axmol/cocos/renderer
HALX99 36c25dc889
Should set _mtlCommandBuffer to nil after release
2020-09-03 22:26:21 +08:00
..
backend Should set _mtlCommandBuffer to nil after release 2020-09-03 22:26:21 +08:00
shaders Merge pull request #72 from c4games/sync-v3-pr20107 2020-02-24 20:59:11 +08:00
CCCallbackCommand.cpp setFrameBufferOnly to false when necessary (#19843) 2019-06-18 18:05:22 -07:00
CCCallbackCommand.h add api comments (#19922) 2019-07-17 09:26:15 +08:00
CCColorizer.cpp Update CCColorizer.cpp 2020-08-04 01:31:32 +08:00
CCColorizer.h Update CCColorizer.h 2020-08-04 00:59:02 +08:00
CCCustomCommand.cpp Naming style [skip appveyor] [skip travis] 2020-08-19 12:26:31 +08:00
CCCustomCommand.h Remove unused member 'func' from CustomCommand, use CallbackCommand instead 2020-09-02 12:59:34 +08:00
CCGroupCommand.cpp update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCGroupCommand.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCMaterial.cpp Improve code quality 2020-08-18 14:29:09 +08:00
CCMaterial.h fix confliction 2019-03-19 10:44:44 +08:00
CCMeshCommand.cpp Enable navmesh (#19530) 2019-03-20 14:34:35 +08:00
CCMeshCommand.h fix ccpass 2019-03-15 14:41:59 +08:00
CCPass.cpp Rename backend::Texture2D (#19821) 2019-06-12 00:01:15 -07:00
CCPass.h Rename backend::Texture2D (#19821) 2019-06-12 00:01:15 -07:00
CCPipelineDescriptor.h fix render pipeline (#20041) 2019-08-19 10:12:00 +08:00
CCQuadCommand.cpp v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers. 2019-11-20 18:19:24 +08:00
CCQuadCommand.h remove opengl codes (#19797) 2019-06-05 02:58:33 -07:00
CCRenderCommand.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
CCRenderCommand.h add api comments (#19922) 2019-07-17 09:26:15 +08:00
CCRenderCommandPool.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCRenderState.cpp rename restore 2019-05-06 09:43:40 +08:00
CCRenderState.h rename restore 2019-05-06 09:43:40 +08:00
CCRenderer.cpp fix type error, well xxhash never generate 0 for validate draw command. 2020-07-10 15:55:31 +08:00
CCRenderer.h fix render pipeline (#20041) 2019-08-19 10:12:00 +08:00
CCTechnique.cpp fix confliction 2019-03-19 10:44:44 +08:00
CCTechnique.h fix confliction 2019-03-19 10:44:44 +08:00
CCTexture2D.cpp ASTC6x6 support and more comment about bpp usage in engine (#191) 2020-09-03 18:01:40 +08:00
CCTexture2D.h TextureFormatEXT 2019-11-22 03:36:01 +08:00
CCTextureAtlas.cpp remove opengl codes (#19797) 2019-06-05 02:58:33 -07:00
CCTextureAtlas.h fix outdated documentation [ci skip] (#19618) (#19929) 2019-07-19 10:19:13 +08:00
CCTextureCache.cpp Add copyright notice [skip appveyor][skip travis] 2020-09-01 13:24:45 +08:00
CCTextureCache.h remove tiff (#20047) 2019-08-20 15:15:40 +08:00
CCTextureCube.cpp Improve code quality 2020-08-18 14:29:09 +08:00
CCTextureCube.h Rename backend::Texture2D (#19821) 2019-06-12 00:01:15 -07:00
CCTextureUtils.cpp add copyright (#19903) 2019-07-04 17:47:24 +08:00
CCTextureUtils.h add copyright (#19903) 2019-07-04 17:47:24 +08:00
CCTrianglesCommand.cpp fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
CCTrianglesCommand.h fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
CMakeLists.txt Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS 2020-08-28 12:57:00 +08:00
ccShaders.cpp Remove unused shader 2020-02-24 16:13:49 +08:00
ccShaders.h fix lua link error 2020-07-20 17:00:48 +08:00