mirror of https://github.com/axmolengine/axmol.git
259 lines
8.1 KiB
C++
259 lines
8.1 KiB
C++
/****************************************************************************
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Copyright (c) 2013 Zynga Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "cocos2d.h"
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#include "CCFontAtlas.h"
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#include "CCFont.h"
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#include "CCFontFreeType.h"
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NS_CC_BEGIN
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FontAtlas::FontAtlas(Font &theFont) :
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_font(&theFont),
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_currentPageData(nullptr)
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{
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_font->retain();
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FontFreeType* fontTTf = dynamic_cast<FontFreeType*>(_font);
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if (fontTTf && fontTTf->isDynamicGlyphCollection())
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{
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_currentPageLineHeight = _font->getFontMaxHeight();
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_commonLineHeight = _currentPageLineHeight * 0.8f;
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Texture2D * tex = new Texture2D;
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_currentPage = 0;
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_currentPageOrigX = 0;
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_currentPageOrigY = 0;
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_letterPadding = 5;
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_currentPageDataSize = (1024 * 1024 * 4);
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_currentPageData = new unsigned char[_currentPageDataSize];
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memset(_currentPageData, 0, _currentPageDataSize);
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addTexture(*tex,0);
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tex->release();
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}
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}
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FontAtlas::~FontAtlas()
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{
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_font->release();
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relaseTextures();
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delete []_currentPageData;
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}
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void FontAtlas::relaseTextures()
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{
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for( auto &item: _atlasTextures)
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{
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item.second->release();
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}
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}
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void FontAtlas::addLetterDefinition(const FontLetterDefinition &letterDefinition)
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{
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_fontLetterDefinitions[letterDefinition.letteCharUTF16] = letterDefinition;
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}
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bool FontAtlas::getLetterDefinitionForChar(unsigned short letteCharUTF16, FontLetterDefinition &outDefinition)
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{
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auto outIterator = _fontLetterDefinitions.find(letteCharUTF16);
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if (outIterator != _fontLetterDefinitions.end())
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{
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outDefinition = (*outIterator).second;
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return true;
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}
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else
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{
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return false;
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}
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}
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bool FontAtlas::prepareLetterDefinitions(unsigned short *utf16String)
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{
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if(_currentPageData == nullptr)
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return false;
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FontFreeType* fontTTf = (FontFreeType*)_font;
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std::vector<FontLetterDefinition> fontDefs;
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int length = cc_wcslen(utf16String);
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//find out new letter
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for (int i = 0; i < length; ++i)
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{
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auto outIterator = _fontLetterDefinitions.find(utf16String[i]);
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if (outIterator == _fontLetterDefinitions.end())
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{
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Rect tempRect;
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FontLetterDefinition tempDef;
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tempDef.offsetX = 0;
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tempDef.anchorX = 0.0f;
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tempDef.anchorY = 1.0f;
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if (!fontTTf->getBBOXFotChar(utf16String[i], tempRect))
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{
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tempDef.validDefinition = false;
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tempDef.letteCharUTF16 = utf16String[i];
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tempDef.commonLineHeight = 0;
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tempDef.width = 0;
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tempDef.height = 0;
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tempDef.U = 0;
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tempDef.V = 0;
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tempDef.offsetY = 0;
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tempDef.textureID = 0;
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}
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else
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{
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tempDef.validDefinition = true;
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tempDef.letteCharUTF16 = utf16String[i];
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tempDef.width = tempRect.size.width + _letterPadding;
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tempDef.height = _currentPageLineHeight - 1;
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tempDef.offsetY = tempRect.origin.y;
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tempDef.commonLineHeight = _currentPageLineHeight;
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}
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fontDefs.push_back(tempDef);
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}
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}
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float scaleFactor = CC_CONTENT_SCALE_FACTOR();
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int newLetterCount = fontDefs.size();
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float glyphWidth;
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for (int i = 0; i < newLetterCount; ++i)
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{
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if (fontDefs[i].validDefinition)
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{
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_currentPageOrigX += _letterPadding;
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glyphWidth = fontDefs[i].width - _letterPadding;
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if (_currentPageOrigX + glyphWidth > 1024)
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{
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_currentPageOrigY += _currentPageLineHeight;
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if(_currentPageOrigY >= 1024)
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{
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_atlasTextures[_currentPage]->initWithData(_currentPageData, _currentPageDataSize, Texture2D::PixelFormat::RGBA8888, 1024, 1024, Size(1024, 1024) );
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_currentPageOrigX = 0;
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_currentPageOrigY = 0;
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delete []_currentPageData;
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_currentPageData = new unsigned char[_currentPageDataSize];
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if(_currentPageData == nullptr)
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return false;
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memset(_currentPageData, 0, _currentPageDataSize);
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_currentPage++;
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Texture2D* tex = new Texture2D;
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addTexture(*tex,_currentPage);
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tex->release();
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}
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}
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renderCharAt(fontDefs[i].letteCharUTF16,_currentPageOrigX,_currentPageOrigY,_currentPageData,1024);
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fontDefs[i].U = _currentPageOrigX - 1;
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fontDefs[i].V = _currentPageOrigY;
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fontDefs[i].textureID = _currentPage;
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// take from pixels to points
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fontDefs[i].width = fontDefs[i].width / scaleFactor;
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fontDefs[i].height = fontDefs[i].height / scaleFactor;
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fontDefs[i].U = fontDefs[i].U / scaleFactor;
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fontDefs[i].V = fontDefs[i].V / scaleFactor;
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}
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else
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glyphWidth = 0;
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this->addLetterDefinition(fontDefs[i]);
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_currentPageOrigX += glyphWidth;
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}
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if(newLetterCount > 0)
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_atlasTextures[_currentPage]->initWithData(_currentPageData, _currentPageDataSize, Texture2D::PixelFormat::RGBA8888, 1024, 1024, Size(1024, 1024) );
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return true;
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}
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bool FontAtlas::renderCharAt(unsigned short int charToRender, int posX, int posY, unsigned char *destMemory, int destSize)
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{
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unsigned char *sourceBitmap = 0;
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int sourceWidth = 0;
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int sourceHeight = 0;
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// get the glyph's bitmap
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sourceBitmap = _font->getGlyphBitmap(charToRender, sourceWidth, sourceHeight);
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if (!sourceBitmap)
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return false;
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int iX = posX;
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int iY = posY;
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for (int y = 0; y < sourceHeight; ++y)
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{
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int bitmap_y = y * sourceWidth;
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for (int x = 0; x < sourceWidth; ++x)
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{
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unsigned char cTemp = sourceBitmap[bitmap_y + x];
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// the final pixel
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int iTemp = cTemp << 24 | cTemp << 16 | cTemp << 8 | cTemp;
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*(int*) &destMemory[(iX + ( iY * destSize ) ) * 4] = iTemp;
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iX += 1;
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}
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iX = posX;
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iY += 1;
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}
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//everything good
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return true;
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}
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void FontAtlas::addTexture(Texture2D &texture, int slot)
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{
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texture.retain();
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_atlasTextures[slot] = &texture;
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}
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Texture2D & FontAtlas::getTexture(int slot)
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{
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return *(_atlasTextures[slot]);
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}
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float FontAtlas::getCommonLineHeight() const
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{
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return _commonLineHeight;
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}
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void FontAtlas::setCommonLineHeight(float newHeight)
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{
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_commonLineHeight = newHeight;
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}
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const Font * FontAtlas::getFont() const
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{
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return _font;
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}
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NS_CC_END |