mirror of https://github.com/axmolengine/axmol.git
2937 lines
136 KiB
C++
2937 lines
136 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd..
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Copyright (c) 2019-present Axmol Engine contributors (see AUTHORS.md).
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https://axmol.dev/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do size., subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "DrawNodeExTest.h"
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#if defined(_WIN32)
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# pragma push_macro("TRANSPARENT")
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# undef TRANSPARENT
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#endif
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using namespace ax;
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USING_NS_AX_EXT;
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using namespace std;
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Vec2 vertices1[] = {
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{45.750000f, 144.375000f}, {75.500000f, 136.875000f}, {75.500000f, 159.125000f}, {100.250000f, 161.375000f},
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{65.500000f, 181.375000f}, {102.250000f, 179.125000f}, {95.000000f, 215.125000f}, {129.331467f, 189.926208f},
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{131.371460f, 206.366196f}, {139.651474f, 192.446198f}, {161.851471f, 200.606201f}, {151.000000f, 220.375000f},
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{110.500000f, 244.375000f}, {153.750000f, 238.125000f}, {142.500000f, 253.875000f}, {220.750000f, 259.375000f},
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{250.500000f, 244.375000f}, {168.750000f, 241.875000f}, {182.250000f, 154.125000f}, {190.250000f, 227.375000f},
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{196.500000f, 197.375000f}, {208.750000f, 210.625000f}, {220.750000f, 194.375000f}, {208.750000f, 176.375000f},
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{253.250000f, 173.875000f}, {243.750000f, 154.125000f}, {213.750000f, 161.375000f}, {202.250000f, 139.875000f},
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{236.000000f, 131.875000f}, {218.500000f, 120.875000f}, {206.500000f, 125.625000f}, {184.500000f, 110.375000f},
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{157.000000f, 108.625000f}, {147.500000f, 96.625000f}, {153.750000f, 85.125000f}, {147.500000f, 75.375000f},
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{126.500000f, 74.125000f}, {110.500000f, 86.625000f}, {127.750000f, 85.125000f}, {135.250000f, 91.125000f},
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{135.250000f, 97.875000f}, {124.000000f, 93.875000f}, {115.500000f, 100.875000f}, {115.500000f, 111.875000f},
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{135.250000f, 108.625000f}, {151.000000f, 124.125000f}, {90.500000f, 131.875000f}, {113.250000f, 120.875000f},
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{88.000000f, 116.875000f}, {106.000000f, 103.875000f}, {88.000000f, 97.875000f} };
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Vec2 vertices2[] = {
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{290.250000f, 98.1250000f}, {235.000000f, 90.8750000f}, {270.500000f, 109.875000f}, {235.000000f, 119.125000f},
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{275.250000f, 145.875000f}, {249.500000f, 145.875000f}, {249.500000f, 178.125000f}, {275.250000f, 187.375015f},
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{294.750488f, 168.333344f}, {311.250000f, 181.125000f}, {257.000000f, 213.625015f}, {338.500000f, 193.125000f},
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{300.000000f, 211.125015f}, {333.750000f, 211.125015f}, {368.250000f, 206.625000f}, {377.000000f, 178.125000f},
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{421.750000f, 170.125000f}, {416.250000f, 115.375000f}, {391.250000f, 157.875000f}, {338.500000f, 131.625000f},
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{362.750000f, 131.625000f}, {362.750000f, 106.875000f}, {306.500000f, 119.125000f}, {324.250000f, 85.1250000f},
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{227.500000f, 61.8750000} };
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Vec2 vertices21[] = {
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{290.250000f, 98.1250000f}, {235.000000f, 90.8750000f}, {270.500000f, 109.875000f}, {235.000000f, 119.125000f},
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{275.250000f, 145.875000f}, {249.500000f, 145.875000f}, {249.500000f, 178.125000f}, {275.250000f, 187.375015f},
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{294.750488f, 168.333344f}, {311.250000f, 181.125000f}, {257.000000f, 213.625015f}, {338.500000f, 193.125000f},
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{300.000000f, 211.125015f}, {333.750000f, 211.125015f}, {368.250000f, 206.625000f}, {377.000000f, 178.125000f},
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{421.750000f, 170.125000f}, {416.250000f, 115.375000f}, {391.250000f, 157.875000f}, {338.500000f, 131.625000f},
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{362.750000f, 131.625000f}, {362.750000f, 106.875000f}, {306.500000f, 119.125000f}, {324.250000f, 85.1250000f},
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{227.500000f, 61.8750000} };
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Vec2 vertices24[] = {
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{45.750000f, 144.375000f}, {75.500000f, 136.875000f}, {75.500000f, 159.125000f}, {100.250000f, 161.375000f},
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{65.500000f, 181.375000f}, {102.250000f, 179.125000f}, {95.000000f, 215.125000f}, {129.331467f, 189.926208f},
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{131.371460f, 206.366196f}, {139.651474f, 192.446198f}, {161.851471f, 200.606201f}, {151.000000f, 220.375000f},
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{110.500000f, 244.375000f}, {153.750000f, 238.125000f}, {142.500000f, 253.875000f}, {220.750000f, 259.375000f},
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{250.500000f, 244.375000f}, {168.750000f, 241.875000f}, {182.250000f, 154.125000f}, {190.250000f, 227.375000f},
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{196.500000f, 197.375000f}, {208.750000f, 210.625000f}, {220.750000f, 194.375000f}, {208.750000f, 176.375000f},
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{253.250000f, 173.875000f}, {243.750000f, 154.125000f}, {213.750000f, 161.375000f}, {202.250000f, 139.875000f},
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{236.000000f, 131.875000f}, {218.500000f, 120.875000f}, {206.500000f, 125.625000f}, {184.500000f, 110.375000f},
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{157.000000f, 108.625000f}, {147.500000f, 96.625000f}, {153.750000f, 85.125000f}, {147.500000f, 75.375000f},
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{126.500000f, 74.125000f}, {110.500000f, 86.625000f}, {127.750000f, 85.125000f}, {135.250000f, 91.125000f},
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{135.250000f, 97.875000f}, {124.000000f, 93.875000f}, {115.500000f, 100.875000f}, {115.500000f, 111.875000f},
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{135.250000f, 108.625000f}, {151.000000f, 124.125000f}, {90.500000f, 131.875000f}, {113.250000f, 120.875000f},
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{88.000000f, 116.875000f}, {106.000000f, 103.875000f}, {88.000000f, 97.875000f},
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};
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// Original https : // www.purebasic.fr/english/viewtopic.php?t=82915
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float verticesHead[] = { 107.f, 9.f, 0.3333333433f, 0.3411764801f, 0.3686274588f, 255.f, 81.f, 599.f, 116.f, 571.f, 180.f, 562.f, 255.f, 559.f, 213.f, 586.f, 199.f, 599.f, 0.f, 7.f, 0.3333333433f, 0.3411764801f, 0.3686274588f, 255.f, 765.f, 584.f, 782.f, 590.f, 794.f, 599.f, 772.f, 599.f, 0.f, 13.f, 0.4156862795f, 0.4313725531f, 0.4549019635f, 255.f, 278.f, 573.f, 287.f, 599.f, 199.f, 599.f, 217.f, 582.f, 256.f, 557.f, 313.f, 532.f, 352.f, 508.f, 366.f, 512.f, 368.f, 545.f, 285.f, 598.f, 0.f, 8.f, 0.4156862795f, 0.4313725531f, 0.4549019635f, 255.f, 760.f, 591.f, 754.f, 579.f, 766.f, 584.f, 773.f, 599.f, 751.f, 599.f, 0.f, 12.f, 0.400000006f, 0.4117647111f, 0.4196078479f, 255.f, 701.f, 563.f, 615.f, 599.f, 652.f, 558.f, 705.f, 507.f, 716.f, 534.f, 753.f, 577.f, 760.f, 591.f, 752.f, 599.f, 613.f, 599.f, 0.f, 10.f, 0.400000006f, 0.4117647111f, 0.4196078479f, 255.f, 704.f, 506.f, 701.f, 493.f, 686.f, 488.f, 688.f, 503.f, 692.f, 514.f, 691.f, 528.f, 708.f, 518.f, 0.f, 8.f, 0.4784313738f, 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286.f, 636.f, 282.f, 641.f, 274.f, 649.f, 250.f, 656.f, 221.f, 0.f, 24.f, 0.4784313738f, 0.3647058904f, 0.2156862766f, 255.f, 309.f, 333.f, 334.f, 269.f, 346.f, 207.f, 347.f, 169.f, 323.f, 42.f, 265.f, 39.f, 256.f, 156.f, 272.f, 212.f, 276.f, 302.f, 292.f, 372.f, 323.f, 469.f, 334.f, 500.f, 350.f, 509.f, 365.f, 511.f, 358.f, 472.f, 370.f, 451.f, 382.f, 438.f, 382.f, 433.f, 389.f, 392.f, 382.f, 309.f, 315.f, 291.f, 0.f, 35.f, 0.5921568871f, 0.4980392158f, 0.3647058904f, 255.f, 439.f, 399.f, 384.f, 393.f, 354.f, 396.f, 349.f, 395.f, 348.f, 405.f, 349.f, 421.f, 352.f, 428.f, 363.f, 434.f, 383.f, 435.f, 364.f, 458.f, 358.f, 473.f, 360.f, 499.f, 364.f, 512.f, 382.f, 516.f, 407.f, 514.f, 437.f, 506.f, 476.f, 482.f, 534.f, 437.f, 562.f, 408.f, 571.f, 382.f, 581.f, 346.f, 598.f, 0.f, 333.f, 0.f, 345.f, 190.f, 336.f, 249.f, 379.f, 333.f, 373.f, 347.f, 347.f, 353.f, 347.f, 371.f, 354.f, 377.f, 387.f, 384.f, 389.f, 396.f, 0.f, 7.f, 0.5921568871f, 0.4980392158f, 0.3647058904f, 255.f, 370.f, 309.f, 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float verticesFB[] = { {0.842}, {1.052}, {0.842}, {1.649}, {5.296}, {1.649}, {5.595}, {1.855},
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{5.913}, {2.028}, {6.233}, {2.194}, {6.541}, {2.384}, {6.733}, {2.576}, {6.906}, {2.851},
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{7.060}, {3.190}, {7.197}, {3.573}, {7.317}, {3.981}, {7.423}, {4.397}, {7.516}, {4.800},
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{7.597}, {5.173}, {7.668}, {5.496}, {7.729}, {5.751}, {7.782}, {5.918}, {7.815}, {5.974},
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{7.876}, {6.075}, {7.981}, {6.274}, {8.143}, {6.622}, {8.373}, {7.172}, {8.686}, {7.976},
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{8.960}, {8.571}, {9.034}, {8.733}, {8.830}, {8.824}, {8.392}, {8.659}, {7.954}, {8.508},
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{7.784}, {8.487}, {7.601}, {8.471}, {7.395}, {8.460}, {7.153}, {8.453}, {6.867}, {8.449},
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{6.116}, {8.449}, {5.630}, {8.451}, {5.057}, {8.452}, {4.384}, {8.453}, {4.144}, {8.119},
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{3.980}, {7.715}, {4.065}, {7.361}, {4.215}, {7.044}, {4.420}, {6.761}, {4.668}, {6.505},
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{4.948}, {6.271}, {5.250}, {6.055}, {5.562}, {5.850}, {5.778}, {5.645}, {6.015}, {5.478},
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{6.421}, {5.367}, {6.742}, {5.271}, {6.921}, {5.178}, {7.105}, {4.836}, {7.123}, {4.472},
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{7.005}, {4.183}, {6.803}, {3.964}, {6.641}, {3.871}, {6.487}, {3.890}, {6.309}, {4.005},
|
|
{6.077}, {4.200}, {5.758}, {4.459}, {5.321}, {4.768}, {4.735}, {5.110}, {4.641}, {5.211},
|
|
{4.445}, {5.452}, {4.177}, {5.794}, {3.868}, {6.198}, {3.548}, {6.624}, {3.246}, {7.033},
|
|
{2.993}, {7.387}, {2.819}, {7.644}, {2.753}, {7.767}, {2.774}, {8.165}, {2.859}, {8.538},
|
|
{3.020}, {8.867}, {3.272}, {9.131}, {3.625}, {9.311}, {4.420}, {9.563}, {5.023}, {9.750},
|
|
{5.461}, {9.885}, {5.756}, {9.979}, {5.933}, {10.040}, {6.017}, {10.090}, {6.032}, {10.140},
|
|
{5.946}, {10.470}, {5.873}, {10.810}, {5.830}, {11.140}, {5.835}, {11.460}, {5.904}, {11.790},
|
|
{6.054}, {12.120}, {6.226}, {12.400}, {6.409}, {12.670}, {6.591}, {12.950}, {6.763}, {13.240},
|
|
{6.912}, {13.530}, {7.030}, {13.850}, {7.101}, {14.260}, {7.094}, {14.700}, {7.023}, {15.130},
|
|
{6.902}, {15.510}, {6.747}, {15.810}, {6.570}, {15.970}, {6.403}, {15.930}, {6.092}, {15.770},
|
|
{5.735}, {15.550}, {5.431}, {15.310}, {5.277}, {15.100}, {5.174}, {14.540}, {5.157}, {14.260},
|
|
{5.122}, {14.130}, {4.885}, {13.950}, {4.557}, {13.890}, {4.191}, {13.920}, {3.841}, {14.020},
|
|
{3.559}, {14.170}, {3.428}, {14.300}, {3.353}, {14.480}, {3.322}, {14.740}, {3.318}, {15.080},
|
|
{3.326}, {15.520}, {3.332}, {16.100}, {3.530}, {16.370}, {3.655}, {16.700}, {3.728}, {17.090},
|
|
{3.771}, {17.500}, {3.805}, {17.900}, {3.853}, {18.270}, {3.934}, {18.590}, {4.072}, {18.810},
|
|
{4.357}, {19.060}, {4.706}, {19.310}, {5.085}, {19.520}, {5.459}, {19.680}, {5.794}, {19.750},
|
|
{6.056}, {19.710}, {6.208}, {19.540}, {6.733}, {19.540}, {7.059}, {19.540}, {7.265}, {19.540},
|
|
{7.431}, {19.540}, {7.637}, {19.540}, {7.963}, {19.540}, {8.488}, {19.540}, {8.782}, {19.390},
|
|
{9.234}, {19.250}, {9.553}, {19.080}, {9.893}, {18.880}, {10.230}, {18.650}, {10.560}, {18.420},
|
|
{10.840}, {18.190}, {11.070}, {17.990}, {11.230}, {17.820}, {11.700}, {17.160}, {11.970}, {16.690},
|
|
{12.110}, {16.370}, {12.150}, {16.170}, {12.150}, {16.050}, {12.170}, {15.980}, {12.350}, {15.740},
|
|
{12.570}, {15.550}, {12.820}, {15.420}, {13.100}, {15.330}, {13.400}, {15.280}, {13.730}, {15.270},
|
|
{14.070}, {15.280}, {14.430}, {15.330}, {14.800}, {15.390}, {15.180}, {15.470}, {15.560}, {15.560},
|
|
{15.950}, {15.650}, {16.330}, {15.750}, {16.710}, {15.840}, {17.080}, {15.920}, {17.450}, {15.990},
|
|
