mirror of https://github.com/axmolengine/axmol.git
28 lines
1.7 KiB
XML
28 lines
1.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros">
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<EngineRoot>$(MSBuildThisFileDirectory)..\..\</EngineRoot>
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</PropertyGroup>
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<PropertyGroup />
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>$(EngineRoot)cocos\2d\platform\wp8;$(EngineRoot)cocos\2d\platform\winrt;$(EngineRoot)\external\winrt-specific\angle\include;$(EngineRoot)\external\winrt-specific;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\math\kazmath;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\2d\renderer;$(EngineRoot)cocos\ui;$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\physics;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external;$(EngineRoot)cocos\editor-support;$(EngineRoot);$(EngineRoot)cocos\math\kazmath\include;$(EngineRoot)cocos\deprecated;$(GeneratedFilesDir)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<CompileAsWinRT>true</CompileAsWinRT>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MinimalRebuild>false</MinimalRebuild>
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<DebugInformationFormat>OldStyle</DebugInformationFormat>
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<DisableSpecificWarnings>4056;</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<BuildMacro Include="EngineRoot">
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<Value>$(EngineRoot)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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</ItemGroup>
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</Project> |