mirror of https://github.com/axmolengine/axmol.git
752 lines
36 KiB
C++
752 lines
36 KiB
C++
/****************************************************************************
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Copyright (C) 2013 Henry van Merode. All rights reserved.
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Copyright (c) 2015 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCPURendererTranslator.h"
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#include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
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#include "extensions/Particle3D/PU/CCPUMaterialManager.h"
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NS_CC_BEGIN
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PURendererTranslator::PURendererTranslator()
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{
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}
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PURendererTranslator::~PURendererTranslator()
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{
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}
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void PURendererTranslator::translate(PUScriptCompiler* compiler, PUAbstractNode *node)
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{
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PUObjectAbstractNode* obj = reinterpret_cast<PUObjectAbstractNode*>(node);
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PUObjectAbstractNode* parent = obj->parent ? reinterpret_cast<PUObjectAbstractNode*>(obj->parent) : 0;
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// The name of the obj is the type of the Renderer
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// Remark: This can be solved by using a listener, so that obj->values is filled with type + name. Something for later
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std::string type;
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if(!obj->name.empty())
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{
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type = obj->name;
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}
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//// Get the factory
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//ParticleRendererFactory* particleRendererFactory = ParticleSystemManager::getSingletonPtr()->getRendererFactory(type);
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//if (!particleRendererFactory)
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//{
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// compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
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// return;
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//}
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//
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//// Create the Renderer
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//mRenderer = ParticleSystemManager::getSingletonPtr()->createRenderer(type);
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//if (!mRenderer)
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//{
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// compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
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// return;
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//}
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if (parent && parent->context)
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{
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PUParticleSystem3D* system = static_cast<PUParticleSystem3D*>(parent->context);
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PUMaterial *material = PUMaterialCache::Instance()->getMaterial(system->getMaterialName());
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std::string texFolder = "textures/";
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if (material){
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std::string::size_type pos = obj->file.find_last_of("/");
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//if (pos != std::string::npos)
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// texFolder = obj->file.substr(0, pos + 1) + texFolder;
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if (pos != std::string::npos){
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std::string temp = obj->file.substr(0, pos);
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pos = temp.find_last_of("/");
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if (pos != std::string::npos){
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texFolder = temp.substr(0, pos + 1) + texFolder;
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}
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}
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}
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if (type == "Billboard"){
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if (material)
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_renderer = PUParticle3DQuadRender::create(texFolder + material->textureFile);
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else
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_renderer = PUParticle3DQuadRender::create();
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for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
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{
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if((*i)->type == ANT_PROPERTY)
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{
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PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
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if (prop->name == token[TOKEN_BILLBOARD_TYPE])
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{
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// Property: billboard_type
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if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_TYPE], VAL_STRING))
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{
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std::string val;
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if(getString(*prop->values.front(), &val))
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{