{17.790}, {16.030}, {18.040}, {16.040}, {18.310}, {16.040}, {18.630}, {16.010}, {18.980}, {15.960},
|
|
{19.390}, {15.890}, {19.860}, {15.800}, {20.180}, {15.740}, {20.450}, {15.700}, {20.700}, {15.690},
|
|
{20.940}, {15.720}, {21.190}, {15.800}, {21.470}, {15.930}, {21.810}, {16.130}, {22.210}, {16.410},
|
|
{22.700}, {16.770}, {23.010}, {16.960}, {23.330}, {17.080}, {23.660}, {17.150}, {23.990}, {17.170},
|
|
{24.330}, {17.130}, {24.660}, {17.040}, {24.980}, {16.910}, {25.280}, {16.730}, {25.560}, {16.510},
|
|
{25.800}, {16.300}, {25.950}, {16.120}, {26.040}, {15.890}, {26.120}, {15.490}, {26.210}, {14.830},
|
|
{26.270}, {14.420}, {26.320}, {14.030}, {26.370}, {13.660}, {26.390}, {13.300}, {26.380}, {12.940},
|
|
{26.330}, {12.580}, {26.290}, {12.470}, {26.200}, {12.280}, {26.080}, {12.030}, {25.930}, {11.740},
|
|
{25.750}, {11.400}, {25.550}, {11.030}, {25.340}, {10.650}, {25.120}, {10.270}, {24.900}, {9.897},
|
|
{24.680}, {9.544}, {24.480}, {9.224}, {24.300}, {8.949}, {24.140}, {8.731}, {23.850}, {8.298},
|
|
{23.660}, {7.941}, {23.530}, {7.660}, {23.420}, {7.457}, {23.290}, {7.331}, {23.290}, {6.946},
|
|
{23.300}, {6.569}, {23.310}, {6.198}, {23.340}, {5.830}, {23.380}, {5.501}, {23.300}, {5.389},
|
|
{23.050}, {5.526}, {22.840}, {5.731}, {22.680}, {5.993}, {22.560}, {6.302}, {22.480}, {6.647},
|
|
{22.430}, {7.017}, {22.410}, {7.401}, {22.410}, {7.788}, {22.440}, {8.166}, {22.480}, {8.526},
|
|
{22.540}, {8.856}, {22.600}, {9.146}, {22.700}, {9.459}, {22.830}, {9.787}, {22.990}, {10.120},
|
|
{23.160}, {10.460}, {23.330}, {10.790}, {23.480}, {11.110}, {23.620}, {11.400}, {23.730}, {11.660},
|
|
{23.800}, {11.890}, {23.850}, {12.260}, {23.880}, {12.640}, {23.860}, {13.020}, {23.810}, {13.390},
|
|
{23.720}, {13.730}, {23.590}, {14.050}, {23.410}, {14.320}, {23.190}, {14.540}, {22.920}, {14.690},
|
|
{22.620}, {14.790}, {22.300}, {14.850}, {21.970}, {14.880}, {21.640}, {14.880}, {21.310}, {14.880},
|
|
{20.980}, {14.870}, {21.110}, {14.550}, {21.250}, {14.230}, {21.390}, {13.900}, {21.520}, {13.580},
|
|
{21.640}, {13.250}, {21.740}, {12.920}, {21.810}, {12.590}, {21.850}, {12.260}, {21.850}, {11.920},
|
|
{21.810}, {11.580}, {21.710}, {11.240}, {21.550}, {10.880}, {21.320}, {10.540}, {21.040}, {10.220},
|
|
{20.740}, {9.924}, {20.430}, {9.648}, {20.130}, {9.397}, {19.860}, {9.172}, {19.650}, {8.976},
|
|
{19.500}, {8.811}, {19.440}, {8.678}, {19.450}, {8.382}, {19.640}, {7.984}, {19.840}, {7.710},
|
|
{20.060}, {7.419}, {20.270}, {7.119}, {20.440}, {6.816}, {20.520}, {6.520}, {20.480}, {6.237},
|
|
{20.350}, {5.983}, {20.160}, {5.736}, {19.930}, {5.491}, {19.670}, {5.243}, {19.400}, {4.989},
|
|
{19.110}, {4.724}, {18.830}, {4.442}, {18.560}, {4.139}, {18.410}, {3.906}, {18.220}, {3.581},
|
|
{18.010}, {3.235}, {17.790}, {2.940}, {17.590}, {2.767}, {17.040}, {2.553}, {16.920}, {2.444},
|
|
{16.820}, {2.143}, {16.630}, {1.806}, {16.420}, {1.766}, {16.020}, {1.824}, {15.580}, {1.951},
|
|
{15.220}, {2.118}, {15.260}, {2.258}, {15.450}, {2.568}, {15.710}, {2.802}, {16.020}, {2.986},
|
|
{16.360}, {3.150}, {16.680}, {3.320}, {16.970}, {3.524}, {17.060}, {3.622}, {17.240}, {3.838},
|
|
{17.490}, {4.138}, {17.780}, {4.490}, {18.080}, {4.859}, {18.370}, {5.213}, {18.610}, {5.518},
|
|
{18.770}, {5.741}, {18.840}, {5.849}, {18.890}, {6.150}, {18.880}, {6.406}, {18.780}, {6.694},
|
|
{18.570}, {7.094}, {18.260}, {7.045}, {18.290}, {6.817}, {18.130}, {6.445}, {17.970}, {6.185},
|
|
{17.750}, {5.942}, {17.500}, {5.701}, {17.220}, {5.447}, {16.940}, {5.167}, {16.670}, {4.846},
|
|
{16.510}, {4.623}, {16.340}, {4.356}, {16.170}, {4.058}, {15.980}, {3.741}, {15.780}, {3.416},
|
|
{15.560}, {3.096}, {15.330}, {2.794}, {15.080}, {2.520}, {14.800}, {2.287}, {14.510}, {2.107},
|
|
{14.300}, {1.982}, {14.240}, {1.649}, {27.220}, {1.649}, {27.220}, {1.052}, {0.842}, {1.052},
|
|
{0.842}, {1.649}, {7.541}, {1.649}, {7.700}, {1.941}, {7.767}, {2.217}, {7.837}, {2.566},
|
|
{7.918}, {2.911}, {8.010}, {3.251}, {8.111}, {3.587}, {8.222}, {3.919}, {8.342}, {4.246},
|
|
{8.472}, {4.570}, {8.610}, {4.890}, {8.756}, {5.205}, {8.910}, {5.518}, {9.071}, {5.826},
|
|
{9.240}, {6.131}, {9.415}, {6.432}, {9.597}, {6.730}, {9.785}, {7.025}, {9.979}, {7.317},
|
|
{10.180}, {7.605}, {10.380}, {7.891}, {10.590}, {8.173}, {10.800}, {8.453}, {11.990}, {8.453},
|
|
{12.400}, {8.456}, {12.720}, {8.465}, {12.970}, {8.481}, {13.180}, {8.508}, {13.370}, {8.548},
|
|
{13.570}, {8.602}, {13.800}, {8.674}, {14.090}, {8.765}, {14.460}, {8.878}, {14.780}, {8.817},
|
|
{15.180}, {8.588}, {15.470}, {8.326}, {15.600}, {8.139}, {15.850}, {7.769}, {16.140}, {7.335},
|
|
{16.380}, {6.959}, {16.490}, {6.761}, {16.530}, {6.380}, {16.470}, {6.004}, {16.340}, {5.647},
|
|
{16.170}, {5.322}, {16.050}, {5.134}, {15.880}, {4.893}, {15.670}, {4.617}, {15.430}, {4.323},
|
|
{15.200}, {4.030}, {14.970}, {3.755}, {14.760}, {3.515}, {14.690}, {3.464}, {14.540}, {3.373},
|
|
{14.330}, {3.236}, {14.050}, {3.047}, {13.730}, {2.800}, {13.360}, {2.489}, {12.950}, {2.107},
|
|
{12.520}, {1.649}, {0.842}, {1.649}, {27.220}, {1.649}, {27.220}, {1.052} };
|
|
|
|
|
|
|
|
DrawNodeExTests::DrawNodeExTests()
|
|
{
|
|
ADD_TEST_CASE(DrawNodeSpLinesTest);
|
|
ADD_TEST_CASE(DrawNodeMethodsTest);
|
|
ADD_TEST_CASE(DrawNodeAxmolTest2);
|
|
ADD_TEST_CASE(CandyMixEeffect);
|
|
ADD_TEST_CASE(DrawNodePictureTest);
|
|
|
|
|
|
ADD_TEST_CASE(DrawNodeMorphTest_Polygon);
|
|
ADD_TEST_CASE(DrawNodeMorphTest_SolidPolygon);
|
|
|
|
ADD_TEST_CASE(DrawNodePieTest);
|
|
|
|
ADD_TEST_CASE(DrawNodeDrawInWrongOrder_Issue1888);
|
|
ADD_TEST_CASE(DrawNodeDrawOrderTest);
|
|
|
|
// ADD_TEST_CASE(DrawNodePerformaneTest);
|
|
ADD_TEST_CASE(DrawNodeThicknessTest);
|
|
|
|
|
|
ADD_TEST_CASE(DrawNodeCocos2dxBackwardsAPITest);
|
|
ADD_TEST_CASE(DrawNodeIssueTester);
|
|
}
|
|
|
|
DrawNodeExBaseTest::DrawNodeExBaseTest()
|
|
{
|
|
auto director = Director::getInstance();
|
|
director->setClearColor(Color4F(0, 0, 0, 0));
|
|
|
|
origin = director->getVisibleOrigin();
|
|
size = director->getVisibleSize();
|
|
center = Vec2(origin.x + size.width / 2, origin.y + size.height / 2);
|
|
|
|
screen = Director::getInstance()->getVisibleSize();
|
|
sixth = Vec2(screen.width / 6, screen.height / 6); sixth.y;
|
|
|
|
defY = (int)(center.y + sixth.y);
|
|
defY2 = (int)(center.y - sixth.y);
|
|
dev = sixth.y;
|
|
|
|
pts = PointArray::create(n);
|
|
pts2 = PointArray::create(n);
|
|
pts->retain();
|
|
pts2->retain();
|
|
for (int i = 0; i < n; ++i) {
|
|
pts->insertControlPoint(Vec2(0, 0), i);
|
|
pts2->insertControlPoint(Vec2(0, 0), i);
|
|
}
|
|
|
|
generateDataPoints();
|
|
|
|
if (!drawNodeEx)
|
|
{
|
|
drawNodeEx = DrawNodeEx::create();
|
|
addChild(drawNodeEx);
|
|
}
|
|
menuItemDrawOrder->setFontSize(10);
|
|
menuItemTransform->setFontSize(10);
|
|
menuItemDrawOrder = MenuItemFont::create("drawOrder: false", AX_CALLBACK_1(DrawNodeExBaseTest::setDrawOrder, this));
|
|
menuItemTransform = MenuItemFont::create("transform: true", AX_CALLBACK_1(DrawNodeExBaseTest::setTransform, this));
|
|
|
|
auto menu = Menu::create(menuItemDrawOrder, menuItemTransform, nullptr);
|
|
menu->alignItemsVerticallyWithPadding(4);
|
|
menu->setPosition(Vec2(size.x-50,size.y/2-20));
|
|
addChild(menu, 1000);
|
|
}
|
|
|
|
|
|
void DrawNodeExBaseTest::generateDataPoints() {
|
|
for (int i = 0; i < n; ++i)
|
|
{
|
|
float yy1 = RandomHelper::random_real<float>(defY - dev, defY + dev);
|
|
float yy2 = RandomHelper::random_real<float>(defY2 - dev, defY2 + dev);
|
|
pts->replaceControlPoint(Vec2(margin + i * (screen.width - 3 * margin) / n, yy1), i);
|
|
pts2->replaceControlPoint(Vec2(margin + i * (screen.width - 3 * margin) / n, yy2), i);
|
|
}
|
|
}
|
|
|
|
void DrawNodeExBaseTest::setDrawOrder(Object* sender)
|
|
{
|
|
bool ret = drawNodeEx->swapDNDrawOrder();
|
|
if (ret) menuItemDrawOrder->setString("drawOrder: true");
|
|
else menuItemDrawOrder->setString("drawOrder: false");
|
|
}
|
|
|
|
void DrawNodeExBaseTest::setTransform(Object* sender)
|
|
{
|
|
bool ret = drawNodeEx->swapDNTransform();
|
|
if (ret) menuItemTransform->setString("transform: true");
|
|
else menuItemTransform->setString("transform: false");
|
|
}
|
|
|
|
void DrawNodeExBaseTest::listviewCallback(ax::Object* sender, ax::ui::ListView::EventType type)
|
|
{
|
|
// clear all text to white
|
|
auto listview = static_cast<ax::ui::ListView*>(sender);
|
|
for (auto&& item : listview->getItems())
|
|
{
|
|
static_cast<ax::ui::Text*>(item)->setColor(ax::Color3B::WHITE);
|
|
}
|
|
_currentSeletedItemIndex = (int)listview->getCurSelectedIndex();
|
|
listview->getItem(_currentSeletedItemIndex)->setColor(ax::Color3B::RED);
|
|
}
|
|
|
|
void DrawNodeExBaseTest::onChangedRadioButtonSelect(ui::RadioButton* radioButton, ui::RadioButton::EventType type)
|
|
{
|
|
if (radioButton == nullptr) return;
|
|
|
|
switch (type)
|
|
{
|
|
case ui::RadioButton::EventType::SELECTED:
|
|
{
|
|
selectedRadioButton = radioButton->getTag();
|
|
break;
|
|
}
|
|
|
|
case ui::RadioButton::EventType::UNSELECTED:
|
|
{
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void DrawNodeExBaseTest::update(float dt)
|
|
{
|
|
drawNodeEx->clear();
|
|
}
|
|
|
|
string DrawNodeExBaseTest::title() const
|
|
{
|
|
return "";
|
|
}
|
|
|
|
void DrawNodeExBaseTest::drawDirection(const Vec2* vec, const int size, Vec2 offset)
|
|
{
|
|
for (size_t i = 0; i < size; i++)
|
|
{
|
|
auto label = Label::createWithTTF(std::to_string(i).c_str(), "fonts/Marker Felt.ttf", 10);
|
|
addChild(label);
|
|
label->setPosition(vec[i] + offset);
|
|
}
|
|
}
|
|
|
|
|
|
void DrawNodeExBaseTest::changeEndAngle(ax::Object* pSender, ax::ui::Slider::EventType type)
|
|
{
|
|
if (type == ax::ui::Slider::EventType::ON_PERCENTAGE_CHANGED)
|
|
{
|
|
slider[sliderType::AngleEnd] = dynamic_cast<ax::ui::Slider*>(pSender);
|
|
sliderValue[sliderType::AngleEnd] = slider[sliderType::AngleEnd]->getPercent() * 3.6;
|
|
sliderLabel[sliderType::AngleEnd]->setString("endAngle: (" + Value(sliderValue[sliderType::AngleEnd]).asString() + ")");
|
|
}
|
|
}
|
|
|
|
void DrawNodeExBaseTest::changeStartAngle(ax::Object* pSender, ax::ui::Slider::EventType type)
|
|
{
|
|
if (type == ax::ui::Slider::EventType::ON_PERCENTAGE_CHANGED)
|
|
{
|
|
slider[sliderType::AngleStart] = dynamic_cast<ax::ui::Slider*>(pSender);
|
|
sliderValue[sliderType::AngleStart] = slider[sliderType::AngleStart]->getPercent() * 3.6;
|
|
sliderLabel[sliderType::AngleStart]->setString("startAngle: (" + Value(sliderValue[sliderType::AngleStart]).asString() + ")");
|
|
}
|
|
}
|
|
|
|
void DrawNodeExBaseTest::changeRotation(ax::Object* pSender, ax::ui::Slider::EventType type)
|
|
{
|
|
if (type == ax::ui::Slider::EventType::ON_PERCENTAGE_CHANGED)
|
|
{
|
|
slider[sliderType::Rotation] = dynamic_cast<ax::ui::Slider*>(pSender);
|
|
sliderValue[sliderType::Rotation] = slider[sliderType::Rotation]->getPercent() * 3.6;
|
|
sliderLabel[sliderType::Rotation]->setString("Rotation: (" + Value(sliderValue[sliderType::Rotation]).asString() + ")");
|
|
}
|
|
}
|
|
|
|
void DrawNodeExBaseTest::changeThickness(ax::Object* pSender, ax::ui::Slider::EventType type)
|
|
{
|
|
if (type == ax::ui::Slider::EventType::ON_PERCENTAGE_CHANGED)
|
|
{
|
|
slider[sliderType::Thickness] = dynamic_cast<ax::ui::Slider*>(pSender);
|
|
sliderValue[sliderType::Thickness] = slider[sliderType::Thickness]->getPercent() * 0.1;
|
|
sliderLabel[sliderType::Thickness]->setString("Thickness: (" + Value(sliderValue[sliderType::Thickness]).asString() + ")");
|
|
}
|
|
}
|
|
|
|
void DrawNodeExBaseTest::initSliders()
|
|
{
|
|
_currentSeletedItemIndex = 0;
|
|
|
|
std::string text[sliderType::sliderTypeLast] = { "AngleStart", "AngleEnd", "Rotation", "Thickness" };
|
|
|
|
auto ttfConfig = TTFConfig("fonts/arial.ttf", 5);
|
|
for (int i = 0; i < (sliderType::sliderTypeLast); i++)
|
|
{
|
|
slider[i] = ax::ui::Slider::create();
|
|
slider[i]->setAnchorPoint(Vec2::ANCHOR_MIDDLE_LEFT);
|
|
slider[i]->loadBarTexture("cocosui/sliderTrack.png");
|
|
slider[i]->loadSlidBallTextures("ccs-res/cocosui/sliderballnormal.png", "ccs-res/cocosui/sliderballpressed.png", "");
|
|
slider[i]->loadProgressBarTexture("cocosui/sliderProgress.png");
|
|
slider[i]->setPosition(Vec2(size.width - slider[i]->getContentSize().x / 2 - 10, size.height / 6 + i * 16));
|
|
slider[i]->setPercent(sliderValue[i]);
|
|
|
|
slider[i]->setEnabled(false);
|
|
slider[i]->setScale(0.5f);
|
|
addChild(slider[i], 20);
|
|
|
|
sliderLabel[i] = Label::createWithTTF(ttfConfig, text[i] + ": (" + Value(sliderValue[i]).asString() + ")");
|
|
sliderLabel[i]->setAnchorPoint(Vec2::ANCHOR_MIDDLE_LEFT);
|
|
sliderLabel[i]->setPosition(slider[i]->getPosition() + Vec2(0, 8));
|
|
addChild(sliderLabel[i], 20);
|
|
}
|
|
|
|
slider[sliderType::AngleStart]->addEventListener(AX_CALLBACK_2(DrawNodeExBaseTest::changeStartAngle, this));
|
|
slider[sliderType::AngleEnd]->addEventListener(AX_CALLBACK_2(DrawNodeExBaseTest::changeEndAngle, this));
|
|
slider[sliderType::Rotation]->addEventListener(AX_CALLBACK_2(DrawNodeExBaseTest::changeRotation, this));
|
|
slider[sliderType::Thickness]->addEventListener(AX_CALLBACK_2(DrawNodeExBaseTest::changeThickness, this));
|
|
}
|
|
|
|
void DrawNodeExBaseTest::initRadioButtuns()
|
|
{
|
|
return;
|
|
selectedRadioButton = 0;
|
|
|
|
_radioButtonGroup = ui::RadioButtonGroup::create();
|
|
addChild(_radioButtonGroup, 50);
|
|
|
|
static const float BUTTON_WIDTH = 20;
|
|
static float startPosX = 0;
|
|
|
|
// Create the radio buttons
|
|
static const int NUMBER_OF_BUTTONS = 4;
|
|
startPosX = size.width - (NUMBER_OF_BUTTONS)*BUTTON_WIDTH;
|
|
for (int i = 0; i < NUMBER_OF_BUTTONS; ++i)
|
|
{
|
|
ui::RadioButton* radioButton =
|
|
ui::RadioButton::create("cocosui/radio_button_off.png", "cocosui/radio_button_on.png");
|
|
float posX = startPosX + BUTTON_WIDTH * i;
|
|
radioButton->setPosition(Vec2(posX, size.height / 6 + 5 * 16));
|
|
radioButton->setScale(1.2f);
|
|
radioButton->setTag(i);
|
|
_radioButtonGroup->addRadioButton(radioButton);
|
|
addChild(radioButton, 50);
|
|
