axmol/templates/lua-template-runtime/frameworks/runtime-src/proj.android/jni/lua/main.cpp

39 lines
866 B
C++

#include "AppDelegate.h"
#include "cocos2d.h"
#include "platform/android/jni/JniHelper.h"
#include <jni.h>
#include <android/log.h>
#include "ConfigParser.h"
#define LOG_TAG "main"
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
using namespace cocos2d;
void cocos_android_app_init (JNIEnv* env, jobject thiz) {
LOGD("cocos_android_app_init");
AppDelegate *pAppDelegate = new AppDelegate();
}
extern "C"
{
bool Java_org_cocos2dx_lua_AppActivity_nativeIsLandScape(JNIEnv *env, jobject thisz)
{
if (!ConfigParser::getInstance()->isInit())
{
ConfigParser::getInstance()->readConfig();
}
return ConfigParser::getInstance()->isLanscape();
}
bool Java_org_cocos2dx_lua_AppActivity_nativeIsDebug(JNIEnv *env, jobject thisz)
{
#ifdef NDEBUG
return false;
#else
return true;
#endif
}
}