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if (val == token[TOKEN_POINT])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::POINT);
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}
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else if (val == token[TOKEN_BILLBOARD_ORIENTED_SELF])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::ORIENTED_SELF);
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}
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else if (val == token[TOKEN_BILLBOARD_ORIENTED_COMMON])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::ORIENTED_COMMON);
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}
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else if (val == token[TOKEN_BILLBOARD_ORIENTED_SHAPE])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::ORIENTED_SHAPE);
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}
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else if (val == token[TOKEN_BILLBOARD_PERPENDICULAR_COMMON])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::PERPENDICULAR_COMMON);
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}
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else if (val == token[TOKEN_BILLBOARD_PERPENDICULAR_SELF])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::PERPENDICULAR_SELF);
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}
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}
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}
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}
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else if (prop->name == token[TOKEN_BILLBOARD_ORIGIN])
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{
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// Property: billboard_origin
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if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_ORIGIN], VAL_STRING))
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{
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std::string val;
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if(getString(*prop->values.front(), &val))
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{
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if (val == token[TOKEN_BILLBOARD_CENTER])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::CENTER);
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}
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else if (val == token[TOKEN_BILLBOARD_BOTTOM_CENTER])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::BOTTOM_CENTER);
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}
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else if (val == token[TOKEN_BILLBOARD_BOTTON_LEFT])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::BOTTOM_LEFT);
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}
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else if (val == token[TOKEN_BILLBOARD_BOTTOM_RIGHT])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::BOTTOM_RIGHT);
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}
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else if (val == token[TOKEN_BILLBOARD_CENTER_LEFT])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::CENTER_LEFT);
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}
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else if (val == token[TOKEN_BILLBOARD_CENTER_RIGHT])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::CENTER_RIGHT);
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}
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else if (val == token[TOKEN_BILLBOARD_TOP_CENTER])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::TOP_CENTER);
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}
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else if (val == token[TOKEN_BILLBOARD_TOP_LEFT])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::TOP_LEFT);
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}
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else if (val == token[TOKEN_BILLBOARD_TOP_RIGHT])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::TOP_RIGHT);
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}
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}
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}
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}
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else if (prop->name == token[TOKEN_BILLBOARD_COMMON_DIRECTION])
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{
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// Property: common_direction
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if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_COMMON_DIRECTION], VAL_VECTOR3))
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{
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Vec3 val;
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if(getVector3(prop->values.begin(), prop->values.end(), &val))
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setCommonDirection(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_BILLBOARD_COMMON_UP_VECTOR])
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{
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// Property: common_up_vector
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if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_COMMON_UP_VECTOR], VAL_VECTOR3))
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{
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Vec3 val;
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if(getVector3(prop->values.begin(), prop->values.end(), &val))
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setCommonUp(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_RENDERER_TEXCOORDS_ROWS])
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{
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// Property: texture_coords_rows
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if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_TEXCOORDS_ROWS], VAL_UINT))
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{
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unsigned int val = 0;
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if(getUInt(*prop->values.front(), &val))