radioButton->addEventListener(
|
|
AX_CALLBACK_2(DrawNodeExBaseTest::onChangedRadioButtonSelect, this));
|
|
}
|
|
}
|
|
|
|
|
|
DrawNodeMorphTest_SolidPolygon::DrawNodeMorphTest_SolidPolygon()
|
|
{
|
|
const float coef = 2.0f * (float)M_PI / segments;
|
|
float scaleX = 1.0f;
|
|
float scaleY = 1.0f;
|
|
|
|
const float angle = 360 / segments;
|
|
|
|
for (size_t n = 0; n < 10; n++)
|
|
{
|
|
|
|
drawNodeExArray[n] = DrawNodeEx::create();
|
|
addChild(drawNodeExArray[n]);
|
|
drawNodeExArray[n]->setPosition(Vec2(AXRANDOM_MINUS1_1() * size.width / 4, AXRANDOM_MINUS1_1() * size.height / 4) + Vec2(100, 100));
|
|
color[n] = Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f);
|
|
rad[n] = 90 + AXRANDOM_0_1() * 10;
|
|
state[n] = (AXRANDOM_0_1() > 0.5f) ? false : true;
|
|
|
|
verticesObj1[n] = new Vec2[segments]; //circle
|
|
verticesObj2[n] = new Vec2[segments]; //square
|
|
verticesObjMorph[n] = new Vec2[segments];
|
|
|
|
for (unsigned int i = 0; i < segments; i++) //
|
|
{
|
|
float rads = i * coef + angle;
|
|
int radius = 150 + AXRANDOM_MINUS1_1() * 50;
|
|
if (n > 2)
|
|
{
|
|
verticesObj1[n][i].x = radius * cosf(rads) * scaleX + center.x + AXRANDOM_0_1() * 30;
|
|
verticesObj1[n][i].y = radius * sinf(rads) * scaleY + center.y + AXRANDOM_0_1() * 30;
|
|
}
|
|
else
|
|
{
|
|
verticesObj1[n][i].x = radius * cosf(rads) * scaleX + center.x;
|
|
verticesObj1[n][i].y = radius * sinf(rads) * scaleY + center.y;
|
|
}
|
|
verticesObjMorph[n][i] = verticesObj1[n][i];
|
|
}
|
|
|
|
// A verticesObj2 is a bunch of vertices along straight lines
|
|
int i = 0;
|
|
float delta = segments / 4;
|
|
// Left side of verticesObj2
|
|
for (float y = 50; y > -50; y -= delta) {
|
|
verticesObj2[n][i++] = center + Vec2(-50, y);
|
|
}
|
|
//top
|
|
for (float x = -50; x < 50; x += delta) {
|
|
verticesObj2[n][i++] = center + Vec2(x, -50);
|
|
}
|
|
// Right side
|
|
for (float y = -50; y < 50; y += delta) {
|
|
verticesObj2[n][i++] = center + Vec2(50, y);
|
|
}
|
|
// Bottom
|
|
for (float x = 50; x > -50; x -= delta) {
|
|
verticesObj2[n][i++] = center + Vec2(x, 50);
|
|
}
|
|
}
|
|
|
|
initSliders();
|
|
slider[sliderType::Thickness]->setEnabled(true);
|
|
|
|
scheduleUpdate();
|
|
}
|
|
void DrawNodeMorphTest_SolidPolygon::update(float dt)
|
|
{
|
|
for (int n = 0; n < 10; n++)
|
|
{
|
|
drawNodeExArray[n]->clear();
|
|
|
|
Vec2 v1, v2;
|
|
float totalDistance = 0;
|
|
for (int i = 0; i < segments; i++) {
|
|
if (state[n]) {
|
|
v1 = verticesObj1[n][i];
|
|
v2 = verticesObj2[n][i];
|
|
}
|
|
else {
|
|
v2 = verticesObj1[n][i];
|
|
v1 = verticesObj2[n][i];
|
|
}
|
|
v2 = verticesObjMorph[n][i];
|
|
verticesObjMorph[n][i] = v2.lerp(v1, 0.05f);
|
|
totalDistance += v1.distance(v2);
|
|
}
|
|
// If all the vertices are close, switch shape
|
|
if (totalDistance < 300.0) {
|
|
state[n] = !state[n];
|
|
}
|
|
|
|
drawNodeExArray[n]->setDNScale(Vec2(0.5f, 0.5f));
|
|
drawNodeExArray[n]->setIsConvex(false);
|
|
drawNodeExArray[n]->drawSolidPolygon(verticesObjMorph[n], segments, color[n], sliderValue[sliderType::Thickness], Color4B::YELLOW);
|
|
drawNodeExArray[n]->setIsConvex(false);
|
|
}
|
|
}
|
|
|
|
void DrawNodeMorphTest_SolidPolygon::onEnter()
|
|
{
|
|
for (int i = 0; i < sliderType::sliderTypeLast; i++)
|
|
{
|
|
sliderValue[i] = 1;
|
|
slider[i]->setPercent(sliderValue[i]);
|
|
}
|
|
|
|
sliderValue[sliderType::Thickness] = 10;
|
|
slider[sliderType::Thickness]->setPercent(sliderValue[sliderType::Thickness]);
|
|
|
|
DrawNodeExBaseTest::onEnter();
|
|
}
|
|
|
|
string DrawNodeMorphTest_SolidPolygon::title() const
|
|
{
|
|
return "Morphing";
|
|
}
|
|
|
|
string DrawNodeMorphTest_SolidPolygon::subtitle() const
|
|
{
|
|
return "Solid Polygons";
|
|
}
|
|
|
|
DrawNodeMorphTest_Polygon::DrawNodeMorphTest_Polygon()
|
|
{
|
|
const float coef = 2.0f * (float)M_PI / segments;
|
|
float scaleX = 1.0f;
|
|
float scaleY = 1.0f;
|
|
|
|
const float angle = 360 / segments;
|
|
|
|
for (size_t n = 0; n < 10; n++)
|
|
{
|
|
drawNodeExArray[n] = DrawNodeEx::create();
|
|
addChild(drawNodeExArray[n]);
|
|
drawNodeExArray[n]->setPosition(Vec2(AXRANDOM_MINUS1_1() * size.width / 4, AXRANDOM_MINUS1_1() * size.height / 4) + Vec2(100, 100));
|
|
color[n] = Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f);
|
|
rad[n] = 90 + AXRANDOM_0_1() * 10;
|
|
state[n] = (AXRANDOM_0_1() > 0.5f) ? false : true;
|
|
|
|
|
|
verticesObj1[n] = new Vec2[segments]; //circle
|
|
verticesObj2[n] = new Vec2[segments]; //square
|
|
verticesObjMorph[n] = new Vec2[segments];
|
|
|
|
for (unsigned int i = 0; i < segments; i++) //
|
|
{
|
|
float rads = i * coef + angle;
|
|
int radius = 150 + AXRANDOM_MINUS1_1() * 50;
|
|
if (n > 2)
|
|
{
|
|
verticesObj1[n][i].x = radius * cosf(rads) * scaleX + center.x + AXRANDOM_0_1() * 30;
|
|
verticesObj1[n][i].y = radius * sinf(rads) * scaleY + center.y + AXRANDOM_0_1() * 30;
|
|
}
|
|
else
|
|
{
|
|
verticesObj1[n][i].x = radius * cosf(rads) * scaleX + center.x;
|
|
verticesObj1[n][i].y = radius * sinf(rads) * scaleY + center.y;
|
|
}
|
|
verticesObjMorph[n][i] = verticesObj1[n][i];
|
|
}
|
|
|
|
// A verticesObj2 is a bunch of vertices along straight lines
|
|
int i = 0;
|
|
float delta = segments / 4;
|
|
// Left side of verticesObj2
|
|
for (float y = 50; y > -50; y -= delta) {
|
|
verticesObj2[n][i++] = center + Vec2(-50, y);
|
|
}
|
|
//top
|
|
for (float x = -50; x < 50; x += delta) {
|
|
verticesObj2[n][i++] = center + Vec2(x, -50);
|
|
}
|
|
// Right side
|
|
for (float y = -50; y < 50; y += delta) {
|
|
verticesObj2[n][i++] = center + Vec2(50, y);
|
|
}
|
|
// Bottom
|
|
for (float x = 50; x > -50; x -= delta) {
|
|
verticesObj2[n][i++] = center + Vec2(x, 50);
|
|
}
|
|
}
|
|
|
|
initSliders();
|
|
slider[sliderType::Thickness]->setEnabled(true);
|
|
|
|
scheduleUpdate();
|
|
}
|
|
void DrawNodeMorphTest_Polygon::update(float dt)
|
|
{
|
|
for (int n = 0; n < 10; n++)
|
|
{
|
|
drawNodeExArray[n]->clear();
|
|
|
|
Vec2 v1, v2;
|
|
float totalDistance = 0;
|
|
for (int i = 0; i < segments; i++) {
|
|
if (state[n]) {
|
|
v1 = verticesObj1[n][i];
|
|
v2 = verticesObj2[n][i];
|
|
}
|
|
else {
|
|
v2 = verticesObj1[n][i];
|
|
v1 = verticesObj2[n][i];
|
|
}
|
|
v2 = verticesObjMorph[n][i];
|
|
verticesObjMorph[n][i] = v2.lerp(v1, 0.05f);
|
|
totalDistance += v1.distance(v2);
|
|
}
|
|
// If all the vertices are close, switch shape
|
|
if (totalDistance < 300.0) {
|
|
state[n] = !state[n];
|
|
}
|
|
|
|
drawNodeExArray[n]->setDNScale(Vec2(0.5f, 0.5f));
|
|
drawNodeExArray[n]->setIsConvex(false);
|
|
drawNodeExArray[n]->drawPolygon(verticesObjMorph[n], segments, sliderValue[sliderType::Thickness], color[n]);
|
|
drawNodeExArray[n]->setIsConvex(false);
|
|
}
|
|
}
|
|
|
|
void DrawNodeMorphTest_Polygon::onEnter()
|
|
{
|
|
for (int i = 0; i < sliderType::sliderTypeLast; i++)
|
|
{
|
|
sliderValue[i] = 1;
|
|
slider[i]->setPercent(sliderValue[i]);
|
|
}
|
|
|
|
sliderValue[sliderType::Thickness] = 10;
|
|
slider[sliderType::Thickness]->setPercent(sliderValue[sliderType::Thickness]);
|
|
|
|
DrawNodeExBaseTest::onEnter();
|
|
}
|
|
|
|
string DrawNodeMorphTest_Polygon::title() const
|
|
{
|
|
return "Morphing";
|
|
}
|
|
|
|
string DrawNodeMorphTest_Polygon::subtitle() const
|
|
{
|
|
return "Polygons";
|
|
}
|
|
|
|
DrawNodePictureTest::DrawNodePictureTest()
|
|
{
|
|
//initSliders();
|
|
//initRadioButtuns();
|
|
|
|
drawNodeEx->runAction(RepeatForever::create(Sequence::create(FadeIn::create(1.2f), FadeOut::create(1.2f), NULL)));
|
|
|
|
scheduleUpdate();
|
|
}
|
|
|
|
void DrawNodePictureTest::update(float dt)
|
|
{
|
|
//DrawNodeExBaseTest::update(dt);
|
|
|
|
static float rot = 0.1f;
|
|
static int count = 0;
|
|
static bool wait = false;
|
|
|
|
drawNodeEx->clear();
|
|
|
|
if (!wait)
|
|
{
|
|
rot += 0.05;
|
|
if (rot >= 6)
|
|
{
|
|
rot = count = 0;
|
|
wait = true;
|
|
}
|
|
}
|
|
else if (count++ > 30)
|
|
wait = false;
|
|
|
|
float sph_xx[2326];
|
|
float sph_yy[2326];
|
|
int n = 0;
|
|
for (int i = 0; i < 2326;) // read data
|
|
{
|
|
sph_xx[n] = verticesHead[i++];
|
|
sph_yy[n] = verticesHead[i++];
|
|
n++;
|
|
}
|
|
|
|
float sph_cmb = sph_yy[0];
|
|
int sph_la = 0;
|
|
do
|
|
{
|
|
Color4F color = Color4F(sph_xx[sph_la + 1], sph_yy[sph_la + 1], sph_xx[sph_la + 2], sph_yy[sph_la + 2] * 255);
|
|
// color = Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1);
|
|
Vec2* vertices = new Vec2[(int)(sph_cmb - 3)];
|
|
for (int n = 3; n < sph_cmb; n++)
|
|
{
|
|
vertices[n - 3] = Vec2(sph_xx[sph_la + n], sph_yy[sph_la + n]);
|
|
}
|
|
drawNodeEx->setPosition(Vec2(420, 280));
|
|
// drawNodeEx->setPosition(Vec2(0, 0));
|
|
drawNodeEx->setScale(0.4);
|
|
drawNodeEx->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
|
|
drawNodeEx->setRotation(180);
|
|
drawNodeEx->setDNCenter(vertices[0]);
|
|
drawNodeEx->setDNRotation(rot);
|
|
drawNodeEx->setIsConvex(true);
|
|
drawNodeEx->drawPolygon(vertices, sph_cmb - 3, color, /*rot*/0.f, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
drawNodeEx->setIsConvex(false);
|
|
|
|
sph_la += sph_cmb;
|
|
sph_cmb = sph_yy[sph_la];
|
|
} while (sph_yy[sph_la] != 0);
|
|
}
|
|
|
|
string DrawNodePictureTest::title() const
|
|
{
|
|
return "Example: Picture";
|
|
}
|
|
|
|
string DrawNodePictureTest::subtitle() const
|
|
{
|
|
return "Actions Test";
|
|
}
|
|
|
|
DrawNodeDrawOrderTest::DrawNodeDrawOrderTest()
|
|
{
|
|
drawNodeEx->clear();
|
|
|
|
auto draw = DrawNodeEx::create();
|
|
addChild(draw, 10);
|
|
|
|
draw->drawPoint(Vec2(size.width / 2 - 120, size.height / 2 - 120), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
draw->drawPoint(Vec2(size.width / 2 + 120, size.height / 2 + 120), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// draw 4 small points
|
|
Vec2 position[] = { Vec2(60, 60), Vec2(70, 70), Vec2(60, 70), Vec2(70, 60) };
|
|
draw->drawPoints(position, 4, 5, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// draw a line
|
|
draw->drawLine(Vec2(0, 0), Vec2(size.width, size.height), Color4F(1.0f, 0.0f, 0.0f, 1.0f));
|
|
|
|
// draw a rectangle
|
|
draw->drawRect(Vec2(23, 23), Vec2(7, 7), Color4F(1, 1, 0, 1.0f));
|
|
|
|
draw->drawRect(Vec2(15, 30), Vec2(30, 15), Vec2(15, 0), Vec2(0, 15),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// draw a circle
|
|
draw->drawCircle(VisibleRect::center() + Vec2(140, 0), 100, AX_DEGREES_TO_RADIANS(90), 50, true, 1.0f, 2.0f,
|
|
Color4F(1.0f, 0.0f, 0.0f, 0.5f));
|
|
|
|
draw->drawCircle(VisibleRect::center() - Vec2(140, 0), 50, AX_DEGREES_TO_RADIANS(90), 30, false,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// Draw some beziers
|
|
draw->drawQuadBezier(Vec2(size.width - 150, size.height - 150), Vec2(size.width - 70, size.height - 10),
|
|
Vec2(size.width - 10, size.height - 10), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
draw->drawQuadBezier(Vec2(0.0f, size.height), Vec2(size.width / 2, size.height / 2), Vec2(size.width, size.height), 50,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
draw->drawCubicBezier(VisibleRect::center(), Vec2(VisibleRect::center().x + 30, VisibleRect::center().y + 50),
|
|
Vec2(VisibleRect::center().x + 60, VisibleRect::center().y - 50), VisibleRect::right(), 100,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
draw->drawCubicBezier(Vec2(size.width - 250, 40.0f), Vec2(size.width - 70, 100.0f), Vec2(size.width - 30, 250.0f),
|
|
Vec2(size.width - 10, size.height - 50), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
auto array = PointArray::create(20);
|
|
array->addControlPoint(Vec2(0.0f, 0.0f));
|
|
array->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array->addControlPoint(Vec2(size.width - 80, 80.0f));
|
|
array->addControlPoint(Vec2(size.width - 80, size.height - 80));
|
|
array->addControlPoint(Vec2(80.0f, size.height - 80));
|
|
array->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array->addControlPoint(Vec2(size.width / 2, size.height / 2));
|
|
draw->drawCardinalSpline(array, 0.5f, 50, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
auto array2 = PointArray::create(20);
|
|
array2->addControlPoint(Vec2(size.width / 2, 30.0f));
|
|
array2->addControlPoint(Vec2(size.width - 80, 30.0f));
|
|
array2->addControlPoint(Vec2(size.width - 80, size.height - 80));
|
|
array2->addControlPoint(Vec2(size.width / 2, size.height - 80));
|
|
array2->addControlPoint(Vec2(size.width / 2, 30.0f));
|
|
draw->drawCatmullRom(array2, 50, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// open random color poly
|
|
Vec2 vertices[] = { Vec2(0.0f, 0.0f), Vec2(50.0f, 50.0f), Vec2(100.0f, 50.0f), Vec2(100.0f, 100.0f),
|
|
Vec2(50.0f, 100.0f) };
|
|
draw->drawPoly(vertices, 5, false, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// closed random color poly
|
|
Vec2 vertices2[] = { Vec2(30.0f, 130.0f), Vec2(30.0f, 230.0f), Vec2(50.0f, 200.0f) };
|
|
draw->drawPoly(vertices2, 3, true, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// Draw 10 circles
|
|
for (int i = 0; i < 10; i++)
|
|
{
|
|
draw->drawDot(Vec2(size.width / 2, size.height / 2), 10.f * (10 - i),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
|
|
// Draw polygons
|
|
Vec2 points[] = { Vec2(size.height / 4, 0.0f), Vec2(size.width, size.height / 5), Vec2(size.width / 3 * 2, size.height) };
|
|
draw->drawPolygon(points, sizeof(points) / sizeof(points[0]), Color4F(1.0f, 0.0f, 0.0f, 1.0f), 4,
|
|
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
|
|
|
|
// star poly (triggers buggs)
|
|
{
|
|
const float o = 80;
|
|
const float w = 20;
|
|
const float h = 50;
|
|
Vec2 star[] = {
|
|
Vec2(o + w, o - h), Vec2(o + w * 2, o), // lower spike
|
|
Vec2(o + w * 2 + h, o + w), Vec2(o + w * 2, o + w * 2), // right spike
|
|
// {o +w, o+w*2+h}, {o,o+w*2}, // top spike
|
|
// {o -h, o+w}, {o,o}, // left spike
|
|
};
|
|
|
|
draw->drawPolygon(star, sizeof(star) / sizeof(star[0]), Color4F(1.0f, 0.0f, 0.0f, 1.0f), 1,
|
|
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
|
|
}
|
|
|
|
// star poly (doesn't trigger bug... order is important un tesselation is supported.
