axmol/thirdparty/openal/al/effects/effects.h

94 lines
3.2 KiB
C++

#ifndef AL_EFFECTS_EFFECTS_H
#define AL_EFFECTS_EFFECTS_H
#include "AL/al.h"
#include "core/except.h"
#ifdef ALSOFT_EAX
#include "al/eax/call.h"
#include "al/eax/effect.h"
#endif // ALSOFT_EAX
union EffectProps;
class effect_exception final : public al::base_exception {
ALenum mErrorCode;
public:
#ifdef __USE_MINGW_ANSI_STDIO
[[gnu::format(gnu_printf, 3, 4)]]
#else
[[gnu::format(printf, 3, 4)]]
#endif
effect_exception(ALenum code, const char *msg, ...);
ALenum errorCode() const noexcept { return mErrorCode; }
};
struct EffectVtable {
void (*const setParami)(EffectProps *props, ALenum param, int val);
void (*const setParamiv)(EffectProps *props, ALenum param, const int *vals);
void (*const setParamf)(EffectProps *props, ALenum param, float val);
void (*const setParamfv)(EffectProps *props, ALenum param, const float *vals);
void (*const getParami)(const EffectProps *props, ALenum param, int *val);
void (*const getParamiv)(const EffectProps *props, ALenum param, int *vals);
void (*const getParamf)(const EffectProps *props, ALenum param, float *val);
void (*const getParamfv)(const EffectProps *props, ALenum param, float *vals);
};
#define DEFINE_ALEFFECT_VTABLE(T) \
const EffectVtable T##EffectVtable = { \
T##_setParami, T##_setParamiv, \
T##_setParamf, T##_setParamfv, \
T##_getParami, T##_getParamiv, \
T##_getParamf, T##_getParamfv, \
}
/* Default properties for the given effect types. */
extern const EffectProps NullEffectProps;
extern const EffectProps ReverbEffectProps;
extern const EffectProps StdReverbEffectProps;
extern const EffectProps AutowahEffectProps;
extern const EffectProps ChorusEffectProps;
extern const EffectProps CompressorEffectProps;
extern const EffectProps DistortionEffectProps;
extern const EffectProps EchoEffectProps;
extern const EffectProps EqualizerEffectProps;
extern const EffectProps FlangerEffectProps;
extern const EffectProps FshifterEffectProps;
extern const EffectProps ModulatorEffectProps;
extern const EffectProps PshifterEffectProps;
extern const EffectProps VmorpherEffectProps;
extern const EffectProps DedicatedEffectProps;
extern const EffectProps ConvolutionEffectProps;
/* Vtables to get/set properties for the given effect types. */
extern const EffectVtable NullEffectVtable;
extern const EffectVtable ReverbEffectVtable;
extern const EffectVtable StdReverbEffectVtable;
extern const EffectVtable AutowahEffectVtable;
extern const EffectVtable ChorusEffectVtable;
extern const EffectVtable CompressorEffectVtable;
extern const EffectVtable DistortionEffectVtable;
extern const EffectVtable EchoEffectVtable;
extern const EffectVtable EqualizerEffectVtable;
extern const EffectVtable FlangerEffectVtable;
extern const EffectVtable FshifterEffectVtable;
extern const EffectVtable ModulatorEffectVtable;
extern const EffectVtable PshifterEffectVtable;
extern const EffectVtable VmorpherEffectVtable;
extern const EffectVtable DedicatedEffectVtable;
extern const EffectVtable ConvolutionEffectVtable;
#ifdef ALSOFT_EAX
EaxEffectUPtr eax_create_eax_effect(ALenum al_effect_type, const EaxCall& call);
#endif // ALSOFT_EAX
#endif /* AL_EFFECTS_EFFECTS_H */