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setTextureCoordsRows(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_RENDERER_TEXCOORDS_COLUMNS])
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{
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// Property: texture_coords_columns
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if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_TEXCOORDS_COLUMNS], VAL_UINT))
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{
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unsigned int val = 0;
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if(getUInt(*prop->values.front(), &val))
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setTextureCoordsColumns(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_BILLBOARD_ROTATION_TYPE])
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{
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// Property: billboard_rotation_type
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if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_ROTATION_TYPE], VAL_STRING))
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{
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std::string val;
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if(getString(*prop->values.front(), &val))
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{
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if (val == token[TOKEN_VERTEX])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setRotateType(PUParticle3DQuadRender::VERTEX);
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}
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else if (val == token[TOKEN_BILLBOARD_TEXCOORD])
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{
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static_cast<PUParticle3DQuadRender *>(_renderer)->setRotateType(PUParticle3DQuadRender::TEXTURE_COORDS);
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}
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}
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}
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}
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}
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}
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}
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else if (type == "Entity"){
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for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
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{
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if((*i)->type == ANT_PROPERTY)
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{
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PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
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if (prop->name == token[TOKEN_MESH_NAME])
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{
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// Property: mesh_name
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if (passValidateProperty(compiler, prop, token[TOKEN_MESH_NAME], VAL_STRING))
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{
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std::string val;
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if(getString(*prop->values.front(), &val))
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{
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if (material)
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_renderer = PUParticle3DModelRender::create(val, texFolder + material->textureFile);
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else
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_renderer = PUParticle3DModelRender::create(val);
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}
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}
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}
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}
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}
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}
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else if (type == "Box"){
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if (material)
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_renderer = PUParticle3DBoxRender::create(texFolder + material->textureFile);
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else
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_renderer = PUParticle3DBoxRender::create();
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}
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else if (type == "Sphere"){
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if (material)
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_renderer = PUSphereRender::create(texFolder + material->textureFile);
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else
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_renderer = PUSphereRender::create();
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}
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else if (type == "Beam"){
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if (material)
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_renderer = PUBeamRender::create(texFolder + material->textureFile);
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else
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_renderer = PUBeamRender::create();
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for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
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{
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if((*i)->type == ANT_PROPERTY)
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{
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PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
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if (prop->name == token[TOKEN_UPDATE_INTERVAL])
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{
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// Property: update_interval
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if (passValidateProperty(compiler, prop, token[TOKEN_UPDATE_INTERVAL], VAL_REAL))
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{
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float val = 0.0f;
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if(getFloat(*prop->values.front(), &val))
