mirror of https://github.com/axmolengine/axmol.git
469 lines
16 KiB
C++
469 lines
16 KiB
C++
/****************************************************************************
|
|
Copyright (C) 2013 Henry van Merode. All rights reserved.
|
|
Copyright (c) 2015 Chukong Technologies Inc.
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#include "CCPUDynamicAttribute.h"
|
|
#include "base/ccRandom.h"
|
|
#include "platform/CCStdC.h"
|
|
|
|
NS_CC_BEGIN
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttribute::PUDynamicAttribute (void)
|
|
{
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttribute::~PUDynamicAttribute (void)
|
|
{
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttribute::DynamicAttributeType PUDynamicAttribute::getType (void) const
|
|
{
|
|
return _type;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttribute::setType (PUDynamicAttribute::DynamicAttributeType type)
|
|
{
|
|
_type = type;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeFixed::PUDynamicAttributeFixed (void) : _value(0)
|
|
{
|
|
_type = PUDynamicAttribute::DAT_FIXED;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeFixed::PUDynamicAttributeFixed (const PUDynamicAttributeFixed& dynamicAttributeFixed)
|
|
{
|
|
_type = PUDynamicAttribute::DAT_FIXED;
|
|
_value = dynamicAttributeFixed._value;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeFixed::~PUDynamicAttributeFixed (void)
|
|
{
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeFixed::setValue (float value)
|
|
{
|
|
_value = value;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
float PUDynamicAttributeFixed::getValue (float x)
|
|
{
|
|
return _value;
|
|
}
|
|
|
|
void PUDynamicAttributeFixed::copyAttributesTo( PUDynamicAttribute* dynamicAttribute )
|
|
{
|
|
if (!dynamicAttribute || dynamicAttribute->getType() != PUDynamicAttribute::DAT_FIXED)
|
|
return;
|
|
|
|
PUDynamicAttributeFixed* dynAttr = static_cast<PUDynamicAttributeFixed*>(dynamicAttribute);
|
|
dynAttr->_value = _value;
|
|
}
|
|
|
|
PUDynamicAttributeFixed* PUDynamicAttributeFixed::clone()
|
|
{
|
|
auto af = new (std::nothrow) PUDynamicAttributeFixed();
|
|
this->copyAttributesTo(af);
|
|
return af;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeRandom::PUDynamicAttributeRandom (void) : _min(0), _max(0)
|
|
{
|
|
_type = PUDynamicAttribute::DAT_RANDOM;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeRandom::PUDynamicAttributeRandom (const PUDynamicAttributeRandom& dynamicAttributeRandom)
|
|
{
|
|
_type = PUDynamicAttribute::DAT_RANDOM;
|
|
_min = dynamicAttributeRandom._min;
|
|
_max = dynamicAttributeRandom._max;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeRandom::~PUDynamicAttributeRandom (void)
|
|
{
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
float PUDynamicAttributeRandom::getMin (void) const
|
|
{
|
|
return _min;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeRandom::setMin (float min)
|
|
{
|
|
_min = min;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
float PUDynamicAttributeRandom::getMax (void) const
|
|
{
|
|
return _max;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeRandom::setMax (float max)
|
|
{
|
|
_max = max;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeRandom::setMinMax (float min, float max)
|
|
{
|
|
_min = min;
|
|
_max = max;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
float PUDynamicAttributeRandom::getValue (float x)
|
|
{
|
|
return cocos2d::random(_min, _max);
|
|
}
|
|
|
|
void PUDynamicAttributeRandom::copyAttributesTo( PUDynamicAttribute* dynamicAttribute )
|
|
{
|
|
if (!dynamicAttribute || dynamicAttribute->getType() != PUDynamicAttribute::DAT_RANDOM)
|
|
return;
|
|
|
|
PUDynamicAttributeRandom* dynAttr = static_cast<PUDynamicAttributeRandom*>(dynamicAttribute);
|
|
dynAttr->_min = _min;
|
|
dynAttr->_max = _max;
|
|
}
|
|
|
|
PUDynamicAttributeRandom* PUDynamicAttributeRandom::clone()
|
|
{
|
|
auto ar = new (std::nothrow) PUDynamicAttributeRandom();
|
|
this->copyAttributesTo(ar);
|
|
return ar;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeCurved::PUDynamicAttributeCurved (void) :
|
|
_interpolationType(IT_LINEAR),
|
|
_range(0)
|
|
{
|
|
_type = PUDynamicAttribute::DAT_CURVED;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeCurved::PUDynamicAttributeCurved (PUInterpolationType interpolationType) :
|
|
_interpolationType(interpolationType),
|
|
_range(0)
|
|
{
|
|
_type = PUDynamicAttribute::DAT_CURVED;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeCurved::PUDynamicAttributeCurved (const PUDynamicAttributeCurved& dynamicAttributeCurved)
|
|
{
|
|
_type = PUDynamicAttribute::DAT_CURVED;
|
|
_interpolationType = dynamicAttributeCurved._interpolationType;
|
|
_spline = dynamicAttributeCurved._spline;
|
|
_range = dynamicAttributeCurved._range;
|
|
|
|
// Copy controlpoints
|
|
PUDynamicAttributeCurved::ControlPointList::const_iterator it; // Need const_iterator here!