|
|
{
|
|
const float o = 180;
|
|
const float w = 20;
|
|
const float h = 50;
|
|
Vec2 star[] = {
|
|
Vec2(o, o),
|
|
Vec2(o + w, o - h),
|
|
Vec2(o + w * 2, o), // lower spike
|
|
Vec2(o + w * 2 + h, o + w),
|
|
Vec2(o + w * 2, o + w * 2), // right spike
|
|
Vec2(o + w, o + w * 2 + h),
|
|
Vec2(o, o + w * 2), // top spike
|
|
Vec2(o - h, o + w), // left spike
|
|
};
|
|
|
|
draw->drawPolygon(star, sizeof(star) / sizeof(star[0]), Color4F(1.0f, 0.0f, 0.0f, 1.0f), 1,
|
|
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
|
|
}
|
|
|
|
// draw a solid polygon
|
|
Vec2 vertices3[] = { Vec2(60.0f, 160.0f), Vec2(70.0f, 190.0f), Vec2(100.0f, 190.0f), Vec2(90.0f, 160.0f) };
|
|
draw->drawSolidPoly(vertices3, 4, Color4F(1.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
// draw a solid rectangle
|
|
draw->drawSolidRect(Vec2(10.0f, 10.0f), Vec2(20.0f, 20.0f), Color4F(1.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
// draw a solid circle
|
|
draw->drawSolidCircle(VisibleRect::center() + Vec2(140.0f, 0.0f), 40, AX_DEGREES_TO_RADIANS(90), 50, 2.0f, 2.0f,
|
|
Color4F(0.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
// Draw segment
|
|
draw->drawSegment(Vec2(20.0f, size.height), Vec2(20.0f, size.height / 2), 10, Color4F(0.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
draw->drawSegment(Vec2(10.0f, size.height / 2), Vec2(size.width / 2, size.height / 2), 40, Color4F(1.0f, 0.0f, 1.0f, 1.0f));
|
|
|
|
// Draw triangle
|
|
draw->drawTriangle(Vec2(10.0f, 10.0f), Vec2(70.0f, 30.0f), Vec2(100.0f, 140.0f),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
draw->drawPoint(Vec2(i * 7.0f, 5.0f), (float)i / 5 + 1,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
|
|
auto draw1 = DrawNodeEx::create();
|
|
this->addChild(draw1, 10);
|
|
draw1->setLineWidth(4);
|
|
draw1->drawLine(Vec2(0.0f, size.height), Vec2(size.width, size.height - 20), Color4F::YELLOW);
|
|
draw1->drawLine(Vec2(0.0f, 0.0f), Vec2(size.width, size.height - 20), Color4F::YELLOW);
|
|
|
|
|
|
Vec2 startPos = Vec2(0.0f, 0.0f);
|
|
Vec2 destination = Vec2(100.f + AXRANDOM_0_1() * VisibleRect::rightTop().x,
|
|
100.f + AXRANDOM_0_1() * VisibleRect::rightTop().y);
|
|
// Lines
|
|
drawNodeEx->drawLine(startPos, destination, Color4F::YELLOW, 200);
|
|
|
|
|
|
// Points
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
drawNodeEx->drawPoint(Vec2(120.0f, i * 7.0f), (float)i / 5 + 1,
|
|
Color4F::BLUE);
|
|
}
|
|
|
|
|
|
|
|
// Polygons
|
|
|
|
drawNodeEx->drawSolidRect(Vec2(50, 80), Vec2(400, 220), Color4B::GREEN);
|
|
|
|
|
|
|
|
// Lines
|
|
|
|
drawNodeEx->drawLine(Vec2(0.0f, 0.0f), destination, Color4F::RED, 200);
|
|
|
|
// Points
|
|
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
drawNodeEx->drawPoint(Vec2(80.0f, i * 7.0f), (float)i / 5 + 1,
|
|
Color4F::MAGENTA);
|
|
}
|
|
|
|
// Polygons
|
|
|
|
drawNodeEx->drawSolidRect(Vec2(30, 80), Vec2(500, 180), Color4B::GRAY);
|
|
|
|
initSliders();
|
|
initRadioButtuns();
|
|
|
|
scheduleUpdate();
|
|
}
|
|
|
|
void DrawNodeDrawOrderTest::update(float dt)
|
|
{
|
|
DrawNodeExBaseTest::update(dt);
|
|
}
|
|
|
|
string DrawNodeDrawOrderTest::title() const
|
|
{
|
|
return "DrawNode Order Test";
|
|
}
|
|
|
|
string DrawNodeDrawOrderTest::subtitle() const
|
|
{
|
|
return "";
|
|
}
|
|
|
|
DrawNodeThicknessTest::DrawNodeThicknessTest()
|
|
{
|
|
initSliders();
|
|
initRadioButtuns();
|
|
slider[sliderType::Thickness]->setEnabled(true);
|
|
|
|
scheduleUpdate();
|
|
}
|
|
|
|
void DrawNodeThicknessTest::update(float dt)
|
|
{
|
|
DrawNodeExBaseTest::update(dt);
|
|
|
|
drawNodeEx->clear();
|
|
|
|
drawNodeEx->drawCircle(VisibleRect::center(), 60, AX_DEGREES_TO_RADIANS(77), 30, false,
|
|
Color4F::GREEN, sliderValue[sliderType::Thickness]);
|
|
|
|
drawNodeEx->drawLine(Vec2(0.0f, size.height), Vec2(size.width, size.height - 20), Color4F::YELLOW, sliderValue[sliderType::Thickness]);
|
|
drawNodeEx->drawLine(Vec2(0.0f, 0.0f), Vec2(size.width, size.height - 20), Color4F::YELLOW, sliderValue[sliderType::Thickness]);
|
|
|
|
// drawNodeEx a rectangles
|
|
drawNodeEx->drawRect(Vec2(123, 123), Vec2(227, 227), Color4F(1, 1, 0, 1), sliderValue[sliderType::Thickness]);
|
|
drawNodeEx->drawRect(Vec2(115, 130), Vec2(130, 115), Vec2(115, 100), Vec2(100, 115), Color4F::MAGENTA, sliderValue[sliderType::Thickness]);
|
|
|
|
drawNodeEx->drawLine(Vec2(200.0f, size.height - 20), Vec2(size.width - 100, size.height - 20), Color4F::YELLOW, sliderValue[sliderType::Thickness]);
|
|
drawNodeEx->drawLine(Vec2(300.0f, 100.0f), Vec2(size.width - 200, size.height - 120), Color4F::GREEN, sliderValue[sliderType::Thickness]);
|
|
|
|
Vec2 vertices24[] = {
|
|
{45.750000f, 144.375000f}, {75.500000f, 136.875000f}, {75.500000f, 159.125000f}, {100.250000f, 161.375000f},
|
|
{65.500000f, 181.375000f}, {102.250000f, 179.125000f}, {95.000000f, 215.125000f}, {129.331467f, 189.926208f},
|
|
{131.371460f, 206.366196f}, {139.651474f, 192.446198f}, {161.851471f, 200.606201f}, {151.000000f, 220.375000f},
|
|
{110.500000f, 244.375000f}, {153.750000f, 238.125000f}, {142.500000f, 253.875000f}, {220.750000f, 259.375000f},
|
|
{250.500000f, 244.375000f}, {168.750000f, 241.875000f}, {182.250000f, 154.125000f}, {190.250000f, 227.375000f},
|
|
{196.500000f, 197.375000f}, {208.750000f, 210.625000f}, {220.750000f, 194.375000f}, {208.750000f, 176.375000f},
|
|
{253.250000f, 173.875000f}, {243.750000f, 154.125000f}, {213.750000f, 161.375000f}, {202.250000f, 139.875000f},
|
|
{236.000000f, 131.875000f}, {218.500000f, 120.875000f}, {206.500000f, 125.625000f}, {184.500000f, 110.375000f},
|
|
{157.000000f, 108.625000f}, {147.500000f, 96.625000f}, {153.750000f, 85.125000f}, {147.500000f, 75.375000f},
|
|
{126.500000f, 74.125000f}, {110.500000f, 86.625000f}, {127.750000f, 85.125000f}, {135.250000f, 91.125000f},
|
|
{135.250000f, 97.875000f}, {124.000000f, 93.875000f}, {115.500000f, 100.875000f}, {115.500000f, 111.875000f},
|
|
{135.250000f, 108.625000f}, {151.000000f, 124.125000f}, {90.500000f, 131.875000f}, {113.250000f, 120.875000f},
|
|
{88.000000f, 116.875000f}, {106.000000f, 103.875000f}, {88.000000f, 97.875000f},
|
|
};
|
|
drawNodeEx->drawPolygon(vertices24, sizeof(vertices24) / sizeof(vertices24[0]), Color4B::TRANSPARENT, sliderValue[sliderType::Thickness] / 2,
|
|
Color4F::RED);
|
|
|
|
// open random color poly
|
|
Vec2 vertices[] = { Vec2(0.0f, 0.0f), Vec2(50.0f, 50.0f), Vec2(100.0f, 50.0f), Vec2(100.0f, 100.0f),
|
|
Vec2(50.0f, 100.0f) };
|
|
drawNodeEx->drawPoly(vertices, 5, false, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), sliderValue[sliderType::Thickness]);
|
|
|
|
// closed random color poly
|
|
Vec2 vertices2[] = { Vec2(30.0f, 130.0f), Vec2(30.0f, 230.0f), Vec2(50.0f, 200.0f) };
|
|
drawNodeEx->drawPoly(vertices2, 3, true, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), sliderValue[sliderType::Thickness]);
|
|
|
|
// drawNodeEx some beziers
|
|
drawNodeEx->drawQuadBezier(Vec2(size.width - 150, size.height - 150), Vec2(size.width - 70, size.height - 10),
|
|
Vec2(size.width - 10, size.height - 10), 10, Color4F::BLUE, sliderValue[sliderType::Thickness]);
|
|
|
|
drawNodeEx->drawQuadBezier(Vec2(0.0f + 100, size.height - 100), Vec2(size.width / 2, size.height / 2),
|
|
Vec2(size.width - 100, size.height - 100), 50, Color4F::RED, sliderValue[sliderType::Thickness]);
|
|
|
|
drawNodeEx->drawCubicBezier(VisibleRect::center(), Vec2(VisibleRect::center().x + 30, VisibleRect::center().y + 50),
|
|
Vec2(VisibleRect::center().x + 60, VisibleRect::center().y - 50), VisibleRect::right(),
|
|
100, Color4F::WHITE, sliderValue[sliderType::Thickness]);
|
|
|
|
drawNodeEx->drawCubicBezier(Vec2(size.width - 250, 40.0f), Vec2(size.width - 70, 100.0f), Vec2(size.width - 30, 250.0f),
|
|
Vec2(size.width - 10, size.height - 50), 10, Color4F::GRAY, sliderValue[sliderType::Thickness]);
|
|
|
|
auto array = ax::PointArray::create(20);
|
|
array->addControlPoint(Vec2(0.0f, 0.0f));
|
|
array->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array->addControlPoint(Vec2(size.width - 80, 80.0f));
|
|
array->addControlPoint(Vec2(size.width - 80, size.height - 80));
|
|
array->addControlPoint(Vec2(80.0f, size.height - 80));
|
|
array->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array->addControlPoint(Vec2(size.width / 2, size.height / 2));
|
|
drawNodeEx->drawCardinalSpline(array, 0.5f, 50, Color4F::MAGENTA, sliderValue[sliderType::Thickness]);
|
|
|
|
auto array2 = ax::PointArray::create(20);
|
|
array2->addControlPoint(Vec2(size.width / 2, 30.0f));
|
|
array2->addControlPoint(Vec2(size.width - 80, 30.0f));
|
|
array2->addControlPoint(Vec2(size.width - 80, size.height - 80));
|
|
array2->addControlPoint(Vec2(size.width / 2, size.height - 80));
|
|
array2->addControlPoint(Vec2(size.width / 2, 30.0f));
|
|
drawNodeEx->drawCatmullRom(array2, 50, Color4F::ORANGE, sliderValue[sliderType::Thickness]);
|
|
|
|
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
|
|
drawNodeEx->drawPoint(Vec2(s.width / 2 - 120, s.height / 2 - 120), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
drawNodeEx->drawPoint(Vec2(s.width / 2 + 120, s.height / 2 + 120), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
// drawNodeEx 4 small points
|
|
Vec2 position[] = { Vec2(60, 60), Vec2(70, 70), Vec2(60, 70), Vec2(70, 60) };
|
|
drawNodeEx->drawPoints(position, 4, 5, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
// drawNodeEx a line
|
|
drawNodeEx->drawLine(Vec2(0, 0), Vec2(s.width, s.height), Color4F(1.0, 0.0, 0.0, 0.5));
|
|
|
|
// drawNodeEx a rectangle
|
|
drawNodeEx->drawRect(Vec2(23, 23), Vec2(7, 7), Color4F(1, 1, 0, 1));
|
|
|
|
drawNodeEx->drawRect(Vec2(15, 30), Vec2(30, 15), Vec2(15, 0), Vec2(0, 15),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
// drawNodeEx a circle
|
|
drawNodeEx->drawCircle(VisibleRect::center() + Vec2(140, 0), 100, AX_DEGREES_TO_RADIANS(90), 50, true, 1.0f, 2.0f,
|
|
Color4F(1.0f, 0.0f, 0.0f, 0.5f));
|
|
|
|
drawNodeEx->drawCircle(VisibleRect::center() - Vec2(140, 0), 50, AX_DEGREES_TO_RADIANS(90), 30, false,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// drawNodeEx some beziers
|
|
drawNodeEx->drawQuadBezier(Vec2(s.width - 150, s.height - 150), Vec2(s.width - 70, s.height - 10),
|
|
Vec2(s.width - 10, s.height - 10), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
drawNodeEx->drawQuadBezier(Vec2(0.0f, s.height), Vec2(s.width / 2, s.height / 2), Vec2(s.width, s.height), 50,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
drawNodeEx->drawCubicBezier(VisibleRect::center(), Vec2(VisibleRect::center().x + 30, VisibleRect::center().y + 50),
|
|
Vec2(VisibleRect::center().x + 60, VisibleRect::center().y - 50), VisibleRect::right(), 100,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
drawNodeEx->drawCubicBezier(Vec2(s.width - 250, 40.0f), Vec2(s.width - 70, 100.0f), Vec2(s.width - 30, 250.0f),
|
|
Vec2(s.width - 10, s.height - 50), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
auto array3 = PointArray::create(20);
|
|
array3->addControlPoint(Vec2(0.0f, 0.0f));
|
|
array3->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array3->addControlPoint(Vec2(s.width - 80, 80.0f));
|
|
array3->addControlPoint(Vec2(s.width - 80, s.height - 80));
|
|
array3->addControlPoint(Vec2(80.0f, s.height - 80));
|
|
array3->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array3->addControlPoint(Vec2(s.width / 2, s.height / 2));
|
|
drawNodeEx->drawCardinalSpline(array3, 0.5f, 50, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
auto array4 = PointArray::create(20);
|
|
array4->addControlPoint(Vec2(s.width / 2, 30.0f));
|
|
array4->addControlPoint(Vec2(s.width - 80, 30.0f));
|
|
array4->addControlPoint(Vec2(s.width - 80, s.height - 80));
|
|
array4->addControlPoint(Vec2(s.width / 2, s.height - 80));
|
|
array4->addControlPoint(Vec2(s.width / 2, 30.0f));
|
|
drawNodeEx->drawCatmullRom(array4, 50, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
// open random color poly
|
|
Vec2 verticesA[] = { Vec2(0.0f, 0.0f), Vec2(50.0f, 50.0f), Vec2(100.0f, 50.0f), Vec2(100.0f, 100.0f),
|
|
Vec2(50.0f, 100.0f) };
|
|
drawNodeEx->drawPoly(verticesA, 5, false, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// closed random color poly
|
|
Vec2 verticesB[] = { Vec2(30.0f, 130.0f), Vec2(30.0f, 230.0f), Vec2(50.0f, 200.0f) };
|
|
drawNodeEx->drawPoly(verticesB, 3, true, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// drawNodeEx 10 circles
|
|
for (int i = 0; i < 10; i++)
|
|
{
|
|
drawNodeEx->drawDot(Vec2(s.width / 2, s.height / 2), 10.f * (10 - i),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
|
|
// drawNodeEx polygons
|
|
Vec2 points[] = { Vec2(s.height / 4, 0.0f), Vec2(s.width, s.height / 5), Vec2(s.width / 3 * 2, s.height) };
|
|
drawNodeEx->drawPolygon(points, sizeof(points) / sizeof(points[0]), Color4F(1.0f, 0.0f, 0.0f, 0.5f), 4,
|
|
Color4F(0.0f, 0.0f, 1.0f, 0.5f));
|
|
|
|
// star poly (triggers buggs)
|
|
{
|
|
const float o = 80;
|
|
const float w = 20;
|
|
const float h = 50;
|
|
Vec2 star[] = {
|
|
Vec2(o + w, o - h), Vec2(o + w * 2, o), // lower spike
|
|
Vec2(o + w * 2 + h, o + w), Vec2(o + w * 2, o + w * 2), // right spike
|
|
// {o +w, o+w*2+h}, {o,o+w*2}, // top spike
|
|
// {o -h, o+w}, {o,o}, // left spike
|
|
};
|
|
|
|
drawNodeEx->drawPolygon(star, sizeof(star) / sizeof(star[0]), Color4F(1.0f, 0.0f, 0.0f, 0.5f), 1,
|
|
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
|
|
}
|
|
|
|
// star poly (doesn't trigger bug... order is important un tesselation is supported.
|
|
{
|
|
const float o = 180;
|
|
const float w = 20;
|
|
const float h = 50;
|
|
Vec2 star[] = {
|
|
Vec2(o, o),
|
|
Vec2(o + w, o - h),
|
|
Vec2(o + w * 2, o), // lower spike
|
|
Vec2(o + w * 2 + h, o + w),
|
|
Vec2(o + w * 2, o + w * 2), // right spike
|
|
Vec2(o + w, o + w * 2 + h),
|
|
Vec2(o, o + w * 2), // top spike
|
|
Vec2(o - h, o + w), // left spike
|
|
};
|
|
|
|
drawNodeEx->drawPolygon(star, sizeof(star) / sizeof(star[0]), Color4F(1.0f, 0.0f, 0.0f, 0.5f), 1,
|
|
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
|
|
}
|
|
|
|
// drawNodeEx a solid polygon
|
|
Vec2 vertices3[] = { Vec2(60.0f, 160.0f), Vec2(70.0f, 190.0f), Vec2(100.0f, 190.0f), Vec2(90.0f, 160.0f) };
|
|
drawNodeEx->drawSolidPoly(vertices3, 4, Color4F(1.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
// drawNodeEx a solid rectangle
|
|
drawNodeEx->drawSolidRect(Vec2(10.0f, 10.0f), Vec2(20.0f, 20.0f), Color4F(1.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
// drawNodeEx a solid circle
|
|
drawNodeEx->drawSolidCircle(VisibleRect::center() + Vec2(140.0f, 0.0f), 40, AX_DEGREES_TO_RADIANS(90), 50, 2.0f, 2.0f,
|
|
Color4F(0.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
// drawNodeEx segment
|
|
drawNodeEx->drawSegment(Vec2(20.0f, s.height), Vec2(20.0f, s.height / 2), 10, Color4F(0.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
drawNodeEx->drawSegment(Vec2(10.0f, s.height / 2), Vec2(s.width / 2, s.height / 2), 40, Color4F(1.0f, 0.0f, 1.0f, 0.5f));
|
|
|
|
// drawNodeEx triangle
|
|
drawNodeEx->drawTriangle(Vec2(10.0f, 10.0f), Vec2(70.0f, 30.0f), Vec2(100.0f, 140.0f),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
drawNodeEx->drawPoint(Vec2(i * 7.0f, 5.0f), (float)i / 5 + 1,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
|
|
|
|
drawNodeEx->setLineWidth(4);
|
|
drawNodeEx->drawLine(Vec2(0.0f, s.height), Vec2(s.width, s.height - 20), Color4F::YELLOW);
|
|
drawNodeEx->drawLine(Vec2(0.0f, 0.0f), Vec2(s.width, s.height - 20), Color4F::YELLOW);
|
|
|
|
drawNodeEx->runAction(RepeatForever::create(Sequence::create(FadeIn::create(1.2f), FadeOut::create(1.2f), NULL)));
|
|
}
|
|
|
|
void DrawNodeThicknessTest::onEnter()
|
|
{
|
|
for (int i = 0; i < sliderType::sliderTypeLast; i++)
|
|
{
|
|
sliderValue[i] = 1;
|
|
slider[i]->setPercent(sliderValue[i]);
|
|
}
|
|
//sliderValue[sliderType::Counter] = 100;
|
|
//slider[sliderType::Counter]->setPercent(sliderValue[sliderType::Counter]);
|
|
sliderValue[sliderType::Thickness] = 10;
|
|
slider[sliderType::Thickness]->setPercent(sliderValue[sliderType::Thickness]);
|
|
|
|
DrawNodeExBaseTest::onEnter();
|
|
}
|
|
|
|
string DrawNodeThicknessTest::title() const
|
|
{
|
|
return "Thickness Test";
|
|
}
|
|
|
|
string DrawNodeThicknessTest::subtitle() const
|
|
{
|
|
return "";
|
|
}
|
|
|
|
DrawNodePieTest::DrawNodePieTest()
|
|
{
|
|
initSliders();
|
|
initRadioButtuns();
|
|
slider[sliderType::AngleStart]->setEnabled(true);
|
|
