mirror of https://github.com/axmolengine/axmol.git
94 lines
3.5 KiB
C++
94 lines
3.5 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://axmolengine.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "base/Ref.h"
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#include "platform/Common.h"
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#include "platform/GLView.h"
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NS_AX_BEGIN
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/** Class that represent the OpenGL View
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*/
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class AX_DLL GLViewImpl : public GLView
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{
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public:
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/** creates a GLViewImpl with a objective-c CCEAGLViewImpl instance */
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static GLViewImpl* createWithEAGLView(void* eaGLView);
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/** creates a GLViewImpl with a title name in fullscreen mode */
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static GLViewImpl* create(std::string_view viewName);
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/** creates a GLViewImpl with a title name, a rect and the zoom factor */
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static GLViewImpl* createWithRect(std::string_view viewName,
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const Rect& rect,
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float frameZoomFactor = 1.0f,
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bool resizable = false);
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/** creates a GLViewImpl with a name in fullscreen mode */
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static GLViewImpl* createWithFullScreen(std::string_view viewName);
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static void convertAttrs();
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static void* _pixelFormat;
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static int _depthFormat;
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static int _multisamplingCount;
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/** sets the content scale factor */
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virtual bool setContentScaleFactor(float contentScaleFactor) override;
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/** returns the content scale factor */
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virtual float getContentScaleFactor() const override;
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/** returns whether or not the view is in Retina Display mode */
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virtual bool isRetinaDisplay() const override { return getContentScaleFactor() == 2.0; }
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/** returns the objective-c EAGLView instance */
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virtual void* getEAGLView() const override { return _eaglView; }
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// overrides
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virtual bool isOpenGLReady() override;
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virtual void end() override;
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virtual void swapBuffers() override;
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virtual void setIMEKeyboardState(bool bOpen) override;
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virtual Rect getSafeAreaRect() const override;
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void queueOperation(void (*op)(void*), void* param) override;
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protected:
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GLViewImpl();
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virtual ~GLViewImpl();
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bool initWithEAGLView(void* eaGLView);
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bool initWithRect(std::string_view viewName, const Rect& rect, float frameZoomFactor, bool resizable = false);
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bool initWithFullScreen(std::string_view viewName);
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// the objective-c EAGLView instance
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void* _eaglView;
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};
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NS_AX_END
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