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{
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static_cast<PUBeamRender *>(_renderer)->setUpdateInterval(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_BEAMRENDERER_UPDATE_INTERVAL])
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{
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// Property: beam_update_interval (deprecated and replaced by 'update_interval')
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if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_UPDATE_INTERVAL], VAL_REAL))
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{
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float val = 0.0f;
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if(getFloat(*prop->values.front(), &val))
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{
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static_cast<PUBeamRender *>(_renderer)->setUpdateInterval(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_BEAMRENDERER_DEVIATION])
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{
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// Property: beam_deviation
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if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_DEVIATION], VAL_REAL))
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{
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float val = 0.0f;
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if(getFloat(*prop->values.front(), &val))
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{
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static_cast<PUBeamRender *>(_renderer)->setDeviation(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_NUMBER_OF_SEGMENTS])
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{
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// Property: number_of_segments
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if (passValidateProperty(compiler, prop, token[TOKEN_NUMBER_OF_SEGMENTS], VAL_UINT))
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{
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unsigned int val = 0;
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if(getUInt(*prop->values.front(), &val))
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{
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static_cast<PUBeamRender *>(_renderer)->setNumberOfSegments(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_BEAMRENDERER_NUMBER_OF_SEGMENTS])
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{
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// Property: beam_number_segments (deprecated and replaced by 'number_of_segments')
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if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_NUMBER_OF_SEGMENTS], VAL_UINT))
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{
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unsigned int val = 0;
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if(getUInt(*prop->values.front(), &val))
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{
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static_cast<PUBeamRender *>(_renderer)->setNumberOfSegments(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_BEAMRENDERER_JUMP])
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{
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// Property: beam_jump_segments
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if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_JUMP], VAL_BOOL))
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{
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bool val;
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if(getBoolean(*prop->values.front(), &val))
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{
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static_cast<PUBeamRender *>(_renderer)->setJump(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_BEAMRENDERER_TEXCOORD_DIRECTION])
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{
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// Property: beam_texcoord_direction
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if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_TEXCOORD_DIRECTION], VAL_STRING))
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{
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std::string val;
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if(getString(*prop->values.front(), &val))
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{
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if (val == token[TOKEN_BEAMRENDERER_TCD_U])
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{
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static_cast<PUBeamRender *>(_renderer)->setTexCoordDirection(PUBillboardChain::TCD_U);
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}
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else if (val == token[TOKEN_BEAMRENDERER_TCD_V])
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{
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static_cast<PUBeamRender *>(_renderer)->setTexCoordDirection(PUBillboardChain::TCD_V);
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}
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}
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}
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}
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else if (prop->name == token[TOKEN_USE_VERTEX_COLOURS])
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{
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// Property: use_vertex_colours
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if (passValidateProperty(compiler, prop, token[TOKEN_USE_VERTEX_COLOURS], VAL_BOOL))
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{
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bool val;
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if(getBoolean(*prop->values.front(), &val))
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{
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static_cast<PUBeamRender *>(_renderer)->setUseVertexColours(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_BEAMRENDERER_VERTEX_COLOURS])
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{