slider[sliderType::AngleEnd]->setEnabled(true);
|
|
slider[sliderType::Rotation]->setEnabled(true);
|
|
slider[sliderType::Thickness]->setEnabled(true);
|
|
|
|
scheduleUpdate();
|
|
}
|
|
|
|
void DrawNodePieTest::update(float dt)
|
|
{
|
|
DrawNodeExBaseTest::update(dt);
|
|
|
|
drawNodeEx->clear();
|
|
|
|
// Filled
|
|
drawNodeEx->drawPie(VisibleRect::center() - Vec2(190.0f, -35.0f), 40, sliderValue[sliderType::Rotation], sliderValue[sliderType::AngleStart], sliderValue[sliderType::AngleEnd], 1.0f, 1.0f,
|
|
Color4F::RED, Color4F::BLUE, drawNodeEx->DrawMode::Fill, sliderValue[sliderType::Thickness]);
|
|
|
|
// Outlined
|
|
drawNodeEx->drawPie(VisibleRect::center() - Vec2(95.0f, -35.0f), 40, sliderValue[sliderType::Rotation], sliderValue[sliderType::AngleStart], sliderValue[sliderType::AngleEnd], 1.0f, 1.0f,
|
|
Color4F::TRANSPARENT, Color4F::BLUE, drawNodeEx->DrawMode::Outline, sliderValue[sliderType::Thickness]);
|
|
|
|
// Line
|
|
drawNodeEx->drawPie(VisibleRect::center() + Vec2(0.0f, 35.0f), 40, sliderValue[sliderType::Rotation], sliderValue[sliderType::AngleStart], sliderValue[sliderType::AngleEnd], 1.0f, 1.0f,
|
|
Color4F::TRANSPARENT, Color4F::BLUE, drawNodeEx->DrawMode::Line, sliderValue[sliderType::Thickness]);
|
|
|
|
// Semi
|
|
drawNodeEx->drawPie(VisibleRect::center() + Vec2(95.0f, 35.0f), 40, sliderValue[sliderType::Rotation], sliderValue[sliderType::AngleStart], sliderValue[sliderType::AngleEnd], 1.0f, 1.0f,
|
|
Color4F::TRANSPARENT, Color4F::BLUE, drawNodeEx->DrawMode::Semi, sliderValue[sliderType::Thickness]);
|
|
|
|
// Semi (Filled)
|
|
drawNodeEx->drawPie(VisibleRect::center() + Vec2(190.0f, 35.0f), 40, sliderValue[sliderType::Rotation], sliderValue[sliderType::AngleStart], sliderValue[sliderType::AngleEnd], 1.0f, 1.0f,
|
|
Color4F::RED, Color4F::BLUE, drawNodeEx->DrawMode::Semi, sliderValue[sliderType::Thickness]);
|
|
}
|
|
|
|
void DrawNodePieTest::onEnter()
|
|
{
|
|
for (int i = 0; i < sliderType::sliderTypeLast; i++)
|
|
{
|
|
sliderValue[i] = 1;
|
|
slider[i]->setPercent(sliderValue[i]);
|
|
}
|
|
|
|
sliderValue[sliderType::AngleStart] = 10;
|
|
slider[sliderType::AngleStart]->setPercent(sliderValue[sliderType::AngleStart]);
|
|
|
|
sliderValue[sliderType::AngleEnd] = 100;
|
|
slider[sliderType::AngleEnd]->setPercent(sliderValue[sliderType::AngleEnd]);
|
|
|
|
sliderValue[sliderType::Rotation] = 10;
|
|
slider[sliderType::Rotation]->setPercent(sliderValue[sliderType::Rotation]);
|
|
|
|
sliderValue[sliderType::Thickness] = 10;
|
|
slider[sliderType::Thickness]->setPercent(sliderValue[sliderType::Thickness]);
|
|
|
|
DrawNodeExBaseTest::onEnter();
|
|
}
|
|
|
|
string DrawNodePieTest::title() const
|
|
{
|
|
return "drawPie";
|
|
}
|
|
|
|
string DrawNodePieTest::subtitle() const
|
|
{
|
|
return "Filled, Outlined, Line, Semi, Semi (Filled)";
|
|
}
|
|
|
|
DrawNodeMethodsTest::DrawNodeMethodsTest()
|
|
{
|
|
static const float BUTTON_WIDTH = 30;
|
|
static float startPosX = 0;
|
|
|
|
auto listview = createListView();
|
|
listview->setPosition(Vec2(0.0f, 40.0f));
|
|
addChild(listview);
|
|
|
|
drawNodeEx->setScale(0.5);
|
|
drawNodeEx->setPosition(center);
|
|
|
|
initSliders();
|
|
// initRadioButtuns();
|
|
slider[sliderType::Thickness]->setEnabled(true);
|
|
slider[sliderType::Rotation]->setEnabled(true);
|
|
|
|
|
|
labelRound = Label::createWithTTF("DrawNodeEx::Round", "fonts/Arial.ttf", 12);
|
|
addChild(labelRound, 1);
|
|
labelRound->setVisible(false);
|
|
labelSquare = Label::createWithTTF("DrawNodeEx::Square", "fonts/Arial.ttf", 12);
|
|
addChild(labelSquare, 1);
|
|
labelSquare->setVisible(false);
|
|
labelButt = Label::createWithTTF("DrawNodeEx::Butt", "fonts/Arial.ttf", 12);
|
|
addChild(labelButt, 1);
|
|
labelButt->setVisible(false);
|
|
|
|
scheduleUpdate();
|
|
}
|
|
|
|
ax::ui::ListView* DrawNodeMethodsTest::createListView()
|
|
{
|
|
auto listview = ax::ui::ListView::create();
|
|
Vec2 contentSize = { 0,0 };
|
|
for (size_t i = 0; i < (drawMethodes::LAST); i++)
|
|
{
|
|
auto ui = ax::ui::Text::create();
|
|
ui->setString(drawMethods[i].c_str());
|
|
contentSize.x = MAX(ui->getContentSize().x, contentSize.x);
|
|
contentSize.y = MAX(ui->getContentSize().y, contentSize.y);
|
|
ui->setTouchEnabled(true);
|
|
listview->pushBackCustomItem(ui);
|
|
}
|
|
|
|
listview->setContentSize(contentSize * (drawMethodes::LAST));
|
|
listview->setCurSelectedIndex(0);
|
|
listview->setTouchEnabled(true);
|
|
listview->addEventListener(
|
|
(ui::ListView::ccListViewCallback)AX_CALLBACK_2(DrawNodeExBaseTest::listviewCallback, this));
|
|
listview->setTag(100);
|
|
|
|
listview->getItem(_currentSeletedItemIndex)->setColor(Color3B::RED);
|
|
|
|
return listview;
|
|
}
|
|
|
|
void DrawNodeMethodsTest::update(float dt)
|
|
{
|
|
drawAll();
|
|
}
|
|
|
|
void DrawNodeMethodsTest::onEnter()
|
|
{
|
|
for (int i = 0; i < sliderType::sliderTypeLast; i++)
|
|
{
|
|
sliderValue[i] = 1;
|
|
slider[i]->setPercent(sliderValue[i]);
|
|
}
|
|
sliderValue[sliderType::Thickness] = 10;
|
|
slider[sliderType::Thickness]->setPercent(sliderValue[sliderType::Thickness]);
|
|
sliderValue[sliderType::Rotation] = 0;
|
|
slider[sliderType::Rotation]->setPercent(sliderValue[sliderType::Rotation]);
|
|
|
|
DrawNodeExBaseTest::onEnter();
|
|
}
|
|
|
|
std::string DrawNodeMethodsTest::title() const
|
|
{
|
|
return "DrawNode Methods Test";
|
|
}
|
|
|
|
string DrawNodeMethodsTest::subtitle() const
|
|
{
|
|
return "";
|
|
}
|
|
|
|
void DrawNodeMethodsTest::drawAll()
|
|
{
|
|
static float rotation = 0.1f;
|
|
rotation += 0.1;
|
|
if (rotation > 62.8f)
|
|
{
|
|
rotation = 0.0f;
|
|
}
|
|
|
|
drawNodeEx->clear();
|
|
drawNodeEx->resetDNValues();
|
|
|
|
labelRound->setVisible(false);
|
|
labelSquare->setVisible(false);
|
|
labelButt->setVisible(false);
|
|
|
|
switch (_currentSeletedItemIndex)
|
|
{
|
|
case drawMethodes::Line:
|
|
{
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
drawNodeEx->drawLine(Vec2(-size.x / 2, -size.y / 2 + i * 4), Vec2(size.x - 50, -size.y / 2 + i * 4), Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), sliderValue[sliderType::Thickness]);
|
|
drawNodeEx->drawLine(Vec2(-size.x + 50, -size.y + AXRANDOM_0_1() * 2 * size.y), Vec2(size.x - 50, -size.y + AXRANDOM_0_1() * 2 * size.y), Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), sliderValue[sliderType::Thickness]);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case drawMethodes::Rect:
|
|
{
|
|
Vec2 rec;
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
rec = Vec2(i * 3, i * 3);
|
|
drawNodeEx->drawRect(center / 2 - rec, center / 2 + rec, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), sliderValue[sliderType::Thickness]);
|
|
drawNodeEx->drawRect(Vec2(AXRANDOM_MINUS1_1() * 300, AXRANDOM_MINUS1_1() * 300), Vec2(AXRANDOM_MINUS1_1() * 400, AXRANDOM_MINUS1_1() * 400), Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), sliderValue[sliderType::Thickness]);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case drawMethodes::Circle:
|
|
{
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
drawNodeEx->drawCircle(VisibleRect::center(), 3 * i, AX_DEGREES_TO_RADIANS(90), i, false, 1.0f, 1.0f,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), sliderValue[sliderType::Thickness]);
|
|
|
|
Vec2 pos = Vec2(-100, -100) + Vec2(AXRANDOM_MINUS1_1() * VisibleRect::rightTop().x, AXRANDOM_MINUS1_1() * VisibleRect::rightTop().y);
|
|
drawNodeEx->drawCircle(VisibleRect::center() + pos, AXRANDOM_0_1() * 200, AX_DEGREES_TO_RADIANS(AXRANDOM_MINUS1_1() * 90), 30, true,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), sliderValue[sliderType::Thickness]);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case drawMethodes::QuadBezier:
|
|
{
|
|
drawNodeEx->drawQuadBezier(Vec2(size.width - 150, size.height - 150), Vec2(size.width - 70, size.height - 10),
|
|
Vec2(size.width - 10, size.height - 10), 10, Color4F::BLUE, sliderValue[sliderType::Thickness]);
|
|
drawNodeEx->drawQuadBezier(Vec2(0.0f + 100, size.height - 100), Vec2(size.width / 2, size.height / 2),
|
|
Vec2(size.width - 100, size.height - 100), 50, Color4F::RED, sliderValue[sliderType::Thickness]);
|
|
|
|
|
|
for (int i = 0; i < 360;)
|
|
{
|
|
Vec2 p1 = pts->getControlPointAtIndex(i);
|
|
Vec2 p2 = pts->getControlPointAtIndex(i++);
|
|
Vec2 p3 = pts->getControlPointAtIndex(i);
|
|
|
|
drawNodeEx->setDNPosition(Vec2(-100, -100));
|
|
drawNodeEx->drawQuadBezier(p1, p2, p3, 30, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), sliderValue[sliderType::Thickness]);
|
|
}
|
|
|
|
for (int i = 0; i < 360;)
|
|
{
|
|
Vec2 p1 = pts2->getControlPointAtIndex(i);
|
|
Vec2 p2 = pts2->getControlPointAtIndex(i++);
|
|
Vec2 p3 = pts2->getControlPointAtIndex(i);
|
|
|
|
drawNodeEx->setDNPosition(Vec2(-100, -100));
|
|
drawNodeEx->drawQuadBezier(p1, p2, p3, 30, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), sliderValue[sliderType::Thickness]);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case drawMethodes::CubicBezier:
|
|
{
|
|
drawNodeEx->drawCubicBezier(VisibleRect::center(), Vec2(VisibleRect::center().x + 30, VisibleRect::center().y + 50),
|
|
Vec2(VisibleRect::center().x + 60, VisibleRect::center().y - 50), VisibleRect::right(),
|
|
20, Color4F::WHITE, sliderValue[sliderType::Thickness]);
|
|
drawNodeEx->drawCubicBezier(Vec2(size.width - 250, 40.0f), Vec2(size.width - 70, 100.0f), Vec2(size.width - 30, 250.0f),
|
|
Vec2(size.width - 10, size.height - 50), 20, Color4F::GRAY, sliderValue[sliderType::Thickness]);
|
|
|
|
|
|
|
|
for (int i = 0; i < 360;)
|
|
{
|
|
Vec2 p1 = pts->getControlPointAtIndex(i);
|
|
Vec2 p2 = pts->getControlPointAtIndex(i++);
|
|
Vec2 p3 = pts->getControlPointAtIndex(i++);
|
|
Vec2 p4 = pts->getControlPointAtIndex(i);
|
|
drawNodeEx->setDNPosition(Vec2(-100, -100));
|
|
drawNodeEx->drawCubicBezier(p1, p2, p3, p4, 120, Color4F::ORANGE, sliderValue[sliderType::Thickness]);
|
|
}
|
|
|
|
for (int i = 0; i < 360;)
|
|
{
|
|
Vec2 p1 = pts2->getControlPointAtIndex(i);
|
|
Vec2 p2 = pts2->getControlPointAtIndex(i++);
|
|
Vec2 p3 = pts2->getControlPointAtIndex(i++);
|
|
Vec2 p4 = pts2->getControlPointAtIndex(i);
|
|
drawNodeEx->setDNPosition(Vec2(-100, -100));
|
|
drawNodeEx->drawCubicBezier(p1, p2, p3, p4, 120, Color4F::ORANGE, sliderValue[sliderType::Thickness]);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case drawMethodes::CardinalSpline:
|
|
{
|
|
auto array = ax::PointArray::create(7);
|
|
array->addControlPoint(Vec2(0.0f, 0.0f));
|
|
array->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array->addControlPoint(Vec2(size.width - 80, 80.0f));
|
|
array->addControlPoint(Vec2(size.width - 80, size.height - 80));
|
|
array->addControlPoint(Vec2(80.0f, size.height - 80));
|
|
array->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array->addControlPoint(Vec2(size.width / 2, size.height / 2));
|
|
drawNodeEx->drawCardinalSpline(array, 0.5f, 120, Color4F::MAGENTA, sliderValue[sliderType::Thickness]);
|
|
|
|
auto array2 = ax::PointArray::create(5);
|
|
array2->addControlPoint(Vec2(size.width / 2, 80.0f));
|
|
array2->addControlPoint(Vec2(size.width - 80, 80.0f));
|
|
array2->addControlPoint(Vec2(size.width - 80, size.height - 80));
|
|
array2->addControlPoint(Vec2(size.width / 2, size.height - 80));
|
|
array2->addControlPoint(Vec2(size.width / 2, 80.0f));
|
|
drawNodeEx->drawCardinalSpline(array2, 5.0f, 120, Color4F::ORANGE, sliderValue[sliderType::Thickness]);
|
|
|
|
|
|
drawNodeEx->drawCardinalSpline(pts, 0.1f, 360, Color4F::RED, 5.0f);
|
|
drawNodeEx->drawCardinalSpline(pts2, 0.1f, 360, Color4F::GREEN, 2.0f);
|
|
|
|
break;
|
|
}
|
|
case drawMethodes::CatmullRom:
|
|
{
|
|
auto array2 = ax::PointArray::create(5);
|
|
array2->addControlPoint(Vec2(size.width / 2, 80.0f));
|
|
array2->addControlPoint(Vec2(size.width - 80, 80.0f));
|
|
array2->addControlPoint(Vec2(size.width - 80, size.height - 80));
|
|
array2->addControlPoint(Vec2(size.width / 2, size.height - 80));
|
|
array2->addControlPoint(Vec2(size.width / 2, 80.0f));
|
|
drawNodeEx->drawCatmullRom(array2, 20, Color4F::ORANGE, sliderValue[sliderType::Thickness]);
|
|
|
|
auto array = ax::PointArray::create(7);
|
|
array->addControlPoint(Vec2(0.0f, 0.0f));
|
|
array->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array->addControlPoint(Vec2(size.width - 80, 80.0f));
|
|
array->addControlPoint(Vec2(size.width - 80, size.height - 80));
|
|
array->addControlPoint(Vec2(80.0f, size.height - 80));
|
|
array->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array->addControlPoint(Vec2(size.width / 2, size.height / 2));
|
|
drawNodeEx->drawCatmullRom(array, 20, Color4F::MAGENTA, sliderValue[sliderType::Thickness]);
|
|
|
|
|
|
drawNodeEx->drawCatmullRom(pts, 360, Color4F::RED, 5.0f);
|
|
drawNodeEx->drawCatmullRom(pts2, 360, Color4F::GREEN, 2.0f);
|
|
|
|
break;
|
|
}
|
|
case drawMethodes::Poly:
|
|
{
|
|
Vec2 vertices[5] = { {0.0f, 0.0f }, { 50.0f, 50.0f }, { 100.0f, 50.0f }, { 100.0f, 100.0f }, { 50.0f, 100.0f } };
|
|
drawNodeEx->setDNPosition(Vec2(-200, -300));
|
|
drawNodeEx->drawPoly(vertices, 5, false, Color4B::BLUE, sliderValue[sliderType::Thickness]);
|
|
|
|
Vec2 vertices2[3] = { {30.0f, 130.0f}, {30.0f, 230.0f}, {50.0f, 200.0f} };
|
|
drawNodeEx->drawPoly(vertices2, 3, true, Color4B::GREEN, sliderValue[sliderType::Thickness]);
|
|
|
|
drawNodeEx->resetDNValues();
|
|
drawNodeEx->drawPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), true, Color4B::RED, sliderValue[sliderType::Thickness]);
|
|
|
|
drawNodeEx->setDNPosition(Vec2(0, -300));
|
|
drawNodeEx->setDNRotation(sliderValue[sliderType::Rotation]);
|
|
drawNodeEx->drawPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), true, Color4F::GREEN, sliderValue[sliderType::Thickness]);
|
|
drawNodeEx->setDNPosition(Vec2(-100, -300));
|
|
drawNodeEx->setDNRotation(sliderValue[sliderType::Rotation]);
|
|
drawNodeEx->setDNCenter(vertices1[0]);
|
|
drawNodeEx->drawPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), true, Color4F::MAGENTA, sliderValue[sliderType::Thickness]);
|
|
drawNodeEx->setDNPosition(Vec2(200, 0));
|
|
drawNodeEx->drawPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), true, Color4F::RED, sliderValue[sliderType::Thickness]);
|
|
drawNodeEx->setDNPosition(Vec2(0.0f, -300.0f));
|
|
drawNodeEx->setDNRotation(rotation / 10.0f);
|
|
drawNodeEx->setDNScale(Vec2(2.0f, 2.0f));
|
|
drawNodeEx->setDNCenter(vertices1[4]);
|
|
drawNodeEx->drawPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), true, Color4F::BLUE, sliderValue[sliderType::Thickness]);
|
|
drawNodeEx->setDNRotation(rotation);
|
|
drawNodeEx->drawPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), true, Color4F::YELLOW, sliderValue[sliderType::Thickness]);
|
|
drawNodeEx->setDNRotation(-rotation / 5);
|
|
drawNodeEx->drawPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), true, Color4F::WHITE, sliderValue[sliderType::Thickness]);
|
|
|
|
drawNodeEx->resetDNValues();
|
|
drawNodeEx->drawPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), true, Color4F::GREEN, sliderValue[sliderType::Thickness]);
|
|
break;
|
|
}
|
|
case drawMethodes::Polygon:
|
|
{
|
|
drawNodeEx->setDNPosition(Vec2(0, -300));
|
|
drawNodeEx->setDNRotation(sliderValue[sliderType::Rotation]);
|
|
drawNodeEx->drawPolygon(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), Color4F::GREEN, sliderValue[sliderType::Thickness],
|
|
Color4F::YELLOW);
|
|
drawNodeEx->setDNPosition(Vec2(-100, -300));
|
|
drawNodeEx->setDNRotation(sliderValue[sliderType::Rotation]);
|
|
drawNodeEx->setDNCenter(vertices1[0]);
|
|
drawNodeEx->drawPolygon(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), Color4F::MAGENTA, sliderValue[sliderType::Thickness],
|
|
Color4F::GRAY);
|
|
drawNodeEx->setDNPosition(Vec2(200, 0));
|
|
drawNodeEx->drawPolygon(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), Color4F::RED, sliderValue[sliderType::Thickness],
|
|
Color4F::YELLOW);
|
|
|
|
|
|
drawNodeEx->setDNPosition(Vec2(0.0f, -300.0f));
|
|
drawNodeEx->setDNRotation(rotation / 10.0f);
|
|
drawNodeEx->setDNScale(Vec2(2.0f, 2.0f));
|
|
drawNodeEx->setDNCenter(vertices1[4]);
|
|
drawNodeEx->drawPolygon(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), Color4F::BLUE, sliderValue[sliderType::Thickness],
|
|
Color4F::WHITE);
|
|
drawNodeEx->setDNRotation(rotation);
|
|
drawNodeEx->drawPolygon(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), Color4F::YELLOW, sliderValue[sliderType::Thickness],
|
|
Color4F::GREEN);;
