mirror of https://github.com/axmolengine/axmol.git
96 lines
2.4 KiB
Batchfile
96 lines
2.4 KiB
Batchfile
@echo off
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echo./*
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echo. * Check VC++ environment...
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echo. */
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echo.
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if defined VS110COMNTOOLS (
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set VSTOOLS="%VS110COMNTOOLS%"
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set VC_VER=110
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) else if defined VS100COMNTOOLS (
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set VSTOOLS="%VS100COMNTOOLS%"
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set VC_VER=100
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)
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set VSTOOLS=%VSTOOLS:"=%
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set "VSTOOLS=%VSTOOLS:\=/%"
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set VSVARS="%VSTOOLS%vsvars32.bat"
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if not defined VSVARS (
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echo Can't find VC2010 or VC2012 installed!
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goto ERROR
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)
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echo./*
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echo. * Building cocos2d-x library binary, please wait a while...
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echo. */
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echo.
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call %VSVARS%
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if %VC_VER%==100 (
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msbuild cocos2d-win32.vc2010.sln /p:Configuration="Debug"
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msbuild cocos2d-win32.vc2010.sln /p:Configuration="Release"
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) else if %VC_VER%==110 (
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msbuild cocos2d-win32.vc2012.sln /t:Clean
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msbuild cocos2d-win32.vc2012.sln /p:Configuration="Debug" /m
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msbuild cocos2d-win32.vc2012.sln /p:Configuration="Release" /m
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) else (
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echo Script error.
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goto ERROR
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)
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echo./*
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echo. * Check the cocos2d-win32 application "TestCpp.exe" ...
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echo. */
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echo.
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pushd ".\Release.win32\"
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set CC_TEST_BIN=TestCpp.exe
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set CC_TEST_RES=..\samples\Cpp\TestCpp\Resources
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set CC_HELLOWORLD_RES=..\samples\Cpp\HelloCpp\Resources
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set CC_TESTLUA_RES=..\samples\Lua\TestLua\Resources
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set CC_SIMPLEGAME_RES=..\samples\Cpp\SimpleGame\Resources
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set CC_HELLOLUA_RES=..\samples\Lua\HelloLua\Resources
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set CC_JSB_SOURCES=..\scripting\javascript\bindings\js
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set CC_TESTJS_RES=..\samples\Javascript\Shared\tests
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set CC_DRAGONJS_RES=..\samples\Javascript\Shared\games\CocosDragonJS\Published files iOS
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set CC_MOONWARRIORS_RES=..\samples\Javascript\Shared\games\MoonWarriors
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set CC_WATERMELONWITHME_RES=..\samples\Javascript\Shared\games\WatermelonWithMe
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echo./*
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echo. * Run cocos2d-win32 tests.exe and view Cocos2d-x Application Wizard for Visual Studio User Guide.
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echo. */
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echo.
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xcopy /E /Y /Q "%CC_TEST_RES%" .
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xcopy /E /Y /Q "%CC_HELLOWORLD_RES%" .
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xcopy /E /Y /Q "%CC_HELLOLUA_RES%" .
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xcopy /E /Y /Q "%CC_TESTLUA_RES%" .
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xcopy /E /Y /Q "%CC_SIMPLEGAME_RES%" .
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xcopy /E /Y /Q "%CC_JSB_SOURCES%" .
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xcopy /E /Y /Q "%CC_TESTJS_RES%" .
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xcopy /E /Y /Q "%CC_MOONWARRIORS_RES%" .
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xcopy /E /Y /Q "%CC_WATERMELONWITHME_RES%" .
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xcopy /E /Y /Q "%CC_DRAGONJS_RES%" .
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if not exist "%CC_TEST_BIN%" (
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echo Can't find the binary "TestCpp.exe", is there build error?
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goto ERROR
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)
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call "%CC_TEST_BIN%"
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popd
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start http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Cocos2d-x_Application_Wizard_for_Visual_Studio_User_Guide
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goto EOF
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:ERROR
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pause
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:EOF
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