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2d
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Merge pull request #6854 from MSOpenTech/wp8-v3-fix
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2014-05-21 14:31:18 +08:00 |
3d
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2014-05-18 14:49:16 -07:00 |
audio
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Squashed commit of the following:
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2014-05-16 14:36:00 -07:00 |
base
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2014-05-16 14:36:00 -07:00 |
deprecated
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Point is no longer deprecated
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2014-05-18 15:12:48 -07:00 |
editor-support
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Merge pull request #6734 from 2youyouo2/v3
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2014-05-17 12:17:34 +08:00 |
math
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Point is no longer deprecated
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2014-05-18 15:12:48 -07:00 |
network
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2014-05-16 14:36:00 -07:00 |
physics
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closed #4944: fixed bug: physics engine crashes occasionally when remove bodies at physics contact callback.
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2014-05-21 16:07:49 +08:00 |
platform
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Merge pull request #6854 from MSOpenTech/wp8-v3-fix
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2014-05-21 14:31:18 +08:00 |
renderer
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adding guard for the callback condition
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2014-05-22 12:42:52 +08:00 |
scripting/lua-bindings
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Merge branch 'v3' of https://github.com/cocoscodeide/cocos2d-x into v3
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2014-05-22 18:28:02 +08:00 |
storage
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upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
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2014-05-07 17:41:04 +03:00 |
ui
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fixed ui header file include problem
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2014-05-22 10:49:28 +08:00 |
Android.mk
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2014-05-18 14:49:16 -07:00 |
CMakeLists.txt
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2014-05-18 14:49:16 -07:00 |
cocos2d-prefix.pch
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2014-05-16 14:36:00 -07:00 |
cocos2d.cpp
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Improvments on the shader2 tests
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2014-05-14 13:09:33 -07:00 |
cocos2d.h
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Squashed commit of the following:
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2014-05-18 14:49:16 -07:00 |