mirror of https://github.com/axmolengine/axmol.git
352 lines
18 KiB
Makefile
352 lines
18 KiB
Makefile
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############################################################################
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#
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# Makefile for building : Lib_Cocos2d_Arm_Uphone.TMK3
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# Created by TMK3_V2.3, please do not modify.
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#
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#############################################################################
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TO_PROJECT_ROOT = ../../PRJ_TG3
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OUTPUT_FILENAME = libcocos2d.so
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include $(TO_PROJECT_ROOT)/MakeInclude/Makefile_Base_DynamicLib.ARM
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include $(TO_PROJECT_ROOT)/MakeInclude/Makefile_TOPS_Def.ARM
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DEFINES += -DCCX_UNDER_UPHONE \
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-D__TG3_PURE_DLL__
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INCLUDE_PATH += -I. -I./Res \
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-I./ -I./Res -I./include -I$(TO_PROJECT_ROOT)/Include/ThirdParty/libxml2 \
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-I$(TO_PROJECT_ROOT)/Include/ThirdParty/iconv \
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-I$(TO_PROJECT_ROOT)/Include/ThirdParty/libpng \
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-I$(TO_PROJECT_ROOT)/Include/ThirdParty/libjpeg
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LIBS += -lTG3_EGL -lTG3_GLESv1_CM -lTG3_GLESv2 -lz -lxml2 -lpng14 -lImageToolKit -ljpeg
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OBJECTS_DIR = ./Debug-ARM
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DESTDIR = $(TO_PROJECT_ROOT)/$(BIN_OUTPUT_DIR)
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TARGET = $(DESTDIR)/$(OUTPUT_FILENAME)
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DEL_FILE = rm -f
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MKDIR = mkdir -p
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first: all
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OBJECTS = \
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$(OBJECTS_DIR)/CCamera.o \
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$(OBJECTS_DIR)/CCConfiguration.o \
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$(OBJECTS_DIR)/CCDirector.o \
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$(OBJECTS_DIR)/CCDrawingPrimitives.o \
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$(OBJECTS_DIR)/CCScheduler.o \
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$(OBJECTS_DIR)/cocos2d.o \
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$(OBJECTS_DIR)/CCAction.o \
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$(OBJECTS_DIR)/CCActionManager.o \
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$(OBJECTS_DIR)/CCCameraAction.o \
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$(OBJECTS_DIR)/CCEaseAction.o \
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$(OBJECTS_DIR)/CCGrid3DAction.o \
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$(OBJECTS_DIR)/CCGridAction.o \
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$(OBJECTS_DIR)/CCInstantAction.o \
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$(OBJECTS_DIR)/CCIntervalAction.o \
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$(OBJECTS_DIR)/CCPageTurn3DAction.o \
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$(OBJECTS_DIR)/CCProgressTimerActions.o \
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$(OBJECTS_DIR)/CCTiledGridAction.o \
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$(OBJECTS_DIR)/CCAtlasNode.o \
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$(OBJECTS_DIR)/CCNode.o \
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$(OBJECTS_DIR)/CGAffineTransform.o \
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$(OBJECTS_DIR)/CGGeometry.o \
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$(OBJECTS_DIR)/NSAutoreleasePool.o \
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$(OBJECTS_DIR)/NSData.o \
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$(OBJECTS_DIR)/NSObject.o \
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$(OBJECTS_DIR)/NSSet.o \
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$(OBJECTS_DIR)/NSZone.o \
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$(OBJECTS_DIR)/CCGrabber.o \
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$(OBJECTS_DIR)/CCGrid.o \
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$(OBJECTS_DIR)/CCBitmapFontAtlas.o \
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$(OBJECTS_DIR)/CCLabel.o \
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$(OBJECTS_DIR)/CCLabelAtlas.o \
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$(OBJECTS_DIR)/CCLayer.o \