|
|
drawNodeEx->setDNRotation(-rotation / 5);
|
|
drawNodeEx->drawPolygon(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), Color4F::WHITE, sliderValue[sliderType::Thickness],
|
|
Color4F::YELLOW);
|
|
|
|
drawNodeEx->resetDNValues();
|
|
drawNodeEx->drawPolygon(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), Color4F::GREEN, sliderValue[sliderType::Thickness],
|
|
Color4F::BLUE);
|
|
|
|
break;
|
|
}
|
|
case drawMethodes::Dot:
|
|
{
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
drawNodeEx->drawDot(Vec2(AXRANDOM_MINUS1_1() * 400 + 200, AXRANDOM_MINUS1_1() * 400), 20 + sliderValue[sliderType::Thickness], Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
|
|
break;
|
|
}
|
|
case drawMethodes::Point:
|
|
{
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
drawNodeEx->drawPoint(Vec2(AXRANDOM_MINUS1_1() * 400 + 200, AXRANDOM_MINUS1_1() * 400), 30 + sliderValue[sliderType::Thickness], Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
break;
|
|
}
|
|
case drawMethodes::Points:
|
|
{
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
Vec2 pos = Vec2(-100, -100) + Vec2(AXRANDOM_MINUS1_1() * VisibleRect::rightTop().x, AXRANDOM_MINUS1_1() * VisibleRect::rightTop().y);
|
|
Vec2 position[] = {
|
|
{60 + AXRANDOM_MINUS1_1() * VisibleRect::rightTop().x, 60 + AXRANDOM_MINUS1_1() * VisibleRect::rightTop().y / 2},
|
|
{70 + AXRANDOM_MINUS1_1() * VisibleRect::rightTop().x, 70 + AXRANDOM_MINUS1_1() * VisibleRect::rightTop().y / 2},
|
|
{60 + AXRANDOM_MINUS1_1() * VisibleRect::rightTop().x, 60 + AXRANDOM_MINUS1_1() * VisibleRect::rightTop().y / 2},
|
|
{70 + AXRANDOM_MINUS1_1() * VisibleRect::rightTop().x, 70 + AXRANDOM_MINUS1_1() * VisibleRect::rightTop().y / 2} };
|
|
drawNodeEx->drawPoints(position, 4, 10 + 2 * sliderValue[sliderType::Thickness], Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
}
|
|
break;
|
|
}
|
|
case drawMethodes::Triangle:
|
|
{
|
|
drawNodeEx->setDNScale(Vec2(3, 3));
|
|
for (int i = 0; i < 10; i++)
|
|
{
|
|
drawNodeEx->drawTriangle(Vec2(AXRANDOM_0_1() * 50 + 100, AXRANDOM_0_1() * 50 + 100),
|
|
Vec2(AXRANDOM_MINUS1_1() * 50, AXRANDOM_MINUS1_1() * 50),
|
|
Vec2(AXRANDOM_0_1() * 50 + 100, AXRANDOM_0_1() * 50 + 100),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
break;
|
|
}
|
|
case drawMethodes::Segment:
|
|
{
|
|
labelRound->setVisible(true);
|
|
labelSquare->setVisible(true);
|
|
labelButt->setVisible(true);
|
|
|
|
int yy1 = 150;
|
|
int yy = 0;
|
|
drawNodeEx->drawSegment(Vec2(-150.0f, yy - yy1), Vec2(200, yy - yy1), 20 + 5 * sliderValue[sliderType::Thickness],
|
|
Color4F::GREEN, DrawNodeEx::Round, DrawNodeEx::Round);
|
|
labelRound->setPosition(Vec2(250.0f, 85));
|
|
|
|
|
|
yy += 170;
|
|
drawNodeEx->drawSegment(Vec2(-150.0f, yy - yy1), Vec2(200, yy - yy1), 20 + 5 * sliderValue[sliderType::Thickness],
|
|
Color4F::BLUE, DrawNodeEx::Square, DrawNodeEx::Square);
|
|
labelSquare->setPosition(Vec2(250.0f, 170));
|
|
|
|
|
|
yy += 170;
|
|
drawNodeEx->drawSegment(Vec2(-150.0f, yy - yy1), Vec2(200, yy - yy1), 20 + 5 * sliderValue[sliderType::Thickness],
|
|
Color4F::RED, DrawNodeEx::Butt, DrawNodeEx::Butt);
|
|
labelButt->setPosition(Vec2(250.0f, 255));
|
|
|
|
break;
|
|
}
|
|
case drawMethodes::SolidCircle:
|
|
{
|
|
for (int i = 100; i > 1; i--)
|
|
{
|
|
drawNodeEx->drawSolidCircle(VisibleRect::center(), 3 * i, AX_DEGREES_TO_RADIANS(90), AXRANDOM_0_1() * 20.f + 20.f, 1.0f, 1.0f,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), sliderValue[sliderType::Thickness], Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
Vec2 pos = Vec2(-100, -100) + Vec2(AXRANDOM_MINUS1_1() * VisibleRect::rightTop().x, AXRANDOM_MINUS1_1() * VisibleRect::rightTop().y);
|
|
drawNodeEx->drawSolidCircle(VisibleRect::center() + pos, AXRANDOM_0_1() * 200, AX_DEGREES_TO_RADIANS(AXRANDOM_MINUS1_1() * 90), 10, 1.0f, 1.0f,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), sliderValue[sliderType::Thickness], Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
|
|
|
|
/* for (int i = 0; i < 100; i++)
|
|
{
|
|
drawNodeEx->drawSolidCircle(
|
|
Vec2(AXRANDOM_0_1() * -VisibleRect::rightTop().x, -AXRANDOM_0_1() * VisibleRect::rightTop().y),
|
|
AXRANDOM_0_1() * 40.f + 40.f, AX_DEGREES_TO_RADIANS(90), 50, 2.0f, 2.0f,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f),);
|
|
}*/
|
|
break;
|
|
}
|
|
case drawMethodes::SolidPoly:
|
|
{
|
|
Vec2 ppp = Vec2(AXRANDOM_MINUS1_1() * size.x / 2, AXRANDOM_MINUS1_1() * size.y / 2);
|
|
drawNodeEx->setDNPosition(Vec2(ppp));
|
|
|
|
|
|
drawNodeEx->setDNPosition(Vec2(0.0f, -300.0f));
|
|
drawNodeEx->setDNRotation(rotation / 10.0f);
|
|
drawNodeEx->setDNScale(Vec2(2.0f, 2.0f));
|
|
drawNodeEx->setDNCenter(vertices1[4]);
|
|
drawNodeEx->drawSolidPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), Color4F::BLUE);
|
|
drawNodeEx->setDNRotation(rotation);
|
|
drawNodeEx->drawSolidPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), Color4F::YELLOW);
|
|
drawNodeEx->setDNRotation(-rotation / 5);
|
|
drawNodeEx->drawSolidPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), Color4F::WHITE);
|
|
|
|
drawNodeEx->resetDNValues();
|
|
drawNodeEx->drawSolidPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), Color4F::GREEN);
|
|
|
|
break;
|
|
}
|
|
case drawMethodes::SolidRect:
|
|
{
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
Vec2 pos = Vec2(-100, -100) + Vec2(AXRANDOM_MINUS1_1() * VisibleRect::rightTop().x, AXRANDOM_MINUS1_1() * VisibleRect::rightTop().y);
|
|
drawNodeEx->drawSolidRect(pos, pos + Vec2(20.0f * sliderValue[sliderType::Thickness], 20.0f * sliderValue[sliderType::Thickness]), Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f), sliderValue[sliderType::Thickness]);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case drawMethodes::Star:
|
|
{
|
|
|
|
Vec2 gear1 = { 270.f, 320.f };
|
|
Vec2 gear2 = { 160.f, 320.f };
|
|
Vec2 gear3 = { 200.f, 200.f };
|
|
Vec2 gear4 = { size.width - 200, size.height - 200 };
|
|
|
|
drawNodeEx->setDNRotation(rotation + 45);
|
|
drawNodeEx->setDNCenter(gear1);
|
|
drawNodeEx->drawStar(Vec2(gear1), 30, 60, 8, Color4F::BLUE, 4.0);
|
|
drawNodeEx->setDNRotation(-rotation);
|
|
drawNodeEx->setDNCenter(gear2);
|
|
drawNodeEx->drawStar(gear2, 30, 60, 8, Color4F::GREEN, 4.0);
|
|
|
|
drawNodeEx->resetDNValues();
|
|
drawNodeEx->drawLine(gear2, gear1, Color4F::RED, sliderValue[sliderType::Thickness]); // line
|
|
drawNodeEx->setDNCenter(gear4);
|
|
drawNodeEx->setDNRotation(rotation + 45);
|
|
drawNodeEx->drawStar(gear3, 30, 60, 18, Color4F::RED, 1.0);
|
|
drawNodeEx->drawLine(gear3, gear4, Color4F::YELLOW, sliderValue[sliderType::Thickness]); // line
|
|
// drawNodeEx->resetDNValues();
|
|
drawNodeEx->setDNRotation(rotation - 45);
|
|
drawNodeEx->setDNCenter(gear4);
|
|
drawNodeEx->drawStar(gear4, 40, 60, 60, Color4F::GREEN, 1.0);
|
|
|
|
|
|
drawNodeEx->setDNRotation(rotation);
|
|
drawNodeEx->setDNCenter(Vec2(-110, 250));
|
|
drawNodeEx->drawStar(Vec2(-110, 250), 30, 70, 5, Color4F::GREEN, 1.0);
|
|
drawNodeEx->setDNCenter(Vec2(-150, 100));
|
|
drawNodeEx->drawStar(Vec2(-150, 100), 80, 100, 40, Color4F::GREEN, 1.0);
|
|
drawNodeEx->setDNCenter(Vec2(-150, -100));
|
|
drawNodeEx->drawStar(Vec2(-150, -100), 5, 70, 3, Color4F::GREEN, 1.0);
|
|
|
|
drawNodeEx->setDNRotation(0);
|
|
//for (int i = 0; i < 10; i++)
|
|
//{
|
|
// Vec2 pos = Vec2(AXRANDOM_0_1() * VisibleRect::rightTop().x - 100, AXRANDOM_0_1() * VisibleRect::rightTop().y - 300);
|
|
// drawNodeEx->drawStar(pos, 40, 60, AXRANDOM_0_1() * 60 + 3, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), sliderValue[sliderType::Thickness]));
|
|
//}
|
|
|
|
drawNodeEx->setDNRotation(0);
|
|
for (int i = 0; i < 10; i++)
|
|
{
|
|
Vec2 ppp = Vec2(AXRANDOM_MINUS1_1() * size.x / 2, AXRANDOM_MINUS1_1() * size.y / 2);
|
|
drawNodeEx->setDNPosition(Vec2(ppp));
|
|
drawNodeEx->drawStar(Vec2::ZERO, 40, 60, AXRANDOM_0_1() * 60 + 3, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), sliderValue[sliderType::Thickness]));
|
|
// drawNodeEx->drawSolidStar(Vec2::ZERO, 40, 60, AXRANDOM_0_1() * 60 + 3, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
break;
|
|
}
|
|
case drawMethodes::SolidStar:
|
|
{
|
|
Vec2 gear1 = { 270.f, 320.f };
|
|
Vec2 gear2 = { 160.f, 320.f };
|
|
Vec2 gear3 = { 200.f, 200.f };
|
|
Vec2 gear4 = { size.width - 200, size.height - 200 };
|
|
|
|
drawNodeEx->setDNRotation(rotation + 45);
|
|
drawNodeEx->setDNCenter(gear1);
|
|
drawNodeEx->drawSolidStar(Vec2(gear1), 30, 60, 8, Color4F::BLUE, Color4F::YELLOW, 4.0);
|
|
drawNodeEx->setDNRotation(-rotation);
|
|
drawNodeEx->setDNCenter(gear2);
|
|
drawNodeEx->drawSolidStar(gear2, 30, 60, 8, Color4F::GREEN, Color4F::YELLOW, 4.0);
|
|
|
|
drawNodeEx->resetDNValues();
|
|
drawNodeEx->drawLine(gear2, gear1, Color4F::RED, sliderValue[sliderType::Thickness]); // line
|
|
drawNodeEx->setDNCenter(gear4);
|
|
drawNodeEx->setDNRotation(rotation + 45);
|
|
drawNodeEx->drawSolidStar(gear3, 30, 60, 18, Color4F::RED, Color4F::YELLOW, 1.0);
|
|
drawNodeEx->drawLine(gear3, gear4, Color4F::YELLOW, sliderValue[sliderType::Thickness]); // line
|
|
drawNodeEx->resetDNValues();
|
|
drawNodeEx->setDNRotation(rotation - 45);
|
|
drawNodeEx->setDNCenter(gear4);
|
|
drawNodeEx->drawSolidStar(gear4, 40, 60, 60, Color4F::GREEN, Color4F::YELLOW, 1.0);
|
|
|
|
|
|
drawNodeEx->setDNRotation(rotation);
|
|
drawNodeEx->setDNCenter(Vec2(-110, 250));
|
|
drawNodeEx->drawSolidStar(Vec2(-110, 250), 30, 70, 5, Color4F::GREEN, Color4F::YELLOW, 1.0);
|
|
drawNodeEx->setDNCenter(Vec2(-150, 100));
|
|
drawNodeEx->drawSolidStar(Vec2(-150, 100), 80, 100, 40, Color4F::GREEN, Color4F::YELLOW, 1.0);
|
|
drawNodeEx->setDNCenter(Vec2(-150, -100));
|
|
drawNodeEx->drawSolidStar(Vec2(-150, -100), 5, 70, 3, Color4F::GREEN, Color4F::YELLOW, 1.0);
|
|
|
|
drawNodeEx->setDNRotation(0);
|
|
for (int i = 0; i < 10; i++)
|
|
{
|
|
Vec2 ppp = Vec2(AXRANDOM_MINUS1_1() * size.x / 2, AXRANDOM_MINUS1_1() * size.y / 2);
|
|
drawNodeEx->setDNPosition(Vec2(ppp));
|
|
drawNodeEx->drawSolidStar(Vec2::ZERO, 40, 60, AXRANDOM_0_1() * 60 + 3, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
DrawNodePerformaneTest::DrawNodePerformaneTest()
|
|
{
|
|
auto listview = createListView();
|
|
listview->setPosition(Vec2(0.0f, 90.0f));
|
|
addChild(listview);
|
|
|
|
drawNodeEx->setScale(0.5);
|
|
drawNodeEx->setPosition(size / 4);
|
|
|
|
initSliders();
|
|
initRadioButtuns();
|
|
|
|
label = Label::createWithTTF("Count: ", "fonts/Marker Felt.ttf", 10);
|
|
label->setPosition(Vec2(Vec2(center.x, 80.0f)));
|
|
this->addChild(label, 1);
|
|
|
|
label1 = Label::createWithTTF("DrawNodeEx::Round", "fonts/Arial.ttf", 12);
|
|
addChild(label1, 1);
|
|
label2 = Label::createWithTTF("DrawNodeEx::Square", "fonts/Arial.ttf", 12);
|
|
addChild(label2, 1);
|
|
label3 = Label::createWithTTF("DrawNodeEx::Butt", "fonts/Arial.ttf", 12);
|
|
addChild(label3, 1);
|
|
|
|
scheduleUpdate();
|
|
}
|
|
|
|
std::string DrawNodePerformaneTest::title() const
|
|
{
|
|
return "DrawNode Performance Test";
|
|
}
|
|
|
|
string DrawNodePerformaneTest::subtitle() const
|
|
{
|
|
return "";
|
|
}
|
|
|
|
ax::ui::ListView* DrawNodePerformaneTest::createListView()
|
|
{
|
|
auto listview = ax::ui::ListView::create();
|
|
|
|
auto drawLine = ax::ui::Text::create();
|
|
drawLine->setString("drawDot");
|
|
drawLine->setTouchEnabled(true);
|
|
listview->pushBackCustomItem(drawLine);
|
|
|
|
auto drawSegment = ax::ui::Text::create();
|
|
drawSegment->setString("drawPoint");
|
|
drawSegment->setTouchEnabled(true);
|
|
listview->pushBackCustomItem(drawSegment);
|
|
|
|
auto drawTriangle = ax::ui::Text::create();
|
|
drawTriangle->setString("drawPoints");
|
|
drawTriangle->setTouchEnabled(true);
|
|
listview->pushBackCustomItem(drawTriangle);
|
|
|
|
auto drawRect = ax::ui::Text::create();
|
|
drawRect->setString("drawTriangle");
|
|
drawRect->setTouchEnabled(true);
|
|
listview->pushBackCustomItem(drawRect);
|
|
|
|
auto drawCircle = ax::ui::Text::create();
|
|
drawCircle->setString("drawSegment");
|
|
drawCircle->setTouchEnabled(true);
|
|
listview->pushBackCustomItem(drawCircle);
|
|
|
|
auto drawQuadBezier = ax::ui::Text::create();
|
|
drawQuadBezier->setString("drawSolidCircle");
|
|
drawQuadBezier->setTouchEnabled(true);
|
|
listview->pushBackCustomItem(drawQuadBezier);
|
|
|
|
auto drawCubicBezier = ax::ui::Text::create();
|
|
drawCubicBezier->setString("drawSolidPoly");
|
|
drawCubicBezier->setTouchEnabled(true);
|
|
listview->pushBackCustomItem(drawCubicBezier);
|
|
|
|
auto drawCardinalSpline = ax::ui::Text::create();
|
|
drawCardinalSpline->setString("drawSolidRect");
|
|
drawCardinalSpline->setTouchEnabled(true);
|
|
listview->pushBackCustomItem(drawCardinalSpline);
|
|
|
|
listview->setContentSize(drawLine->getContentSize() * 8);
|
|
listview->setCurSelectedIndex(0);
|
|
listview->setTouchEnabled(true);
|
|
listview->addEventListener(
|
|
(ui::ListView::ccListViewCallback)AX_CALLBACK_2(DrawNodeExBaseTest::listviewCallback, this));
|
|
listview->setTag(100);
|
|
|
|
listview->getItem(_currentSeletedItemIndex)->setColor(Color3B::RED);
|
|
|
|
return listview;
|
|
}
|
|
|
|
void DrawNodePerformaneTest::update(float dt)
|
|
{
|
|
DrawNodeExBaseTest::update(dt);
|
|
|
|
drawNodeEx->clear();
|
|
|
|
label1->setVisible(false);
|
|
label2->setVisible(false);
|
|
label3->setVisible(false);
|
|
|
|
|
|
label->setString("Count: (" + Value(count).asString() + ")");
|
|
switch (_currentSeletedItemIndex)
|
|
{
|
|
case 0:
|
|
{
|
|
// Draw 10 circles/dots
|
|
for (int i = 0; i < count / 100; i++)
|
|
{
|
|
drawNodeEx->drawDot(Vec2(100.f + AXRANDOM_0_1() * VisibleRect::rightTop().x,
|
|
100.f + AXRANDOM_0_1() * VisibleRect::rightTop().y),
|
|
AXRANDOM_0_1() * 20 + 20, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
drawNodeEx->drawPoint(Vec2(i * 7.0f, 50.0f), (float)i / 5 + 1,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
// drawPoints
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
Vec2 position[] = {
|
|
{60 + AXRANDOM_0_1() * VisibleRect::rightTop().x, 60 + AXRANDOM_0_1() * VisibleRect::rightTop().y},
|
|
{70 + AXRANDOM_0_1() * VisibleRect::rightTop().x, 70 + AXRANDOM_0_1() * VisibleRect::rightTop().y},
|
|
{60 + AXRANDOM_0_1() * VisibleRect::rightTop().x, 60 + AXRANDOM_0_1() * VisibleRect::rightTop().y},
|
|
{70 + AXRANDOM_0_1() * VisibleRect::rightTop().x, 70 + AXRANDOM_0_1() * VisibleRect::rightTop().y} };
|
|
drawNodeEx->drawPoints(position, 4, 5, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
// drawTriangle
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
Vec2 pos = Vec2(AXRANDOM_0_1() * VisibleRect::rightTop().x, AXRANDOM_0_1() * VisibleRect::rightTop().y);
|
|
drawNodeEx->drawTriangle(pos + Vec2(10.0f, 10.0f), pos + Vec2(70.0f, 30.0f), pos + Vec2(100.0f, 140.0f),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
}
|
|
break;
|
|
}
|
|
case 4:
|
|
{
|
|
// Draw segment
|
|
label1->setVisible(true);
|
|
label2->setVisible(true);
|
|
label3->setVisible(true);
|
|
|
|
int yy1 = 0;
|
|
int yy = 50;
|
|
drawNodeEx->drawSegment(Vec2(50.0f, yy), Vec2(400, yy - yy1), count / 20,
|
|
Color4F::GREEN, DrawNodeEx::Round, DrawNodeEx::Round);
|
|
|
|
label1->setPosition(Vec2(410.0f, yy + 55));
|
|
|
|
|
|
yy += 110;
|
|
drawNodeEx->drawSegment(Vec2(50.0f, yy), Vec2(400, yy - yy1), count / 20,
|
|
Color4F::BLUE, DrawNodeEx::Round, DrawNodeEx::Square);
|
|
label2->setPosition(Vec2(410.0f, yy));
|
|
|
|
|
|
yy += 110;
|
|
drawNodeEx->drawSegment(Vec2(50.0f, yy), Vec2(400, yy - yy1), count / 20,
|
|
Color4F::RED, DrawNodeEx::Round, DrawNodeEx::Butt);
|
|
label3->setPosition(Vec2(410.0f, yy - 55));
|
|
|
|
break;
|
|
}
|
|
case 5:
|
|
{
|
|
// draw a solid circle
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
drawNodeEx->drawSolidCircle(
|
|
Vec2(AXRANDOM_0_1() * VisibleRect::rightTop().x, AXRANDOM_0_1() * VisibleRect::rightTop().y),
|
|
AXRANDOM_0_1() * 40.f + 40.f, AX_DEGREES_TO_RADIANS(90), 50, 2.0f, 2.0f,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
}
|
|
break;
|
|
}
|
|
case 6:
|
|
{
|
|
// draw a solid poly
|
|
drawNodeEx->resetDNValues();
|
|
drawNodeEx->setDNPosition(vertices1[0]);
|
|
drawNodeEx->setDNRotation(count);
|
|
// draw->setDNScale(Vec2(count, count));
|
|
drawNodeEx->setDNCenter(vertices1[0]);
|
|
drawNodeEx->drawPoly(vertices1, sizeof(vertices1) / sizeof(vertices1[0]), true, Color4F::GREEN, count);
|
|
drawNodeEx->resetDNValues();
|
|
break;
|
|
}
|
|
case 7:
|
|
{
|
|
// draw a solid rectangle
