mirror of https://github.com/axmolengine/axmol.git
183 lines
5.2 KiB
C++
183 lines
5.2 KiB
C++
/*
|
|
Bullet Continuous Collision Detection and Physics Library
|
|
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#ifndef BT_MANIFOLD_CONTACT_POINT_H
|
|
#define BT_MANIFOLD_CONTACT_POINT_H
|
|
|
|
#include "LinearMath/btVector3.h"
|
|
#include "LinearMath/btTransformUtil.h"
|
|
|
|
#ifdef PFX_USE_FREE_VECTORMATH
|
|
#include "physics_effects/base_level/solver/pfx_constraint_row.h"
|
|
typedef sce::PhysicsEffects::PfxConstraintRow btConstraintRow;
|
|
#else
|
|
// Don't change following order of parameters
|
|
ATTRIBUTE_ALIGNED16(struct)
|
|
btConstraintRow
|
|
{
|
|
btScalar m_normal[3];
|
|
btScalar m_rhs;
|
|
btScalar m_jacDiagInv;
|
|
btScalar m_lowerLimit;
|
|
btScalar m_upperLimit;
|
|
btScalar m_accumImpulse;
|
|
};
|
|
typedef btConstraintRow PfxConstraintRow;
|
|
#endif //PFX_USE_FREE_VECTORMATH
|
|
|
|
enum btContactPointFlags
|
|
{
|
|
BT_CONTACT_FLAG_LATERAL_FRICTION_INITIALIZED = 1,
|
|
BT_CONTACT_FLAG_HAS_CONTACT_CFM = 2,
|
|
BT_CONTACT_FLAG_HAS_CONTACT_ERP = 4,
|
|
BT_CONTACT_FLAG_CONTACT_STIFFNESS_DAMPING = 8,
|
|
BT_CONTACT_FLAG_FRICTION_ANCHOR = 16,
|
|
};
|
|
|
|
/// ManifoldContactPoint collects and maintains persistent contactpoints.
|
|
/// used to improve stability and performance of rigidbody dynamics response.
|
|
class btManifoldPoint
|
|
{
|
|
public:
|
|
btManifoldPoint()
|
|
: m_userPersistentData(0),
|
|
m_contactPointFlags(0),
|
|
m_appliedImpulse(0.f),
|
|
m_prevRHS(0.f),
|
|
m_appliedImpulseLateral1(0.f),
|
|
m_appliedImpulseLateral2(0.f),
|
|
m_contactMotion1(0.f),
|
|
m_contactMotion2(0.f),
|
|
m_contactCFM(0.f),
|
|
m_contactERP(0.f),
|
|
m_frictionCFM(0.f),
|
|
m_lifeTime(0)
|
|
{
|
|
}
|
|
|
|
btManifoldPoint(const btVector3& pointA, const btVector3& pointB,
|
|
const btVector3& normal,
|
|
btScalar distance) : m_localPointA(pointA),
|
|
m_localPointB(pointB),
|
|
m_normalWorldOnB(normal),
|
|
m_positionWorldOnB(0,0,0),
|
|
m_positionWorldOnA(0,0,0),
|
|
m_distance1(distance),
|
|
m_combinedFriction(btScalar(0.)),
|
|
m_combinedRollingFriction(btScalar(0.)),
|
|
m_combinedSpinningFriction(btScalar(0.)),
|
|
m_combinedRestitution(btScalar(0.)),
|
|
m_partId0(-1),
|
|
m_partId1(-1),
|
|
m_index0(-1),
|
|
m_index1(-1),
|
|
m_userPersistentData(0),
|
|
m_contactPointFlags(0),
|
|
m_appliedImpulse(0.f),
|
|
m_prevRHS(0.f),
|
|
m_appliedImpulseLateral1(0.f),
|
|
m_appliedImpulseLateral2(0.f),
|
|
m_contactMotion1(0.f),
|
|
m_contactMotion2(0.f),
|
|
m_contactCFM(0.f),
|
|
m_contactERP(0.f),
|
|
m_frictionCFM(0.f),
|
|
m_lifeTime(0),
|
|
m_lateralFrictionDir1(0,0,0),
|
|
m_lateralFrictionDir2(0,0,0)
|
|
{
|
|
}
|
|
|
|
btVector3 m_localPointA;
|
|
btVector3 m_localPointB;
|
|
btVector3 m_positionWorldOnB;
|
|
///m_positionWorldOnA is redundant information, see getPositionWorldOnA(), but for clarity
|
|
btVector3 m_positionWorldOnA;
|
|
btVector3 m_normalWorldOnB;
|
|
|
|
btScalar m_distance1;
|
|
btScalar m_combinedFriction;
|
|
btScalar m_combinedRollingFriction; //torsional friction orthogonal to contact normal, useful to make spheres stop rolling forever
|
|
btScalar m_combinedSpinningFriction; //torsional friction around contact normal, useful for grasping objects
|
|
btScalar m_combinedRestitution;
|
|
|
|
//BP mod, store contact triangles.
|
|
int m_partId0;
|
|
int m_partId1;
|
|
int m_index0;
|
|
int m_index1;
|
|
|
|
mutable void* m_userPersistentData;
|
|
//bool m_lateralFrictionInitialized;
|
|
int m_contactPointFlags;
|
|
|
|
btScalar m_appliedImpulse;
|
|
btScalar m_prevRHS;
|
|
btScalar m_appliedImpulseLateral1;
|
|
btScalar m_appliedImpulseLateral2;
|
|
btScalar m_contactMotion1;
|
|
btScalar m_contactMotion2;
|
|
|
|
union {
|
|
btScalar m_contactCFM;
|
|
btScalar m_combinedContactStiffness1;
|
|
};
|
|
|
|
union {
|
|
btScalar m_contactERP;
|
|
btScalar m_combinedContactDamping1;
|
|
};
|
|
|
|
btScalar m_frictionCFM;
|
|
|
|
int m_lifeTime; //lifetime of the contactpoint in frames
|
|
|
|
btVector3 m_lateralFrictionDir1;
|
|
btVector3 m_lateralFrictionDir2;
|
|
|
|
btScalar getDistance() const
|
|
{
|
|
return m_distance1;
|
|
}
|
|
int getLifeTime() const
|
|
{
|
|
return m_lifeTime;
|
|
}
|
|
|
|
const btVector3& getPositionWorldOnA() const
|
|
{
|
|
return m_positionWorldOnA;
|
|
// return m_positionWorldOnB + m_normalWorldOnB * m_distance1;
|
|
}
|
|
|
|
const btVector3& getPositionWorldOnB() const
|
|
{
|
|
return m_positionWorldOnB;
|
|
}
|
|
|
|
void setDistance(btScalar dist)
|
|
{
|
|
m_distance1 = dist;
|
|
}
|
|
|
|
///this returns the most recent applied impulse, to satisfy contact constraints by the constraint solver
|
|
btScalar getAppliedImpulse() const
|
|
{
|
|
return m_appliedImpulse;
|
|
}
|
|
};
|
|
|
|
#endif //BT_MANIFOLD_CONTACT_POINT_H
|