mirror of https://github.com/axmolengine/axmol.git
73 lines
2.7 KiB
C++
73 lines
2.7 KiB
C++
/****************************************************************************
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Copyright (c) 2019-present Axmol Engine contributors (see AUTHORS.md).
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https://axmol.dev/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CommandBufferGLES2.h"
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#if !defined(__APPLE__) && AX_TARGET_PLATFORM != AX_PLATFORM_WINRT
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# include "platform/GL.h"
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NS_AX_BACKEND_BEGIN
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CommandBufferGLES2::CommandBufferGLES2()
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{
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if (glDrawElementsInstancedEXT)
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glDrawElementsInstanced = glDrawElementsInstancedEXT;
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else if (glDrawElementsInstancedANGLE)
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glDrawElementsInstanced = glDrawElementsInstancedANGLE;
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if (glVertexAttribDivisorEXT)
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glVertexAttribDivisor = glVertexAttribDivisorEXT;
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else if (glVertexAttribDivisorANGLE)
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glVertexAttribDivisor = glVertexAttribDivisorANGLE;
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if (!glDrawElementsInstanced)
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AXLOGD("{}", "Device not support instancing draw");
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}
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void CommandBufferGLES2::drawElementsInstanced(PrimitiveType primitiveType,
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IndexFormat indexType,
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std::size_t count,
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std::size_t offset,
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int instanceCount,
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bool wireframe)
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{
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if (!glDrawElementsInstanced)
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return;
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CommandBufferGL::drawElementsInstanced(primitiveType, indexType, count, offset, instanceCount, wireframe);
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}
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void CommandBufferGLES2::bindInstanceBuffer(ProgramGL* program, uint32_t& usedBits) const
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{
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if (!glDrawElementsInstanced)
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return;
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CommandBufferGL::bindInstanceBuffer(program, usedBits);
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}
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NS_AX_BACKEND_END
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#endif
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