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
Vec2 pos = Vec2(AXRANDOM_0_1() * VisibleRect::rightTop().x, AXRANDOM_0_1() * VisibleRect::rightTop().y);
|
|
drawNodeEx->drawSolidRect(pos, pos + Vec2(20.0f, 20.0f),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void DrawNodePerformaneTest::onEnter()
|
|
{
|
|
for (int i = 0; i < sliderType::sliderTypeLast; i++)
|
|
{
|
|
sliderValue[i] = 1;
|
|
slider[i]->setPercent(sliderValue[i]);
|
|
}
|
|
|
|
sliderValue[sliderType::Thickness] = 10;
|
|
slider[sliderType::Thickness]->setPercent(sliderValue[sliderType::Thickness]);
|
|
|
|
DrawNodeExBaseTest::onEnter();
|
|
}
|
|
|
|
DrawNodeDrawInWrongOrder_Issue1888::DrawNodeDrawInWrongOrder_Issue1888()
|
|
{
|
|
|
|
heart = new Vec2[totalFrames];
|
|
|
|
for (int i = 0; i < totalFrames; i++)
|
|
{
|
|
float a = AXRANDOM_0_1() * M_PI * 4;
|
|
float r = AXRANDOM_0_1() * sin(a);
|
|
heart[i] = { r * 100, r * 100 };
|
|
heart[i] = { size.width / 2,size.height / 2 };
|
|
}
|
|
|
|
initSliders();
|
|
initRadioButtuns();
|
|
|
|
scheduleUpdate();
|
|
}
|
|
|
|
std::string DrawNodeDrawInWrongOrder_Issue1888::title() const
|
|
{
|
|
return "Issue #1888: Drawing order";
|
|
}
|
|
|
|
std::string DrawNodeDrawInWrongOrder_Issue1888::subtitle() const
|
|
{
|
|
return "Red behind all. Green behind the blue.\nRandom Points behind the square. Blue is top.";
|
|
}
|
|
|
|
void DrawNodeDrawInWrongOrder_Issue1888::update(float dt)
|
|
{
|
|
DrawNodeExBaseTest::update(dt);
|
|
|
|
drawNodeEx->clear();
|
|
|
|
drawNodeEx->drawLine(Vec2(20, 140), Vec2(450, 110), Color4B::RED, 20.0f);
|
|
|
|
Vec2 position1[] = {
|
|
{60 + AXRANDOM_0_1() * VisibleRect::rightTop().x, 60 + AXRANDOM_0_1() * VisibleRect::rightTop().y},
|
|
{70 + AXRANDOM_0_1() * VisibleRect::rightTop().x, 70 + AXRANDOM_0_1() * VisibleRect::rightTop().y},
|
|
{60 + AXRANDOM_0_1() * VisibleRect::rightTop().x, 60 + AXRANDOM_0_1() * VisibleRect::rightTop().y},
|
|
{70 + AXRANDOM_0_1() * VisibleRect::rightTop().x, 70 + AXRANDOM_0_1() * VisibleRect::rightTop().y} };
|
|
drawNodeEx->drawPoints(position1, 4, 10, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
drawNodeEx->drawSolidRect(Vec2(250, 80), Vec2(400, 220), Color4B::YELLOW);
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
drawNodeEx->drawPoint(Vec2(i * 7.0f, 120.0f), (float)i / 5 + 1,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
drawNodeEx->drawLine(Vec2(20, 100), Vec2(450, 220), Color4B::GREEN, 8.0f);
|
|
drawNodeEx->drawLine(Vec2(200, 100), Vec2(450, 250), Color4B::BLUE, 6.0f);
|
|
|
|
#if defined(DRAWNODE_DRAW_LINE_POINT)
|
|
drawNodeEx->_drawOrder = true;
|
|
#endif
|
|
}
|
|
|
|
|
|
DrawNodeAxmolTest2::DrawNodeAxmolTest2()
|
|
{
|
|
selectedRadioButton = 0;
|
|
|
|
_radioButtonGroup = ui::RadioButtonGroup::create();
|
|
addChild(_radioButtonGroup, 50);
|
|
|
|
static const float BUTTON_WIDTH = 30;
|
|
static float startPosX = 0;
|
|
|
|
// Create the radio buttons
|
|
static const int NUMBER_OF_BUTTONS = 3;
|
|
startPosX = size.width / 2.0f - ((NUMBER_OF_BUTTONS - 1) / 2.0f) * BUTTON_WIDTH;
|
|
for (int i = 0; i < NUMBER_OF_BUTTONS; ++i)
|
|
{
|
|
ui::RadioButton* radioButton =
|
|
ui::RadioButton::create("cocosui/radio_button_off.png", "cocosui/radio_button_on.png");
|
|
float posX = startPosX + BUTTON_WIDTH * i;
|
|
radioButton->setPosition(Vec2(posX, size.height - 80));
|
|
radioButton->setScale(1.2f);
|
|
radioButton->setTag(i);
|
|
_radioButtonGroup->addRadioButton(radioButton);
|
|
addChild(radioButton, 50);
|
|
radioButton->addEventListener(
|
|
AX_CALLBACK_2(DrawNodeAxmolTest2::onChangedRadioButtonSelect, this));
|
|
}
|
|
|
|
|
|
drawNode = DrawNode::create();
|
|
addChild(drawNode, 10);
|
|
|
|
//initSliders();
|
|
//initRadioButtuns();
|
|
scheduleUpdate();
|
|
}
|
|
|
|
void DrawNodeAxmolTest2::onChangedRadioButtonSelect(ui::RadioButton* radioButton, ui::RadioButton::EventType type)
|
|
{
|
|
if (radioButton == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
switch (type)
|
|
{
|
|
case ui::RadioButton::EventType::SELECTED:
|
|
{
|
|
selectedRadioButton = radioButton->getTag();
|
|
break;
|
|
}
|
|
|
|
case ui::RadioButton::EventType::UNSELECTED:
|
|
{
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void DrawNodeAxmolTest2::update(float dt)
|
|
{
|
|
DrawNodeExBaseTest::update(dt);
|
|
|
|
|
|
if (!drawNode || !drawNodeEx)
|
|
{
|
|
return;
|
|
}
|
|
|
|
drawNode->clear();
|
|
drawNodeEx->clear();
|
|
|
|
switch (selectedRadioButton)
|
|
{
|
|
case 0:
|
|
setSubtitleLabel("Axmol v2 drawOrder ON (T)");
|
|
drawAllv2(drawNodeEx, true);
|
|
break;
|
|
case 1:
|
|
setSubtitleLabel("Axmol v2 drawOrder OFF (T,P,L)");
|
|
drawAllv2(drawNodeEx, false);
|
|
break;
|
|
case 2:
|
|
setSubtitleLabel("Axmol v1");
|
|
drawAllv1(drawNode);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
void DrawNodeAxmolTest2::drawAllv1(ax::DrawNode* drawNodeEx)
|
|
{
|
|
drawNodeEx->drawPoint(Vec2(size.width / 2 - 120, size.height / 2 - 120), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
drawNodeEx->drawPoint(Vec2(size.width / 2 + 120, size.height / 2 + 120), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
// drawNodeEx 4 small points
|
|
Vec2 position[] = { Vec2(60, 60), Vec2(70, 70), Vec2(60, 70), Vec2(70, 60) };
|
|
drawNodeEx->drawPoints(position, 4, 5, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
// drawNodeEx a line
|
|
drawNodeEx->drawLine(Vec2(0, 0), Vec2(size.width, size.height), Color4F(1.0, 0.0, 0.0, 0.5));
|
|
|
|
// drawNodeEx a rectangle
|
|
drawNodeEx->drawRect(Vec2(23, 23), Vec2(7, 7), Color4F(1, 1, 0, 1));
|
|
|
|
drawNodeEx->drawRect(Vec2(15, 30), Vec2(30, 15), Vec2(15, 0), Vec2(0, 15),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
// drawNodeEx a circle
|
|
drawNodeEx->drawCircle(VisibleRect::center() + Vec2(140, 0), 100, AX_DEGREES_TO_RADIANS(90), 50, true, 1.0f, 2.0f,
|
|
Color4F(1.0f, 0.0f, 0.0f, 0.5f));
|
|
|
|
drawNodeEx->drawCircle(VisibleRect::center() - Vec2(140, 0), 50, AX_DEGREES_TO_RADIANS(90), 30, false,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// drawNodeEx some beziers
|
|
drawNodeEx->drawQuadBezier(Vec2(size.width - 150, size.height - 150), Vec2(size.width - 70, size.height - 10),
|
|
Vec2(size.width - 10, size.height - 10), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
drawNodeEx->drawQuadBezier(Vec2(0.0f, size.height), Vec2(size.width / 2, size.height / 2), Vec2(size.width, size.height), 50,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
drawNodeEx->drawCubicBezier(VisibleRect::center(), Vec2(VisibleRect::center().x + 30, VisibleRect::center().y + 50),
|
|
Vec2(VisibleRect::center().x + 60, VisibleRect::center().y - 50), VisibleRect::right(), 100,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
drawNodeEx->drawCubicBezier(Vec2(size.width - 250, 40.0f), Vec2(size.width - 70, 100.0f), Vec2(size.width - 30, 250.0f),
|
|
Vec2(size.width - 10, size.height - 50), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
auto array = PointArray::create(20);
|
|
array->addControlPoint(Vec2(0.0f, 0.0f));
|
|
array->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array->addControlPoint(Vec2(size.width - 80, 80.0f));
|
|
array->addControlPoint(Vec2(size.width - 80, size.height - 80));
|
|
array->addControlPoint(Vec2(80.0f, size.height - 80));
|
|
array->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array->addControlPoint(Vec2(size.width / 2, size.height / 2));
|
|
drawNodeEx->drawCardinalSpline(array, 0.5f, 50, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
auto array2 = PointArray::create(20);
|
|
array2->addControlPoint(Vec2(size.width / 2, 30.0f));
|
|
array2->addControlPoint(Vec2(size.width - 80, 30.0f));
|
|
array2->addControlPoint(Vec2(size.width - 80, size.height - 80));
|
|
array2->addControlPoint(Vec2(size.width / 2, size.height - 80));
|
|
array2->addControlPoint(Vec2(size.width / 2, 30.0f));
|
|
drawNodeEx->drawCatmullRom(array2, 50, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
// open random color poly
|
|
Vec2 vertices[] = { Vec2(0.0f, 0.0f), Vec2(50.0f, 50.0f), Vec2(100.0f, 50.0f), Vec2(100.0f, 100.0f),
|
|
Vec2(50.0f, 100.0f) };
|
|
drawNodeEx->drawPoly(vertices, 5, false, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// closed random color poly
|
|
Vec2 vertices2[] = { Vec2(30.0f, 130.0f), Vec2(30.0f, 230.0f), Vec2(50.0f, 200.0f) };
|
|
drawNodeEx->drawPoly(vertices2, 3, true, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// drawNodeEx 10 circles
|
|
for (int i = 0; i < 10; i++)
|
|
{
|
|
drawNodeEx->drawDot(Vec2(size.width / 2, size.height / 2), 10.f * (10 - i),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
|
|
// drawNodeEx polygons
|
|
Vec2 points[] = { Vec2(size.height / 4, 0.0f), Vec2(size.width, size.height / 5), Vec2(size.width / 3 * 2, size.height) };
|
|
drawNodeEx->drawPolygon(points, sizeof(points) / sizeof(points[0]), Color4F(1.0f, 0.0f, 0.0f, 0.5f), 4,
|
|
Color4F(0.0f, 0.0f, 1.0f, 0.5f));
|
|
|
|
// star poly (triggers buggs)
|
|
{
|
|
const float o = 80;
|
|
const float w = 20;
|
|
const float h = 50;
|
|
Vec2 star[] = {
|
|
Vec2(o + w, o - h), Vec2(o + w * 2, o), // lower spike
|
|
Vec2(o + w * 2 + h, o + w), Vec2(o + w * 2, o + w * 2), // right spike
|
|
// {o +w, o+w*2+h}, {o,o+w*2}, // top spike
|
|
// {o -h, o+w}, {o,o}, // left spike
|
|
};
|
|
|
|
drawNodeEx->drawPolygon(star, sizeof(star) / sizeof(star[0]), Color4F(1.0f, 0.0f, 0.0f, 0.5f), 1,
|
|
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
|
|
}
|
|
|
|
// star poly (doesn't trigger bug... order is important un tesselation is supported.
|
|
{
|
|
const float o = 180;
|
|
const float w = 20;
|
|
const float h = 50;
|
|
Vec2 star[] = {
|
|
Vec2(o, o),
|
|
Vec2(o + w, o - h),
|
|
Vec2(o + w * 2, o), // lower spike
|
|
Vec2(o + w * 2 + h, o + w),
|
|
Vec2(o + w * 2, o + w * 2), // right spike
|
|
Vec2(o + w, o + w * 2 + h),
|
|
Vec2(o, o + w * 2), // top spike
|
|
Vec2(o - h, o + w), // left spike
|
|
};
|
|
|
|
drawNodeEx->drawPolygon(star, sizeof(star) / sizeof(star[0]), Color4F(1.0f, 0.0f, 0.0f, 0.5f), 1,
|
|
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
|
|
}
|
|
|
|
// drawNodeEx a solid polygon
|
|
Vec2 vertices3[] = { Vec2(60.0f, 160.0f), Vec2(70.0f, 190.0f), Vec2(100.0f, 190.0f), Vec2(90.0f, 160.0f) };
|
|
drawNodeEx->drawSolidPoly(vertices3, 4, Color4F(1.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
// drawNodeEx a solid rectangle
|
|
drawNodeEx->drawSolidRect(Vec2(10.0f, 10.0f), Vec2(20.0f, 20.0f), Color4F(1.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
// drawNodeEx a solid circle
|
|
drawNodeEx->drawSolidCircle(VisibleRect::center() + Vec2(140.0f, 0.0f), 40, AX_DEGREES_TO_RADIANS(90), 50, 2.0f, 2.0f,
|
|
Color4F(0.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
// drawNodeEx segment
|
|
drawNodeEx->drawSegment(Vec2(20.0f, size.height), Vec2(20.0f, size.height / 2), 10, Color4F(0.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
drawNodeEx->drawSegment(Vec2(10.0f, size.height / 2), Vec2(size.width / 2, size.height / 2), 40, Color4F(1.0f, 0.0f, 1.0f, 0.5f));
|
|
|
|
// drawNodeEx triangle
|
|
drawNodeEx->drawTriangle(Vec2(10.0f, 10.0f), Vec2(70.0f, 30.0f), Vec2(100.0f, 140.0f),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
drawNodeEx->drawPoint(Vec2(i * 7.0f, 5.0f), (float)i / 5 + 1,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
|
|
drawNodeEx->setLineWidth(4);
|
|
drawNodeEx->drawLine(Vec2(0.0f, size.height), Vec2(size.width, size.height - 20), Color4F::YELLOW);
|
|
drawNodeEx->drawLine(Vec2(0.0f, 0.0f), Vec2(size.width, size.height - 20), Color4F::YELLOW);
|
|
}
|
|
|
|
|
|
void DrawNodeAxmolTest2::drawAllv2(ax::extension::DrawNodeEx* drawNodeEx, bool drawOrder)
|
|
{
|
|
drawNodeEx->setDNDrawOrder(drawOrder);
|
|
|
|
|
|
drawNodeEx->drawPoint(Vec2(size.width / 2 - 120, size.height / 2 - 120), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
drawNodeEx->drawPoint(Vec2(size.width / 2 + 120, size.height / 2 + 120), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
// drawNodeEx 4 small points
|
|
Vec2 position[] = { Vec2(60, 60), Vec2(70, 70), Vec2(60, 70), Vec2(70, 60) };
|
|
drawNodeEx->drawPoints(position, 4, 5, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
// drawNodeEx a line
|
|
drawNodeEx->drawLine(Vec2(0, 0), Vec2(size.width, size.height), Color4F(1.0, 0.0, 0.0, 0.5));
|
|
|
|
// drawNodeEx a rectangle
|
|
drawNodeEx->drawRect(Vec2(23, 23), Vec2(7, 7), Color4F::RED);
|
|
|
|
drawNodeEx->drawRect(Vec2(15, 30), Vec2(30, 15), Vec2(15, 0), Vec2(0, 15),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
|
|
|
|
// drawNodeEx a circle
|
|
drawNodeEx->drawCircle(VisibleRect::center() + Vec2(140, 0), 100, AX_DEGREES_TO_RADIANS(90), 30, true, 1.0f, 2.0f,
|
|
Color4F(1.0f, 0.0f, 0.0f, 0.5f));
|
|
|
|
drawNodeEx->drawCircle(VisibleRect::center() - Vec2(140, 0), 50, AX_DEGREES_TO_RADIANS(90), 30, false,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// drawNodeEx some beziers
|
|
drawNodeEx->drawQuadBezier(Vec2(size.width - 150, size.height - 150), Vec2(size.width - 70, size.height - 10),
|
|
Vec2(size.width - 10, size.height - 10), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
drawNodeEx->drawQuadBezier(Vec2(0.0f, size.height), Vec2(size.width / 2, size.height / 2), Vec2(size.width, size.height), 50,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
drawNodeEx->drawCubicBezier(VisibleRect::center(), Vec2(VisibleRect::center().x + 30, VisibleRect::center().y + 50),
|
|
Vec2(VisibleRect::center().x + 60, VisibleRect::center().y - 50), VisibleRect::right(), 100,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
drawNodeEx->drawCubicBezier(Vec2(size.width - 250, 40.0f), Vec2(size.width - 70, 100.0f), Vec2(size.width - 30, 250.0f),
|
|
Vec2(size.width - 10, size.height - 50), 10,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
auto array = PointArray::create(20);
|
|
array->addControlPoint(Vec2(0.0f, 0.0f));
|
|
array->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array->addControlPoint(Vec2(size.width - 80, 80.0f));
|
|
array->addControlPoint(Vec2(size.width - 80, size.height - 80));
|
|
array->addControlPoint(Vec2(80.0f, size.height - 80));
|
|
array->addControlPoint(Vec2(80.0f, 80.0f));
|
|
array->addControlPoint(Vec2(size.width / 2, size.height / 2));
|
|
drawNodeEx->drawCardinalSpline(array, 0.5f, 50, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
auto array2 = PointArray::create(20);
|
|
array2->addControlPoint(Vec2(size.width / 2, 30.0f));
|
|
array2->addControlPoint(Vec2(size.width - 80, 30.0f));
|
|
array2->addControlPoint(Vec2(size.width - 80, size.height - 80));
|
|
array2->addControlPoint(Vec2(size.width / 2, size.height - 80));
|
|
array2->addControlPoint(Vec2(size.width / 2, 30.0f));
|
|
drawNodeEx->drawCatmullRom(array2, 50, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
// open random color poly
|
|
Vec2 vertices[] = { Vec2(0.0f, 0.0f), Vec2(50.0f, 50.0f), Vec2(100.0f, 50.0f), Vec2(100.0f, 100.0f),
|
|
Vec2(50.0f, 100.0f) };
|
|
drawNodeEx->drawPoly(vertices, 5, false, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// closed random color poly
|
|
Vec2 vertices2[] = { Vec2(30.0f, 130.0f), Vec2(30.0f, 230.0f), Vec2(50.0f, 200.0f) };
|
|
drawNodeEx->drawPoly(vertices2, 3, true, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
|
|
// drawNodeEx 10 circles
|
|
for (int i = 0; i < 10; i++)
|
|
{
|
|
drawNodeEx->drawDot(Vec2(size.width / 2, size.height / 2), 10.f * (10 - i),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
|
|
// drawNodeEx polygons
|
|
Vec2 points[] = { Vec2(size.height / 4, 0.0f), Vec2(size.width, size.height / 5), Vec2(size.width / 3 * 2, size.height) };
|
|
drawNodeEx->drawPolygon(points, sizeof(points) / sizeof(points[0]), Color4F(1.0f, 0.0f, 0.0f, 0.5f), 4,
|
|
Color4F(0.0f, 0.0f, 1.0f, 0.5f));
|
|
|
|
// star poly (triggers buggs)
|
|
{
|
|
const float o = 80;
|
|
const float w = 20;
|
|
const float h = 50;
|
|
Vec2 star[] = {
|
|
Vec2(o + w, o - h), Vec2(o + w * 2, o), // lower spike
|
|
Vec2(o + w * 2 + h, o + w), Vec2(o + w * 2, o + w * 2), // right spike
|
|
//{o +w, o+w*2+h}, {o,o+w*2}, // top spike
|
|
//{o -h, o+w}, {o,o}, // left spike
|
|
};
|
|
|
|
drawNodeEx->drawPolygon(star, sizeof(star) / sizeof(star[0]), Color4F(1.0f, 0.0f, 0.0f, 0.5f), 1,
|
|
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
|
|
}
|
|
|
|
// star poly (doesn't trigger bug... order is important un tesselation is supported.
