axmol/cocos/scripting/lua-bindings/auto/api/Technique.lua

63 lines
1.9 KiB
Lua

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-- @module Technique
-- @extend RenderState
-- @parent_module cc
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-- Returns the number of Passes in the Technique
-- @function [parent=#Technique] getPassCount
-- @param self
-- @return int#int ret (return value: int)
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-- Returns a new clone of the Technique
-- @function [parent=#Technique] clone
-- @param self
-- @return Technique#Technique ret (return value: cc.Technique)
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-- Adds a new pass to the Technique.<br>
-- Order matters. First added, first rendered
-- @function [parent=#Technique] addPass
-- @param self
-- @param #cc.Pass pass
-- @return Technique#Technique self (return value: cc.Technique)
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-- Returns the list of passes
-- @function [parent=#Technique] getPasses
-- @param self
-- @return array_table#array_table ret (return value: array_table)
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-- Returns the name of the Technique
-- @function [parent=#Technique] getName
-- @param self
-- @return string#string ret (return value: string)
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-- Returns the Pass at given index
-- @function [parent=#Technique] getPassByIndex
-- @param self
-- @param #int index
-- @return Pass#Pass ret (return value: cc.Pass)
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--
-- @function [parent=#Technique] create
-- @param self
-- @param #cc.Material parent
-- @return Technique#Technique ret (return value: cc.Technique)
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-- Creates a new Technique with a GLProgramState.<br>
-- Method added to support legacy code
-- @function [parent=#Technique] createWithGLProgramState
-- @param self
-- @param #cc.Material parent
-- @param #cc.GLProgramState state
-- @return Technique#Technique ret (return value: cc.Technique)
return nil