";
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}
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Node* node = loadNodeWithFile(filename);
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return node;
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}
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Node* NodeReader::loadNodeWithFile(const std::string& fileName)
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{
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// Read content from file
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std::string contentStr = FileUtils::getInstance()->getStringFromFile(fileName);
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Node* node = loadNodeWithContent(contentStr);
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// Load animation data from file
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ActionTimelineCache::getInstance()->loadAnimationActionWithContent(fileName, contentStr);
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return node;
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}
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Node* NodeReader::loadNodeWithContent(const std::string& content)
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{
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rapidjson::Document doc;
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doc.Parse<0>(content.c_str());
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if (doc.HasParseError())
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{
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CCLOG("GetParseError %s\n", doc.GetParseError());
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}
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// decode plist
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int length = DICTOOL->getArrayCount_json(doc, TEXTURES);
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for(int i=0; i<length; i++)
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{
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std::string plist = DICTOOL->getStringValueFromArray_json(doc, TEXTURES, i);
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std::string png = DICTOOL->getStringValueFromArray_json(doc, TEXTURES_PNG, i);
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plist = _jsonPath + plist;
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png = _jsonPath + png;
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SpriteFrameCache::getInstance()->addSpriteFramesWithFile(plist, png);
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}
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// decode node tree
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const rapidjson::Value& subJson = DICTOOL->getSubDictionary_json(doc, NODE);
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Node* root = loadNode(subJson);
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root->release();
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return root;
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}
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Node* NodeReader::loadNode(const rapidjson::Value& json)
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{
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Node* node = nullptr;
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std::string nodeType = DICTOOL->getStringValue_json(json, CLASSNAME);
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NodeCreateFunc func = _funcs[nodeType];
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if (func != nullptr)
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{
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const rapidjson::Value& options = DICTOOL->getSubDictionary_json(json, OPTIONS);
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node = func(options);
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}
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if(node)
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{
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int length = DICTOOL->getArrayCount_json(json, CHILDREN, 0);
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for (int i = 0; i<length; i++)
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{
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const rapidjson::Value &dic = DICTOOL->getSubDictionary_json(json, CHILDREN, i);
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Node* child = loadNode(dic);
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if (child)
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{
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auto widgetChild = dynamic_cast<Widget*>(child);
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if (widgetChild
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&& dynamic_cast<Widget*>(node)
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&& !dynamic_cast<Layout*>(node))
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{
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if (widgetChild->getPositionType() == ui::Widget::PositionType::PERCENT)
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{
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widgetChild->setPositionPercent(Vec2(widgetChild->getPositionPercent().x + node->getAnchorPoint().x, widgetChild->getPositionPercent().y + node->getAnchorPoint().y));
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}
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widgetChild->setPosition(Vec2(widgetChild->getPositionX() + node->getAnchorPointInPoints().x, widgetChild->getPositionY() + node->getAnchorPointInPoints().y));
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}
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node->addChild(child);
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child->release();
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}
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}
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}
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else
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{
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CCLOG("Not supported NodeType: %s", nodeType.c_str());
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}
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return node;
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}
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void NodeReader::initNode(Node* node, const rapidjson::Value& json)
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{
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float width = DICTOOL->getFloatValue_json(json, WIDTH);
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float height = DICTOOL->getFloatValue_json(json, HEIGHT);
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float x = DICTOOL->getFloatValue_json(json, X);
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float y = DICTOOL->getFloatValue_json(json, Y);
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float scalex = DICTOOL->getFloatValue_json(json, SCALE_X, 1);
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float scaley = DICTOOL->getFloatValue_json(json, SCALE_Y, 1);
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float rotation = DICTOOL->getFloatValue_json(json, ROTATION);
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float rotationSkewX = DICTOOL->getFloatValue_json(json, ROTATION_SKEW_X);
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float rotationSkewY = DICTOOL->getFloatValue_json(json, ROTATION_SKEW_Y);
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float skewx = DICTOOL->getFloatValue_json(json, SKEW_X);
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float skewy = DICTOOL->getFloatValue_json(json, SKEW_Y);
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float anchorx = DICTOOL->getFloatValue_json(json, ANCHOR_X, 0.5f);
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float anchory = DICTOOL->getFloatValue_json(json, ANCHOR_Y, 0.5f);
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GLubyte alpha = (GLubyte)DICTOOL->getIntValue_json(json, ALPHA, 255);
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GLubyte red = (GLubyte)DICTOOL->getIntValue_json(json, RED, 255);
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GLubyte green = (GLubyte)DICTOOL->getIntValue_json(json, GREEN, 255);
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GLubyte blue = (GLubyte)DICTOOL->getIntValue_json(json, BLUE, 255);
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int zorder = DICTOOL->getIntValue_json(json, ZORDER);
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int tag = DICTOOL->getIntValue_json(json, TAG);
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int actionTag = DICTOOL->getIntValue_json(json, ACTION_TAG);
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bool visible = DICTOOL->getBooleanValue_json(json, VISIBLE);
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if(x != 0 || y != 0)
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node->setPosition(Point(x, y));
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if(scalex != 1)
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node->setScaleX(scalex);
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if(scaley != 1)
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node->setScaleY(scaley);
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if (rotation != 0)
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node->setRotation(rotation);
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if(rotationSkewX != 0)
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node->setRotationSkewX(rotationSkewX);
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if(rotationSkewY != 0)
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node->setRotationSkewY(rotationSkewY);
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if(skewx != 0)
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node->setSkewX(skewx);
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if(skewy != 0)
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node->setSkewY(skewy);
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if(anchorx != 0.5f || anchory != 0.5f)
