mirror of https://github.com/axmolengine/axmol.git
175 lines
4.7 KiB
C++
175 lines
4.7 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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Copyright (c) Microsoft Open Technologies, Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "InputEvent.h"
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#include "CCWinRTUtils.h"
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#include "CCGLViewImpl-winrt.h"
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#include "base/CCEventAcceleration.h"
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#include "base/CCDirector.h"
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#include "base/CCEventDispatcher.h"
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#include "base/CCIMEDispatcher.h"
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NS_CC_BEGIN
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AccelerometerEvent::AccelerometerEvent(const Acceleration& event)
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: m_event(event)
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{
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}
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void AccelerometerEvent::execute()
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{
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auto dispatcher = Director::getInstance()->getEventDispatcher();
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cocos2d::EventAcceleration accEvent(m_event);
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dispatcher->dispatchEvent(&accEvent);
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}
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PointerEvent::PointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^ args)
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: m_type(type), m_args(args)
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{
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}
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void PointerEvent::execute()
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{
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switch(m_type)
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{
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case PointerEventType::PointerPressed:
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GLViewImpl::sharedOpenGLView()->OnPointerPressed(m_args.Get());
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break;
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case PointerEventType::PointerMoved:
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GLViewImpl::sharedOpenGLView()->OnPointerMoved(m_args.Get());
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break;
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case PointerEventType::PointerReleased:
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GLViewImpl::sharedOpenGLView()->OnPointerReleased(m_args.Get());
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break;
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case cocos2d::MousePressed:
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GLViewImpl::sharedOpenGLView()->OnMousePressed(m_args.Get());
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break;
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case cocos2d::MouseMoved:
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GLViewImpl::sharedOpenGLView()->OnMouseMoved(m_args.Get());
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break;
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case cocos2d::MouseReleased:
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GLViewImpl::sharedOpenGLView()->OnMouseReleased(m_args.Get());
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break;
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case cocos2d::MouseWheelChanged:
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GLViewImpl::sharedOpenGLView()->OnMouseWheelChanged(m_args.Get());
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break;
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}
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}
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KeyboardEvent::KeyboardEvent(Cocos2dKeyEvent type)
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: m_type(type), m_text(nullptr)
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{
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}
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KeyboardEvent::KeyboardEvent(Cocos2dKeyEvent type, Platform::String^ text)
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: m_type(type), m_text(text)
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{
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}
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void KeyboardEvent::execute()
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{
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switch(m_type)
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{
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case Cocos2dKeyEvent::Text:
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{
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std::string utf8String = PlatformStringToString(m_text.Get());
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IMEDispatcher::sharedDispatcher()->dispatchInsertText(utf8String.c_str(), utf8String.size());
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break;
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}
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default:
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switch (m_type)
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{
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case Cocos2dKeyEvent::Escape:
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//Director::getInstance()()->getKeypadDispatcher()->dispatchKeypadMSG(kTypeBackClicked);
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break;
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case Cocos2dKeyEvent::Back:
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IMEDispatcher::sharedDispatcher()->dispatchDeleteBackward();
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break;
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case Cocos2dKeyEvent::Enter:
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IMEDispatcher::sharedDispatcher()->dispatchInsertText("\n", 1);
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break;
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default:
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break;
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}
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break;
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}
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}
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WinRTKeyboardEvent::WinRTKeyboardEvent(WinRTKeyboardEventType type, Windows::UI::Core::KeyEventArgs^ args)
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: m_type(type), m_key(args)
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{
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}
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void WinRTKeyboardEvent::execute()
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{
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GLViewImpl::sharedOpenGLView()->OnWinRTKeyboardEvent(m_type, m_key.Get());
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}
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BackButtonEvent::BackButtonEvent()
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{
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}
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void BackButtonEvent::execute()
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{
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GLViewImpl::sharedOpenGLView()->OnBackKeyPress();
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}
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CustomInputEvent::CustomInputEvent(const std::function<void()>& fun)
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: m_fun(fun)
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{
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}
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void CustomInputEvent::execute()
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{
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m_fun();
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}
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UIEditBoxEvent::UIEditBoxEvent(Platform::Object^ sender, Platform::String^ text, Windows::Foundation::EventHandler<Platform::String^>^ handle)
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: m_sender(sender)
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, m_text(text)
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, m_handler(handle)
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{
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}
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void UIEditBoxEvent::execute()
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{
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if (m_handler.Get())
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{
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m_handler.Get()->Invoke(m_sender.Get(), m_text.Get());
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}
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}
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NS_CC_END
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