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generated@f85c95751a
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[AUTO] : updating submodule reference to latest autogenerated bindings
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2013-06-16 03:08:06 +00:00 |
js
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New debugger interface
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2013-05-20 14:30:40 -07:00 |
obfuscate
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fixer #1936: Updating "obfuscate_exclude_cocos2d.js".
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2013-03-28 16:53:35 +08:00 |
proj.win32
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fixed #1647: [WebSocket] Fixing compilation errors on win32.
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2013-06-03 10:12:55 +08:00 |
Android.mk
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fixed #1647: Adding WebSocket support for Cpp and JSB.
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2013-05-31 23:13:03 +08:00 |
ScriptingCore.cpp
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If user has enabled debugger support, call enableDebugger() to setup the debug context, start the debugger thread, etc.
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2013-06-10 11:38:31 -07:00 |
ScriptingCore.h
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fixed #2247: Using functions instead of macros to speeding up building for JSB project.
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2013-06-03 22:31:24 +08:00 |
XMLHTTPRequest.cpp
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fixed #2247: Using functions instead of macros to speeding up building for JSB projects. [For not auto binding glue codes].
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2013-06-04 12:53:42 +08:00 |
XMLHTTPRequest.h
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fixed #1647: Adding missing files.
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2013-05-31 23:25:01 +08:00 |
cocos2d_specifics.cpp.REMOVED.git-id
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Fixing compilation errors on Android.
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2013-06-05 19:56:23 +08:00 |
cocos2d_specifics.hpp
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fixed #2247: Using functions instead of macros to speeding up building for JSB projects. [For not auto binding glue codes].
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2013-06-04 12:53:42 +08:00 |
cocosjs_manual_conversions.cpp
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Adding Object Oriented Chipmunk JS bindings
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2012-11-16 15:56:29 +08:00 |
cocosjs_manual_conversions.h
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Adding Object Oriented Chipmunk JS bindings
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2012-11-16 15:56:29 +08:00 |
js_bindings_ccbreader.cpp
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fixed #2247: Using functions instead of macros to speeding up building for JSB projects. [For not auto binding glue codes].
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2013-06-04 12:53:42 +08:00 |
js_bindings_ccbreader.h
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Fixing compilation errors for win32.
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2013-03-19 19:51:07 +08:00 |
js_bindings_chipmunk_auto_classes.cpp.REMOVED.git-id
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issue #1753: Upgrading SpiderMonkey to Firefox19.0, iOS works ok.
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2013-02-27 15:16:49 +08:00 |
js_bindings_chipmunk_auto_classes.h
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Adding Object Oriented Chipmunk JS bindings
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2012-11-16 15:56:29 +08:00 |
js_bindings_chipmunk_auto_classes_registration.h
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Adding Object Oriented Chipmunk JS bindings
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2012-11-16 15:56:29 +08:00 |
js_bindings_chipmunk_functions.cpp.REMOVED.git-id
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PivotJoint will now take 3 or 4 arguments like in html5
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2013-05-20 14:54:34 +04:00 |
js_bindings_chipmunk_functions.h
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Adding Object Oriented Chipmunk JS bindings
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2012-11-16 15:56:29 +08:00 |
js_bindings_chipmunk_functions_registration.h
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issue #1564: Made ChipmunkTest of TestJavascript works
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2012-11-22 15:19:16 +08:00 |
js_bindings_chipmunk_manual.cpp
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fixed #2247: Using functions instead of macros to speeding up building for JSB projects. [For not auto binding glue codes].
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2013-06-04 12:53:42 +08:00 |
js_bindings_chipmunk_manual.h
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issue #1564: Made ChipmunkTest of TestJavascript works
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2012-11-22 15:19:16 +08:00 |
js_bindings_chipmunk_registration.cpp
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issue #1564: Made ChipmunkTest of TestJavascript works
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2012-11-22 15:19:16 +08:00 |
js_bindings_chipmunk_registration.h
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Adding Object Oriented Chipmunk JS bindings
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2012-11-16 15:56:29 +08:00 |
js_bindings_config.h
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Match CocosPlayer's JSB_DEBUGGER_PORT
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2013-05-20 14:30:41 -07:00 |
js_bindings_core.cpp
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fixed #1830: Using JS::CompileOptions::setUTF8(true) to compile script.