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node->setAnchorPoint(Point(anchorx, anchory));
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if(width != 0 || height != 0)
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node->setContentSize(Size(width, height));
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if(zorder != 0)
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node->setLocalZOrder(zorder);
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if(visible != true)
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node->setVisible(visible);
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if(alpha != 255)
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{
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node->setOpacity(alpha);
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}
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if(red != 255 || green != 255 || blue != 255)
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{
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node->setColor(Color3B(red, green, blue));
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}
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node->setTag(tag);
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node->setUserObject(ActionTimelineData::create(actionTag));
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}
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Node* NodeReader::loadSimpleNode(const rapidjson::Value& json)
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{
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Node* node = Node::create();
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node->retain();
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initNode(node, json);
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return node;
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}
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Node* NodeReader::loadSubGraph(const rapidjson::Value& json)
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{
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const char* filePath = DICTOOL->getStringValue_json(json, FILE_PATH);
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Node* node = nullptr;
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if (filePath && strcmp("", filePath) != 0)
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{
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node = createNode(filePath);
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}
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else
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{
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node = Node::create();
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}
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node->retain();
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initNode(node, json);
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return node;
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}
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Node* NodeReader::loadSprite(const rapidjson::Value& json)
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{
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const char* filePath = DICTOOL->getStringValue_json(json, FILE_PATH);
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Sprite *sprite = nullptr;
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if(filePath != nullptr)
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{
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std::string path = filePath;
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SpriteFrame* spriteFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(path);
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if(!spriteFrame)
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{
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path = _jsonPath + path;
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sprite = Sprite::create(path);
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}
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else
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{
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sprite = Sprite::createWithSpriteFrame(spriteFrame);
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}
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if(!sprite)
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{
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sprite = CCSprite::create();
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CCLOG("filePath is empty. Create a sprite with no texture");
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}
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}
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else
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{
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sprite = Sprite::create();
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}
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sprite->retain();
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initNode(sprite, json);
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bool flipX = DICTOOL->getBooleanValue_json(json, FLIPX);
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bool flipY = DICTOOL->getBooleanValue_json(json, FLIPY);
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if(flipX != false)
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sprite->setFlippedX(flipX);
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if(flipY != false)
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sprite->setFlippedY(flipY);
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return sprite;
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}
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Node* NodeReader::loadParticle(const rapidjson::Value& json)
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{
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const char* filePath = DICTOOL->getStringValue_json(json, PLIST_FILE);
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int num = DICTOOL->getIntValue_json(json, PARTICLE_NUM);
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ParticleSystemQuad* particle = ParticleSystemQuad::create(filePath);
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particle->setTotalParticles(num);
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particle->retain();
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initNode(particle, json);
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return particle;
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}
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Node* NodeReader::loadWidget(const rapidjson::Value& json)
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{
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const char* str = DICTOOL->getStringValue_json(json, CLASSNAME);
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if(str == nullptr)
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return nullptr;
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std::string classname = str;
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if (classname == "Panel")
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{
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classname = "Layout";
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}
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else if (classname == "TextArea")
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{
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classname = "Text";
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}
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else if (classname == "TextButton")
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{
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classname = "Button";
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}
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else if (classname == "Label")
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{
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classname = "Text";
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}
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else if (classname == "LabelAtlas")
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{
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classname = "TextAtlas";
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}
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else if (classname == "LabelBMFont")
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{
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classname = "TextBMFont";
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}
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std::string readerName = classname;
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readerName.append("Reader");
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Widget* widget = dynamic_cast<Widget*>(ObjectFactory::getInstance()->createObject(classname));
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widget->retain();
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WidgetReaderProtocol* reader = dynamic_cast<WidgetReaderProtocol*>(ObjectFactory::getInstance()->createObject(readerName));
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WidgetPropertiesReader0300* guiReader = new WidgetPropertiesReader0300();
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guiReader->setPropsForAllWidgetFromJsonDictionary(reader, widget, json);
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CC_SAFE_DELETE(guiReader);
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int actionTag = DICTOOL->getIntValue_json(json, ACTION_TAG);
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widget->setUserObject(ActionTimelineData::create(actionTag));
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initNode(widget, json);
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return widget;
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}
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}
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}
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