axmol/cocos/scripting/lua-bindings/auto/api/Sprite3D.lua

43 lines
1.1 KiB
Lua

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-- @module Sprite3D
-- @extend Node,BlendProtocol
-- @parent_module cc
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-- overload function: setTexture(cc.Texture2D)
--
-- overload function: setTexture(string)
--
-- @function [parent=#Sprite3D] setTexture
-- @param self
-- @param #string str
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-- @function [parent=#Sprite3D] getMesh
-- @param self
-- @return Mesh#Mesh ret (return value: cc.Mesh)
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-- @function [parent=#Sprite3D] getBlendFunc
-- @param self
-- @return BlendFunc#BlendFunc ret (return value: cc.BlendFunc)
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-- @function [parent=#Sprite3D] setBlendFunc
-- @param self
-- @param #cc.BlendFunc blendfunc
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-- overload function: create(string, string)
--
-- overload function: create(string)
--
-- @function [parent=#Sprite3D] create
-- @param self
-- @param #string str
-- @param #string str
-- @return Sprite3D#Sprite3D ret (retunr value: cc.Sprite3D)
return nil