|
|
PUDynamicAttributeCurved::ControlPointList::const_iterator itEnd = dynamicAttributeCurved._controlPoints.end();
|
|
for (it = dynamicAttributeCurved._controlPoints.begin(); it != itEnd; ++it)
|
|
{
|
|
Vec2 controlPoint = *it;
|
|
_controlPoints.push_back (controlPoint);
|
|
}
|
|
processControlPoints();
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeCurved::~PUDynamicAttributeCurved (void)
|
|
{
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeCurved::setInterpolationType (PUInterpolationType interpolationType)
|
|
{
|
|
if (interpolationType != _interpolationType)
|
|
{
|
|
// If switched to another InterpolationType, the already existing ControlPoints will be removed.
|
|
removeAllControlPoints();
|
|
_interpolationType = interpolationType;
|
|
}
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUInterpolationType PUDynamicAttributeCurved::getInterpolationType (void) const
|
|
{
|
|
return _interpolationType;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
float PUDynamicAttributeCurved::getValue (float x)
|
|
{
|
|
switch (_interpolationType)
|
|
{
|
|
case IT_LINEAR:
|
|
{
|
|
// Search the interval in which 'x' resides and apply linear interpolation
|
|
if (_controlPoints.empty())
|
|
return 0;
|
|
|
|
ControlPointList::iterator it1 = findNearestControlPointIterator(x);
|
|
ControlPointList::iterator it2 = it1 + 1;
|
|
if (it2 != _controlPoints.end())
|
|
{
|
|
// Calculate fraction: y = y1 + ((y2 - y1) * (x - x1)/(x2 - x1))
|
|
return (*it1).y + (((*it2).y - (*it1).y) * (x - (*it1).x)/((*it2).x - (*it1).x));
|
|
}
|
|
else
|
|
{
|
|
return (*it1).y;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IT_SPLINE:
|
|
{
|
|
// Fit using spline
|
|
if (_spline.getNumPoints() < 1)
|
|
return 0;
|
|
|
|
float fraction = x / _range;
|
|
return (_spline.interpolate(fraction < 1.0f ? fraction : 1.0f)).y;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeCurved::addControlPoint (float x, float y)
|
|
{
|
|
_controlPoints.push_back(Vec2(x, y));
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
const PUDynamicAttributeCurved::ControlPointList& PUDynamicAttributeCurved::getControlPoints (void) const
|
|
{
|
|
return _controlPoints;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeCurved::processControlPoints(void)
|
|
{
|
|
if (_controlPoints.empty())
|
|
return;
|
|
|
|
std::sort(_controlPoints.begin(), _controlPoints.end(), PUControlPointSorter());
|
|
_range = (*getLastValidIterator()).x - (*getFirstValidIterator()).x;
|
|
|
|
if (_interpolationType == IT_SPLINE)
|
|
{
|
|
// Add all sorted control points to the spline
|
|
PUDynamicAttributeCurved::ControlPointList::iterator it;
|
|
_spline.clear();
|
|
for (it = _controlPoints.begin(); it != _controlPoints.end(); ++it)
|
|
_spline.addPoint(Vec3((*it).x, (*it).y, 0));
|
|
}
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
size_t PUDynamicAttributeCurved::getNumControlPoints(void) const
|
|
{
|
|
return _controlPoints.size();
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeCurved::removeAllControlPoints(void)
|
|
{
|
|
_controlPoints.clear();
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeCurved::ControlPointList::iterator PUDynamicAttributeCurved::findNearestControlPointIterator(float x)
|
|
{
|
|
// Assume that the ControlPointList is not empty
|
|
ControlPointList::iterator it;
|
|
ControlPointList::iterator itEnd = _controlPoints.end();
|
|
for (it = _controlPoints.begin(); it != itEnd; ++it)
|
|
{
|
|
if (x < (*it).x)
|
|
{
|
|
if (it == _controlPoints.begin())
|
|
return it;
|
|
else
|
|
return --it;
|
|
}
|
|
}
|
|
|
|
// If not found return the last valid iterator
|
|
return --it;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeCurved::ControlPointList::iterator PUDynamicAttributeCurved::getFirstValidIterator(void)
|
|
{
|
|
return _controlPoints.begin();
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeCurved::ControlPointList::iterator PUDynamicAttributeCurved::getLastValidIterator(void)
|
|
{
|
|
return _controlPoints.end() - 1;
|
|
}
|
|
|
|
void PUDynamicAttributeCurved::copyAttributesTo( PUDynamicAttribute* dynamicAttribute )
|
|
{
|
|
if (!dynamicAttribute || dynamicAttribute->getType() != PUDynamicAttribute::DAT_CURVED)
|
|
return;
|
|
|
|
PUDynamicAttributeCurved* dynAttr = static_cast<PUDynamicAttributeCurved*>(dynamicAttribute);
|
|
dynAttr->_interpolationType = _interpolationType;
|
|
dynAttr->_spline = _spline;
|
|
dynAttr->_range = _range;
|
|
|
|
// Copy controlpoints
|
|
PUDynamicAttributeCurved::ControlPointList::const_iterator it; // Need const_iterator here!