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$(OBJECTS_DIR)/CCPageTurnTransition.o \
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$(OBJECTS_DIR)/CCRadialTransition.o \
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$(OBJECTS_DIR)/CCScene.o \
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$(OBJECTS_DIR)/CCTransition.o \
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$(OBJECTS_DIR)/CCMenu.o \
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$(OBJECTS_DIR)/CCMenuItem.o \
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$(OBJECTS_DIR)/CCMotionStreak.o \
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$(OBJECTS_DIR)/CCProgressTimer.o \
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$(OBJECTS_DIR)/CCRenderTexture.o \
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$(OBJECTS_DIR)/CCRibbon.o \
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$(OBJECTS_DIR)/CCParticleExamples.o \
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$(OBJECTS_DIR)/CCParticleSystem.o \
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$(OBJECTS_DIR)/CCPointParticleSystem.o \
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$(OBJECTS_DIR)/CCQuadParticleSystem.o \
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$(OBJECTS_DIR)/CCTime.o \
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$(OBJECTS_DIR)/CCXApplication_uphone.o \
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$(OBJECTS_DIR)/CCXBitmapDC.o \
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$(OBJECTS_DIR)/CCXEGLView_uphone.o \
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$(OBJECTS_DIR)/CCXFileUtils_uphone.o \
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$(OBJECTS_DIR)/CCXUIImage_uphone.o \
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$(OBJECTS_DIR)/NSLock.o \
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$(OBJECTS_DIR)/ZipUtils.o \
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$(OBJECTS_DIR)/CCSprite.o \
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$(OBJECTS_DIR)/CCSpriteFrame.o \
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$(OBJECTS_DIR)/CCSpriteFrameCache.o \
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$(OBJECTS_DIR)/CCSpriteSheet.o \
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$(OBJECTS_DIR)/base64.o \
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$(OBJECTS_DIR)/CCProfiling.o \
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$(OBJECTS_DIR)/CGPointExtension.o \
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$(OBJECTS_DIR)/TransformUtils.o \
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$(OBJECTS_DIR)/TGAlib.o \
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$(OBJECTS_DIR)/glu.o \
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$(OBJECTS_DIR)/CCTexture2D.o \
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$(OBJECTS_DIR)/CCTextureAtlas.o \
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$(OBJECTS_DIR)/CCTextureCache.o \
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$(OBJECTS_DIR)/CCParallaxNode.o \
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$(OBJECTS_DIR)/CCTileMapAtlas.o \
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$(OBJECTS_DIR)/CCTMXLayer.o \
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$(OBJECTS_DIR)/CCTMXObjectGroup.o \
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$(OBJECTS_DIR)/CCTMXTiledMap.o \
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$(OBJECTS_DIR)/CCTMXXMLParser.o \
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$(OBJECTS_DIR)/CCTouchDispatcher.o \
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$(OBJECTS_DIR)/CCTouchHandler.o
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ADD_OBJECTS +=
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$(OBJECTS_DIR) :
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$(MKDIR) $(OBJECTS_DIR)
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$(DESTDIR) :
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$(MKDIR) $(DESTDIR)
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all : $(OBJECTS_DIR) $(DESTDIR) $(TARGET)
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$(TARGET) : $(OBJECTS)
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$(LINK) $(LINK_FLAGS) -o $(TARGET) $(SYS_OBJECTS) $(OBJECTS) $(ADD_OBJECTS) $(LIBS) $(SYS_LIBS)
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clean :
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-$(DEL_FILE) $(OBJECTS)
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-$(DEL_FILE) $(TARGET)
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$(OBJECTS_DIR)/CCamera.o : ./CCamera.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCamera.o ./CCamera.cpp
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$(OBJECTS_DIR)/CCConfiguration.o : ./CCConfiguration.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCConfiguration.o ./CCConfiguration.cpp
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$(OBJECTS_DIR)/CCDirector.o : ./CCDirector.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCDirector.o ./CCDirector.cpp