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// Property: beam_vertex_colours (deprecated and replaced by 'use_vertex_colours')
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if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_VERTEX_COLOURS], VAL_BOOL))
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{
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bool val;
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if(getBoolean(*prop->values.front(), &val))
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{
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static_cast<PUBeamRender *>(_renderer)->setUseVertexColours(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_MAX_ELEMENTS])
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{
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// Property: max_elements
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if (passValidateProperty(compiler, prop, token[TOKEN_MAX_ELEMENTS], VAL_UINT))
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{
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unsigned int val = 0;
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if(getUInt(*prop->values.front(), &val))
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{
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static_cast<PUBeamRender *>(_renderer)->setMaxChainElements(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_BEAMRENDERER_MAX_ELEMENTS])
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{
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// Property: beam_max_elements (deprecated and replaced by 'max_elements')
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if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_MAX_ELEMENTS], VAL_UINT))
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{
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unsigned int val = 0;
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if(getUInt(*prop->values.front(), &val))
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{
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static_cast<PUBeamRender *>(_renderer)->setMaxChainElements(val);
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}
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}
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}
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}
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}
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}
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else if (type == "RibbonTrail"){
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if (material)
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_renderer = PURibbonTrailRender::create(texFolder + material->textureFile);
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else
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_renderer = PURibbonTrailRender::create();
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for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
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{
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if((*i)->type == ANT_PROPERTY)
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{
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PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
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if (prop->name == token[TOKEN_USE_VERTEX_COLOURS])
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{
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// Property: use_vertex_colours
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if (passValidateProperty(compiler, prop, token[TOKEN_USE_VERTEX_COLOURS], VAL_BOOL))
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{
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bool val;
|
|
if(getBoolean(*prop->values.front(), &val))
|
|
{
|
|
static_cast<PURibbonTrailRender *>(_renderer)->setUseVertexColors(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_RIBBONTRAIL_VERTEX_COLOURS])
|
|
{
|
|
// Property: ribbontrail_vertex_colours (deprecated and replaced by 'use_vertex_colours')
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_VERTEX_COLOURS], VAL_BOOL))
|
|
{
|
|
bool val;
|
|
if(getBoolean(*prop->values.front(), &val))
|
|
{
|
|
static_cast<PURibbonTrailRender *>(_renderer)->setUseVertexColors(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_MAX_ELEMENTS])
|
|
{
|
|
// Property: max_elements
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_MAX_ELEMENTS], VAL_UINT))
|
|
{
|
|
unsigned int val = 0;
|
|
if(getUInt(*prop->values.front(), &val))
|
|
{
|
|
static_cast<PURibbonTrailRender *>(_renderer)->setMaxChainElements(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_RIBBONTRAIL_MAX_ELEMENTS])
|
|
{
|
|
// Property: ribbontrail_max_elements (deprecated and replaced by 'max_elements')
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_MAX_ELEMENTS], VAL_UINT))
|
|
{
|
|
unsigned int val = 0;
|
|
if(getUInt(*prop->values.front(), &val))
|
|
{
|
|
static_cast<PURibbonTrailRender *>(_renderer)->setMaxChainElements(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_RIBBONTRAIL_LENGTH])
|
|
{
|
|
// Property: ribbontrail_length
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_MAX_ELEMENTS], VAL_REAL))
|
|
{
|
|
float val = 0;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
static_cast<PURibbonTrailRender *>(_renderer)->setTrailLength(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_RIBBONTRAIL_WIDTH])
|
|
{
|
|
// Property: ribbontrail_width
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_WIDTH], VAL_REAL))
|
|
{
|
|
float val = 0;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
static_cast<PURibbonTrailRender *>(_renderer)->setTrailWidth(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_RANDOM_INITIAL_COLOUR])
|
|
{
|
|
// Property: random_initial_colour
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_RANDOM_INITIAL_COLOUR], VAL_BOOL))
|
|
{
|
|
bool val;
|
|
if(getBoolean(*prop->values.front(), &val))
|
|
{
|
|
static_cast<PURibbonTrailRender *>(_renderer)->setRandomInitialColor(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_RIBBONTRAIL_RANDOM_INITIAL_COLOUR])
|
|
{
|
|
// Property: ribbontrail_random_initial_colour (deprecated and replaced by 'random_initial_colour'))
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_RANDOM_INITIAL_COLOUR], VAL_BOOL))
|
|
{
|