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2013-03-13 18:10:54 +08:00 |
js_bindings_core.h
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fixed #1830: Using JS::CompileOptions::setUTF8(true) to compile script.
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2013-03-13 18:10:54 +08:00 |
js_bindings_opengl.cpp
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fixed #2247: Using functions instead of macros to speeding up building for JSB projects. [For not auto binding glue codes].
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2013-06-04 12:53:42 +08:00 |
js_bindings_opengl.h
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Adding new Javascript bindings for OpenGL to cocos2d-x. Modifying bindings generated in cocos2d-iphone
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2013-03-27 23:59:29 -07:00 |
js_bindings_system_functions.cpp
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issue #1620: Binding sqlite3 to sys.localStorage. And updated win32 project configuration.
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2013-01-06 14:42:24 +08:00 |
js_bindings_system_functions.h
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Made sys.localStorage support for jsb, works ok on win32.
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2012-12-21 18:07:45 +08:00 |
js_bindings_system_functions_registration.h
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Made sys.localStorage support for jsb, works ok on win32.
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2012-12-21 18:07:45 +08:00 |
js_bindings_system_registration.cpp
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issue #1702:fix a typo error
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2013-02-06 18:04:40 +08:00 |
js_bindings_system_registration.h
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Made sys.localStorage support for jsb, works ok on win32.
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2012-12-21 18:07:45 +08:00 |
js_manual_conversions.cpp
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Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template
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2013-03-27 23:59:29 -07:00 |
js_manual_conversions.h
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Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template
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2013-03-27 23:59:29 -07:00 |
jsb_cocos2dx_extension_manual.cpp
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fixed #2143: cc.ScrollView(TableView, EditBox).setDelegate(tmp object) causes crash.
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2013-06-05 14:55:13 +08:00 |
jsb_cocos2dx_extension_manual.h
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fixed #1824: Exposed cc.EditBox to js.
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2013-03-14 18:14:16 +08:00 |
jsb_helper.h
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fixed #1647: Adding missing files.
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2013-05-31 23:25:01 +08:00 |
jsb_opengl_functions.cpp
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Adding new Javascript bindings for OpenGL to cocos2d-x. Modifying bindings generated in cocos2d-iphone
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2013-03-27 23:59:29 -07:00 |
jsb_opengl_functions.h
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Adding new Javascript bindings for OpenGL to cocos2d-x. Modifying bindings generated in cocos2d-iphone
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2013-03-27 23:59:29 -07:00 |
jsb_opengl_manual.cpp
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define JSB_INCLUDE_OPENGL in js_bindings_config.h
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2013-03-29 11:41:32 +08:00 |
jsb_opengl_manual.h
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define JSB_INCLUDE_OPENGL in js_bindings_config.h
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2013-03-29 11:41:32 +08:00 |
jsb_opengl_registration.cpp
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define JSB_INCLUDE_OPENGL in js_bindings_config.h
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2013-03-29 11:41:32 +08:00 |
jsb_opengl_registration.h
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Adding new Javascript bindings for OpenGL to cocos2d-x. Modifying bindings generated in cocos2d-iphone
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2013-03-27 23:59:29 -07:00 |
jsb_websocket.cpp
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fixed #2247: Using functions instead of macros to speeding up building for JSB projects. [For not auto binding glue codes].
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2013-06-04 12:53:42 +08:00 |
jsb_websocket.h
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fixed #1647: Adding missing files.
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2013-05-31 23:25:01 +08:00 |
spidermonkey_specifics.h
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issue #1592: Fixing complication errors for windows port.
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2013-04-08 11:56:04 +08:00 |