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$(OBJECTS_DIR)/CCDrawingPrimitives.o : ./CCDrawingPrimitives.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCDrawingPrimitives.o ./CCDrawingPrimitives.cpp
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$(OBJECTS_DIR)/CCScheduler.o : ./CCScheduler.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCScheduler.o ./CCScheduler.cpp
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$(OBJECTS_DIR)/cocos2d.o : ./cocos2d.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/cocos2d.o ./cocos2d.cpp
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$(OBJECTS_DIR)/CCAction.o : ./actions/CCAction.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCAction.o ./actions/CCAction.cpp
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$(OBJECTS_DIR)/CCActionManager.o : ./actions/CCActionManager.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCActionManager.o ./actions/CCActionManager.cpp
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$(OBJECTS_DIR)/CCCameraAction.o : ./actions/CCCameraAction.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCCameraAction.o ./actions/CCCameraAction.cpp
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$(OBJECTS_DIR)/CCEaseAction.o : ./actions/CCEaseAction.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCEaseAction.o ./actions/CCEaseAction.cpp
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$(OBJECTS_DIR)/CCGrid3DAction.o : ./actions/CCGrid3DAction.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCGrid3DAction.o ./actions/CCGrid3DAction.cpp
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$(OBJECTS_DIR)/CCGridAction.o : ./actions/CCGridAction.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCGridAction.o ./actions/CCGridAction.cpp
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$(OBJECTS_DIR)/CCInstantAction.o : ./actions/CCInstantAction.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCInstantAction.o ./actions/CCInstantAction.cpp
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$(OBJECTS_DIR)/CCIntervalAction.o : ./actions/CCIntervalAction.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCIntervalAction.o ./actions/CCIntervalAction.cpp
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$(OBJECTS_DIR)/CCPageTurn3DAction.o : ./actions/CCPageTurn3DAction.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCPageTurn3DAction.o ./actions/CCPageTurn3DAction.cpp
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$(OBJECTS_DIR)/CCProgressTimerActions.o : ./actions/CCProgressTimerActions.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCProgressTimerActions.o ./actions/CCProgressTimerActions.cpp
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$(OBJECTS_DIR)/CCTiledGridAction.o : ./actions/CCTiledGridAction.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTiledGridAction.o ./actions/CCTiledGridAction.cpp
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$(OBJECTS_DIR)/CCAtlasNode.o : ./base_nodes/CCAtlasNode.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCAtlasNode.o ./base_nodes/CCAtlasNode.cpp
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$(OBJECTS_DIR)/CCNode.o : ./base_nodes/CCNode.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCNode.o ./base_nodes/CCNode.cpp
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$(OBJECTS_DIR)/CGAffineTransform.o : ./cocoa/CGAffineTransform.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CGAffineTransform.o ./cocoa/CGAffineTransform.cpp
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$(OBJECTS_DIR)/CGGeometry.o : ./cocoa/CGGeometry.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CGGeometry.o ./cocoa/CGGeometry.cpp
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$(OBJECTS_DIR)/NSAutoreleasePool.o : ./cocoa/NSAutoreleasePool.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NSAutoreleasePool.o ./cocoa/NSAutoreleasePool.cpp
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$(OBJECTS_DIR)/NSData.o : ./cocoa/NSData.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NSData.o ./cocoa/NSData.cpp
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$(OBJECTS_DIR)/NSObject.o : ./cocoa/NSObject.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NSObject.o ./cocoa/NSObject.cpp
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$(OBJECTS_DIR)/NSSet.o : ./cocoa/NSSet.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NSSet.o ./cocoa/NSSet.cpp
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$(OBJECTS_DIR)/NSZone.o : ./cocoa/NSZone.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NSZone.o ./cocoa/NSZone.cpp
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$(OBJECTS_DIR)/CCGrabber.o : ./effects/CCGrabber.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCGrabber.o ./effects/CCGrabber.cpp
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$(OBJECTS_DIR)/CCGrid.o : ./effects/CCGrid.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCGrid.o ./effects/CCGrid.cpp
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$(OBJECTS_DIR)/CCBitmapFontAtlas.o : ./label_nodes/CCBitmapFontAtlas.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCBitmapFontAtlas.o ./label_nodes/CCBitmapFontAtlas.cpp