|
bool val;
|
|
if(getBoolean(*prop->values.front(), &val))
|
|
{
|
|
static_cast<PURibbonTrailRender *>(_renderer)->setRandomInitialColor(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_INITIAL_COLOUR])
|
|
{
|
|
// Property: initial_colour
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_INITIAL_COLOUR], VAL_COLOURVALUE))
|
|
{
|
|
Vec4 val;
|
|
if(getVector4(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
static_cast<PURibbonTrailRender *>(_renderer)->setInitialColor(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_RIBBONTRAIL_INITIAL_COLOUR])
|
|
{
|
|
// Property: ribbontrail_initial_colour (deprecated and replaced by 'initial_colour')
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_INITIAL_COLOUR], VAL_COLOURVALUE))
|
|
{
|
|
Vec4 val;
|
|
if(getVector4(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
static_cast<PURibbonTrailRender *>(_renderer)->setInitialColor(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_COLOUR_CHANGE])
|
|
{
|
|
// Property: colour_change
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_COLOUR_CHANGE], VAL_COLOURVALUE))
|
|
{
|
|
Vec4 val;
|
|
if(getVector4(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
static_cast<PURibbonTrailRender *>(_renderer)->setColorChange(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_RIBBONTRAIL_COLOUR_CHANGE])
|
|
{
|
|
// Property: ribbontrail_colour_change (deprecated and replaced by 'colour_change')
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_COLOUR_CHANGE], VAL_COLOURVALUE))
|
|
{
|
|
Vec4 val;
|
|
if(getVector4(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
static_cast<PURibbonTrailRender *>(_renderer)->setColorChange(val);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_renderer){
|
|
if (material){
|
|
_renderer->setDepthTest(material->depthTest);
|
|
_renderer->setDepthWrite(material->depthWrite);
|
|
static_cast<PURender *>(_renderer)->setRenderType(type);
|
|
}
|
|
system->setRender(_renderer);
|
|
}
|
|
}
|
|
|
|
// Set it in the context
|
|
obj->context = _renderer;
|
|
|
|
//// Run through properties
|
|
//for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
|
|
//{
|
|
// // No properties of its own
|
|
// if((*i)->type == ANT_PROPERTY)
|
|
// {
|
|
// PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
|
|
// if (prop->name == token[TOKEN_RENDERER_Q_GROUP])
|
|
// {
|
|
// //// Property: render_queue_group
|
|
// //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_Q_GROUP], VAL_UINT))
|
|
// //{
|
|
// // uint val = 0;
|
|
// // if(getUInt(prop->values.front(), &val))
|
|
// // {
|
|
// // mRenderer->setRenderQueueGroup(val);
|
|
// // }
|
|
// //}
|
|
// }
|
|
// else if (prop->name == token[TOKEN_RENDERER_SORTING])
|
|
// {
|
|
// //// Property: sorting
|
|
// //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_SORTING], VAL_BOOL))
|
|
// //{
|
|
// // bool val = 0;
|
|
// // if(getBoolean(prop->values.front(), &val))
|
|
// // {
|
|
// // mRenderer->setSorted(val);
|
|
// // }
|
|
// //}
|
|
// }
|
|
// else if (prop->name == token[TOKEN_RENDERER_TEXCOORDS_ROWS])
|
|
// {
|
|
// //// Property: texture_coords_rows
|
|
// //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_TEXCOORDS_ROWS], VAL_UINT))
|
|
// //{
|
|
// // uint val = 0;
|
|
// // if(getUInt(prop->values.front(), &val))
|
|
// // {
|
|
// // mRenderer->setTextureCoordsRows(val);
|
|
// // }
|
|
// //}
|
|
// }
|
|
// else if (prop->name == token[TOKEN_RENDERER_TEXCOORDS_COLUMNS])
|
|
// {
|
|
// //// Property: texture_coords_columns
|
|
// //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_TEXCOORDS_COLUMNS], VAL_UINT))
|
|
// //{
|
|
// // uint val = 0;
|
|
// // if(getUInt(prop->values.front(), &val))
|
|
// // {
|
|
// // mRenderer->setTextureCoordsColumns(val);
|
|
// // }
|
|
// //}
|
|
// }
|
|
// else if (prop->name == token[TOKEN_RENDERER_USE_SOFT_PARTICLES])
|
|
// {
|
|
// //// Property: use_soft_particles
|
|
// //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_USE_SOFT_PARTICLES], VAL_BOOL))
|
|
// //{
|
|
// // bool val = 0;
|
|
// // if(getBoolean(prop->values.front(), &val))
|
|
// // {
|
|
// // mRenderer->setUseSoftParticles(val);
|
|
// // }
|
|
// //}
|
|
// }
|
|
// else if (prop->name == token[TOKEN_RENDERER_SOFT_PARTICLES_CONTRAST_POWER])
|
|
// {
|
|
// //// Property: soft_particles_contrast_power
|
|
// //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_SOFT_PARTICLES_CONTRAST_POWER], VAL_REAL))
|
|
// //{
|
|
// // Real val = 0;
|
|
// // if(getReal(prop->values.front(), &val))
|
|
// // {
|
|
// // mRenderer->setSoftParticlesContrastPower(val);
|
|
// // }
|
|
// //}
|
|
// }
|
|
// else if (prop->name == token[TOKEN_RENDERER_SOFT_PARTICLES_SCALE])
|
|
// {
|
|
// //// Property: soft_particles_scale
|
|
// //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_SOFT_PARTICLES_SCALE], VAL_REAL))
|
|
// //{
|
|
// // Real val = 0;
|
|
// // if(getReal(prop->values.front(), &val))
|
|
// // {
|
|
// // mRenderer->setSoftParticlesScale(val);
|
|
// // }
|
|
// //}
|
|
// }
|
|
// else if (prop->name == token[TOKEN_RENDERER_SOFT_PARTICLES_DELTA])
|
|
// {
|
|
// //// Property: soft_particles_delta
|
|
// //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_SOFT_PARTICLES_DELTA], VAL_REAL))
|
|
// //{
|
|
// // Real val = 0;
|
|
// // if(getReal(prop->values.front(), &val))
|
|
// // {
|
|
// // mRenderer->setSoftParticlesDelta(val);
|
|
// // }
|
|
// //}
|
|
// }
|
|
// //else if (particleRendererFactory->translateChildProperty(compiler, *i))
|
|
// //{
|
|
// // // Parsed the property by another translator; do nothing
|
|
// //}
|
|
// else
|
|
// {
|
|
// errorUnexpectedProperty(compiler, prop);
|
|
// }
|
|
// }
|
|
// else if((*i)->type == ANT_OBJECT)
|
|
// {
|
|
// //ObjectAbstractNode* child = reinterpret_cast<ObjectAbstractNode*>((*i).get());
|
|
// //if (child->cls == token[TOKEN_RENDERER_TEXCOORDS_SET])
|
|
// //{
|
|
// // // Property: soft_particles_delta
|
|
// // RendererSetTranslator rendererSetTranslator;
|
|
// // rendererSetTranslator.translate(compiler, *i);
|
|
// //}
|
|
// //else if (particleRendererFactory->translateChildObject(compiler, *i))
|
|
// //{
|
|
// // // Parsed the object by another translator; do nothing
|
|
// //}
|
|
// //else
|
|
// //{
|
|
// // processNode(compiler, *i);
|
|
// //}
|
|
// }
|
|
// else
|
|
// {
|
|
// errorUnexpectedToken(compiler, *i);
|
|
// }
|
|
//}
|
|
}
|
|
|
|
|
|
|
|
NS_CC_END
|