mirror of https://github.com/axmolengine/axmol.git
255 lines
7.0 KiB
C++
255 lines
7.0 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCXEGLView_uphone.h"
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#include "TG3.h"
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#include "EGL/egl.h"
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#include "Cocos2dDefine.h"
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#include "cocoa/NSSet.h"
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#include "touch_dispatcher/CCTouch.h"
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#include "touch_dispatcher/CCTouchDispatcher.h"
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namespace cocos2d {
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class CCXEGL
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{
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public:
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CCXEGL()
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: m_pDC(NULL)
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, m_eglDisplay(EGL_NO_DISPLAY)
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, m_eglSurface(EGL_NO_SURFACE)
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, m_eglContext(EGL_NO_CONTEXT) {}
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~CCXEGL() { CCX_SAFE_DELETE(m_pDC); }
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TDC * m_pDC;
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EGLDisplay m_eglDisplay;
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EGLSurface m_eglSurface;
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EGLContext m_eglContext;
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};
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CCXEGLView::CCXEGLView(TApplication * pApp)
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: TWindow(pApp)
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, m_bCaptured(false)
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, m_pDelegate(NULL)
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, m_pEGL(NULL)
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{
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m_pTouch = new CCTouch;
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m_pSet = new NSSet;
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}
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CCXEGLView::~CCXEGLView()
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{
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_releaseEGL();
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delete m_pSet;
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delete m_pTouch;
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}
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Boolean CCXEGLView::EventHandler(TApplication * pApp, EventType * pEvent)
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{
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Boolean bHandled = FALSE;
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switch(pEvent->eType)
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{
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case EVENT_WinInit:
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{
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_initEGL();
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if (! m_pEGL)
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{
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break;
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}
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bHandled = TRUE;
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}
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break;
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case EVENT_WinPaint:
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{
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swapBuffers();
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bHandled = TRUE;
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}
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break;
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case EVENT_PenDown:
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if (m_pDelegate && m_pTouch && m_pSet && SetCaptureEx(-1, TRUE))
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{
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m_bCaptured = true;
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// SS_printf("Down %4d %4d\n", pEvent->sParam1, pEvent->sParam2);
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m_pTouch->SetTouchInfo(0, (float)pEvent->sParam1, (float)pEvent->sParam2);
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m_pSet->addObject(m_pTouch);
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m_pDelegate->touchesBegan(m_pSet, NULL);
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bHandled = TRUE;
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}
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break;
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case EVENT_PenMove:
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if (m_pDelegate && m_pTouch && m_pSet && m_bCaptured)
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{
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TRectangle rc;
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GetBounds(&rc);
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if (rc.IsInRect(pEvent->sParam1, pEvent->sParam2))
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{
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// SS_printf("Move %4d %4d\n", pEvent->sParam1, pEvent->sParam2);
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m_pTouch->SetTouchInfo(0, (float)pEvent->sParam1, (float)pEvent->sParam2);
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m_pDelegate->touchesMoved(m_pSet, NULL);
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bHandled = TRUE;
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}
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}
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break;
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case EVENT_PenUp:
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if (m_pDelegate && m_pTouch && m_pSet && m_bCaptured)
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{
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ReleaseCapture();
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// SS_printf("Up %4d %4d\n", pEvent->sParam1, pEvent->sParam2);
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m_pTouch->SetTouchInfo(0, (float)pEvent->sParam1, (float)pEvent->sParam2);
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m_pDelegate->touchesEnded(m_pSet, NULL);
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bHandled = TRUE;
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}
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break;
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case EVENT_WinClose:
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{
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// Stop the application since the main form has been closed
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_releaseEGL();
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}
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break;
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}
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if (bHandled)
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{
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return bHandled;
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}
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else
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{
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return TWindow::EventHandler(pApp, pEvent);
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}
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}
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CGSize CCXEGLView::getSize()
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{
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TRectangle rc;
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GetBounds(&rc);
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return CGSize((float)rc.Width(), (float)rc.Height());
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}
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bool CCXEGLView::isOpenGLReady()
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{
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return (NULL != m_pEGL);
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}
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void CCXEGLView::release()
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{
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_releaseEGL();
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CloseWindow();
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}
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void CCXEGLView::setTouchDelegate(EGLTouchDelegate * pDelegate)
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{
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m_pDelegate = pDelegate;
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}
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void CCXEGLView::swapBuffers()
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{
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// DrawWindow();
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if (m_pEGL)
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{
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eglSwapBuffers(m_pEGL->m_eglDisplay, m_pEGL->m_eglSurface);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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// private member for initialize EGL
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//////////////////////////////////////////////////////////////////////////
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void CCXEGLView::_initEGL()
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{
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TDC * pDC = NULL;
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CCXEGL * pEGL = new CCXEGL;
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do
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{
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CCX_BREAK_IF(m_pEGL || ! pEGL);
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pDC = new TDC(this);
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CCX_BREAK_IF(! pDC);
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EGLNativeDisplayType displayId = (EGLNativeDisplayType) pDC;
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EGLDisplay eglDisplay;
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CCX_BREAK_IF(EGL_NO_DISPLAY == (eglDisplay = eglGetDisplay(displayId)));
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EGLint nMajor, nMinor;
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CCX_BREAK_IF(EGL_FALSE == eglInitialize(eglDisplay, &nMajor, &nMinor) || 1 != nMajor);
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const EGLint aConfigAttribs[] =
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{
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EGL_LEVEL, 0,
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_NATIVE_RENDERABLE, EGL_FALSE,
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EGL_DEPTH_SIZE, EGL_DONT_CARE,
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EGL_NONE,
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};
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EGLint iConfigs;
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EGLConfig eglConfig;
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CCX_BREAK_IF(EGL_FALSE == eglChooseConfig(eglDisplay, aConfigAttribs, &eglConfig, 1, &iConfigs)
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|| (iConfigs != 1));
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EGLSurface eglSurface;
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EGLNativeWindowType eglWnd = (EGLNativeWindowType) this;
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CCX_BREAK_IF(EGL_NO_SURFACE == (eglSurface = eglCreateWindowSurface(eglDisplay, eglConfig, eglWnd, NULL)));
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EGLContext eglContext;
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CCX_BREAK_IF(EGL_NO_CONTEXT == (eglContext = eglCreateContext(eglDisplay, eglConfig, NULL, NULL)));
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CCX_BREAK_IF(EGL_FALSE == eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext));
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m_pEGL = pEGL;
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pEGL->m_eglDisplay = eglDisplay;
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pEGL->m_eglSurface = eglSurface;
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pEGL->m_eglContext = eglContext;
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pEGL->m_pDC = pDC;
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pDC = NULL;
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pEGL = NULL;
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} while (0);
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CCX_SAFE_DELETE(pDC);
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CCX_SAFE_DELETE(pEGL);
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}
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void CCXEGLView::_releaseEGL()
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{
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if (! m_pEGL)
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{
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return;
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}
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eglMakeCurrent(m_pEGL->m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglTerminate(m_pEGL->m_eglDisplay);
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CCX_SAFE_DELETE(m_pEGL);
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}
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}
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