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$(OBJECTS_DIR)/CCLabel.o : ./label_nodes/CCLabel.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCLabel.o ./label_nodes/CCLabel.cpp
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$(OBJECTS_DIR)/CCLabelAtlas.o : ./label_nodes/CCLabelAtlas.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCLabelAtlas.o ./label_nodes/CCLabelAtlas.cpp
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$(OBJECTS_DIR)/CCLayer.o : ./layers_scenes_transitions_nodes/CCLayer.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCLayer.o ./layers_scenes_transitions_nodes/CCLayer.cpp
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$(OBJECTS_DIR)/CCPageTurnTransition.o : ./layers_scenes_transitions_nodes/CCPageTurnTransition.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCPageTurnTransition.o ./layers_scenes_transitions_nodes/CCPageTurnTransition.cpp
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$(OBJECTS_DIR)/CCRadialTransition.o : ./layers_scenes_transitions_nodes/CCRadialTransition.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCRadialTransition.o ./layers_scenes_transitions_nodes/CCRadialTransition.cpp
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$(OBJECTS_DIR)/CCScene.o : ./layers_scenes_transitions_nodes/CCScene.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCScene.o ./layers_scenes_transitions_nodes/CCScene.cpp
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$(OBJECTS_DIR)/CCTransition.o : ./layers_scenes_transitions_nodes/CCTransition.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTransition.o ./layers_scenes_transitions_nodes/CCTransition.cpp
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$(OBJECTS_DIR)/CCMenu.o : ./menu_nodes/CCMenu.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCMenu.o ./menu_nodes/CCMenu.cpp
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$(OBJECTS_DIR)/CCMenuItem.o : ./menu_nodes/CCMenuItem.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCMenuItem.o ./menu_nodes/CCMenuItem.cpp
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$(OBJECTS_DIR)/CCMotionStreak.o : ./misc_nodes/CCMotionStreak.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCMotionStreak.o ./misc_nodes/CCMotionStreak.cpp
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$(OBJECTS_DIR)/CCProgressTimer.o : ./misc_nodes/CCProgressTimer.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCProgressTimer.o ./misc_nodes/CCProgressTimer.cpp
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$(OBJECTS_DIR)/CCRenderTexture.o : ./misc_nodes/CCRenderTexture.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCRenderTexture.o ./misc_nodes/CCRenderTexture.cpp
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$(OBJECTS_DIR)/CCRibbon.o : ./misc_nodes/CCRibbon.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCRibbon.o ./misc_nodes/CCRibbon.cpp
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$(OBJECTS_DIR)/CCParticleExamples.o : ./particle_nodes/CCParticleExamples.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCParticleExamples.o ./particle_nodes/CCParticleExamples.cpp
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$(OBJECTS_DIR)/CCParticleSystem.o : ./particle_nodes/CCParticleSystem.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCParticleSystem.o ./particle_nodes/CCParticleSystem.cpp
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$(OBJECTS_DIR)/CCPointParticleSystem.o : ./particle_nodes/CCPointParticleSystem.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCPointParticleSystem.o ./particle_nodes/CCPointParticleSystem.cpp
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$(OBJECTS_DIR)/CCQuadParticleSystem.o : ./particle_nodes/CCQuadParticleSystem.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCQuadParticleSystem.o ./particle_nodes/CCQuadParticleSystem.cpp
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$(OBJECTS_DIR)/CCTime.o : ./platform/uphone/CCTime.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTime.o ./platform/uphone/CCTime.cpp
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$(OBJECTS_DIR)/CCXApplication_uphone.o : ./platform/uphone/CCXApplication_uphone.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCXApplication_uphone.o ./platform/uphone/CCXApplication_uphone.cpp
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$(OBJECTS_DIR)/CCXBitmapDC.o : ./platform/uphone/CCXBitmapDC.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCXBitmapDC.o ./platform/uphone/CCXBitmapDC.cpp
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$(OBJECTS_DIR)/CCXEGLView_uphone.o : ./platform/uphone/CCXEGLView_uphone.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCXEGLView_uphone.o ./platform/uphone/CCXEGLView_uphone.cpp
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$(OBJECTS_DIR)/CCXFileUtils_uphone.o : ./platform/uphone/CCXFileUtils_uphone.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCXFileUtils_uphone.o ./platform/uphone/CCXFileUtils_uphone.cpp
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$(OBJECTS_DIR)/CCXUIImage_uphone.o : ./platform/uphone/CCXUIImage_uphone.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCXUIImage_uphone.o ./platform/uphone/CCXUIImage_uphone.cpp