|
|
PUDynamicAttributeCurved::ControlPointList::const_iterator itEnd = _controlPoints.end();
|
|
for (it = _controlPoints.begin(); it != itEnd; ++it)
|
|
{
|
|
Vec2 controlPoint = *it;
|
|
dynAttr->_controlPoints.push_back(controlPoint);
|
|
}
|
|
dynAttr->processControlPoints();
|
|
}
|
|
|
|
PUDynamicAttributeCurved* PUDynamicAttributeCurved::clone()
|
|
{
|
|
auto ac = new (std::nothrow) PUDynamicAttributeCurved();
|
|
this->copyAttributesTo(ac);
|
|
return ac;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeOscillate::PUDynamicAttributeOscillate (void) :
|
|
_oscillationType(PUDynamicAttributeOscillate::OSCT_SINE),
|
|
_frequency(1.0f),
|
|
_phase(0.0f),
|
|
_base(0.0f),
|
|
_amplitude(1.0f)
|
|
{
|
|
_type = PUDynamicAttribute::DAT_OSCILLATE;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeOscillate::PUDynamicAttributeOscillate (const PUDynamicAttributeOscillate& dynamicAttributeOscillate)
|
|
{
|
|
_type = PUDynamicAttribute::DAT_OSCILLATE;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeOscillate::~PUDynamicAttributeOscillate (void)
|
|
{
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
PUDynamicAttributeOscillate::OscillationType PUDynamicAttributeOscillate::getOscillationType (void) const
|
|
{
|
|
return _oscillationType;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeOscillate::setOscillationType (PUDynamicAttributeOscillate::OscillationType oscillationType)
|
|
{
|
|
_oscillationType = oscillationType;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
float PUDynamicAttributeOscillate::getFrequency (void) const
|
|
{
|
|
return _frequency;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeOscillate::setFrequency (float frequency)
|
|
{
|
|
_frequency = frequency;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
float PUDynamicAttributeOscillate::getPhase (void) const
|
|
{
|
|
return _phase;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeOscillate::setPhase (float phase)
|
|
{
|
|
_phase = phase;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
float PUDynamicAttributeOscillate::getBase (void) const
|
|
{
|
|
return _base;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeOscillate::setBase (float base)
|
|
{
|
|
_base = base;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
float PUDynamicAttributeOscillate::getAmplitude (void) const
|
|
{
|
|
return _amplitude;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
void PUDynamicAttributeOscillate::setAmplitude (float amplitude)
|
|
{
|
|
_amplitude = amplitude;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
float PUDynamicAttributeOscillate::getValue (float x)
|
|
{
|
|
switch (_oscillationType)
|
|
{
|
|
case OSCT_SINE:
|
|
{
|
|
return _base + _amplitude * sin(_phase + _frequency * x * M_PI * 2.0f);
|
|
}
|
|
break;
|
|
case OSCT_SQUARE:
|
|
{
|
|
float val = sin(_phase + _frequency * x * M_PI * 2.0f);
|
|
if (abs(val) < 0.00001f)
|
|
val = val >0? 1: -1;
|
|
return _base + _amplitude * val;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void PUDynamicAttributeOscillate::copyAttributesTo( PUDynamicAttribute* dynamicAttribute )
|
|
{
|
|
if (!dynamicAttribute || dynamicAttribute->getType() != PUDynamicAttribute::DAT_OSCILLATE)
|
|
return;
|
|
|
|
PUDynamicAttributeOscillate* dynAttr = static_cast<PUDynamicAttributeOscillate*>(dynamicAttribute);
|
|
dynAttr->_oscillationType = _oscillationType;
|
|
dynAttr->_frequency = _frequency;
|
|
dynAttr->_phase = _phase;
|
|
dynAttr->_base = _base;
|
|
dynAttr->_amplitude = _amplitude;
|
|
}
|
|
|
|
PUDynamicAttributeOscillate* PUDynamicAttributeOscillate::clone()
|
|
{
|
|
auto ao = new (std::nothrow) PUDynamicAttributeOscillate();
|
|
this->copyAttributesTo(ao);
|
|
return ao;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------
|
|
float PUDynamicAttributeHelper::calculate(PUDynamicAttribute* dyn, float x, float defaultValue)
|
|
{
|
|
if (dyn)
|
|
{
|
|
return dyn->getValue(x);
|
|
}
|
|
|
|
return defaultValue;
|
|
}
|
|
NS_CC_END
|