axmol/extensions/fairygui/event/UIEventDispatcher.cpp

285 lines
6.4 KiB
C++

#include "UIEventDispatcher.h"
#include "GComponent.h"
#include "InputProcessor.h"
#include "utils/WeakPtr.h"
USING_NS_CC;
NS_FGUI_BEGIN
const EventTag EventTag::None;
EventTag::EventTag() :_value(0)
{
}
EventTag::EventTag(void * ptr) : _value((uintptr_t)ptr)
{
}
EventTag::EventTag(int value) : _value(value)
{
}
EventTag::EventTag(const EventTag & other)
{
*this = other;
}
EventTag::EventTag(EventTag && other)
{
*this = std::move(other);
}
EventTag::~EventTag()
{
}
EventTag & EventTag::operator=(const EventTag & other)
{
if (this != &other)
_value = other._value;
return *this;
}
EventTag & EventTag::operator=(EventTag && other)
{
if (this != &other)
{
_value = other._value;
other._value = 0;
}
return *this;
}
EventTag & EventTag::operator=(void * ptr)
{
_value = (uintptr_t)ptr;
return *this;
}
EventTag & EventTag::operator=(int v)
{
_value = v;
return *this;
}
bool EventTag::operator!=(const EventTag & v)
{
return _value != v._value;
}
bool EventTag::operator!=(const EventTag & v) const
{
return _value != v._value;
}
bool EventTag::operator==(const EventTag & v)
{
return _value == v._value;
}
bool EventTag::operator==(const EventTag & v) const
{
return _value == v._value;
}
UIEventDispatcher::UIEventDispatcher() :_dispatching(0)
{
}
UIEventDispatcher::~UIEventDispatcher()
{
_dispatching = 0;
removeEventListeners();
}
void UIEventDispatcher::addEventListener(int eventType, const EventCallback& callback, const EventTag& tag)
{
if (!tag.isNone())
{
for (auto it = _callbacks.begin(); it != _callbacks.end(); it++)
{
if ((*it)->eventType == eventType && (*it)->tag == tag)
{
(*it)->callback = callback;
return;
}
}
}
EventCallbackItem* item = new EventCallbackItem();
item->callback = callback;
item->eventType = eventType;
item->tag = tag;
item->dispatching = 0;
_callbacks.push_back(item);
}
void UIEventDispatcher::removeEventListener(int eventType, const EventTag& tag)
{
if (_callbacks.empty())
return;
for (auto it = _callbacks.begin(); it != _callbacks.end(); )
{
if ((*it)->eventType == eventType && ((*it)->tag == tag || tag.isNone()))
{
if (_dispatching > 0)
{
(*it)->callback = nullptr;
it++;
}
else
{
delete (*it);
it = _callbacks.erase(it);
}
}
else
it++;
}
}
void UIEventDispatcher::removeEventListeners()
{
if (_callbacks.empty())
return;
if (_dispatching > 0)
{
for (auto it = _callbacks.begin(); it != _callbacks.end(); ++it)
(*it)->callback = nullptr;
}
else
{
for (auto it = _callbacks.begin(); it != _callbacks.end(); it++)
delete (*it);
_callbacks.clear();
}
}
bool UIEventDispatcher::hasEventListener(int eventType, const EventTag& tag) const
{
if (_callbacks.empty())
return false;
for (auto it = _callbacks.cbegin(); it != _callbacks.cend(); ++it)
{
if ((*it)->eventType == eventType && ((*it)->tag == tag || tag.isNone()) && (*it)->callback != nullptr)
return true;
}
return false;
}
bool UIEventDispatcher::dispatchEvent(int eventType, void* data, const Value& dataValue)
{
if (_callbacks.size() == 0)
return false;
EventContext context;
context._sender = this;
context._type = eventType;
if (InputProcessor::_activeProcessor)
context._inputEvent = InputProcessor::_activeProcessor->getRecentInput();
context._dataValue = dataValue;
context._data = data;
doDispatch(eventType, &context);
return context._defaultPrevented;
}
bool UIEventDispatcher::bubbleEvent(int eventType, void* data, const Value& dataValue)
{
EventContext context;
if (InputProcessor::_activeProcessor)
context._inputEvent = InputProcessor::_activeProcessor->getRecentInput();
context._type = eventType;
context._dataValue = dataValue;
context._data = data;
doBubble(eventType, &context);
return context._defaultPrevented;
}
bool UIEventDispatcher::isDispatchingEvent(int eventType)
{
for (auto it = _callbacks.begin(); it != _callbacks.end(); ++it)
{
if ((*it)->eventType == eventType)
return (*it)->dispatching > 0;
}
return false;
}
void UIEventDispatcher::doDispatch(int eventType, EventContext* context)
{
retain();
_dispatching++;
context->_sender = this;
bool hasDeletedItems = false;
size_t cnt = _callbacks.size(); //dont use iterator, because new item would be added in callback.
for (size_t i = 0; i < cnt; i++)
{
EventCallbackItem* ci = _callbacks[i];
if (ci->callback == nullptr)
{
hasDeletedItems = true;
continue;
}
if (ci->eventType == eventType)
{
ci->dispatching++;
context->_touchCapture = 0;
ci->callback(context);
ci->dispatching--;
if (context->_touchCapture != 0 && dynamic_cast<GObject*>(this))
{
if (context->_touchCapture == 1 && eventType == UIEventType::TouchBegin)
context->getInput()->getProcessor()->addTouchMonitor(context->getInput()->getTouchId(), dynamic_cast<GObject*>(this));
else if (context->_touchCapture == 2)
context->getInput()->getProcessor()->removeTouchMonitor(dynamic_cast<GObject*>(this));
}
}
}
_dispatching--;
if (hasDeletedItems && _dispatching == 0)
{
for (auto it = _callbacks.begin(); it != _callbacks.end(); )
{
if ((*it)->callback == nullptr)
{
delete (*it);
it = _callbacks.erase(it);
}
else
it++;
}
}
release();
}
void UIEventDispatcher::doBubble(int eventType, EventContext* context)
{
//parent maybe disposed in callbacks
WeakPtr wptr(((GObject*)this)->findParent());
if (!_callbacks.empty())
{
context->_isStopped = false;
doDispatch(eventType, context);
if (context->_isStopped)
return;
}
GObject* p = wptr.ptr();
if (p)
p->doBubble(eventType, context);
}
NS_FGUI_END