..
actions
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
2012-04-08 14:16:29 +08:00
base_nodes
Updated some files.
2012-04-04 21:58:04 +08:00
cocoa
issue #1094 : renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
2012-04-08 12:50:15 +08:00
effects
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
extensions
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
include
Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
2012-04-09 10:28:21 +08:00
kazmath
Updated some files.
2012-04-04 21:58:04 +08:00
keypad_dispatcher
issue #1056 : Move some singletons to CCDirector. It is easily managed by CCDirector.
2012-03-21 17:35:20 +08:00
label_nodes
add shader files correctly in test.xcodeproj, fix a warning in CCLabelBMFont.cpp,
2012-04-06 23:33:42 +08:00
layers_scenes_transitions_nodes
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
2012-04-08 14:16:29 +08:00
menu_nodes
issue #1056 : Updated MenuTest. Added CCArray::arrayWithObject function.
2012-03-22 14:22:06 +08:00
misc_nodes
issue #1506 : RenderTextureTest
2012-03-22 16:36:03 +08:00
particle_nodes
issue #1094 : renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
2012-04-08 12:50:15 +08:00
platform
Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
2012-04-09 10:28:21 +08:00
proj.bada
fixed #984 : Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler.
2012-02-28 14:59:46 +08:00
proj.linux
Fixed a typo: CCAplication_linux.{cpp,h} renamed in CCApplication_linux.{cpp,h}
2012-03-12 14:22:39 +01:00
proj.marmalade
modify marmalade project setting
2012-02-14 18:25:20 +08:00
proj.qnx
fixed #984 : Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler.
2012-02-28 14:59:46 +08:00
proj.win32
issue #1056 : Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
2012-03-26 16:46:23 +08:00
proj.wophone
Merge branch 'master' of https://github.com/jbyu/cocos2d-x
2011-11-15 14:00:52 +08:00
script_support
fix m_nEntryID typo for CC_LUA_ENGINE_DEBUG
2012-03-12 00:59:03 +04:00
shaders
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20
2012-03-20 16:10:53 +08:00
sprite_nodes
Update:
2012-04-05 18:53:53 +08:00
support
issue #1094 : Make ParticleBatchNode works on win32.
2012-04-07 12:02:40 +08:00
text_input_node
move SelectorProtocol to CCObject
2012-02-03 15:05:29 +08:00
textures
Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
2012-04-09 10:28:21 +08:00
tileMap_parallax_nodes
issue #1056 : Fixed a bug in CCDirector::setProjection.
2012-03-28 17:02:07 +08:00
touch_dispatcher
issue #1056 : Move some singletons to CCDirector. It is easily managed by CCDirector.
2012-03-21 17:35:20 +08:00
Android.mk
issue #1056 : Updated Android.mk, fixed a bug in CCImage.h.
2012-03-27 13:48:14 +08:00
CCCamera.cpp
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
CCConfiguration.cpp
issue #1056 : Updated Android.mk, fixed a bug in CCImage.h.
2012-03-27 13:48:14 +08:00
CCConfiguration.h
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
CCDirector.cpp
Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
2012-04-09 10:28:21 +08:00
CCDrawingPrimitives.cpp
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
CCScheduler.cpp
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
cocos2d.cpp
issue #1056 : Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
2012-03-26 16:46:23 +08:00