axmol/cocos/scripting/lua-bindings/auto/api/ActionTimeline.lua

137 lines
3.8 KiB
Lua

--------------------------------
-- @module ActionTimeline
-- @extend Action
-- @parent_module ccs
--------------------------------
-- @function [parent=#ActionTimeline] getTimelines
-- @param self
-- @return array_table#array_table ret (return value: array_table)
--------------------------------
-- @function [parent=#ActionTimeline] getCurrentFrame
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
-- @function [parent=#ActionTimeline] getStartFrame
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
-- @function [parent=#ActionTimeline] pause
-- @param self
--------------------------------
-- @function [parent=#ActionTimeline] setFrameEventCallFunc
-- @param self
-- @param #function func
--------------------------------
-- @function [parent=#ActionTimeline] resume
-- @param self
--------------------------------
-- @function [parent=#ActionTimeline] getDuration
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
-- @function [parent=#ActionTimeline] addTimeline
-- @param self
-- @param #ccs.Timeline timeline
--------------------------------
-- @function [parent=#ActionTimeline] getEndFrame
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
-- @function [parent=#ActionTimeline] setTimeSpeed
-- @param self
-- @param #float float
--------------------------------
-- @function [parent=#ActionTimeline] init
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
-- @function [parent=#ActionTimeline] setDuration
-- @param self
-- @param #int int
--------------------------------
-- @function [parent=#ActionTimeline] getTimeSpeed
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
-- @function [parent=#ActionTimeline] gotoFrameAndPause
-- @param self
-- @param #int int
--------------------------------
-- @function [parent=#ActionTimeline] isPlaying
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
-- overload function: gotoFrameAndPlay(int, bool)
--
-- overload function: gotoFrameAndPlay(int)
--
-- overload function: gotoFrameAndPlay(int, int, bool)
--
-- @function [parent=#ActionTimeline] gotoFrameAndPlay
-- @param self
-- @param #int int
-- @param #int int
-- @param #bool bool
--------------------------------
-- @function [parent=#ActionTimeline] removeTimeline
-- @param self
-- @param #ccs.Timeline timeline
--------------------------------
-- @function [parent=#ActionTimeline] clearFrameEventCallFunc
-- @param self
--------------------------------
-- @function [parent=#ActionTimeline] create
-- @param self
-- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline)
--------------------------------
-- @function [parent=#ActionTimeline] step
-- @param self
-- @param #float float
--------------------------------
-- @function [parent=#ActionTimeline] startWithTarget
-- @param self
-- @param #cc.Node node
--------------------------------
-- @function [parent=#ActionTimeline] clone
-- @param self
-- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline)
--------------------------------
-- @function [parent=#ActionTimeline] reverse
-- @param self
-- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline)
--------------------------------
-- @function [parent=#ActionTimeline] isDone
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
-- @function [parent=#ActionTimeline] ActionTimeline
-- @param self
return nil