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$(OBJECTS_DIR)/NSLock.o : ./platform/uphone/NSLock.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NSLock.o ./platform/uphone/NSLock.cpp
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$(OBJECTS_DIR)/ZipUtils.o : ./platform/uphone/ZipUtils.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/ZipUtils.o ./platform/uphone/ZipUtils.cpp
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$(OBJECTS_DIR)/CCSprite.o : ./sprite_nodes/CCSprite.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCSprite.o ./sprite_nodes/CCSprite.cpp
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$(OBJECTS_DIR)/CCSpriteFrame.o : ./sprite_nodes/CCSpriteFrame.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCSpriteFrame.o ./sprite_nodes/CCSpriteFrame.cpp
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$(OBJECTS_DIR)/CCSpriteFrameCache.o : ./sprite_nodes/CCSpriteFrameCache.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCSpriteFrameCache.o ./sprite_nodes/CCSpriteFrameCache.cpp
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$(OBJECTS_DIR)/CCSpriteSheet.o : ./sprite_nodes/CCSpriteSheet.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCSpriteSheet.o ./sprite_nodes/CCSpriteSheet.cpp
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$(OBJECTS_DIR)/base64.o : ./support/base64.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/base64.o ./support/base64.cpp
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$(OBJECTS_DIR)/CCProfiling.o : ./support/CCProfiling.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCProfiling.o ./support/CCProfiling.cpp
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$(OBJECTS_DIR)/CGPointExtension.o : ./support/CGPointExtension.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CGPointExtension.o ./support/CGPointExtension.cpp
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$(OBJECTS_DIR)/TransformUtils.o : ./support/TransformUtils.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/TransformUtils.o ./support/TransformUtils.cpp
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$(OBJECTS_DIR)/TGAlib.o : ./support/image_support/TGAlib.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/TGAlib.o ./support/image_support/TGAlib.cpp
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$(OBJECTS_DIR)/glu.o : ./support/opengl_support/glu.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/glu.o ./support/opengl_support/glu.cpp
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$(OBJECTS_DIR)/CCTexture2D.o : ./textures/CCTexture2D.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTexture2D.o ./textures/CCTexture2D.cpp
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$(OBJECTS_DIR)/CCTextureAtlas.o : ./textures/CCTextureAtlas.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTextureAtlas.o ./textures/CCTextureAtlas.cpp
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$(OBJECTS_DIR)/CCTextureCache.o : ./textures/CCTextureCache.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTextureCache.o ./textures/CCTextureCache.cpp
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$(OBJECTS_DIR)/CCParallaxNode.o : ./tileMap_parallax_nodes/CCParallaxNode.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCParallaxNode.o ./tileMap_parallax_nodes/CCParallaxNode.cpp
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$(OBJECTS_DIR)/CCTileMapAtlas.o : ./tileMap_parallax_nodes/CCTileMapAtlas.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTileMapAtlas.o ./tileMap_parallax_nodes/CCTileMapAtlas.cpp
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$(OBJECTS_DIR)/CCTMXLayer.o : ./tileMap_parallax_nodes/CCTMXLayer.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTMXLayer.o ./tileMap_parallax_nodes/CCTMXLayer.cpp
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$(OBJECTS_DIR)/CCTMXObjectGroup.o : ./tileMap_parallax_nodes/CCTMXObjectGroup.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTMXObjectGroup.o ./tileMap_parallax_nodes/CCTMXObjectGroup.cpp
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$(OBJECTS_DIR)/CCTMXTiledMap.o : ./tileMap_parallax_nodes/CCTMXTiledMap.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTMXTiledMap.o ./tileMap_parallax_nodes/CCTMXTiledMap.cpp
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$(OBJECTS_DIR)/CCTMXXMLParser.o : ./tileMap_parallax_nodes/CCTMXXMLParser.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTMXXMLParser.o ./tileMap_parallax_nodes/CCTMXXMLParser.cpp
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$(OBJECTS_DIR)/CCTouchDispatcher.o : ./touch_dispatcher/CCTouchDispatcher.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTouchDispatcher.o ./touch_dispatcher/CCTouchDispatcher.cpp
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$(OBJECTS_DIR)/CCTouchHandler.o : ./touch_dispatcher/CCTouchHandler.cpp
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$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTouchHandler.o ./touch_dispatcher/CCTouchHandler.cpp
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