axmol/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua

226 lines
6.7 KiB
Lua

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-- @module Scale9Sprite
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-- @function [parent=#Scale9Sprite] resizableSpriteWithCapInsets
-- @param self
-- @param #rect_table rect
-- @return Scale9Sprite#Scale9Sprite ret (return value: cc.Scale9Sprite)
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-- @function [parent=#Scale9Sprite] setInsetBottom
-- @param self
-- @param #float float
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-- overload function: initWithSpriteFrameName(char)
--
-- overload function: initWithSpriteFrameName(char, rect_table)
--
-- @function [parent=#Scale9Sprite] initWithSpriteFrameName
-- @param self
-- @param #char char
-- @param #rect_table rect
-- @return bool#bool ret (retunr value: bool)
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-- @function [parent=#Scale9Sprite] setInsetTop
-- @param self
-- @param #float float
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-- @function [parent=#Scale9Sprite] init
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#Scale9Sprite] setPreferredSize
-- @param self
-- @param #size_table size
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-- @function [parent=#Scale9Sprite] setSpriteFrame
-- @param self
-- @param #cc.SpriteFrame spriteframe
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-- overload function: initWithBatchNode(cc.SpriteBatchNode, rect_table, rect_table)
--
-- overload function: initWithBatchNode(cc.SpriteBatchNode, rect_table, bool, rect_table)
--
-- @function [parent=#Scale9Sprite] initWithBatchNode
-- @param self
-- @param #cc.SpriteBatchNode spritebatchnode
-- @param #rect_table rect
-- @param #bool bool
-- @param #rect_table rect
-- @return bool#bool ret (retunr value: bool)
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-- @function [parent=#Scale9Sprite] getInsetBottom
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#Scale9Sprite] getCapInsets
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
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-- @function [parent=#Scale9Sprite] updateWithBatchNode
-- @param self
-- @param #cc.SpriteBatchNode spritebatchnode
-- @param #rect_table rect
-- @param #bool bool
-- @param #rect_table rect
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#Scale9Sprite] getInsetRight
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#Scale9Sprite] getOriginalSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- overload function: initWithFile(char, rect_table)
--
-- overload function: initWithFile(char, rect_table, rect_table)
--
-- overload function: initWithFile(rect_table, char)
--
-- overload function: initWithFile(char)
--
-- @function [parent=#Scale9Sprite] initWithFile
-- @param self
-- @param #char char
-- @param #rect_table rect
-- @param #rect_table rect
-- @return bool#bool ret (retunr value: bool)
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-- @function [parent=#Scale9Sprite] getInsetTop
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#Scale9Sprite] setInsetLeft
-- @param self
-- @param #float float
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-- overload function: initWithSpriteFrame(cc.SpriteFrame)
--
-- overload function: initWithSpriteFrame(cc.SpriteFrame, rect_table)
--
-- @function [parent=#Scale9Sprite] initWithSpriteFrame
-- @param self
-- @param #cc.SpriteFrame spriteframe
-- @param #rect_table rect
-- @return bool#bool ret (retunr value: bool)
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-- @function [parent=#Scale9Sprite] getPreferredSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- @function [parent=#Scale9Sprite] setCapInsets
-- @param self
-- @param #rect_table rect
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-- @function [parent=#Scale9Sprite] getInsetLeft
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#Scale9Sprite] setInsetRight
-- @param self
-- @param #float float
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-- overload function: create(char, rect_table, rect_table)
--
-- overload function: create()
--
-- overload function: create(rect_table, char)
--
-- overload function: create(char, rect_table)
--
-- overload function: create(char)
--
-- @function [parent=#Scale9Sprite] create
-- @param self
-- @param #char char
-- @param #rect_table rect
-- @param #rect_table rect
-- @return Scale9Sprite#Scale9Sprite ret (retunr value: cc.Scale9Sprite)
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-- overload function: createWithSpriteFrameName(char, rect_table)
--
-- overload function: createWithSpriteFrameName(char)
--
-- @function [parent=#Scale9Sprite] createWithSpriteFrameName
-- @param self
-- @param #char char
-- @param #rect_table rect
-- @return Scale9Sprite#Scale9Sprite ret (retunr value: cc.Scale9Sprite)
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-- overload function: createWithSpriteFrame(cc.SpriteFrame, rect_table)
--
-- overload function: createWithSpriteFrame(cc.SpriteFrame)
--
-- @function [parent=#Scale9Sprite] createWithSpriteFrame
-- @param self
-- @param #cc.SpriteFrame spriteframe
-- @param #rect_table rect
-- @return Scale9Sprite#Scale9Sprite ret (retunr value: cc.Scale9Sprite)
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-- @function [parent=#Scale9Sprite] isOpacityModifyRGB
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#Scale9Sprite] setColor
-- @param self
-- @param #color3B_table color3b
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-- @function [parent=#Scale9Sprite] setOpacityModifyRGB
-- @param self
-- @param #bool bool
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-- @function [parent=#Scale9Sprite] setOpacity
-- @param self
-- @param #unsigned char char
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-- @function [parent=#Scale9Sprite] updateDisplayedOpacity
-- @param self
-- @param #unsigned char char
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-- @function [parent=#Scale9Sprite] updateDisplayedColor
-- @param self
-- @param #color3B_table color3b
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-- @function [parent=#Scale9Sprite] setContentSize
-- @param self
-- @param #size_table size
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-- @function [parent=#Scale9Sprite] Scale9Sprite
-- @param self
return nil