|
|
{
|
|
const float o = 180;
|
|
const float w = 20;
|
|
const float h = 50;
|
|
Vec2 star[] = {
|
|
Vec2(o, o),
|
|
Vec2(o + w, o - h),
|
|
Vec2(o + w * 2, o), // lower spike
|
|
Vec2(o + w * 2 + h, o + w),
|
|
Vec2(o + w * 2, o + w * 2), // right spike
|
|
Vec2(o + w, o + w * 2 + h),
|
|
Vec2(o, o + w * 2), // top spike
|
|
Vec2(o - h, o + w), // left spike
|
|
Vec2(o, o), // left spike
|
|
};
|
|
|
|
drawNodeEx->drawPolygon(star, sizeof(star) / sizeof(star[0]), Color4F(1.0f, 0.0f, 0.0f, 0.5f), 1,
|
|
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
|
|
}
|
|
|
|
// drawNodeEx a solid polygon
|
|
Vec2 vertices3[] = { Vec2(60.0f, 160.0f), Vec2(70.0f, 190.0f), Vec2(100.0f, 190.0f), Vec2(90.0f, 160.0f) };
|
|
drawNodeEx->drawSolidPoly(vertices3, 4, Color4F(1.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
// drawNodeEx a solid rectangle
|
|
drawNodeEx->drawSolidRect(Vec2(10.0f, 10.0f), Vec2(20.0f, 20.0f), Color4F(1.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
// drawNodeEx a solid circle
|
|
drawNodeEx->drawSolidCircle(VisibleRect::center() + Vec2(140.0f, 0.0f), 40, AX_DEGREES_TO_RADIANS(90), 50, 2.0f, 2.0f,
|
|
Color4F(0.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
// drawNodeEx segment
|
|
drawNodeEx->drawSegment(Vec2(20.0f, size.height), Vec2(20.0f, size.height / 2), 10, Color4F(0.0f, 1.0f, 0.0f, 1.0f));
|
|
|
|
drawNodeEx->drawSegment(Vec2(10.0f, size.height / 2), Vec2(size.width / 2, size.height / 2), 40, Color4F(1.0f, 0.0f, 1.0f, 0.5f));
|
|
|
|
// drawNodeEx triangle
|
|
drawNodeEx->drawTriangle(Vec2(10.0f, 10.0f), Vec2(70.0f, 30.0f), Vec2(100.0f, 140.0f),
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
|
|
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
drawNodeEx->drawPoint(Vec2(i * 7.0f, 5.0f), (float)i / 5 + 1,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
|
|
}
|
|
|
|
drawNodeEx->setLineWidth(4);
|
|
drawNodeEx->drawLine(Vec2(0.0f, size.height), Vec2(size.width, size.height - 20), Color4F::YELLOW);
|
|
drawNodeEx->drawLine(Vec2(0.0f, 0.0f), Vec2(size.width, size.height - 20), Color4F::YELLOW);
|
|
}
|
|
|
|
string DrawNodeAxmolTest2::title() const
|
|
{
|
|
return "DrawNode.v1 vs DrawNode.v2";
|
|
}
|
|
|
|
string DrawNodeAxmolTest2::subtitle() const
|
|
{
|
|
return "";
|
|
}
|
|
|
|
DrawNodeCocos2dxBackwardsAPITest::DrawNodeCocos2dxBackwardsAPITest()
|
|
{
|
|
float o = 80;
|
|
float w = 20;
|
|
float h = 50;
|
|
|
|
|
|
drawNodeEx->setPosition(-40, 20);
|
|
|
|
int x = 0;
|
|
int y = 0;
|
|
Vec2 vertices[5];
|
|
drawNodeEx->setScale(0.5);
|
|
Color4F color;
|
|
for (int iy = 0; iy < 5; iy++)
|
|
{
|
|
x = 0;
|
|
for (int ix = 0; ix < 13; ix++)
|
|
{
|
|
vertices[0] = Vec2(x + o + w, y + o - h);
|
|
vertices[1] = Vec2(x + o + w * 2, y + o);
|
|
vertices[2] = Vec2(x + o + w * 2 + h, y + o + w);
|
|
vertices[3] = Vec2(x + o + w * 2, y + o + w * 2);
|
|
vertices[4] = vertices[0];
|
|
|
|
if (AXRANDOM_0_1() > 0.5f)
|
|
{
|
|
drawNodeEx->setIsConvex(true);
|
|
color = Color4F::YELLOW;
|
|
}
|
|
else
|
|
{
|
|
drawNodeEx->setIsConvex(false); // default value!
|
|
color = Color4F::ORANGE;
|
|
}
|
|
drawNodeEx->drawPolygon(vertices, 5, Color4F(0.7f, 0.7f, 0.7f, 0.5f), 1.0f, color);
|
|
x += 70;
|
|
}
|
|
y += 80;
|
|
}
|
|
}
|
|
|
|
string DrawNodeCocos2dxBackwardsAPITest::title() const
|
|
{
|
|
return "API backwards compatible test";
|
|
}
|
|
|
|
string DrawNodeCocos2dxBackwardsAPITest::subtitle() const
|
|
{
|
|
return "YELLOW=cocos2dx/axmol <=2.0 ORANGE=axmol >2.0";
|
|
}
|
|
|
|
DrawNodeIssueTester::DrawNodeIssueTester()
|
|
{
|
|
static Vec2 vertices[] = { Vec2(0.0f, 0.0f), Vec2(50.0f, 50.0f), Vec2(100.0f, 50.0f), Vec2(100.0f, 100.0f), Vec2(50.0f, 100.0f) };
|
|
int verticesCount = 5;
|
|
|
|
drawNodeEx->setDNPosition(Vec2(5, 150));
|
|
drawNodeEx->setLineWidth(1);
|
|
drawNodeEx->drawPoly(vertices, verticesCount, false, Color4F::GREEN);
|
|
|
|
auto draw = DrawNode::create();
|
|
addChild(draw, 10);
|
|
draw->setPosition(70, 150);
|
|
draw->drawPoly(vertices, verticesCount, false, Color4F::BLUE);
|
|
|
|
drawNodeEx->setDNPosition(Vec2(140, 150));
|
|
drawNodeEx->setLineWidth(1);
|
|
drawNodeEx->drawPoly(vertices, verticesCount, false, Color4F::RED);
|
|
|
|
drawNodeEx->setDNPosition(Vec2(200, 150));
|
|
drawNodeEx->setLineWidth(1);
|
|
drawNodeEx->drawPoly(vertices, verticesCount, false, Color4F::RED, 3);
|
|
drawNodeEx->drawPoly(vertices, verticesCount, false, Color4F::WHITE);
|
|
|
|
drawNodeEx->setDNPosition(Vec2(270, 150));
|
|
drawNodeEx->setLineWidth(1);
|
|
drawNodeEx->drawPoly(vertices, verticesCount, false, Color4F(0.0f, 0.5f, 0.5f, 0.5f), 10);
|
|
drawNodeEx->drawPoly(vertices, verticesCount, false, Color4F::BLACK);
|
|
|
|
float thick = 0.0f;
|
|
float y = -90.0f;
|
|
drawNodeEx->setDNPosition(Vec2(270, 100));
|
|
for (int i = 0; i < 32; i++)
|
|
{
|
|
thick += 0.5f;
|
|
y += thick + 1;
|
|
drawNodeEx->drawLine(Vec2(140, y), Vec2(180, y), Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), thick);
|
|
}
|
|
drawNodeEx->drawPie(Vec2(-220, 150), 20, 0, 100, 300, 1, 1, Color4B::TRANSPARENT, Color4B::BLUE, DrawNodeEx::DrawMode::Line, 10);
|
|
|
|
drawNodeEx->setDNPosition(Vec2(50, -100));
|
|
for (int i = 2; i < 30; i++)
|
|
{
|
|
drawNodeEx->drawCircle(center, 5 * i, AX_DEGREES_TO_RADIANS(90), i, false, 1.0f, 1.0f,
|
|
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), 0.5f);
|
|
}
|
|
|
|
Vec2* fbHorse = new Vec2[856 / 2];
|
|
int n = 0;
|
|
Vec2 pos = { 100,210 };
|
|
float scale = 3.0f;
|
|
drawNodeEx->setDNPosition(Vec2(-90, -160));
|
|
for (size_t i = 0; i < sizeof(verticesFB) / sizeof(verticesFB[0]); i += 4)
|
|
{
|
|
drawNodeEx->drawLine(Vec2(verticesFB[i] * scale, verticesFB[i + 1] * scale) + pos, Vec2(verticesFB[i + 2] * scale, verticesFB[i + 3] * scale) + pos, Color4F::RED, 0.5f);
|
|
}
|
|
|
|
initRadioButtuns();
|
|
scheduleUpdate();
|
|
}
|
|
|
|
void DrawNodeIssueTester::onEnter()
|
|
{
|
|
DrawNodeExBaseTest::onEnter();
|
|
}
|
|
|
|
void DrawNodeIssueTester::update(float dt)
|
|
{
|
|
// DrawNodeExBaseTest::update(dt);
|
|
}
|
|
|
|
string DrawNodeIssueTester::title() const
|
|
{
|
|
return "For issue tests (future)";
|
|
}
|
|
|
|
string DrawNodeIssueTester::subtitle() const
|
|
{
|
|
return "setLineWidth()";
|
|
}
|
|
|
|
DrawNodeSpLinesTest::DrawNodeSpLinesTest()
|
|
{
|
|
auto listener = EventListenerTouchAllAtOnce::create();
|
|
listener->onTouchesEnded = AX_CALLBACK_2(DrawNodeSpLinesTest::onTouchesEnded, this);
|
|
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
|
|
|
|
drawNodeExCP = DrawNodeEx::create();
|
|
addChild(drawNodeExCP, 20);
|
|
|
|
drawNode = DrawNode::create();
|
|
addChild(drawNode, 30);
|
|
|
|
screen = Director::getInstance()->getVisibleSize();
|
|
origin = Director::getInstance()->getVisibleOrigin();
|
|
center = Vec2(screen.width / 2, screen.height / 2);
|
|
sixth = Vec2(screen.width / 6, screen.height / 6); sixth.y;
|
|
|
|
defY = (int)(center.y + sixth.y);
|
|
defY2 = (int)(center.y - sixth.y);
|
|
dev = sixth.y;
|
|
|
|
pts = PointArray::create(n);
|
|
pts2 = PointArray::create(n);
|
|
pts->retain();
|
|
pts2->retain();
|
|
for (int i = 0; i < n; ++i) {
|
|
pts->insertControlPoint(Vec2(0, 0), i);
|
|
pts2->insertControlPoint(Vec2(0, 0), i);
|
|
}
|
|
|
|
DrawNodeExBaseTest::generateDataPoints();
|
|
|
|
addNewControlPoint(VisibleRect::center());
|
|
|
|
scheduleUpdate();
|
|
}
|
|
|
|
void DrawNodeSpLinesTest::addNewControlPoint(Vec2 p)
|
|
{
|
|
points.emplace_back(Vec2(p.x, p.y));
|
|
}
|
|
|
|
void DrawNodeSpLinesTest::onTouchesEnded(const std::vector<Touch*>& touches, Event* event)
|
|
{
|
|
for (auto& touch : touches)
|
|
{
|
|
auto location = touch->getLocation();
|
|
addNewControlPoint(location);
|
|
}
|
|
}
|
|
|
|
|
|
std::string DrawNodeSpLinesTest::title() const
|
|
{
|
|
return "Testing SpLines";
|
|
}
|
|
|
|
std::string DrawNodeSpLinesTest::subtitle() const
|
|
{
|
|
return "Tap screen to add more (control) points";
|
|
}
|
|
|
|
void DrawNodeSpLinesTest::update(float dt)
|
|
{
|
|
if (points.size() == 0) return;
|
|
|
|
array = PointArray::create(points.size());
|
|
|
|
drawNodeExCP->clear();
|
|
|
|
drawNode->clear();
|
|
drawNodeEx->clear();
|
|
|
|
int boxSize = 3;
|
|
for (auto&& p : points)
|
|
{
|
|
drawNodeExCP->drawRect(Vec2(p.x - boxSize, p.y - boxSize), Vec2(p.x + boxSize, p.y + boxSize), Color4F::BLUE);
|
|
array->addControlPoint(Vec2(p.x, p.y));
|
|
}
|
|
|
|
drawNodeEx->drawCardinalSpline(array, 0.2f, points.size() * 8, Color4F::GREEN, 20.0f);
|
|
drawNode->drawCardinalSpline(array, 0.2f, points.size() * 8, Color4F::BLUE);
|
|
|
|
drawNodeEx->drawCardinalSpline(array, 0.2f, points.size() * 16, Color4F(1.0f, 1.0f, 0.5f, 1.0f), 10.0f);
|
|
|
|
// drawNodeEx->drawCatmullRom(array, points.size() * 8, Color4F::YELLOW,5);
|
|
//if (points.size()>3)
|
|
//{
|
|
// int step = points.size()/4;
|
|
// drawNodeEx->drawCubicBezier(points.at(0), points.at(step),points.at(step*2),points.at(points.size()-1), points.size(), Color4F::BLUE);
|
|
//}
|
|
|
|
|
|
|
|
drawNodeEx->drawCardinalSpline(pts, 0.5f, 360, Color4F::RED, 5.0f);
|
|
drawNodeEx->drawCardinalSpline(pts2, 0.5f, 360, Color4F::GREEN, 2.0f);
|
|
|
|
int i1 = RandomHelper::random_int(0, n - 1);
|
|
int i2 = RandomHelper::random_int(0, n - 1);
|
|
drawNodeEx->drawDot(pts->getControlPointAtIndex(i1), 7, Color4F(0, 1, 0, 0.3));
|
|
drawNodeEx->drawDot(pts->getControlPointAtIndex(i1), 4, Color4F::GREEN);
|
|
|
|
drawNodeEx->drawDot(pts2->getControlPointAtIndex(i2), 7, Color4F(0, 1, 0, 0.3));
|
|
drawNodeEx->drawDot(pts2->getControlPointAtIndex(i2), 4, Color4F::GREEN);
|
|
}
|
|
|
|
CandyMixEeffect::CandyMixEeffect()
|
|
{
|
|
static const float BUTTON_WIDTH = 30;
|
|
static float startPosX = 0;
|
|
|
|
initRadioButtuns();
|
|
|
|
scheduleUpdate();
|
|
}
|
|
|
|
std::string CandyMixEeffect::title() const
|
|
{
|
|
return "Performance: Candy Mix";
|
|
}
|
|
|
|
std::string CandyMixEeffect::subtitle() const
|
|
{
|
|
return "";
|
|
}
|
|
|
|
void CandyMixEeffect::rotozoom()
|
|
{
|
|
float centerX = 200, centerY = 200, angleSpeed = 0, zoomSpeed = 0, zoom = 0;
|
|
static b2Timer timer;
|
|
float angle = 0;
|
|
int WIDTH = 800;
|
|
int HEIGHT = 600;
|
|
|
|
float cosAngle = cos(angle);
|
|
float sinAngle = sin(angle);
|
|
float t = timer.GetMilliseconds() * 0.001;
|
|
|
|
int c = (1 + sin(t * 2)) * 127;
|
|
Color4B cc = Color4B(c, 255 - c, 32, 32);
|
|
|
|
Color4B color;
|
|
|
|
int o = 0;
|
|
for (int py = 0; py < HEIGHT; py++)
|
|
{
|
|
for (int px = 0; px < WIDTH; px++)
|
|
{
|
|
float x = (px - centerX) * zoom;
|
|
float y = (py - centerY) * zoom;
|
|
float u = (x * cosAngle - y * sinAngle) * 0.01;
|
|
float v = (x * sinAngle + y * cosAngle) * 0.01;
|
|
if ((int(u * v) & 1) == 0)
|
|
{
|
|
color = Color4B(255, 255, 255, 255);
|
|
}
|
|
else if ((int(u * v) & 25) == 0)
|
|
{
|
|
color = cc;
|
|
|
|
}
|
|
// color = Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f);
|
|
drawNodeEx->drawPoint(Vec2(px, py), 2, color);
|
|
o++;
|
|
}
|
|
}
|
|
|
|
angle += angleSpeed;
|
|
angleSpeed = sin(t * 0.5) * 0.005;
|
|
zoom = 2 - sin(t * 0.5) * 0.5;
|
|
centerX = WIDTH * 0.5 + sin(angle) * zoom * 350;
|
|
centerY = HEIGHT * 0.5 + cos(angle) * zoom * 350;
|
|
}
|
|
|
|
void CandyMixEeffect::renderLine(float x1, float x2, float y, ax::Color4F color, float angle)
|
|
{
|
|
|
|
|
|
|
|
|
|
static float WID = 400;
|
|
|
|
|
|
float xMid = /*AXRANDOM_0_1()*100 +*/ (x1 + x2) * 0.5f;
|
|
float r = color.r;
|
|
float g = color.g;
|
|
float b = color.b;
|
|
float rng = 1.0f / (x2 - xMid);
|
|
x1 = MIN(MAX(0.0f, x1), WID - 1);
|
|
x2 = MIN(MAX(0.0f, x2), WID - 1);
|
|
|
|
float mm = 0.8f;
|
|
|
|
for (size_t x = x1; x < x2; x++)
|
|
{
|
|
float pos = (x - xMid) * rng;
|
|
float ang = (angle + asin(pos) + (cos((angle + pos * (float)M_PI) * 1.78f) * 0.3f)) + (float)M_PI * 0.5f;
|
|
float sf = 0.2f + 0.8f * MAX(mm - 0.8, MIN(mm, cos(ang)));
|
|
float sp = pow(MAX(0, cos(2 * ang)), 20);
|
|
float rr = MIN(mm, r * sf + sp);
|
|
float gg = MIN(mm, g * sf + sp);
|
|
float bb = MIN(mm, b * sf + sp);
|
|
drawNodeEx->drawPoint(Vec2(y, x - 50), 2.0f, Color4F(rr, gg, bb, 0.8f));
|
|
}
|
|
}
|
|
|
|
void CandyMixEeffect::update(float dt)
|
|
{
|
|
DrawNodeExBaseTest::update(dt);
|
|
drawNodeEx->clear();
|
|
//rotozoom();
|
|
//return;
|
|
|
|
static float WID = 400;
|
|
static float HIG = 600;
|
|
static b2Timer timer;
|
|
|
|
float t = timer.GetMilliseconds() / 1000.0f;
|
|
float ta = sin(t * cos(t) * 0.02f) + t;
|
|
float tb = (1.0f + sin(t) * 1.0f) * 0.02f + 0.01f;
|
|
float xa = WID * 0.5f;
|
|
for (int y = 0; y < HIG; y++)
|
|
{
|
|
float ya = y * 0.01f;
|
|
float rad = 60 + sin(ta + ya) * 30;
|
|
float rot = t + sin(ya * 2) * 0.5f + cos(ta * 0.3f) * 0.3f;
|
|
float x1 = xa + sin(rot) * rad;
|
|
float x2 = xa + sin(rot + (float)M_PI * 0.5f) * rad;
|
|
float x3 = xa + sin(rot + (float)M_PI) * rad;
|
|
float x4 = xa + sin(rot + (float)M_PI * 1.5f) * rad;
|
|
if (x1 < x2)
|
|
renderLine(x1, x2, y, Color4F::RED, rot);
|
|
if (x2 < x3)
|
|
renderLine(x2, x3, y, Color4F::GREEN, rot + (float)M_PI * 0.5f);
|
|
if (x3 < x4)
|
|
renderLine(x3, x4, y, Color4F::BLUE, rot + (float)M_PI);
|
|
if (x4 < x1)
|
|
renderLine(x4, x1, y, Color4F::YELLOW, rot + (float)M_PI * 1.5f);
|
|
t += sin(ta + ya) * tb;
|
|
xa += sin(t + ta) * 0.1f;
|
|
}
|
|
}
|
|
|
|
#if defined(_WIN32)
|
|
# pragma pop_macro("TRANSPARENT")
|
|
#endif
|